mirror of https://github.com/python/cpython
61 lines
2.5 KiB
TeX
61 lines
2.5 KiB
TeX
\section{\module{EasyDialogs} ---
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Basic Macintosh dialogs}
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\declaremodule{standard}{EasyDialogs}
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\platform{Mac}
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\modulesynopsis{Basic Macintosh dialogs.}
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The \module{EasyDialogs} module contains some simple dialogs for
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the Macintosh. All routines have an optional parameter \var{id} with
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which you can override the DLOG resource used for the dialog, as long
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as the item numbers correspond. See the source for details.
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The \module{EasyDialogs} module defines the following functions:
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\begin{funcdesc}{Message}{str}
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A modal dialog with the message text \var{str}, which should be at
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most 255 characters long, is displayed. Control is returned when the
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user clicks ``OK''.
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\end{funcdesc}
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\begin{funcdesc}{AskString}{prompt\optional{, default}}
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Ask the user to input a string value, in a modal dialog. \var{prompt}
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is the prompt message, the optional \var{default} arg is the initial
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value for the string. All strings can be at most 255 bytes
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long. \function{AskString()} returns the string entered or \code{None}
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in case the user cancelled.
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\end{funcdesc}
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\begin{funcdesc}{AskPassword}{prompt\optional{, default}}
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Ask the user to input a string value, in a modal dialog. Like
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\method{AskString}, but with the text shown as bullets. \var{prompt}
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is the prompt message, the optional \var{default} arg is the initial
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value for the string. All strings can be at most 255 bytes
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long. \function{AskString()} returns the string entered or \code{None}
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in case the user cancelled.
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\end{funcdesc}
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\begin{funcdesc}{AskYesNoCancel}{question\optional{, default}}
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Present a dialog with text \var{question} and three buttons labelled
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``yes'', ``no'' and ``cancel''. Return \code{1} for yes, \code{0} for
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no and \code{-1} for cancel. The default return value chosen by
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hitting return is \code{0}. This can be changed with the optional
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\var{default} argument.
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\end{funcdesc}
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\begin{funcdesc}{ProgressBar}{\optional{title \optional{, maxval\optional{,label}}}}
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Display a modeless progress dialog with a thermometer bar. \var{title}
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is the text string displayed (default ``Working...''), \var{maxval} is
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the value at which progress is complete (default
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\code{100}). \var{label} is the text that is displayed over the progress
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bar itself. The returned object has two methods,
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\code{set(\var{value})}, which sets the value of the progress bar, and
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\code{label(\var{text})}, which sets the text of the label. The bar
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remains visible until the object returned is discarded.
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The progress bar has a ``cancel'' button. [NOTE: how does the cancel
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button behave?]
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\end{funcdesc}
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