cpython/InternalDocs/code_objects.md

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Code objects

A CodeObject is a builtin Python type that represents a compiled executable, such as a compiled function or class. It contains a sequence of bytecode instructions along with its associated metadata: data which is necessary to execute the bytecode instructions (such as the values of the constants they access) or context information such as the source code location, which is useful for debuggers and other tools.

Since 3.11, the final field of the PyCodeObject C struct is an array of indeterminate length containing the bytecode, code->co_code_adaptive. (In older versions the code object was a bytes object, code->co_code; this was changed to save an allocation and to allow it to be mutated.)

Code objects are typically produced by the bytecode compiler, although they are often written to disk by one process and read back in by another. The disk version of a code object is serialized using the marshal protocol.

Code objects are nominally immutable. Some fields (including co_code_adaptive and fields for runtime information such as _co_monitoring) are mutable, but mutable fields are not included when code objects are hashed or compared.

Source code locations

Whenever an exception occurs, the interpreter adds a traceback entry to the exception for the current frame, as well as each frame on the stack that it unwinds. The tb_lineno field of a traceback entry is (lazily) set to the line number of the instruction that was executing in the frame at the time of the exception. This field is computed from the locations table, co_linetable, by the function PyCode_Addr2Line. Despite its name, co_linetable includes more than line numbers; it represents a 4-number source location for every instruction, indicating the precise line and column at which it begins and ends. This is a significant amount of data, so a compact format is very important.

Note that traceback objects don't store all this information -- they store the start line number, for backward compatibility, and the "last instruction" value. The rest can be computed from the last instruction (tb_lasti) with the help of the locations table. For Python code, there is a convenience method (codeobject.co_positions)[https://docs.python.org/dev/reference/datamodel.html#codeobject.co_positions] which returns an iterator of ({line}, {endline}, {column}, {endcolumn}) tuples, one per instruction. There is also co_lines() which returns an iterator of ({start}, {end}, {line}) tuples, where {start} and {end} are bytecode offsets. The latter is described by PEP 626; it is more compact, but doesn't return end line numbers or column offsets. From C code, you need to call PyCode_Addr2Location.

As the locations table is only consulted when displaying a traceback and when tracing (to pass the line number to the tracing function), lookup is not performance critical. In order to reduce the overhead during tracing, the mapping from instruction offset to line number is cached in the _co_linearray field.

Format of the locations table

The co_linetable bytes object of code objects contains a compact representation of the source code positions of instructions, which are returned by the co_positions() iterator.

[!NOTE] co_linetable is not to be confused with co_lnotab. For backwards compatibility, co_lnotab exposes the format as it existed in Python 3.10 and lower: this older format stores only the start line for each instruction. It is lazily created from co_linetable when accessed. See Objects/lnotab_notes.txt for more details.

co_linetable consists of a sequence of location entries. Each entry starts with a byte with the most significant bit set, followed by zero or more bytes with the most significant bit unset.

Each entry contains the following information:

  • The number of code units covered by this entry (length)
  • The start line
  • The end line
  • The start column
  • The end column

The first byte has the following format:

Bit 7 Bits 3-6 Bits 0-2
1 Code Length (in code units) - 1

The codes are enumerated in the _PyCodeLocationInfoKind enum.

Variable-length integer encodings

Integers are often encoded using a variable-length integer encoding

Unsigned integers (varint)

Unsigned integers are encoded in 6-bit chunks, least significant first. Each chunk but the last has bit 6 set. For example:

  • 63 is encoded as 0x3f
  • 200 is encoded as 0x48, 0x03

Signed integers (svarint)

Signed integers are encoded by converting them to unsigned integers, using the following function:

def convert(s):
    if s < 0:
        return ((-s)<<1) | 1
    else:
        return (s<<1)

Location entries

The meaning of the codes and the following bytes are as follows:

Code Meaning Start line End line Start column End column
0-9 Short form Δ 0 Δ 0 See below See below
10-12 One line form Δ (code - 10) Δ 0 unsigned byte unsigned byte
13 No column info Δ svarint Δ 0 None None
14 Long form Δ svarint Δ varint varint varint
15 No location None None None None

The Δ means the value is encoded as a delta from another value:

  • Start line: Delta from the previous start line, or co_firstlineno for the first entry.
  • End line: Delta from the start line

The short forms

Codes 0-9 are the short forms. The short form consists of two bytes, the second byte holding additional column information. The code is the start column divided by 8 (and rounded down).

  • Start column: (code*8) + ((second_byte>>4)&7)
  • End column: start_column + (second_byte&15)