mirror of https://github.com/python/cpython
319 lines
14 KiB
Plaintext
319 lines
14 KiB
Plaintext
=========================
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Python on Mac OS X README
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=========================
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:Authors:
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Jack Jansen (2004-07),
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Ronald Oussoren (2010-04),
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Ned Deily (2012-06)
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:Version: 3.3.0
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This document provides a quick overview of some Mac OS X specific features in
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the Python distribution.
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* ``--enable-framework[=DIR]``
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If this argument is specified the build will create a Python.framework rather
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than a traditional Unix install. See the section
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_`Building and using a framework-based Python on Mac OS X` for more
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information on frameworks.
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If the optional directory argument is specified the framework is installed
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into that directory. This can be used to install a python framework into
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your home directory::
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$ ./configure --enable-framework=/Users/ronald/Library/Frameworks
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$ make && make install
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This will install the framework itself in ``/Users/ronald/Library/Frameworks``,
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the applications in a subdirectory of ``/Users/ronald/Applications`` and the
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command-line tools in ``/Users/ronald/bin``.
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* ``--with-framework-name=NAME``
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Specify the name for the python framework, defaults to ``Python``. This option
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is only valid when ``--enable-framework`` is specified.
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* ``--enable-universalsdk[=PATH]``
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Create a universal binary build of of Python. This can be used with both
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regular and framework builds.
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The optional argument specifies which OS X SDK should be used to perform the
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build. If xcodebuild is available and configured, this defaults to
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the Xcode default MacOS X SDK, otherwise ``/Developer/SDKs/MacOSX.10.4u.sdk``
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if available or ``/`` if not.
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See the section _`Building and using a universal binary of Python on Mac OS X`
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for more information.
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* ``--with-univeral-archs=VALUE``
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Specify the kind of universal binary that should be created. This option is
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only valid when ``--enable-universalsdk`` is specified. The default is
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``32-bit`` if a building with a SDK that supports PPC, otherwise defaults
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to ``intel``.
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Building and using a universal binary of Python on Mac OS X
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===========================================================
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1. What is a universal binary
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-----------------------------
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A universal binary build of Python contains object code for more than one
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CPU architecture. A universal OS X executable file or library combines the
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architecture-specific code into one file and can therefore run at native
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speed on all supported architectures. Universal files were introduced in
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OS X 10.4 to add support for Intel-based Macs to the existing PowerPC (PPC)
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machines. In OS X 10.5 support was extended to 64-bit Intel and 64-bit PPC
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architectures. It is possible to build Python with various combinations
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of architectures depending on the build tools and OS X version in use.
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2. How do I build a universal binary
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------------------------------------
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You can enable universal binaries by specifying the "--enable-universalsdk"
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flag to configure::
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$ ./configure --enable-universalsdk
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$ make
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$ make install
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This flag can be used with a framework build of python, but also with a classic
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unix build. Universal builds were first supported with OS X 10.4 with Xcode 2.1
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and the 10.4u SDK. Starting with Xcode 3 and OS X 10.5, more configurations are
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available.
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2.1 Flavors of universal binaries
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.................................
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It is possible to build a number of flavors of the universal binary build,
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the default is a 32-bit only binary (i386 and ppc) in build environments that
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support ppc (10.4 with Xcode 2, 10.5 and 10.6 with Xcode 3) or an
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Intel-32/-64-bit binary (i386 and X86_64) in build environments that do not
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support ppc (Xcode 4 on 10.6 and later systems). The flavor can be specified
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using the configure option ``--with-universal-archs=VALUE``. The following
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values are available:
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* ``intel``: ``i386``, ``x86_64``
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* ``32-bit``: ``ppc``, ``i386``
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* ``3-way``: ``i386``, ``x86_64``, ``ppc``
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* ``64-bit``: ``ppc64``, ``x86_64``
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* ``all``: ``ppc``, ``ppc64``, ``i386``, ``x86_64``
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To build a universal binary that includes a 64-bit architecture, you must build
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on a system running OS X 10.5 or later. The ``all`` and ``64-bit`` flavors can
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only be built with an 10.5 SDK because ``ppc64`` support was only included with
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OS X 10.5. Although legacy ``ppc`` support was included with Xcode 3 on OS X
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10.6, it was removed in Xcode 4, versions of which were released on OS X 10.6
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and which is the current standard for OS X 10.7 and 10.8. To summarize, the
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following combinations of SDKs and universal-archs flavors are available:
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* 10.4u SDK with Xcode 2 supports ``32-bit`` only
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* 10.5 SDK with Xcode 3.1.x supports all flavors
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* 10.6 SDK with Xcode 3.2.x supports ``intel``, ``3-way``, and ``32-bit``
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* 10.6 SDK with Xcode 4 supports ``intel`` only
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* 10.7 and 10.8 SDKs with Xcode 4 support ``intel`` only
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The makefile for a framework build will also install ``python3.3-32``
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binaries when the universal architecture includes at least one 32-bit
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architecture (that is, for all flavors but ``64-bit``).
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Running a specific archicture
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.............................
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You can run code using a specific architecture using the ``arch`` command::
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$ arch -i386 python
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Or to explicitly run in 32-bit mode, regardless of the machine hardware::
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$ arch -i386 -ppc python
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NOTE: When you're using a framework install of Python this requires at least
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Python 2.7 or 3.2, in earlier versions the python (and pythonw) commands are
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wrapper tools that execute the real interpreter without ensuring that the
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real interpreter runs with the same architecture.
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Building and using a framework-based Python on Mac OS X.
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========================================================
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1. Why would I want a framework Python instead of a normal static Python?
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--------------------------------------------------------------------------
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The main reason is because you want to create GUI programs in Python. With the
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exception of X11/XDarwin-based GUI toolkits all GUI programs need to be run
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from a Mac OSX application bundle (".app").
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While it is technically possible to create a .app without using frameworks you
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will have to do the work yourself if you really want this.
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A second reason for using frameworks is that they put Python-related items in
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only two places: "/Library/Framework/Python.framework" and
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"/Applications/Python <VERSION>" where ``<VERSION>`` can be e.g. "3.3",
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"2.7", etc. This simplifies matters for users installing
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Python from a binary distribution if they want to get rid of it again. Moreover,
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due to the way frameworks work, a user without admin privileges can install a
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binary distribution in his or her home directory without recompilation.
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2. How does a framework Python differ from a normal static Python?
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------------------------------------------------------------------
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In everyday use there is no difference, except that things are stored in
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a different place. If you look in /Library/Frameworks/Python.framework
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you will see lots of relative symlinks, see the Apple documentation for
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details. If you are used to a normal unix Python file layout go down to
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Versions/Current and you will see the familiar bin and lib directories.
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3. Do I need extra packages?
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----------------------------
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Yes, probably. If you want Tkinter support you need to get the OSX AquaTk
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distribution, this is installed by default on Mac OS X 10.4 or later. If
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you want wxPython you need to get that. If you want Cocoa you need to get
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PyObjC.
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4. How do I build a framework Python?
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-------------------------------------
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This directory contains a Makefile that will create a couple of python-related
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applications (full-blown OSX .app applications, that is) in
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"/Applications/Python <VERSION>", and a hidden helper application Python.app
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inside the Python.framework, and unix tools "python" and "pythonw" into
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/usr/local/bin. In addition it has a target "installmacsubtree" that installs
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the relevant portions of the Mac subtree into the Python.framework.
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It is normally invoked indirectly through the main Makefile, as the last step
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in the sequence
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1. ./configure --enable-framework
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2. make
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3. make install
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This sequence will put the framework in ``/Library/Framework/Python.framework``,
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the applications in ``/Applications/Python <VERSION>`` and the unix tools in
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``/usr/local/bin``.
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Installing in another place, for instance ``$HOME/Library/Frameworks`` if you
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have no admin privileges on your machine, is possible. This can be accomplished
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by configuring with ``--enable-framework=$HOME/Library/Frameworks``.
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The other two directories will then also be installed in your home directory,
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at ``$HOME/Applications/Python-<VERSION>`` and ``$HOME/bin``.
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If you want to install some part, but not all, read the main Makefile. The
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frameworkinstall is composed of a couple of sub-targets that install the
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framework itself, the Mac subtree, the applications and the unix tools.
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There is an extra target frameworkinstallextras that is not part of the
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normal frameworkinstall which installs the Tools directory into
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"/Applications/Python <VERSION>", this is useful for binary
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distributions.
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What do all these programs do?
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===============================
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"IDLE.app" is an integrated development environment for Python: editor,
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debugger, etc.
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"PythonLauncher.app" is a helper application that will handle things when you
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double-click a .py, .pyc or .pyw file. For the first two it creates a Terminal
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window and runs the scripts with the normal command-line Python. For the
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latter it runs the script in the Python.app interpreter so the script can do
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GUI-things. Keep the ``Option`` key depressed while dragging or double-clicking
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a script to set runtime options. These options can be set persistently
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through PythonLauncher's preferences dialog.
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The program ``pythonx.x`` runs python scripts from the command line. Various
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compatibility aliases are also installed, including ``pythonwx.x`` which
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in early releases of Python on OS X was required to run GUI programs. In
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current releases, the ``pythonx.x`` and ``pythonwx.x`` commands are identical.
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How do I create a binary distribution?
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======================================
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Download and unpack the source release from http://www.python.org/download/.
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Go to the directory ``Mac/BuildScript``. There you will find a script
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``build-installer.py`` that does all the work. This will download and build
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a number of 3rd-party libaries, configures and builds a framework Python,
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installs it, creates the installer package files and then packs this in a
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DMG image. The script also builds an HTML copy of the current Python
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documentation set for this release for inclusion in the framework. The
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installer package will create links to the documentation for use by IDLE,
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pydoc, shell users, and Finder user.
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The script will build a universal binary so you'll therefore have to run this
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script on Mac OS X 10.4 or later and with Xcode 2.1 or later installed.
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However, the Python build process itself has several build dependencies not
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available out of the box with OS X 10.4 so you may have to install
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additional software beyond what is provided with Xcode 2. OS X 10.5
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provides a recent enough system Python (in ``/usr/bin``) to build
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the Python documentation set.
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All of this is normally done completely isolated in /tmp/_py, so it does not
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use your normal build directory nor does it install into /.
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Because of the way the script locates the files it needs you have to run it
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from within the BuildScript directory. The script accepts a number of
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command-line arguments, run it with --help for more information.
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Configure warnings
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==================
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The configure script sometimes emits warnings like the one below::
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configure: WARNING: libintl.h: present but cannot be compiled
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configure: WARNING: libintl.h: check for missing prerequisite headers?
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configure: WARNING: libintl.h: see the Autoconf documentation
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configure: WARNING: libintl.h: section "Present But Cannot Be Compiled"
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configure: WARNING: libintl.h: proceeding with the preprocessor's result
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configure: WARNING: libintl.h: in the future, the compiler will take precedence
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configure: WARNING: ## -------------------------------------- ##
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configure: WARNING: ## Report this to http://bugs.python.org/ ##
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configure: WARNING: ## -------------------------------------- ##
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This almost always means you are trying to build a universal binary for
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Python and have libaries in ``/usr/local`` that don't contain the required
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architectures. Temporarily move ``/usr/local`` aside to finish the build.
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Uninstalling a framework install, including the binary installer
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================================================================
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Uninstalling a framework can be done by manually removing all bits that got installed.
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That's true for both installations from source and installations using the binary installer.
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OS X does not provide a central uninstaller.
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The main bit of a framework install is the framework itself, installed in
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``/Library/Frameworks/Python.framework``. This can contain multiple versions
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of Python, if you want to remove just one version you have to remove the
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version-specific subdirectory: ``/Library/Frameworks/Python.framework/Versions/X.Y``.
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If you do that, ensure that ``/Library/Frameworks/Python.framework/Versions/Current``
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is a symlink that points to an installed version of Python.
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A framework install also installs some applications in ``/Applications/Python X.Y``,
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And lastly a framework installation installs files in ``/usr/local/bin``, all of
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them symbolic links to files in ``/Library/Frameworks/Python.framework/Versions/X.Y/bin``.
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Resources
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=========
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* http://www.python.org/download/mac/
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* http://www.python.org/community/sigs/current/pythonmac-sig/
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* http://docs.python.org/devguide/ |