mirror of https://github.com/python/cpython
727 lines
27 KiB
ReStructuredText
727 lines
27 KiB
ReStructuredText
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:mod:`threading` --- Higher-level threading interface
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=====================================================
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.. module:: threading
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:synopsis: Higher-level threading interface.
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This module constructs higher-level threading interfaces on top of the lower
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level :mod:`thread` module.
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See also the :mod:`mutex` and :mod:`Queue` modules.
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The :mod:`dummy_threading` module is provided for situations where
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:mod:`threading` cannot be used because :mod:`thread` is missing.
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This module defines the following functions and objects:
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.. function:: activeCount()
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Return the number of :class:`Thread` objects currently alive. The returned
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count is equal to the length of the list returned by :func:`enumerate`.
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.. function:: Condition()
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:noindex:
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A factory function that returns a new condition variable object. A condition
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variable allows one or more threads to wait until they are notified by another
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thread.
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.. function:: currentThread()
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Return the current :class:`Thread` object, corresponding to the caller's thread
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of control. If the caller's thread of control was not created through the
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:mod:`threading` module, a dummy thread object with limited functionality is
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returned.
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.. function:: enumerate()
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Return a list of all :class:`Thread` objects currently alive. The list includes
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daemonic threads, dummy thread objects created by :func:`currentThread`, and the
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main thread. It excludes terminated threads and threads that have not yet been
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started.
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.. function:: Event()
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:noindex:
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A factory function that returns a new event object. An event manages a flag
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that can be set to true with the :meth:`set` method and reset to false with the
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:meth:`clear` method. The :meth:`wait` method blocks until the flag is true.
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.. class:: local
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A class that represents thread-local data. Thread-local data are data whose
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values are thread specific. To manage thread-local data, just create an
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instance of :class:`local` (or a subclass) and store attributes on it::
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mydata = threading.local()
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mydata.x = 1
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The instance's values will be different for separate threads.
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For more details and extensive examples, see the documentation string of the
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:mod:`_threading_local` module.
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.. function:: Lock()
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A factory function that returns a new primitive lock object. Once a thread has
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acquired it, subsequent attempts to acquire it block, until it is released; any
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thread may release it.
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.. function:: RLock()
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A factory function that returns a new reentrant lock object. A reentrant lock
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must be released by the thread that acquired it. Once a thread has acquired a
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reentrant lock, the same thread may acquire it again without blocking; the
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thread must release it once for each time it has acquired it.
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.. function:: Semaphore([value])
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:noindex:
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A factory function that returns a new semaphore object. A semaphore manages a
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counter representing the number of :meth:`release` calls minus the number of
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:meth:`acquire` calls, plus an initial value. The :meth:`acquire` method blocks
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if necessary until it can return without making the counter negative. If not
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given, *value* defaults to 1.
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.. function:: BoundedSemaphore([value])
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A factory function that returns a new bounded semaphore object. A bounded
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semaphore checks to make sure its current value doesn't exceed its initial
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value. If it does, :exc:`ValueError` is raised. In most situations semaphores
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are used to guard resources with limited capacity. If the semaphore is released
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too many times it's a sign of a bug. If not given, *value* defaults to 1.
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.. class:: Thread
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A class that represents a thread of control. This class can be safely
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subclassed in a limited fashion.
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.. class:: Timer
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A thread that executes a function after a specified interval has passed.
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.. function:: settrace(func)
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.. index:: single: trace function
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Set a trace function for all threads started from the :mod:`threading` module.
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The *func* will be passed to :func:`sys.settrace` for each thread, before its
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:meth:`run` method is called.
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.. function:: setprofile(func)
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.. index:: single: profile function
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Set a profile function for all threads started from the :mod:`threading` module.
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The *func* will be passed to :func:`sys.setprofile` for each thread, before its
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:meth:`run` method is called.
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.. function:: stack_size([size])
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Return the thread stack size used when creating new threads. The optional
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*size* argument specifies the stack size to be used for subsequently created
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threads, and must be 0 (use platform or configured default) or a positive
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integer value of at least 32,768 (32kB). If changing the thread stack size is
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unsupported, a :exc:`ThreadError` is raised. If the specified stack size is
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invalid, a :exc:`ValueError` is raised and the stack size is unmodified. 32kB
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is currently the minimum supported stack size value to guarantee sufficient
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stack space for the interpreter itself. Note that some platforms may have
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particular restrictions on values for the stack size, such as requiring a
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minimum stack size > 32kB or requiring allocation in multiples of the system
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memory page size - platform documentation should be referred to for more
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information (4kB pages are common; using multiples of 4096 for the stack size is
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the suggested approach in the absence of more specific information).
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Availability: Windows, systems with POSIX threads.
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Detailed interfaces for the objects are documented below.
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The design of this module is loosely based on Java's threading model. However,
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where Java makes locks and condition variables basic behavior of every object,
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they are separate objects in Python. Python's :class:`Thread` class supports a
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subset of the behavior of Java's Thread class; currently, there are no
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priorities, no thread groups, and threads cannot be destroyed, stopped,
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suspended, resumed, or interrupted. The static methods of Java's Thread class,
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when implemented, are mapped to module-level functions.
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All of the methods described below are executed atomically.
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.. _lock-objects:
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Lock Objects
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------------
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A primitive lock is a synchronization primitive that is not owned by a
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particular thread when locked. In Python, it is currently the lowest level
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synchronization primitive available, implemented directly by the :mod:`thread`
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extension module.
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A primitive lock is in one of two states, "locked" or "unlocked". It is created
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in the unlocked state. It has two basic methods, :meth:`acquire` and
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:meth:`release`. When the state is unlocked, :meth:`acquire` changes the state
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to locked and returns immediately. When the state is locked, :meth:`acquire`
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blocks until a call to :meth:`release` in another thread changes it to unlocked,
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then the :meth:`acquire` call resets it to locked and returns. The
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:meth:`release` method should only be called in the locked state; it changes the
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state to unlocked and returns immediately. If an attempt is made to release an
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unlocked lock, a :exc:`RuntimeError` will be raised.
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When more than one thread is blocked in :meth:`acquire` waiting for the state to
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turn to unlocked, only one thread proceeds when a :meth:`release` call resets
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the state to unlocked; which one of the waiting threads proceeds is not defined,
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and may vary across implementations.
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All methods are executed atomically.
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.. method:: Lock.acquire([blocking=1])
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Acquire a lock, blocking or non-blocking.
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When invoked without arguments, block until the lock is unlocked, then set it to
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locked, and return true.
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When invoked with the *blocking* argument set to true, do the same thing as when
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called without arguments, and return true.
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When invoked with the *blocking* argument set to false, do not block. If a call
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without an argument would block, return false immediately; otherwise, do the
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same thing as when called without arguments, and return true.
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.. method:: Lock.release()
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Release a lock.
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When the lock is locked, reset it to unlocked, and return. If any other threads
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are blocked waiting for the lock to become unlocked, allow exactly one of them
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to proceed.
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Do not call this method when the lock is unlocked.
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There is no return value.
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.. _rlock-objects:
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RLock Objects
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-------------
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A reentrant lock is a synchronization primitive that may be acquired multiple
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times by the same thread. Internally, it uses the concepts of "owning thread"
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and "recursion level" in addition to the locked/unlocked state used by primitive
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locks. In the locked state, some thread owns the lock; in the unlocked state,
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no thread owns it.
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To lock the lock, a thread calls its :meth:`acquire` method; this returns once
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the thread owns the lock. To unlock the lock, a thread calls its
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:meth:`release` method. :meth:`acquire`/:meth:`release` call pairs may be
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nested; only the final :meth:`release` (the :meth:`release` of the outermost
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pair) resets the lock to unlocked and allows another thread blocked in
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:meth:`acquire` to proceed.
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.. method:: RLock.acquire([blocking=1])
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Acquire a lock, blocking or non-blocking.
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When invoked without arguments: if this thread already owns the lock, increment
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the recursion level by one, and return immediately. Otherwise, if another
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thread owns the lock, block until the lock is unlocked. Once the lock is
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unlocked (not owned by any thread), then grab ownership, set the recursion level
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to one, and return. If more than one thread is blocked waiting until the lock
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is unlocked, only one at a time will be able to grab ownership of the lock.
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There is no return value in this case.
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When invoked with the *blocking* argument set to true, do the same thing as when
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called without arguments, and return true.
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When invoked with the *blocking* argument set to false, do not block. If a call
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without an argument would block, return false immediately; otherwise, do the
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same thing as when called without arguments, and return true.
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.. method:: RLock.release()
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Release a lock, decrementing the recursion level. If after the decrement it is
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zero, reset the lock to unlocked (not owned by any thread), and if any other
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threads are blocked waiting for the lock to become unlocked, allow exactly one
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of them to proceed. If after the decrement the recursion level is still
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nonzero, the lock remains locked and owned by the calling thread.
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Only call this method when the calling thread owns the lock. A
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:exc:`RuntimeError` is raised if this method is called when the lock is
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unlocked.
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There is no return value.
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.. _condition-objects:
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Condition Objects
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-----------------
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A condition variable is always associated with some kind of lock; this can be
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passed in or one will be created by default. (Passing one in is useful when
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several condition variables must share the same lock.)
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A condition variable has :meth:`acquire` and :meth:`release` methods that call
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the corresponding methods of the associated lock. It also has a :meth:`wait`
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method, and :meth:`notify` and :meth:`notifyAll` methods. These three must only
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be called when the calling thread has acquired the lock, otherwise a
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:exc:`RuntimeError` is raised.
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The :meth:`wait` method releases the lock, and then blocks until it is awakened
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by a :meth:`notify` or :meth:`notifyAll` call for the same condition variable in
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another thread. Once awakened, it re-acquires the lock and returns. It is also
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possible to specify a timeout.
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The :meth:`notify` method wakes up one of the threads waiting for the condition
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variable, if any are waiting. The :meth:`notifyAll` method wakes up all threads
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waiting for the condition variable.
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Note: the :meth:`notify` and :meth:`notifyAll` methods don't release the lock;
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this means that the thread or threads awakened will not return from their
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:meth:`wait` call immediately, but only when the thread that called
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:meth:`notify` or :meth:`notifyAll` finally relinquishes ownership of the lock.
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Tip: the typical programming style using condition variables uses the lock to
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synchronize access to some shared state; threads that are interested in a
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particular change of state call :meth:`wait` repeatedly until they see the
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desired state, while threads that modify the state call :meth:`notify` or
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:meth:`notifyAll` when they change the state in such a way that it could
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possibly be a desired state for one of the waiters. For example, the following
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code is a generic producer-consumer situation with unlimited buffer capacity::
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# Consume one item
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cv.acquire()
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while not an_item_is_available():
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cv.wait()
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get_an_available_item()
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cv.release()
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# Produce one item
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cv.acquire()
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make_an_item_available()
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cv.notify()
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cv.release()
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To choose between :meth:`notify` and :meth:`notifyAll`, consider whether one
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state change can be interesting for only one or several waiting threads. E.g.
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in a typical producer-consumer situation, adding one item to the buffer only
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needs to wake up one consumer thread.
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.. class:: Condition([lock])
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If the *lock* argument is given and not ``None``, it must be a :class:`Lock` or
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:class:`RLock` object, and it is used as the underlying lock. Otherwise, a new
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:class:`RLock` object is created and used as the underlying lock.
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.. method:: Condition.acquire(*args)
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Acquire the underlying lock. This method calls the corresponding method on the
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underlying lock; the return value is whatever that method returns.
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.. method:: Condition.release()
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Release the underlying lock. This method calls the corresponding method on the
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underlying lock; there is no return value.
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.. method:: Condition.wait([timeout])
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Wait until notified or until a timeout occurs. If the calling thread has not
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acquired the lock when this method is called, a :exc:`RuntimeError` is raised.
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This method releases the underlying lock, and then blocks until it is awakened
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by a :meth:`notify` or :meth:`notifyAll` call for the same condition variable in
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another thread, or until the optional timeout occurs. Once awakened or timed
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out, it re-acquires the lock and returns.
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When the *timeout* argument is present and not ``None``, it should be a floating
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point number specifying a timeout for the operation in seconds (or fractions
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thereof).
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When the underlying lock is an :class:`RLock`, it is not released using its
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:meth:`release` method, since this may not actually unlock the lock when it was
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acquired multiple times recursively. Instead, an internal interface of the
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:class:`RLock` class is used, which really unlocks it even when it has been
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recursively acquired several times. Another internal interface is then used to
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restore the recursion level when the lock is reacquired.
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.. method:: Condition.notify()
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Wake up a thread waiting on this condition, if any. Wait until notified or until
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a timeout occurs. If the calling thread has not acquired the lock when this
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method is called, a :exc:`RuntimeError` is raised.
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This method wakes up one of the threads waiting for the condition variable, if
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any are waiting; it is a no-op if no threads are waiting.
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The current implementation wakes up exactly one thread, if any are waiting.
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However, it's not safe to rely on this behavior. A future, optimized
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implementation may occasionally wake up more than one thread.
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Note: the awakened thread does not actually return from its :meth:`wait` call
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until it can reacquire the lock. Since :meth:`notify` does not release the
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lock, its caller should.
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.. method:: Condition.notifyAll()
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Wake up all threads waiting on this condition. This method acts like
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:meth:`notify`, but wakes up all waiting threads instead of one. If the calling
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thread has not acquired the lock when this method is called, a
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:exc:`RuntimeError` is raised.
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.. _semaphore-objects:
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Semaphore Objects
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-----------------
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This is one of the oldest synchronization primitives in the history of computer
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science, invented by the early Dutch computer scientist Edsger W. Dijkstra (he
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used :meth:`P` and :meth:`V` instead of :meth:`acquire` and :meth:`release`).
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A semaphore manages an internal counter which is decremented by each
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:meth:`acquire` call and incremented by each :meth:`release` call. The counter
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can never go below zero; when :meth:`acquire` finds that it is zero, it blocks,
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waiting until some other thread calls :meth:`release`.
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.. class:: Semaphore([value])
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The optional argument gives the initial *value* for the internal counter; it
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defaults to ``1``. If the *value* given is less than 0, :exc:`ValueError` is
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raised.
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.. method:: Semaphore.acquire([blocking])
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Acquire a semaphore.
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When invoked without arguments: if the internal counter is larger than zero on
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entry, decrement it by one and return immediately. If it is zero on entry,
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block, waiting until some other thread has called :meth:`release` to make it
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larger than zero. This is done with proper interlocking so that if multiple
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:meth:`acquire` calls are blocked, :meth:`release` will wake exactly one of them
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up. The implementation may pick one at random, so the order in which blocked
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threads are awakened should not be relied on. There is no return value in this
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case.
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When invoked with *blocking* set to true, do the same thing as when called
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without arguments, and return true.
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When invoked with *blocking* set to false, do not block. If a call without an
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argument would block, return false immediately; otherwise, do the same thing as
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when called without arguments, and return true.
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.. method:: Semaphore.release()
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Release a semaphore, incrementing the internal counter by one. When it was zero
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on entry and another thread is waiting for it to become larger than zero again,
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wake up that thread.
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.. _semaphore-examples:
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:class:`Semaphore` Example
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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Semaphores are often used to guard resources with limited capacity, for example,
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a database server. In any situation where the size of the resource size is
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fixed, you should use a bounded semaphore. Before spawning any worker threads,
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your main thread would initialize the semaphore::
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maxconnections = 5
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...
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pool_sema = BoundedSemaphore(value=maxconnections)
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Once spawned, worker threads call the semaphore's acquire and release methods
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when they need to connect to the server::
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pool_sema.acquire()
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conn = connectdb()
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... use connection ...
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conn.close()
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pool_sema.release()
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The use of a bounded semaphore reduces the chance that a programming error which
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causes the semaphore to be released more than it's acquired will go undetected.
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.. _event-objects:
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Event Objects
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-------------
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This is one of the simplest mechanisms for communication between threads: one
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thread signals an event and other threads wait for it.
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An event object manages an internal flag that can be set to true with the
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:meth:`set` method and reset to false with the :meth:`clear` method. The
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:meth:`wait` method blocks until the flag is true.
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.. class:: Event()
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The internal flag is initially false.
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.. method:: Event.isSet()
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Return true if and only if the internal flag is true.
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.. method:: Event.set()
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Set the internal flag to true. All threads waiting for it to become true are
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awakened. Threads that call :meth:`wait` once the flag is true will not block at
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all.
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.. method:: Event.clear()
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Reset the internal flag to false. Subsequently, threads calling :meth:`wait`
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will block until :meth:`set` is called to set the internal flag to true again.
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.. method:: Event.wait([timeout])
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Block until the internal flag is true. If the internal flag is true on entry,
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return immediately. Otherwise, block until another thread calls :meth:`set` to
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set the flag to true, or until the optional timeout occurs.
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When the timeout argument is present and not ``None``, it should be a floating
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point number specifying a timeout for the operation in seconds (or fractions
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thereof).
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.. _thread-objects:
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Thread Objects
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--------------
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This class represents an activity that is run in a separate thread of control.
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There are two ways to specify the activity: by passing a callable object to the
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constructor, or by overriding the :meth:`run` method in a subclass. No other
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methods (except for the constructor) should be overridden in a subclass. In
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other words, *only* override the :meth:`__init__` and :meth:`run` methods of
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this class.
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Once a thread object is created, its activity must be started by calling the
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thread's :meth:`start` method. This invokes the :meth:`run` method in a
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separate thread of control.
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Once the thread's activity is started, the thread is considered 'alive'. It
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stops being alive when its :meth:`run` method terminates -- either normally, or
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by raising an unhandled exception. The :meth:`isAlive` method tests whether the
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thread is alive.
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Other threads can call a thread's :meth:`join` method. This blocks the calling
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thread until the thread whose :meth:`join` method is called is terminated.
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A thread has a name. The name can be passed to the constructor, set with the
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:meth:`setName` method, and retrieved with the :meth:`getName` method.
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A thread can be flagged as a "daemon thread". The significance of this flag is
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that the entire Python program exits when only daemon threads are left. The
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initial value is inherited from the creating thread. The flag can be set with
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the :meth:`setDaemon` method and retrieved with the :meth:`isDaemon` method.
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There is a "main thread" object; this corresponds to the initial thread of
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control in the Python program. It is not a daemon thread.
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There is the possibility that "dummy thread objects" are created. These are
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thread objects corresponding to "alien threads", which are threads of control
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started outside the threading module, such as directly from C code. Dummy
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thread objects have limited functionality; they are always considered alive and
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daemonic, and cannot be :meth:`join`\ ed. They are never deleted, since it is
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impossible to detect the termination of alien threads.
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.. class:: Thread(group=None, target=None, name=None, args=(), kwargs={})
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This constructor should always be called with keyword arguments. Arguments are:
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*group* should be ``None``; reserved for future extension when a
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:class:`ThreadGroup` class is implemented.
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*target* is the callable object to be invoked by the :meth:`run` method.
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Defaults to ``None``, meaning nothing is called.
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*name* is the thread name. By default, a unique name is constructed of the form
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"Thread-*N*" where *N* is a small decimal number.
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*args* is the argument tuple for the target invocation. Defaults to ``()``.
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*kwargs* is a dictionary of keyword arguments for the target invocation.
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Defaults to ``{}``.
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If the subclass overrides the constructor, it must make sure to invoke the base
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class constructor (``Thread.__init__()``) before doing anything else to the
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thread.
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.. method:: Thread.start()
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Start the thread's activity.
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It must be called at most once per thread object. It arranges for the object's
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:meth:`run` method to be invoked in a separate thread of control.
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This method will raise a :exc:`RuntimeException` if called more than once on the
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same thread object.
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.. method:: Thread.run()
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Method representing the thread's activity.
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You may override this method in a subclass. The standard :meth:`run` method
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invokes the callable object passed to the object's constructor as the *target*
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argument, if any, with sequential and keyword arguments taken from the *args*
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and *kwargs* arguments, respectively.
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.. method:: Thread.join([timeout])
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Wait until the thread terminates. This blocks the calling thread until the
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thread whose :meth:`join` method is called terminates -- either normally or
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through an unhandled exception -- or until the optional timeout occurs.
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When the *timeout* argument is present and not ``None``, it should be a floating
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point number specifying a timeout for the operation in seconds (or fractions
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thereof). As :meth:`join` always returns ``None``, you must call
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:meth:`isAlive` to decide whether a timeout happened.
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When the *timeout* argument is not present or ``None``, the operation will block
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until the thread terminates.
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A thread can be :meth:`join`\ ed many times.
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:meth:`join` may throw a :exc:`RuntimeError`, if an attempt is made to join the
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current thread as that would cause a deadlock. It is also an error to
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:meth:`join` a thread before it has been started and attempts to do so raises
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same exception.
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.. method:: Thread.getName()
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Return the thread's name.
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.. method:: Thread.setName(name)
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Set the thread's name.
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The name is a string used for identification purposes only. It has no semantics.
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Multiple threads may be given the same name. The initial name is set by the
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constructor.
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.. method:: Thread.isAlive()
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Return whether the thread is alive.
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Roughly, a thread is alive from the moment the :meth:`start` method returns
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until its :meth:`run` method terminates. The module function :func:`enumerate`
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returns a list of all alive threads.
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.. method:: Thread.isDaemon()
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Return the thread's daemon flag.
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.. method:: Thread.setDaemon(daemonic)
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Set the thread's daemon flag to the Boolean value *daemonic*. This must be
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called before :meth:`start` is called, otherwise :exc:`RuntimeError` is raised.
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The initial value is inherited from the creating thread.
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The entire Python program exits when no alive non-daemon threads are left.
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.. _timer-objects:
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Timer Objects
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-------------
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This class represents an action that should be run only after a certain amount
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of time has passed --- a timer. :class:`Timer` is a subclass of :class:`Thread`
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and as such also functions as an example of creating custom threads.
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Timers are started, as with threads, by calling their :meth:`start` method. The
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timer can be stopped (before its action has begun) by calling the :meth:`cancel`
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method. The interval the timer will wait before executing its action may not be
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exactly the same as the interval specified by the user.
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For example::
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def hello():
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print("hello, world")
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t = Timer(30.0, hello)
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t.start() # after 30 seconds, "hello, world" will be printed
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.. class:: Timer(interval, function, args=[], kwargs={})
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Create a timer that will run *function* with arguments *args* and keyword
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arguments *kwargs*, after *interval* seconds have passed.
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.. method:: Timer.cancel()
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Stop the timer, and cancel the execution of the timer's action. This will only
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work if the timer is still in its waiting stage.
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.. _with-locks:
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Using locks, conditions, and semaphores in the :keyword:`with` statement
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------------------------------------------------------------------------
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All of the objects provided by this module that have :meth:`acquire` and
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:meth:`release` methods can be used as context managers for a :keyword:`with`
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statement. The :meth:`acquire` method will be called when the block is entered,
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and :meth:`release` will be called when the block is exited.
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Currently, :class:`Lock`, :class:`RLock`, :class:`Condition`,
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:class:`Semaphore`, and :class:`BoundedSemaphore` objects may be used as
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:keyword:`with` statement context managers. For example::
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from __future__ import with_statement
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import threading
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some_rlock = threading.RLock()
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with some_rlock:
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print("some_rlock is locked while this executes")
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