from Tkinter import * # this file demonstrates the creation of widgets as part of a canvas object class Test(Frame): def printhi(self): print "hi" def createWidgets(self): self.QUIT = Button(self, {'text': 'QUIT', 'fg': 'red', 'command': self.quit}) self.QUIT.pack({'side': 'bottom', 'fill': 'both'}) self.draw = Canvas(self, {"width" : "5i", "height" : "5i"}) self.button = Button(self, {"text" : "this is a button", "command" : self.printhi}) # note here the coords are given in pixels (form the # upper right and corner of the window, as usual for X) # but might just have well been given in inches or points or # whatever...use the "anchor" option to control what point of the # widget (in this case the button) gets mapped to the given x, y. # you can specify corners, edges, center, etc... self.draw.create_window(300, 300, {"window" : self.button}) self.draw.pack({'side': 'left'}) def __init__(self, master=None): Frame.__init__(self, master) Pack.config(self) self.createWidgets() test = Test() test.mainloop()