% Format this file with latex. \documentstyle[myformat]{report} \title{\bf Python Reference Manual \\ {\em Incomplete Draft} } \author{ Guido van Rossum \\ Dept. CST, CWI, Kruislaan 413 \\ 1098 SJ Amsterdam, The Netherlands \\ E-mail: {\tt guido@cwi.nl} } \begin{document} \pagenumbering{roman} \maketitle \begin{abstract} \noindent Python is a simple, yet powerful programming language that bridges the gap between C and shell programming, and is thus ideally suited for ``throw-away programming'' and rapid prototyping. Its syntax is put together from constructs borrowed from a variety of other languages; most prominent are influences from ABC, C, Modula-3 and Icon. The Python interpreter is easily extended with new functions and data types implemented in C. Python is also suitable as an extension language for highly customizable C applications such as editors or window managers. Python is available for various operating systems, amongst which several flavors of {\UNIX}, Amoeba, the Apple Macintosh O.S., and MS-DOS. This reference manual describes the syntax and ``core semantics'' of the language. It is terse, but exact and complete. The semantics of non-essential built-in object types and of the built-in functions and modules are described in the {\em Python Library Reference}. For an informal introduction to the language, see the {\em Python Tutorial}. \end{abstract} \pagebreak { \parskip = 0mm \tableofcontents } \pagebreak \pagenumbering{arabic} \chapter{Introduction} This reference manual describes the Python programming language. It is not intended as a tutorial. While I am trying to be as precise as possible, I chose to use English rather than formal specifications for everything except syntax and lexical analysis. This should make the document better understandable to the average reader, but will leave room for ambiguities. Consequently, if you were coming from Mars and tried to re-implement Python from this document alone, you might have to guess things and in fact you would be implementing quite a different language. On the other hand, if you are using Python and wonder what the precise rules about a particular area of the language are, you should definitely be able to find it here. It is dangerous to add too many implementation details to a language reference document -- the implementation may change, and other implementations of the same language may work differently. On the other hand, there is currently only one Python implementation, and its particular quirks are sometimes worth being mentioned, especially where the implementation imposes additional limitations. Every Python implementation comes with a number of built-in and standard modules. These are not documented here, but in the separate {\em Python Library Reference} document. A few built-in modules are mentioned when they interact in a significant way with the language definition. \section{Warning} This version of the manual is incomplete. Sections that still need to be written or need considerable work are marked with ``XXX''. \section{Notation} The descriptions of lexical analysis and syntax use a modified BNF grammar notation. This uses the following style of definition: \begin{verbatim} name: lcletter (lcletter | "_")* lcletter: "a"..."z" \end{verbatim} The first line says that a \verb\name\ is an \verb\lcletter\ followed by a sequence of zero or more \verb\lcletter\s and underscores. An \verb\lcletter\ in turn is any of the single characters `a' through `z'. (This rule is actually adhered to for the names defined in syntax and grammar rules in this document.) Each rule begins with a name (which is the name defined by the rule) and a colon, and is wholly contained on one line. A vertical bar (\verb\|\) is used to separate alternatives; it is the least binding operator in this notation. A star (\verb\*\) means zero or more repetitions of the preceding item; likewise, a plus (\verb\+\) means one or more repetitions, and a question mark (\verb\?\) zero or one (in other words, the preceding item is optional). These three operators bind as tightly as possible; parentheses are used for grouping. Literal strings are enclosed in double quotes. White space is only meaningful to separate tokens. In lexical definitions (as the example above), two more conventions are used: Two literal characters separated by three dots mean a choice of any single character in the given (inclusive) range of ASCII characters. A phrase between angular brackets (\verb\<...>\) gives an informal description of the symbol defined; e.g., this could be used to describe the notion of `control character' if needed. Even though the notation used is almost the same, there is a big difference between the meaning of lexical and syntactic definitions: a lexical definition operates on the individual characters of the input source, while a syntax definition operates on the stream of tokens generated by the lexical analysis. \chapter{Lexical analysis} A Python program is read by a {\em parser}. Input to the parser is a stream of {\em tokens}, generated by the {\em lexical analyzer}. This chapter describes how the lexical analyzer breaks a file into tokens. \section{Line structure} A Python program is divided in a number of logical lines. The end of a logical line is represented by the token NEWLINE. Statements cannot cross logical line boundaries except where NEWLINE is allowed by the syntax (e.g., between statements in compound statements). \subsection{Comments} A comment starts with a hash character (\verb\#\) that is not part of a string literal, and ends at the end of the physical line. A comment always signifies the end of the logical line. Comments are ignored by the syntax. \subsection{Line joining} Two or more physical lines may be joined into logical lines using backslash characters (\verb/\/), as follows: when a physical line ends in a backslash that is not part of a string literal or comment, it is joined with the following forming a single logical line, deleting the backslash and the following end-of-line character. For example: % \begin{verbatim} samplingrates = (48000, AL.RATE_48000), \ (44100, AL.RATE_44100), \ (32000, AL.RATE_32000), \ (22050, AL.RATE_22050), \ (16000, AL.RATE_16000), \ (11025, AL.RATE_11025), \ ( 8000, AL.RATE_8000) \end{verbatim} \subsection{Blank lines} A logical line that contains only spaces, tabs, and possibly a comment, is ignored (i.e., no NEWLINE token is generated), except that during interactive input of statements, an entirely blank logical line terminates a multi-line statement. \subsection{Indentation} Leading whitespace (spaces and tabs) at the beginning of a logical line is used to compute the indentation level of the line, which in turn is used to determine the grouping of statements. First, tabs are replaced (from left to right) by one to eight spaces such that the total number of characters up to there is a multiple of eight (this is intended to be the same rule as used by UNIX). The total number of spaces preceding the first non-blank character then determines the line's indentation. Indentation cannot be split over multiple physical lines using backslashes. The indentation levels of consecutive lines are used to generate INDENT and DEDENT tokens, using a stack, as follows. Before the first line of the file is read, a single zero is pushed on the stack; this will never be popped off again. The numbers pushed on the stack will always be strictly increasing from bottom to top. At the beginning of each logical line, the line's indentation level is compared to the top of the stack. If it is equal, nothing happens. If it larger, it is pushed on the stack, and one INDENT token is generated. If it is smaller, it {\em must} be one of the numbers occurring on the stack; all numbers on the stack that are larger are popped off, and for each number popped off a DEDENT token is generated. At the end of the file, a DEDENT token is generated for each number remaining on the stack that is larger than zero. Here is an example of a correctly (though confusingly) indented piece of Python code: \begin{verbatim} def perm(l): # Compute the list of all permutations of l if len(l) <= 1: return [l] r = [] for i in range(len(l)): s = l[:i] + l[i+1:] p = perm(s) for x in p: r.append(l[i:i+1] + x) return r \end{verbatim} The following example shows various indentation errors: \begin{verbatim} def perm(l): # error: first line indented for i in range(len(l)): # error: not indented s = l[:i] + l[i+1:] p = perm(l[:i] + l[i+1:]) # error: unexpected indent for x in p: r.append(l[i:i+1] + x) return r # error: inconsistent indent \end{verbatim} (Actually, the first three errors are detected by the parser; only the last error is found by the lexical analyzer -- the indentation of \verb\return r\ does not match a level popped off the stack.) \section{Other tokens} Besides NEWLINE, INDENT and DEDENT, the following categories of tokens exist: identifiers, keywords, literals, operators, and delimiters. Spaces and tabs are not tokens, but serve to delimit tokens. Where ambiguity exists, a token comprises the longest possible string that forms a legal token, when read from left to right. \section{Identifiers} Identifiers are described by the following regular expressions: \begin{verbatim} identifier: (letter|"_") (letter|digit|"_")* letter: lowercase | uppercase lowercase: "a"..."z" uppercase: "A"..."Z" digit: "0"..."9" \end{verbatim} Identifiers are unlimited in length. Case is significant. \subsection{Keywords} The following identifiers are used as reserved words, or {\em keywords} of the language, and cannot be used as ordinary identifiers. They must be spelled exactly as written here: \begin{verbatim} and del for in print break elif from is raise class else global not return continue except if or try def finally import pass while \end{verbatim} % # This Python program sorts and formats the above table % import string % l = [] % try: % while 1: % l = l + string.split(raw_input()) % except EOFError: % pass % l.sort() % for i in range((len(l)+4)/5): % for j in range(i, len(l), 5): % print string.ljust(l[j], 10), % print \section{Literals} \subsection{String literals} String literals are described by the following regular expressions: \begin{verbatim} stringliteral: "'" stringitem* "'" stringitem: stringchar | escapeseq stringchar: escapeseq: "'" \end{verbatim} String literals cannot span physical line boundaries. Escape sequences in strings are actually interpreted according to rules simular to those used by Standard C. The recognized escape sequences are: \begin{center} \begin{tabular}{|l|l|} \hline \verb/\\/ & Backslash (\verb/\/) \\ \verb/\'/ & Single quote (\verb/'/) \\ \verb/\a/ & ASCII Bell (BEL) \\ \verb/\b/ & ASCII Backspace (BS) \\ %\verb/\E/ & ASCII Escape (ESC) \\ \verb/\f/ & ASCII Formfeed (FF) \\ \verb/\n/ & ASCII Linefeed (LF) \\ \verb/\r/ & ASCII Carriage Return (CR) \\ \verb/\t/ & ASCII Horizontal Tab (TAB) \\ \verb/\v/ & ASCII Vertical Tab (VT) \\ \verb/\/{\em ooo} & ASCII character with octal value {\em ooo} \\ \verb/\x/{em xx...} & ASCII character with hex value {\em xx...} \\ \hline \end{tabular} \end{center} In strict compatibility with in Standard C, up to three octal digits are accepted, but an unlimited number of hex digits is taken to be part of the hex escape (and then the lower 8 bits of the resulting hex number are used in all current implementations...). All unrecognized escape sequences are left in the string unchanged, i.e., {\em the backslash is left in the string.} (This rule is useful when debugging: if an escape sequence is mistyped, the resulting output is more easily recognized as broken. It also helps a great deal for string literals used as regular expressions or otherwise passed to other modules that do their own escape handling -- but you may end up quadrupling backslashes that must appear literally.) \subsection{Numeric literals} There are three types of numeric literals: plain integers, long integers, and floating point numbers. Integers and long integers are described by the following regular expressions: \begin{verbatim} longinteger: integer ("l"|"L") integer: decimalinteger | octinteger | hexinteger decimalinteger: nonzerodigit digit* | "0" octinteger: "0" octdigit+ hexinteger: "0" ("x"|"X") hexdigit+ nonzerodigit: "1"..."9" octdigit: "0"..."7" hexdigit: digit|"a"..."f"|"A"..."F" \end{verbatim} Although both lower case `l'and upper case `L' are allowed as suffix for long integers, it is strongly recommended to always use `L', since the letter `l' looks too much like the digit `1'. (Plain) integer decimal literals must be at most $2^{31} - 1$ (i.e., the largest positive integer, assuming 32-bit arithmetic); octal and hexadecimal literals may be as large as $2^{32} - 1$. There is no limit for long integer literals. Some examples of (plain and long) integer literals: \begin{verbatim} 7 2147483647 0177 0x80000000 3L 79228162514264337593543950336L 0377L 0100000000L \end{verbatim} Floating point numbers are described by the following regular expressions: \begin{verbatim} floatnumber: pointfloat | exponentfloat pointfloat: [intpart] fraction | intpart "." exponentfloat: (intpart | pointfloat) exponent intpart: digit+ fraction: "." digit+ exponent: ("e"|"E") ["+"|"-"] digit+ \end{verbatim} The range of floating point literals is implementation-dependent. Some examples of floating point literals: \begin{verbatim} 3.14 10. .001 1e100 3.14e-10 \end{verbatim} Note that numeric literals do not include a sign; a phrase like \verb\-1\ is actually an expression composed of the operator \verb\-\ and the literal \verb\1\. \section{Operators} The following tokens are operators: \begin{verbatim} + - * / % << >> & | ^ ~ < == > <= <> != >= \end{verbatim} The comparison operators \verb\<>\ and \verb\!=\ are alternate spellings of the same operator. \section{Delimiters} The following tokens serve as delimiters or otherwise have a special meaning: \begin{verbatim} ( ) [ ] { } ; , : . ` = \end{verbatim} The following printing ASCII characters are not used in Python (except in string literals and in comments). Their occurrence is an unconditional error: \begin{verbatim} ! @ $ " ? \end{verbatim} They may be used by future versions of the language though! \chapter{Execution model} \section{Objects, values and types} I won't try to define rigorously here what an object is, but I'll give some properties of objects that are important to know about. Every object has an identity, a type and a value. An object's {\em identity} never changes once it has been created; think of it as the object's (permanent) address. An object's {\em type} determines the operations that an object supports (e.g., does it have a length?) and also defines the ``meaning'' of the object's value. The type also never changes. The {\em value} of some objects can change; whether this is possible is a property of its type. Objects are never explicitly destroyed; however, when they become unreachable they may be garbage-collected. An implementation is allowed to delay garbage collection or omit it altogether -- it is a matter of implementation quality how garbage collection is implemented, as long as no objects are collected that are still reachable. (Implementation note: the current implementation uses a reference-counting scheme which collects most objects as soon as they become onreachable, but never collects garbage containing circular references.) Note that the use of the implementation's tracing or debugging facilities may keep objects alive that would normally be collectable. (Some objects contain references to ``external'' resources such as open files. It is understood that these resources are freed when the object is garbage-collected, but since garbage collection is not guaranteed, such objects also provide an explicit way to release the external resource (e.g., a \verb\close\ method). Programs are strongly recommended to use this.) Some objects contain references to other objects. These references are part of the object's value; in most cases, when such a ``container'' object is compared to another (of the same type), the comparison applies to the {\em values} of the referenced objects (not their identities). Types affect almost all aspects of objects. Even object identity is affected in some sense: for immutable types, operations that compute new values may actually return a reference to any existing object with the same type and value, while for mutable objects this is not allowed. E.g., after \begin{verbatim} a = 1; b = 1; c = []; d = [] \end{verbatim} \verb\a\ and \verb\b\ may or may not refer to the same object, but \verb\c\ and \verb\d\ are guaranteed to refer to two different, unique, newly created lists. \section{The standard type hierarchy} XXX None, sequences, numbers, mappings, ... \section{Execution frames, name spaces, and scopes} XXX code blocks, scopes, name spaces, name binding, exceptions \chapter{Expressions and conditions} From now on, extended BNF notation will be used to describe syntax, not lexical analysis. This chapter explains the meaning of the elements of expressions and conditions. Conditions are a superset of expressions, and a condition may be used wherever an expression is required by enclosing it in parentheses. The only places where expressions are used in the syntax instead of conditions is in expression statements and on the right-hand side of assignments; this catches some nasty bugs like accedentally writing \verb\x == 1\ instead of \verb\x = 1\. The comma has several roles in Python's syntax. It is usually an operator with a lower precedence than all others, but occasionally serves other purposes as well; e.g., it separates function arguments, is used in list and dictionary constructors, and has special semantics in \verb\print\ statements. When (one alternative of) a syntax rule has the form \begin{verbatim} name: othername \end{verbatim} and no semantics are given, the semantics of this form of \verb\name\ are the same as for \verb\othername\. \section{Arithmetic conversions} When a description of an arithmetic operator below uses the phrase ``the numeric arguments are converted to a common type'', this both means that if either argument is not a number, a {\tt TypeError} exception is raised, and that otherwise the following conversions are applied: \begin{itemize} \item First, if either argument is a floating point number, the other is converted to floating point; \item else, if either argument is a long integer, the other is converted to long integer; \item otherwise, both must be plain integers and no conversion is necessary. \end{itemize} (Note: ``plain integers'' in Python are at least 32 bits in size; ``long integers'' are arbitrary precision integers.) \section{Atoms} Atoms are the most basic elements of expressions. Forms enclosed in reverse quotes or in parentheses, brackets or braces are also categorized syntactically as atoms. The syntax for atoms is: \begin{verbatim} atom: identifier | literal | enclosure enclosure: parenth_form | list_display | dict_display | string_conversion \end{verbatim} \subsection{Identifiers (Names)} An identifier occurring as an atom is a reference to a local, global or built-in name binding. If a name can be assigned to anywhere in a code block, and is not mentioned in a \verb\global\ statement in that code block, it refers to a local name throughout that code block. Otherwise, it refers to a global name if one exists, else to a built-in name. When the name is bound to an object, evaluation of the atom yields that object. When a name is not bound, an attempt to evaluate it raises a {\tt NameError} exception. \subsection{Literals} Python knows string and numeric literals: \begin{verbatim} literal: stringliteral | integer | longinteger | floatnumber \end{verbatim} Evaluation of a literal yields an object of the given type (string, integer, long integer, floating point number) with the given value. The value may be approximated in the case of floating point literals. All literals correspond to immutable data types, and hence the object's identity is less important than its value. Multiple evaluations of literals with the same value (either the same occurrence in the program text or a different occurrence) may obtain the same object or a different object with the same value. (In the original implementation, all literals in the same code block with the same type and value yield the same object.) \subsection{Parenthesized form} A parenthesized form is an optional condition list enclosed in parentheses: \begin{verbatim} parenth_form: "(" [condition_list] ")" \end{verbatim} A parenthesized condition list yields whatever that condition list yields. An empty pair of parentheses yields an empty tuple object (since tuples are immutable, the rules for literals apply here). (Note that tuples are not formed by the parentheses, but rather by use of the comma operator. The exception is the empty tuple, for which parentheses {\em are} required -- allowing unparenthesized ``nothing'' in expressions would causes ambiguities and allow common typos to pass uncaught.) \subsection{List displays} A list display is a possibly empty series of conditions enclosed in square brackets: \begin{verbatim} list_display: "[" [condition_list] "]" \end{verbatim} A list display yields a new list object. If it has no condition list, the list object has no items. Otherwise, the elements of the condition list are evaluated from left to right and inserted in the list object in that order. \subsection{Dictionary displays} A dictionary display is a possibly empty series of key/datum pairs enclosed in curly braces: \begin{verbatim} dict_display: "{" [key_datum_list] "}" key_datum_list: [key_datum ("," key_datum)* [","] key_datum: condition ":" condition \end{verbatim} A dictionary display yields a new dictionary object. The key/datum pairs are evaluated from left to right to define the entries of the dictionary: each key object is used as a key into the dictionary to store the corresponding datum. Keys must be strings, otherwise a {\tt TypeError} exception is raised.% \footnote{ This restriction may be lifted in a future version of the language. } Clashes between duplicate keys are not detected; the last datum (textually rightmost in the display) stored for a given key value prevails. \subsection{String conversions} A string conversion is a condition list enclosed in {\em reverse} (or backward) quotes: \begin{verbatim} string_conversion: "`" condition_list "`" \end{verbatim} A string conversion evaluates the contained condition list and converts the resulting object into a string according to rules specific to its type. If the object is a string, a number, \verb\None\, or a tuple, list or dictionary containing only objects whose type is one of these, the resulting string is a valid Python expression which can be passed to the built-in function \verb\eval()\ to yield an expression with the same value (or an approximation, if floating point numbers are involved). (In particular, converting a string adds quotes around it and converts ``funny'' characters to escape sequences that are safe to print.) It is illegal to attempt to convert recursive objects (e.g., lists or dictionaries that contain a reference to themselves, directly or indirectly.) \section{Primaries} Primaries represent the most tightly bound operations of the language. Their syntax is: \begin{verbatim} primary: atom | attributeref | subscription | slicing | call \end{verbatim} \subsection{Attribute references} An attribute reference is a primary followed by a period and a name: \begin{verbatim} attributeref: primary "." identifier \end{verbatim} The primary must evaluate to an object of a type that supports attribute references, e.g., a module or a list. This object is then asked to produce the attribute whose name is the identifier. If this attribute is not available, the exception \verb\AttributeError\ is raised. Otherwise, the type and value of the object produced is determined by the object. Multiple evaluations of the same attribute reference may yield different objects. \subsection{Subscriptions} A subscription selects an item of a sequence or mapping object: \begin{verbatim} subscription: primary "[" condition "]" \end{verbatim} The primary must evaluate to an object of a sequence or mapping type. If it is a mapping, the condition must evaluate to an object whose value is one of the keys of the mapping, and the subscription selects the value in the mapping that corresponds to that key. If it is a sequence, the condition must evaluate to a nonnegative plain integer smaller than the number of items in the sequence, and the subscription selects the item whose index is that value (counting from zero). A string's items are characters. A character is not a separate data type but a string of exactly one character. \subsection{Slicings} A slicing selects a range of items in a sequence object: \begin{verbatim} slicing: primary "[" [condition] ":" [condition] "]" \end{verbatim} XXX \subsection{Calls} A call calls a function with a possibly empty series of arguments: \begin{verbatim} call: primary "(" [condition_list] ")" \end{verbatim} The primary must evaluate to a callable object. Callable objects are user-defined functions, built-in functions, methods of built-in objects (``built-in methods''), class objects, and methods of class instances (``user-defined methods''). If it is a class, the argument list must be empty. XXX explain what happens on function call \section{Factors} Factors represent the unary numeric operators. Their syntax is: \begin{verbatim} factor: primary | "-" factor | "+" factor | "~" factor \end{verbatim} The unary \verb\-\ operator yields the negative of its numeric argument. The unary \verb\+\ operator yields its numeric argument unchanged. The unary \verb\~\ operator yields the bit-wise negation of its (plain or long) integral numerical argument, using 2's complement. In all three cases, if the argument does not have the proper type, a {\tt TypeError} exception is raised. \section{Terms} Terms represent the most tightly binding binary operators: \begin{verbatim} term: factor | term "*" factor | term "/" factor | term "%" factor \end{verbatim} The \verb\*\ (multiplication) operator yields the product of its arguments. The arguments must either both be numbers, or one argument must be a plain integer and the other must be a sequence. In the former case, the numbers are converted to a common type and then multiplied together. In the latter case, sequence repetition is performed; a negative repetition factor yields the empty string. The \verb|"/"| (division) operator yields the quotient of its arguments. The numeric arguments are first converted to a common type. (Plain or long) integer division yields an integer of the same type; the result is that of mathematical division with the {\em floor} operator applied to the result, to match the modulo operator. Division by zero raises a {\tt RuntimeError} exception. The \verb|"%"| (modulo) operator yields the remainder from the division of the first argument by the second. The numeric arguments are first converted to a common type. A zero right argument raises a {\tt RuntimeError} exception. The arguments may be floating point numbers, e.g., $3.14 \% 0.7$ equals $0.34$. The modulo operator always yields a result with the same sign as its second operand (or zero); the absolute value of the result is strictly smaller than the second operand. The integer division and modulo operators are connected by the following identity: $x = (x/y)*y + (x\%y)$. \section{Arithmetic expressions} \begin{verbatim} arith_expr: term | arith_expr "+" term | arith_expr "-" term \end{verbatim} HIRO The \verb|"+"| operator yields the sum of its arguments. The arguments must either both be numbers, or both sequences. In the former case, the numbers are converted to a common type and then added together. In the latter case, the sequences are concatenated directly. The \verb|"-"| operator yields the difference of its arguments. The numeric arguments are first converted to a common type. \section{Shift expressions} \begin{verbatim} shift_expr: arith_expr | shift_expr "<<" arith_expr | shift_expr ">>" arith_expr \end{verbatim} These operators accept (plain) integers as arguments only. They shift their left argument to the left or right by the number of bits given by the right argument. Shifts are ``logical"", e.g., bits shifted out on one end are lost, and bits shifted in are zero; negative numbers are shifted as if they were unsigned in C. Negative shift counts and shift counts greater than {\em or equal to} the word size yield undefined results. \section{Bitwise AND expressions} \begin{verbatim} and_expr: shift_expr | and_expr "&" shift_expr \end{verbatim} This operator yields the bitwise AND of its arguments, which must be (plain) integers. \section{Bitwise XOR expressions} \begin{verbatim} xor_expr: and_expr | xor_expr "^" and_expr \end{verbatim} This operator yields the bitwise exclusive OR of its arguments, which must be (plain) integers. \section{Bitwise OR expressions} \begin{verbatim} or_expr: xor_expr | or_expr "|" xor_expr \end{verbatim} This operator yields the bitwise OR of its arguments, which must be (plain) integers. \section{Expressions and expression lists} \begin{verbatim} expression: or_expression expr_list: expression ("," expression)* [","] \end{verbatim} An expression list containing at least one comma yields a new tuple. The length of the tuple is the number of expressions in the list. The expressions are evaluated from left to right. The trailing comma is required only to create a single tuple; it is optional in all other cases (a single expression without a trailing comma doesn't create a tuple, but rather yields the value of that expression). To create an empty tuple, use an empty pair of parentheses: \verb\()\. \section{Comparisons} \begin{verbatim} comparison: expression (comp_operator expression)* comp_operator: "<"|">"|"=="|">="|"<="|"<>"|"!="|"is" ["not"]|["not"] "in" \end{verbatim} Comparisons yield integer value: 1 for true, 0 for false. Comparisons can be chained arbitrarily, e.g., $x < y <= z$ is equivalent to $x < y$ {\tt and} $y <= z$, except that $y$ is evaluated only once (but in both cases $z$ is not evaluated at all when $x < y$ is found to be false). Formally, $e_0 op_1 e_1 op_2 e_2 ...e_{n-1} op_n e_n$ is equivalent to $e_0 op_1 e_1$ {\tt and} $e_1 op_2 e_2$ {\tt and} ... {\tt and} $e_{n-1} op_n e_n$, except that each expression is evaluated at most once. Note that $e_0 op_1 e_1 op_2 e_2$ does not imply any kind of comparison between $e_0$ and $e_2$, e.g., $x < y > z$ is perfectly legal. The forms \verb\<>\ and \verb\!=\ are equivalent. The operators {\tt "<", ">", "==", ">=", "<="}, and {\tt "<>"} compare the values of two objects. The objects needn't have the same type. If both are numbers, they are compared to a common type. Otherwise, objects of different types {\em always} compare unequal, and are ordered consistently but arbitrarily, except that the value \verb\None\ compares smaller than the values of any other type. (This unusual definition of comparison is done to simplify the definition of operations like sorting and the \verb\in\ and \verb\not in\ operators.) Comparison of objects of the same type depends on the type: \begin{itemize} \item Numbers are compared arithmetically. \item Strings are compared lexicographically using the numeric equivalents (the result of the built-in function ord()) of their characters. \item Tuples and lists are compared lexicographically using comparison of corresponding items. \item Dictionaries compare unequal unless they are the same object; the choice whether one dictionary object is considered smaller or larger than another one is made arbitrarily but consistently within one execution of a program. \item The latter rule is also used for most other built-in types. \end{itemize} The operators \verb\in\ and \verb\not in\ test for sequence membership: if $y$ is a sequence, $x {\tt in} y$ is true if and only if there exists an index $i$ such that $x = y_i$. $x {\tt not in} y$ yields the inverse truth value. The exception {\tt TypeError} is raised when $y$ is not a sequence, or when $y$ is a string and $x$ is not a string of length one. The operators \verb\is\ and \verb\is not\ compare object identity: $x {\tt is} y$ is true if and only if $x$ and $y$ are the same object. $x {\tt is not} y$ yields the inverse truth value. \section{Boolean operators} \begin{verbatim} condition: or_test or_test: and_test | or_test "or" and_test and_test: not_test | and_test "and" not_test not_test: comparison | "not" not_test \end{verbatim} In the context of Boolean operators, and also when conditions are used by control flow statements, the following values are interpreted as false: None, numeric zero of all types, empty sequences (strings, tuples and lists), and empty mappings (dictionaries). All other values are interpreted as true. The operator \verb\not\ yields 1 if its argument is false, 0 otherwise. The condition $x {\tt and} y$ first evaluates $x$; if $x$ is false, $x$ is returned; otherwise, $y$ is evaluated and returned. The condition $x {\tt or} y$ first evaluates $x$; if $x$ is true, $x$ is returned; otherwise, $y$ is evaluated and returned. (Note that \verb\and\ and \verb\or\ do not restrict the value and type they return to 0 and 1, but rather return the last evaluated argument. This is sometimes useful, e.g., if $s$ is a string, which should be replaced by a default value if it is empty, $s {\tt or} 'foo'$ returns the desired value. Because \verb\not\ has to invent a value anyway, it does not bother to return a value of the same type as its argument, so \verb\not 'foo'\ yields $0$, not $''$.) \chapter{Simple statements} Simple statements are comprised within a single logical line. Several simple statements may occor on a single line separated by semicolons. The syntax for simple statements is: \begin{verbatim} stmt_list: simple_stmt (";" simple_stmt)* [";"] simple_stmt: expression_stmt | assignment | pass_stmt | del_stmt | print_stmt | return_stmt | raise_stmt | break_stmt | continue_stmt | import_stmt | global_stmt \end{verbatim} \section{Expression statements} \begin{verbatim} expression_stmt: expression_list \end{verbatim} An expression statement evaluates the expression list (which may be a single expression). If the value is not \verb\None\, it is converted to a string using the rules for string conversions, and the resulting string is written to standard output on a line by itself. (The exception for \verb\None\ is made so that procedure calls, which are syntactically equivalent to expressions, do not cause any output.) \section{Assignments} \begin{verbatim} assignment: target_list ("=" target_list)* "=" expression_list target_list: target ("," target)* [","] target: identifier | "(" target_list ")" | "[" target_list "]" | attributeref | subscription | slicing \end{verbatim} (See the section on primaries for the definition of the last three symbols.) An assignment evaluates the expression list (remember that this can be a single expression or a comma-separated list, the latter yielding a tuple) and assigns the single resulting object to each of the target lists, from left to right. Assignment is defined recursively depending on the type of the target. Where assignment is to part of a mutable object (through an attribute reference, subscription or slicing), the mutable object must ultimately perform the assignment and decide about its validity, raising an exception if the assignment is unacceptable. The rules observed by various types and the exceptions raised are given with the definition of the object types (some of which are defined in the library reference). Assignment of an object to a target list is recursively defined as follows. \begin{itemize} \item If the target list contains no commas (except in nested constructs): the object is assigned to the single target contained in the list. \item If the target list contains commas (that are not in nested constructs): the object must be a tuple with as many items as the list contains targets, and the items are assigned, from left to right, to the corresponding targets. \end{itemize} Assignment of an object to a (non-list) target is recursively defined as follows. \begin{itemize} \item If the target is an identifier (name): the object is bound to that name in the current local scope. Any previous binding of the same name is undone. \item If the target is a target list enclosed in parentheses: the object is assigned to that target list. \item If the target is a target list enclosed in square brackets: the object must be a list with as many items as the target list contains targets, and the list's items are assigned, from left to right, to the corresponding targets. \item If the target is an attribute reference: The primary expression in the reference is evaluated. It should yield an object with assignable attributes; if this is not the case, a {\tt TypeError} exception is raised. That object is then asked to assign the assigned object to the given attribute; if it cannot perform the assignment, it raises an exception. \item If the target is a subscription: The primary expression in the reference is evaluated. It should yield either a mutable sequence object or a mapping (dictionary) object. Next, the subscript expression is evaluated. If the primary is a sequence object, the subscript must yield a nonnegative integer smaller than the sequence's length, and the sequence is asked to assign the assigned object to its item with that index. If the primary is a mapping object, the subscript must have a type compatible with the mapping's key type, and the mapping is then asked to to create a key/datum pair which maps the subscript to the assigned object. Various exceptions can be raised. \item If the target is a slicing: The primary expression in the reference is evaluated. It should yield a mutable sequence object (currently only lists). The assigned object should be a sequence object of the same type. Next, the lower and upper bound expressions are evaluated, insofar they are present; defaults are zero and the sequence's length. The bounds should evaluate to (small) integers. If either bound is negative, the sequence's length is added to it (once). The resulting bounds are clipped to lie between zero and the sequence's length, inclusive. (XXX Shouldn't this description be with expressions?) Finally, the sequence object is asked to replace the items indicated by the slice with the items of the assigned sequence. This may change the sequence's length, if it allows it. \end{itemize} (In the original implementation, the syntax for targets is taken to be the same as for expressions, and invalid syntax is rejected during the code generation phase, causing less detailed error messages.) \section{The {\tt pass} statement} \begin{verbatim} pass_stmt: "pass" \end{verbatim} {\tt pass} is a null operation -- when it is executed, nothing happens. \section{The {\tt del} statement} \begin{verbatim} del_stmt: "del" target_list \end{verbatim} Deletion is recursively defined similar to assignment. (XXX Rather that spelling it out in full details, here are some hints.) Deletion of a target list recursively deletes each target, from left to right. Deletion of a name removes the binding of that name (which must exist) from the local scope. Deletion of attribute references, subscriptions and slicings is passed to the primary object involved; deletion of a slicing is in general equivalent to assignment of an empty slice of the right type (but even this is determined by the sliced object). \section{The {\tt print} statement} \begin{verbatim} print_stmt: "print" [ condition ("," condition)* [","] ] \end{verbatim} {\tt print} evaluates each condition in turn and writes the resulting object to standard output (see below). If an object is not a string, it is first converted to a string using the rules for string conversions. The (resulting or original) string is then written. A space is written before each object is (converted and) written, unless the output system believes it is positioned at the beginning of a line. This is the case: (1) when no characters have been written to standard output; or (2) when the last character written to standard output is \verb/\n/; or (3) when the last I/O operation on standard output was not a \verb\print\ statement. Finally, a \verb/\n/ character is written at the end, unless the \verb\print\ statement ends with a comma. This is the only action if the statement contains just the keyword \verb\print\. Standard output is defined as the file object named \verb\stdout\ in the built-in module \verb\sys\. If no such object exists, or if it is not a writable file, a {\tt RuntimeError} exception is raised. (The original implementation attempts to write to the system's original standard output instead, but this is not safe, and should be fixed.) \section{The {\tt return} statement} \begin{verbatim} return_stmt: "return" [condition_list] \end{verbatim} \verb\return\ may only occur syntactically nested in a function definition, not within a nested class definition. If a condition list is present, it is evaluated, else \verb\None\ is substituted. \verb\return\ leaves the current function call with the condition list (or \verb\None\) as return value. When \verb\return\ passes control out of a \verb\try\ statement with a \verb\finally\ clause, that finally clause is executed before really leaving the function. (XXX This should be made more exact, a la Modula-3.) \section{The {\tt raise} statement} \begin{verbatim} raise_stmt: "raise" condition ["," condition] \end{verbatim} \verb\raise\ evaluates its first condition, which must yield a string object. If there is a second condition, this is evaluated, else \verb\None\ is substituted. It then raises the exception identified by the first object, with the second one (or \verb\None\) as its parameter. \section{The {\tt break} statement} \begin{verbatim} break_stmt: "break" \end{verbatim} \verb\break\ may only occur syntactically nested in a \verb\for\ or \verb\while\ loop, not nested in a function or class definition. It terminates the neares enclosing loop, skipping the optional \verb\else\ clause if the loop has one. If a \verb\for\ loop is terminated by \verb\break\, the loop control target (list) keeps its current value. When \verb\break\ passes control out of a \verb\try\ statement with a \verb\finally\ clause, that finally clause is executed before really leaving the loop. \section{The {\tt continue} statement} \begin{verbatim} continue_stmt: "continue" \end{verbatim} \verb\continue\ may only occur syntactically nested in a \verb\for\ or \verb\while\ loop, not nested in a function or class definition, and {\em not nested in a \verb\try\ statement with a \verb\finally\ clause}. It continues with the next cycle of the nearest enclosing loop. \section{The {\tt import} statement} \begin{verbatim} import_stmt: "import" identifier ("," identifier)* | "from" identifier "import" identifier ("," identifier)* | "from" identifier "import" "*" \end{verbatim} (XXX To be done.) \section{The {\tt global} statement} \begin{verbatim} global_stmt: "global" identifier ("," identifier)* \end{verbatim} (XXX To be done.) \chapter{Compound statements} (XXX The semantic definitions of this chapter are still to be done.) \begin{verbatim} statement: stmt_list NEWLINE | compound_stmt compound_stmt: if_stmt | while_stmt | for_stmt | try_stmt | funcdef | classdef suite: statement | NEWLINE INDENT statement+ DEDENT \end{verbatim} \section{The {\tt if} statement} \begin{verbatim} if_stmt: "if" condition ":" suite ("elif" condition ":" suite)* ["else" ":" suite] \end{verbatim} \section{The {\tt while} statement} \begin{verbatim} while_stmt: "while" condition ":" suite ["else" ":" suite] \end{verbatim} \section{The {\tt for} statement} \begin{verbatim} for_stmt: "for" target_list "in" condition_list ":" suite ["else" ":" suite] \end{verbatim} \section{The {\tt try} statement} \begin{verbatim} try_stmt: "try" ":" suite ("except" condition ["," condition] ":" suite)* ["finally" ":" suite] \end{verbatim} \section{Function definitions} \begin{verbatim} funcdef: "def" identifier "(" [parameter_list] ")" ":" suite parameter_list: parameter ("," parameter)* parameter: identifier | "(" parameter_list ")" \end{verbatim} \section{Class definitions} \begin{verbatim} classdef: "class" identifier [inheritance] ":" suite inheritance: "(" expression ("," expression)* ")" \end{verbatim} XXX Syntax for scripts, modules XXX Syntax for interactive input, eval, exec, input XXX New definition of expressions (as conditions) \end{document}