Remove the token.h header file. There was never any public tokenizer
C API. The token.h header file was only designed to be used by Python
internals.
Move Include/token.h to Include/internal/pycore_token.h. Including
this header file now requires that the Py_BUILD_CORE macro is
defined. It no longer checks for the Py_LIMITED_API macro.
Rename functions:
* PyToken_OneChar() => _PyToken_OneChar()
* PyToken_TwoChars() => _PyToken_TwoChars()
* PyToken_ThreeChars() => _PyToken_ThreeChars()
Move the following API from Include/opcode.h (public C API) to a new
Include/internal/pycore_opcode.h header file (internal C API):
* EXTRA_CASES
* _PyOpcode_Caches
* _PyOpcode_Deopt
* _PyOpcode_Jump
* _PyOpcode_OpName
* _PyOpcode_RelativeJump
Fix signal.NSIG value on FreeBSD to accept signal numbers greater
than 32, like signal.SIGRTMIN and signal.SIGRTMAX.
* Add Py_NSIG constant.
* Add pycore_signal.h internal header file.
* _Py_Sigset_Converter() now includes the range of valid signals in
the error message.
Remove the Include/code.h header file. C extensions should only
include the main <Python.h> header file.
Python.h includes directly Include/cpython/code.h instead.
When compiled with `USE_ZLIB_CRC32` defined (`configure` sets this on POSIX systems), `binascii.crc32(...)` failed to compute the correct value when the input data was >= 4GiB. Because the zlib crc32 API is limited to a 32-bit length.
This lines it up with the `zlib.crc32(...)` implementation that doesn't have that flaw.
**Performance:** This also adopts the same GIL releasing for larger inputs logic that `zlib.crc32` has, and causes the Windows build to always use zlib's crc32 instead of our slow C code as zlib is a required build dependency on Windows.
Move forward declarations of Python C API types to a new pytypedefs.h
header file to solve interdependency issues between header files.
pytypedefs.h contains forward declarations of the following types:
* PyCodeObject
* PyFrameObject
* PyGetSetDef
* PyInterpreterState
* PyLongObject
* PyMemberDef
* PyMethodDef
* PyModuleDef
* PyObject
* PyThreadState
* PyTypeObject
Rename Include/buffer.h header file to Include/pybuffer.h to avoid
conflicts with projects having an existing "buffer.h" header file.
* Incude pybuffer.h before object.h in Python.h.
* Remove #include "buffer.h" from Include/cpython/object.h.
* Add a forward declaration of the PyObject type in pybuffer.h to fix
an inter-dependency issue.
The array of small PyLong objects has been statically declared. Here I also statically initialize them. Consequently they are no longer initialized dynamically during runtime init.
I've also moved them under a new sub-struct in _PyRuntimeState, in preparation for static allocation and initialization of other global objects.
https://bugs.python.org/issue45953
This defines VPATH differently in PGO instrumentation builds, to account for a different default output directory. It also adds sys._vpath on Windows to make the value available to sysconfig so that it can be used in tests.
This change is strictly renames and moving code around. It helps in the following ways:
* ensures type-related init functions focus strictly on one of the three aspects (state, objects, types)
* passes in PyInterpreterState * to all those functions, simplifying work on moving types/objects/state to the interpreter
* consistent naming conventions help make what's going on more clear
* keeping API related to a type in the corresponding header file makes it more obvious where to look for it
https://bugs.python.org/issue46008
The getpath.py file is frozen at build time and executed as code over a namespace. It is never imported, nor is it meant to be importable or reusable. However, it should be easier to read, modify, and patch than the previous code.
This commit attempts to preserve every previously tested quirk, but these may be changed in the future to better align platforms.