- Added a bunch of calls as functions with an optional
MenuObj first argument. The same calls already
exist as methods, but then the first arg isn't
optional... The method versions could go as far as I'm
concerned. Jack?
type.__module__ behavior.
This adds the module name and a dot in front of the type name in every
type object initializer, except for built-in types (and those that
already had this). Note that it touches lots of Mac modules -- I have
no way to test these but the changes look right. Apologies if they're
not. This also touches the weakref docs, which contains a sample type
object initializer. It also touches the mmap test output, because the
mmap type's repr is included in that output. It touches object.h to
put the correct description in a comment.
And these can now be vectored through glue routines (by defining USE_TOOLBOX_OBJECT_GLUE) which will do the necessary imports, whereupon the module's init routine will tell the glue routine about the real conversion routine address and everything is fine again.
handle = Ctl.as_Resource(ctl)
ctl = Ctl.as_Control(handle)
and similarly for List, Menu, TE. The old handle.as_Control() methods are
still there for backward compatability.
declaration, probably so the universal headers are useable on
windows/unix too. Have to think of a more definite workaround later,
for now we manually declare the old names in the *edit.py files.
blacklisted, because they are not available in classic 68k programs,
and bgen doesn't have a way to put #ifdef/#endif in the generated
code. For now we only implement calls that work on all three models.
- Changed FragLoader.h to CodeFragments.h
- Removed Desk.h
- Regenerated bgen modules from new universal headers
- Changed some of the s# in PyArg_ParseTuple to m# (unfortunately:
this should have been a different commit)