some of the more compilcated cases (CF, Res) haven't been done yet. Also,
various types should inherit from each other (anything with an as_Resource
method should be a Resource subtype, the CF types should become one family).
descriptors in stead of manual getattr hooks to get at attributes
of the objects.
For Qd I have in stead gotten rid of most of the attribute access
in favor of the carbon-style accessor methods (with the exception
of visRgn, to be done later), and of the Carbon.Qd.qd global object,
for which accessor functions are also available.
For List I have fixed the fact that various methods were incorrectly
generated as functions.
CF is untouched: PEP252 doesn't allow "poor-mans-inheritance" with
basechain, so it will have to wait for PEP253 support.
And these can now be vectored through glue routines (by defining USE_TOOLBOX_OBJECT_GLUE) which will do the necessary imports, whereupon the module's init routine will tell the glue routine about the real conversion routine address and everything is fine again.
movies, etc. TimeBase objects have also been slightly modified for
this (for instance: the DisposeTimeBase call shouldn't be done in the
__del__ routine, the timebase might belong to someone else).
- Changed FragLoader.h to CodeFragments.h
- Removed Desk.h
- Regenerated bgen modules from new universal headers
- Changed some of the s# in PyArg_ParseTuple to m# (unfortunately:
this should have been a different commit)