* Add PRECALL_FUNCTION opcode.
* Move 'call shape' varaibles into struct.
* Replace CALL_NO_KW and CALL_KW with KW_NAMES and CALL instructions.
* Specialize for builtin methods taking using the METH_FASTCALL | METH_KEYWORDS protocol.
* Allow kwnames for specialized calls to builtin types.
* Specialize calls to tuple(arg) and str(arg).
* Add RETURN_GENERATOR and JUMP_NO_INTERRUPT opcodes.
* Trim frame and generator by word each.
* Minor refactor of frame.c
* Update test.test_sys to account for smaller frames.
* Treat generator functions as normal functions when evaluating and specializing.
* Make internal APIs that take PyFrameConstructor take a PyFunctionObject instead.
* Add reference to function to frame, borrow references to builtins and globals.
* Add COPY_FREE_VARS instruction to allow specialization of calls to inner functions.
* Never change types' cached keys. It could invalidate inline attribute objects.
* Lazily create object dictionaries.
* Update specialization of LOAD/STORE_ATTR.
* Don't update shared keys version for deletion of value.
* Update gdb support to handle instance values.
* Rename SPLIT_KEYS opcodes to INSTANCE_VALUE.
* Generalize cache names for LOAD_ATTR to allow store and delete specializations.
* Factor out specialization of attribute dictionary access.
* Specialize STORE_ATTR.
* Specialize LOAD_ATTR with LOAD_ATTR_SLOT and LOAD_ATTR_SPLIT_KEYS
* Move dict-common.h to internal/pycore_dict.h
* Add LOAD_ATTR_WITH_HINT specialized opcode.
* Quicken in function if loopy
* Specialize LOAD_ATTR for module attributes.
* Add specialization stats
This was reverted in GH-26596 (commit 6d518bb) due to some bad memory accesses.
* Add the MAKE_CELL opcode. (gh-26396)
The memory accesses have been fixed.
https://bugs.python.org/issue43693
This moves logic out of the frame initialization code and into the compiler and eval loop. Doing so simplifies the runtime code and allows us to optimize it better.
https://bugs.python.org/issue43693
"Zero cost" exception handling.
* Uses a lookup table to determine how to handle exceptions.
* Removes SETUP_FINALLY and POP_TOP block instructions, eliminating (most of) the runtime overhead of try statements.
* Reduces the size of the frame object by about 60%.
* Handle check for sending None to starting generator and coroutine into bytecode.
* Document new bytecode and make it fail gracefully if mis-compiled.
* Add DICT_UPDATE and DICT_MERGE bytecodes. Use them for ** unpacking.
* Remove BUILD_MAP_UNPACK and BUILD_MAP_UNPACK_WITH_CALL, as they are now unused.
* Update magic number for ** unpacking opcodes.
* Update dis.rst to incorporate new bytecodes.
* Add blurb entry.
* Add three new bytecodes: LIST_TO_TUPLE, LIST_EXTEND, SET_UPDATE. Use them to implement star unpacking expressions.
* Remove four bytecodes BUILD_LIST_UNPACK, BUILD_TUPLE_UNPACK, BUILD_SET_UNPACK and BUILD_TUPLE_UNPACK_WITH_CALL opcodes as they are now unused.
* Update magic number and dis.rst for new bytecodes.
Break up COMPARE_OP into four logically distinct opcodes:
* COMPARE_OP for rich comparisons
* IS_OP for 'is' and 'is not' tests
* CONTAINS_OP for 'in' and 'is not' tests
* JUMP_IF_NOT_EXC_MATCH for checking exceptions in 'try-except' statements.
Remove BEGIN_FINALLY, END_FINALLY, CALL_FINALLY and POP_FINALLY bytecodes. Implement finally blocks by code duplication.
Reimplement frame.lineno setter using line numbers rather than bytecode offsets.
* Added new opcode END_ASYNC_FOR.
* Setting global StopAsyncIteration no longer breaks "async for" loops.
* Jumping into an "async for" loop is now disabled.
* Jumping out of an "async for" loop no longer corrupts the stack.
* Simplify the compiler.