Stack effects can now have a type, e.g. `inst(X, (left, right -- jump/uint64_t)) { ... }`.
Instructions converted to the non-legacy format:
* COMPARE_OP
* COMPARE_OP_FLOAT_JUMP
* COMPARE_OP_INT_JUMP
* COMPARE_OP_STR_JUMP
* STORE_ATTR
* DELETE_ATTR
* STORE_GLOBAL
* STORE_ATTR_INSTANCE_VALUE
* STORE_ATTR_WITH_HINT
* STORE_ATTR_SLOT, and complete the store_attr family
* Complete the store_subscr family: STORE_SUBSCR{,DICT,LIST_INT}
(STORE_SUBSCR was alread half converted,
but wasn't using cache effects yet.)
* DELETE_SUBSCR
* PRINT_EXPR
* INTERPRETER_EXIT (a bit weird, ends in return)
* RETURN_VALUE
* GET_AITER (had to restructure it some)
The original had mysterious `SET_TOP(NULL)` before `goto error`.
I assume those just account for `obj` having been decref'ed,
so I got rid of them in favor of the cleanup implied by `ERROR_IF()`.
* LIST_APPEND (a bit unhappy with it)
* SET_ADD (also a bit unhappy with it)
Various other improvements/refactorings as well.
Newly supported interpreter definition syntax:
- `op(NAME, (input_stack_effects -- output_stack_effects)) { ... }`
- `macro(NAME) = OP1 + OP2;`
Also some other random improvements:
- Convert `WITH_EXCEPT_START` to use stack effects
- Fix lexer to balk at unrecognized characters, e.g. `@`
- Fix moved output names; support object pointers in cache
- Introduce `error()` method to print errors
- Introduce read_uint16(p) as equivalent to `*p`
Co-authored-by: Brandt Bucher <brandtbucher@gmail.com>
The switch cases (really TARGET(opcode) macros) have been moved from ceval.c to generated_cases.c.h. That file is generated from instruction definitions in bytecodes.c (which impersonates a C file so the C code it contains can be edited without custom support in e.g. VS Code).
The code generator lives in Tools/cases_generator (it has a README.md explaining how it works). The DSL used to describe the instructions is a work in progress, described in https://github.com/faster-cpython/ideas/blob/main/3.12/interpreter_definition.md.
This is surely a work-in-progress. An easy next step could be auto-generating super-instructions.
**IMPORTANT: Merge Conflicts**
If you get a merge conflict for instruction implementations in ceval.c, your best bet is to port your changes to bytecodes.c. That file looks almost the same as the original cases, except instead of `TARGET(NAME)` it uses `inst(NAME)`, and the trailing `DISPATCH()` call is omitted (the code generator adds it automatically).