Clearly document the supported seek() operations:
- Rewind to the start of the stream
- Restore a previous stream position (given by tell())
- Fast-forward to the end of the stream
Move private _PyBytes functions to the internal C API
(pycore_bytesobject.h):
* _PyBytes_DecodeEscape()
* _PyBytes_FormatEx()
* _PyBytes_FromHex()
* _PyBytes_Join()
No longer export these functions.
Remove private pylifecycle.h functions: move them to the internal C
API ( pycore_atexit.h, pycore_pylifecycle.h and pycore_signal.h). No
longer export most of these functions.
Move _testcapi.test_atexit() to _testinternalcapi.
Remove the following private functions of the C API:
* _PyCodecInfo_GetIncrementalDecoder()
* _PyCodecInfo_GetIncrementalEncoder()
* _PyCodec_DecodeText()
* _PyCodec_EncodeText()
* _PyCodec_Forget()
* _PyCodec_Lookup()
* _PyCodec_LookupTextEncoding()
Move these functions to a new pycore_codecs.h internal header file.
These functions are no longer exported.
Remove the following private functions from the public C API:
* _Py_CheckFunctionResult()
* _PyObject_CallMethod()
* _PyObject_CallMethodId()
* _PyObject_CallMethodIdNoArgs()
* _PyObject_CallMethodIdObjArgs()
* _PyObject_CallMethodIdOneArg()
* _PyObject_MakeTpCall()
* _PyObject_VectorcallMethodId()
* _PyStack_AsDict()
Move these functions to the internal C API (pycore_call.h).
No longer export the following functions:
* _PyObject_Call()
* _PyObject_CallMethod()
* _PyObject_CallMethodId()
* _PyObject_CallMethodIdObjArgs()
* _PyObject_Call_Prepend()
* _PyObject_FastCallDictTstate()
* _PyStack_AsDict()
The following functions are still exported for stdlib shared
extensions:
* _Py_CheckFunctionResult()
* _PyObject_MakeTpCall()
Mark the following internal functions as extern:
* _PyStack_UnpackDict()
* _PyStack_UnpackDict_Free()
* _PyStack_UnpackDict_FreeNoDecRef()
Deprecate the old Py_UNICODE and PY_UNICODE_TYPE types in the C API:
use wchar_t instead.
Replace Py_UNICODE with wchar_t in multiple C files.
Co-authored-by: Inada Naoki <songofacandy@gmail.com>
When preparing the _io extension module for isolation, many methods were
adapted to Argument Clinic. Some of these used the '*args: object'
signature, which is incorrect. These are now corrected to an exact
signature, and marked unused, since they are stub methods.
- Replace query with parameter in bufferediobase_unsupported()
- Replace query with parameter in iobase_unsupported()
- Hide delegate: Add method wrapper for _PyIOBase_check_seekable
- Hide delegate: Add method wraper for _PyIOBase_check_readable
- Hide delegate: Add method wraper for _PyIOBase_check_writable
- Replace query with parameter in _PyIOBase_check_seekable()
- Replace query with parameter in _PyIOBase_check_readable()
- Replace query with parameter in _PyIOBase_check_writable()
Aside from sys and builtins, _io is the only core builtin module that hasn't been ported to multi-phase init. We may do so later (e.g. gh-101948), but in the meantime we must at least take care of the module's static types properly. (This came up while working on gh-101660.)
https://github.com/python/cpython/issues/94673
Add `MS_WINDOWS_DESKTOP`, `MS_WINDOWS_APPS`, `MS_WINDOWS_SYSTEM` and `MS_WINDOWS_GAMES` preprocessor definitions to allow switching off functionality missing from particular API partitions ("partitions" are used in Windows to identify overlapping subsets of APIs).
CPython only officially supports `MS_WINDOWS_DESKTOP` and `MS_WINDOWS_SYSTEM` (APPS is included by normal desktop builds, but APPS without DESKTOP is not covered). Other configurations are a convenience for people building their own runtimes.
`MS_WINDOWS_GAMES` is for the Xbox subset of the Windows API, which is also available on client OS, but is restricted compared to `MS_WINDOWS_DESKTOP`. These restrictions may change over time, as they relate to the build headers rather than the OS support, and so we assume that Xbox builds will use the latest available version of the GDK.