Stopping and restarting a proactor event loop on windows can lead to
spurious errors logged (ConnectionResetError while reading from the
self pipe). This fixes the issue by ensuring that we don't attempt
to start multiple copies of the self-pipe reading loop.
This will address the common mistake many asyncio users make:
an "except Exception" clause breaking Tasks cancellation.
In addition to this change, we stop inheriting asyncio.TimeoutError
and asyncio.InvalidStateError from their concurrent.futures.*
counterparts. There's no point for these exceptions to share the
inheritance chain.
In 3.9 we'll focus on implementing supervisors and cancel scopes,
which should allow better handling of all exceptions, including
SystemExit and KeyboardInterrupt
IocpProactor.close() now uses time to decide when to log: wait 1
second before the first log, then log every second. Log also the
number of seconds since close() was called.
* _wait_for_handle(), _register() and _unregister() methods of
IocpProactor now raise an exception if closed
* Add "closed" to IocpProactor.__repr__()
* Simplify IocpProactor.close()
* Convert asyncio/tasks.py to async/await
* Convert asyncio/queues.py to async/await
* Convert asyncio/test_utils.py to async/await
* Convert asyncio/base_subprocess.py to async/await
* Convert asyncio/subprocess.py to async/await
* Convert asyncio/streams.py to async/await
* Fix comments
* Convert asyncio/locks.py to async/await
* Convert asyncio.sleep to async def
* Add a comment
* Add missing news
* Convert stubs from AbstrctEventLoop to async functions
* Convert subprocess_shell/subprocess_exec
* Convert connect_read_pipe/connect_write_pip to async/await syntax
* Convert create_datagram_endpoint
* Convert create_unix_server/create_unix_connection
* Get rid of old style coroutines in unix_events.py
* Convert selector_events.py to async/await
* Convert wait_closed and create_connection
* Drop redundant line
* Convert base_events.py
* Code cleanup
* Drop redundant comments
* Fix indentation
* Add explicit tests for compatibility between old and new coroutines
* Convert windows event loop to use async/await
* Fix double awaiting of async function
* Convert asyncio/locks.py
* Improve docstring
* Convert tests to async/await
* Convert more tests
* Convert more tests
* Convert more tests
* Convert tests
* Improve test
* Remove asyncio.selectors and asyncio._overlapped symbols from the
namespace of the asyncio module
* Replace "from asyncio import selectors" with "import selectors"
* Replace "from asyncio import _overlapped" with "import _overlapped"
asyncio.selectors was added to support Python 3.3, which doesn't have
selectors in its standard library, and Python 3.4 in the same code
base. Same rationale for asyncio._overlapped. Python 3.3 reached its
end of life, and asyncio is no more maintained as a third party
module on PyPI.
Issue #23347: send_signal(), kill() and terminate() methods of
BaseSubprocessTransport now check if the transport was closed and if the
process exited.
Issue #23347: Refactor creation of subprocess transports. Changes on
BaseSubprocessTransport:
* Add a wait() method to wait until the child process exit
* The constructor now accepts an optional waiter parameter. The _post_init()
coroutine must not be called explicitly anymore. It makes subprocess
transports closer to other transports, and it gives more freedom if we want
later to change completly how subprocess transports are created.
* close() now kills the process instead of kindly terminate it: the child
process may ignore SIGTERM and continue to run. Call explicitly terminate()
and wait() if you want to kindly terminate the child process.
* close() now logs a warning in debug mode if the process is still running and
needs to be killed
* _make_subprocess_transport() is now fully asynchronous again: if the creation
of the transport failed, wait asynchronously for the process eixt. Before the
wait was synchronous. This change requires close() to *kill*, and not
terminate, the child process.
* Remove the _kill_wait() method, replaced with a more agressive close()
method. It fixes _make_subprocess_transport() on error.
BaseSubprocessTransport.close() calls the close() method of pipe transports,
whereas _kill_wait() closed directly pipes of the subprocess.Popen object
without unregistering file descriptors from the selector (which caused severe
bugs).
These changes simplifies the code of subprocess.py.
If ReadFile() fails with ERROR_BROKEN_PIPE, the operation is not pending: don't
register the overlapped.
I don't know if WSARecv() can fail with ERROR_BROKEN_PIPE. Since
Overlapped.WSARecv() already handled ERROR_BROKEN_PIPE, let me guess that it
has the same behaviour than ReadFile().
If UnregisterWaitEx() fais with ERROR_IO_PENDING, it doesn't mean that the wait
is unregistered yet. We still have to wait until the wait is cancelled.
Use a coroutine with asyncio.sleep() instead of call_later() to ensure that the
schedule call is cancelled.
Add also a unit test cancelling connect_pipe().
Overlapped.ConnectNamedPipe() now returns a boolean: True if the pipe is
connected (if ConnectNamedPipe() failed with ERROR_PIPE_CONNECTED), False if
the connection is in progress.
This change removes multiple hacks in IocpProactor.
Add _overlapped.ConnectPipe() which tries to connect to the pipe for
asynchronous I/O (overlapped): call CreateFile() in a loop until it doesn't
fail with ERROR_PIPE_BUSY. Use an increasing delay between 1 ms and 100 ms.
Remove Overlapped.WaitNamedPipeAndConnect() which is no more used.
This change fixes a race conditon related to _WaitHandleFuture.cancel() leading
to Python crash or "GetQueuedCompletionStatus() returned an unexpected event"
logs. Before, the overlapped object was destroyed too early, it was possible
that the wait completed whereas the overlapped object was already destroyed.
Sometimes, a different overlapped was allocated at the same address, leading to
unexpected completition.
_WaitHandleFuture.cancel() now waits until the wait is cancelled to clear its
reference to the overlapped object. To wait until the cancellation is done,
UnregisterWaitEx() is used with an event instead of UnregisterWait().
To wait for this event, a new _WaitCancelFuture class was added. It's a
simplified version of _WaitCancelFuture. For example, its cancel() method calls
UnregisterWait(), not UnregisterWaitEx(). _WaitCancelFuture should not be
cancelled.
The overlapped object is kept alive in _WaitHandleFuture until the wait is
unregistered.
Other changes:
* Add _overlapped.UnregisterWaitEx()
* Remove fast-path in IocpProactor.wait_for_handle() to immediatly set the
result if the wait already completed. I'm not sure that it's safe to
call immediatly UnregisterWaitEx() before the completion was signaled.
* Add IocpProactor._unregistered() to forget an overlapped which may never be
signaled, but may be signaled for the next loop iteration. It avoids to
block forever IocpProactor.close() if a wait was cancelled, and it may also
avoid some "... unexpected event ..." warnings.
* Fix a race condition in BaseSubprocessTransport._try_finish().
If the process exited before the _post_init() method was called, scheduling
the call to _call_connection_lost() with call_soon() is wrong:
connection_made() must be called before connection_lost().
Reuse the BaseSubprocessTransport._call() method to schedule the call to
_call_connection_lost() to ensure that connection_made() and
connection_lost() are called in the correct order.
* Add repr(PipeHandle)
* Fix typo
* PipeServer.close() now cancels the "accept pipe" future which cancels the
overlapped operation.
* Fix _SelectorTransport.__repr__() if the transport was closed
* Fix debug log in BaseEventLoop.create_connection(): get the socket object
from the transport because SSL transport closes the old socket and creates a
new SSL socket object. Remove also the _SelectorSslTransport._rawsock
attribute: it contained the closed socket (not very useful) and it was not
used.
* Issue #22063: socket operations (sock_recv, sock_sendall, sock_connect,
sock_accept) of the proactor event loop don't raise an exception in debug
mode if the socket are in blocking mode. Overlapped operations also work on
blocking sockets.
* Fix unit tests in debug mode: mock a non-blocking socket for socket
operations which now raise an exception if the socket is blocking.
* _fatal_error() method of _UnixReadPipeTransport and _UnixWritePipeTransport
now log all exceptions in debug mode
* Don't log expected errors in unit tests
* Tulip issue 200: _WaitHandleFuture._unregister_wait() now catchs and logs
exceptions.
* Tulip issue 200: Log errors in debug mode instead of simply ignoring them.
* _WaitHandleFuture.cancel() now notify IocpProactor through the overlapped
object that the wait was cancelled.
* Optimize IocpProactor.wait_for_handle() gets the result if the wait is
signaled immediatly.
* Enhance representation of Future and Future subclasses
- Add "created at filename:lineno" in the representation
- Add Future._repr_info() method which can be more easily overriden than
Future.__repr__(). It should now be more easy to enhance Future
representation without having to modify each subclass. For example,
_OverlappedFuture and _WaitHandleFuture get the new "created at" information.
- Use reprlib to format Future result, and function arguments when formatting a
callback, to limit the length of the representation.
* Fix repr(_WaitHandleFuture)
* _WaitHandleFuture and _OverlappedFuture: hide frames of internal calls in the
source traceback.
* Cleanup ProactorIocp._poll(): set the timeout to 0 after the first call to
GetQueuedCompletionStatus()
* test_locks: close the temporary event loop and check the condition lock
* Remove workaround in test_futures, no more needed
in the _cache dictionary, even if we already got the result. We need to keep a
reference to the overlapped object, otherwise the memory may be reused and
GetQueuedCompletionStatus() may use random bytes and behaves badly.
There is still a hack for ConnectNamedPipe(): the overlapped object is not
register into _cache if the overlapped object completed directly.
Log also an error in debug mode in ProactorIocp._loop() if we get an unexpected
event.
Add a protection in ProactorIocp.close() to avoid blocking, even if it should
not happen. I still don't understand exactly why some the completion of some
overlapped objects are not notified.