Since Python 3.3, the C signal handler writes the signal number into the wakeup
file descriptor and then schedules the Python call using Py_AddPendingCall().
asyncio uses the wakeup file descriptor to wake up the event loop, and relies
on Py_AddPendingCall() to schedule the final callback with call_soon().
If the C signal handler is called in a thread different than the thread of the
event loop, the loop is awaken but Py_AddPendingCall() was not called yet. In
this case, the event loop has nothing to do and go to sleep again.
Py_AddPendingCall() is called while the event loop is sleeping again and so the
final callback is not scheduled immediatly.
This patch changes how asyncio handles signals. Instead of relying on
Py_AddPendingCall() and the wakeup file descriptor, asyncio now only relies on
the wakeup file descriptor. asyncio reads signal numbers from the wakeup file
descriptor to call its signal handler.
* Tulip issue #183: log socket events in debug mode
- Log most important socket events: socket connected, new client, connection
reset or closed by peer (EOF), etc.
- Log time elapsed in DNS resolution (getaddrinfo)
- Log pause/resume reading
- Log time of SSL handshake
- Log SSL handshake errors
- Add a __repr__() method to many classes
* Fix ProactorEventLoop() in debug mode. ProactorEventLoop._make_self_pipe()
doesn't call call_soon() directly because it checks for the current loop
which fails, because the method is called to build the event loop.
* Cleanup _ProactorReadPipeTransport constructor. Not need to set again
_read_fut attribute to None, it is already done in the base class.
Major changes:
- StreamReader.readexactly() now raises an IncompleteReadError if the
end of stream is reached before we received enough bytes, instead of
returning less bytes than requested.
- Unit tests use the main asyncio module instead of submodules like events
- _UnixWritePipeTransport now also supports character devices, as
_UnixReadPipeTransport. Patch written by Jonathan Slenders.
- Export more symbols: BaseEventLoop, BaseProactorEventLoop,
BaseSelectorEventLoop, Queue and Queue sublasses, Empty, Full