Commit Graph

13 Commits

Author SHA1 Message Date
Steven Bethard 8906575380 _have_soundcard() is a bad check for winsound.Beep, since you can have a soundcard but have the beep driver disabled. This revision basically disables the beep tests by wrapping them in a try/except. The Right Way To Do It is to come up with a _have_enabled_beep_driver() and use that. 2008-03-18 19:04:32 +00:00
Trent Nelson 496ad27186 The behaviour of winsound.Beep() seems to differ between different versions of Windows when there's either:
a) no sound card entirely
    b) legacy beep driver has been disabled
    c) the legacy beep driver has been uninstalled
Sometimes RuntimeErrors are raised, sometimes they're not.  If _have_soundcard() returns False, don't expect winsound.Beep() to raise a RuntimeError, as this clearly isn't the case, as demonstrated by the various Win32 XP buildbots.
2008-03-18 07:32:47 +00:00
Neal Norwitz 218072595e Get this test to pass even when there is no sound card in the system.
Patch from Trent Nelson.  (I can't test this.)
2008-03-05 05:14:18 +00:00
Trent Mick f8cf13eeb7 Update test_winsound to check for a configured sound card (using a VBScript
helper written by Roger Upole and Mark Hammond) and adjust the expected
PlaySoundTest case results accordingly.
2006-03-16 17:34:41 +00:00
Tim Peters ad9a7c4489 test_alias_nofallback(): Someone broke this test, after 2.3, by
converting it into assertRaises() form.  Restored the 2.3 code, and
explained why assertRaises() cannot be used instead.
2004-05-16 05:36:30 +00:00
Tim Peters b8b60ea0c9 PlaySoundTest.test_alias_nofallback(): Simplified the coding by using
assertRaises.

NOT a bugfix candidate.
2003-09-22 18:41:53 +00:00
Tim Peters 086e56205c PlaySoundTest.test_alias_fallback(): Disabled this test, and explained
why in a new comment.  My home Win98SE box is one of the "real systems"
alluded to (my system "default sound" appears to have vanished sometime
in the last month, that's certainly not a Python bug, and the MS
PlaySound docs are correct in their explanation of what happens then).

Bugfix candidate.  If someone can still sneak it into 2.3.1, that would
be good.
2003-09-22 18:38:53 +00:00
Walter Dörwald 8bcbe6aa7e Don't require that a RuntimeError is raised when playing a second
sound while the first one is still running, as the first one
one might already have finished.

Fixes part of SF bug #763052.
2003-06-30 11:57:52 +00:00
Walter Dörwald 7fd9424230 Port test_array and test_winsound to PyUnit. Enhance tests for array
(code coverage for Modules/arraymodule.c is at 91%)

From SF patch #736962.
2003-05-18 00:47:47 +00:00
Guido van Rossum 11d204ca27 Add test for MessageBeep() 2003-04-09 19:57:06 +00:00
Fred Drake 004d5e6880 Make reindent.py happy (convert everything to 4-space indents!). 2000-10-23 17:22:08 +00:00
Guido van Rossum 2512d6d83a Fix spelling error and remove Windows line endings. 2000-04-24 14:01:51 +00:00
Guido van Rossum cdd092fe48 Added test_winsound by Mark Hammond. 2000-04-21 21:28:47 +00:00