* Don't use xcodebuild for building PythonLauncher, but use a normal unix
makefile. This makes it a lot easier to use the same build flags as for the
rest of python (e.g. make a universal version of python launcher)
* Convert the mac makefile-s to makefile.in-s and use configure to set makefile
variables instead of forwarding them as command-line arguments
* Add a C version of pythonw, that we you can use '#!/usr/local/bin/pythonw'
* Build IDLE.app using bundlebuilder instead of BuildApplet, that will allow
easier modification of the bundle contents later on.