Replace the os.environ.refresh() method with a new
os.reload_environ() function.
Co-authored-by: Bénédikt Tran <10796600+picnixz@users.noreply.github.com>
Co-authored-by: Adam Turner <9087854+AA-Turner@users.noreply.github.com>
Add a helper function that checks whether the test suite is running
inside a systemd-nspawn container, and skip the few tests failing
with `--suppress-sync=true` in that case. The tests are failing because
`--suppress-sync=true` stubs out `fsync()`, `fdatasync()` and `msync()`
calls, and therefore they always return success without checking for
invalid arguments.
Call `os.open(__file__, os.O_RDONLY | os.O_SYNC)` and check the errno to
detect whether `--suppress-sync=true` is actually used, and skip
the tests only in that scenario.
- re-enable test_fcntl_64_bit on Linux aarch64, but disable it on all
Android ABIs
- use support.setswitchinterval in all relevant tests
- skip test_fma_zero_result on Android x86_64
- accept EACCES when calling os.get_terminal_size on Android
Starting in Python 3.12, we prevented calling fork() and starting new threads
during interpreter finalization (shutdown). This has led to a number of
regressions and flaky tests. We should not prevent starting new threads
(or `fork()`) until all non-daemon threads exit and finalization starts in
earnest.
This changes the checks to use `_PyInterpreterState_GetFinalizing(interp)`,
which is set immediately before terminating non-daemon threads.
It expects priority to be capped with 19, which is the cap for Linux,
but for FreeBSD the cap is 20 and the test fails under the similar
conditions. Tweak the condition to cover FreeBSD as well.
Add test annotations required to run the test suite on iOS (PEP 730).
The majority of the change involve annotating tests that use subprocess,
but are skipped on Emscripten/WASI for other reasons, and including
iOS/tvOS/watchOS under the same umbrella as macOS/darwin checks.
`is_apple` and `is_apple_mobile` test helpers have been added to
identify *any* Apple platform, and "any Apple platform except macOS",
respectively.
Signed-off-by: Soumendra Ganguly <soumendraganguly@gmail.com>
Co-authored-by: Gregory P. Smith <greg@krypto.org>
Co-authored-by: Petr Viktorin <encukou@gmail.com>
On Windows, set _O_NOINHERIT flag on file descriptors
created by os.pipe() and io.WindowsConsoleIO.
Add test_pipe_spawnl() to test_os.
Co-authored-by: Zackery Spytz <zspytz@gmail.com>
When CPUs are isolated on Linux, os.process_cpu_count() is smaller
than os.cpu_count(). Fix the test for this case.
Example with "isolcpus=5,11 rcu_nocbs=5,11" options passed to a Linux
command line to isolated two logical CPUs:
$ ./python -c 'import os; print(os.process_cpu_count(), "/", os.cpu_count())'
10 / 12
Replace select.epoll() with selectors.DefaultSelector to support
FreeBSD 14 and newer.
* Merge common code between test_timerfd_epoll()
test_timerfd_ns_epoll().
* Replace "_ = func()" with "func()".
* Add TimerfdTests.read_count_signaled() method.
* test_timerfd_TFD_TIMER_ABSTIME() and
test_timerfd_ns_TFD_TIMER_ABSTIME() tolerate a difference of 50 us.
* test_timerfd_negative() checks if os.TFD_TIMER_CANCEL_ON_SET is
defined.
Add wrapper for timerfd_create, timerfd_settime, and timerfd_gettime to os module.
Co-authored-by: Serhiy Storchaka <storchaka@gmail.com>
Co-authored-by: Adam Turner <9087854+AA-Turner@users.noreply.github.com>
Co-authored-by: Erlend E. Aasland <erlend.aasland@protonmail.com>
Co-authored-by: Victor Stinner <vstinner@python.org>
Replace os.kill() with proc.kill() which catchs PermissionError.
Rewrite _kill_with_event():
* Use subprocess context manager ("with proc:").
* Use sleeping_retry() to wait until the child process is ready.
* Replace SIGINT with proc.kill() on error.
* Replace 10 seconds with SHORT_TIMEOUT to wait until the process is
ready.
* Replace 0.5 seconds with SHORT_TIMEOUT to wait for the process
exit.
* Refactor os_sched_getaffinity_impl(): move variable definitions to
their first assignment.
* Fix test_posix.test_sched_getaffinity(): restore the old CPU mask
when the test completes!
* Doc: Specify that os.cpu_count() counts *logicial* CPUs.
* Doc: Specify that os.sched_getaffinity(0) is related to the calling
thread.
The filename was previously intentionally omitted from exception because
"it might confuse the user". Uncaught exceptions are not generally a
replacement for user-facing error messages, so obscuring this
information only has the effect of making the programmer's life more
difficult.
Fix test_os.test_access_denied() when the TEMP environment variable
is equal to the current working directory. Run the test using a
different filename, since self.fname already exists in this case.
Disallow thread creation and fork at interpreter finalization.
in the following functions, check if interpreter is finalizing and raise `RuntimeError` with appropriate message:
* `_thread.start_new_thread` and thus `threading`
* `posix.fork`
* `posix.fork1`
* `posix.forkpty`
* `_posixsubprocess.fork_exec` when a `preexec_fn=` is supplied.
---------
Co-authored-by: blurb-it[bot] <43283697+blurb-it[bot]@users.noreply.github.com>
Co-authored-by: Gregory P. Smith <greg@krypto.org>
* Quote paths in os.spawn tests on Windows so they work with spaces
* Add NEWS entry for os spawn test fix
* Fix code style to avoid double negative in os.spawn tests
Co-authored-by: Jelle Zijlstra <jelle.zijlstra@gmail.com>
---------
Co-authored-by: Jelle Zijlstra <jelle.zijlstra@gmail.com>
This deprecates `st_ctime` fields on Windows, with the intent to change them to contain the correct value in 3.14. For now, they should keep returning the creation time as they always have.
Add `MS_WINDOWS_DESKTOP`, `MS_WINDOWS_APPS`, `MS_WINDOWS_SYSTEM` and `MS_WINDOWS_GAMES` preprocessor definitions to allow switching off functionality missing from particular API partitions ("partitions" are used in Windows to identify overlapping subsets of APIs).
CPython only officially supports `MS_WINDOWS_DESKTOP` and `MS_WINDOWS_SYSTEM` (APPS is included by normal desktop builds, but APPS without DESKTOP is not covered). Other configurations are a convenience for people building their own runtimes.
`MS_WINDOWS_GAMES` is for the Xbox subset of the Windows API, which is also available on client OS, but is restricted compared to `MS_WINDOWS_DESKTOP`. These restrictions may change over time, as they relate to the build headers rather than the OS support, and so we assume that Xbox builds will use the latest available version of the GDK.