mirror of https://github.com/python/cpython
bpo-37039: IDLE - zoomheight fixes (GH-13576)
Move doc entry to match menu and refactor zoom function. A followup patch will include a blurb.
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@ -281,16 +281,16 @@ Configure IDLE
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menu. For more, see
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menu. For more, see
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:ref:`Setting preferences <preferences>` under Help and preferences.
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:ref:`Setting preferences <preferences>` under Help and preferences.
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Zoom/Restore Height
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Toggles the window between normal size and maximum height. The initial size
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defaults to 40 lines by 80 chars unless changed on the General tab of the
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Configure IDLE dialog.
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Show/Hide Code Context (Editor Window only)
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Show/Hide Code Context (Editor Window only)
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Open a pane at the top of the edit window which shows the block context
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Open a pane at the top of the edit window which shows the block context
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of the code which has scrolled above the top of the window. See
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of the code which has scrolled above the top of the window. See
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:ref:`Code Context <code-context>` in the Editing and Navigation section below.
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:ref:`Code Context <code-context>` in the Editing and Navigation section below.
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Zoom/Restore Height
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Toggles the window between normal size and maximum height. The initial size
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defaults to 40 lines by 80 chars unless changed on the General tab of the
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Configure IDLE dialog.
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Window menu (Shell and Editor)
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Window menu (Shell and Editor)
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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@ -313,14 +313,14 @@ size, additional help sources, and extensions. On macOS, open the
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configuration dialog by selecting Preferences in the application
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configuration dialog by selecting Preferences in the application
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menu. For more, see
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menu. For more, see
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<a class="reference internal" href="#preferences"><span class="std std-ref">Setting preferences</span></a> under Help and preferences.</dd>
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<a class="reference internal" href="#preferences"><span class="std std-ref">Setting preferences</span></a> under Help and preferences.</dd>
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<dt>Zoom/Restore Height</dt>
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<dd>Toggles the window between normal size and maximum height. The initial size
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defaults to 40 lines by 80 chars unless changed on the General tab of the
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Configure IDLE dialog.</dd>
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<dt>Show/Hide Code Context (Editor Window only)</dt>
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<dt>Show/Hide Code Context (Editor Window only)</dt>
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<dd>Open a pane at the top of the edit window which shows the block context
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<dd>Open a pane at the top of the edit window which shows the block context
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of the code which has scrolled above the top of the window. See
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of the code which has scrolled above the top of the window. See
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<a class="reference internal" href="#code-context"><span class="std std-ref">Code Context</span></a> in the Editing and Navigation section below.</dd>
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<a class="reference internal" href="#code-context"><span class="std std-ref">Code Context</span></a> in the Editing and Navigation section below.</dd>
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<dt>Zoom/Restore Height</dt>
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<dd>Toggles the window between normal size and maximum height. The initial size
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defaults to 40 lines by 80 chars unless changed on the General tab of the
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Configure IDLE dialog.</dd>
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</dl>
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</dl>
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</div>
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</div>
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<div class="section" id="window-menu-shell-and-editor">
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<div class="section" id="window-menu-shell-and-editor">
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@ -943,7 +943,7 @@ also used for testing.</p>
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<br />
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<br />
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<br />
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<br />
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Last updated on May 19, 2019.
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Last updated on May 25, 2019.
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<a href="https://docs.python.org/3/bugs.html">Found a bug</a>?
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<a href="https://docs.python.org/3/bugs.html">Found a bug</a>?
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<br />
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<br />
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@ -28,26 +28,14 @@ def zoom_height(top):
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return
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return
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width, height, x, y = map(int, m.groups())
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width, height, x, y = map(int, m.groups())
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newheight = top.winfo_screenheight()
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newheight = top.winfo_screenheight()
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if sys.platform == 'win32':
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newy = 0
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newheight = newheight - 72
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elif macosx.isAquaTk():
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# The constants below for Windows and Mac Aqua are visually determined
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# The '88' below is a magic number that avoids placing the bottom
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# to avoid taskbar or menubar and app icons.
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# of the window below the panel on my machine. I don't know how
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newy, bot_y = ((0, 72) if sys.platform == 'win32' else
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# to calculate the correct value for this with tkinter.
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(22, 88) if macosx.isAquaTk() else
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newy = 22
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(0, 88) ) # Guess for anything else.
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newheight = newheight - newy - 88
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newheight = newheight - newy - bot_y
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newgeom = '' if height >= newheight else f"{width}x{newheight}+{x}+{newy}"
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else:
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#newy = 24
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newy = 0
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#newheight = newheight - 96
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newheight = newheight - 88
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if height >= newheight:
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newgeom = ""
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else:
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newgeom = "%dx%d+%d+%d" % (width, newheight, x, newy)
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top.wm_geometry(newgeom)
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top.wm_geometry(newgeom)
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return newgeom != ""
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return newgeom != ""
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