gh-114099 - Add iOS testbed, plus Makefile target to invoke it. (gh-115930)

This commit is contained in:
Russell Keith-Magee 2024-03-07 12:24:52 +08:00 committed by GitHub
parent bc708c76d2
commit b33980a2e3
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21 changed files with 1195 additions and 126 deletions

10
.gitignore vendored
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@ -69,7 +69,17 @@ Lib/test/data/*
/_bootstrap_python
/Makefile
/Makefile.pre
iOSTestbed.*
iOS/Frameworks/
iOS/Resources/Info.plist
iOS/testbed/build
iOS/testbed/Python.xcframework/ios-*/bin
iOS/testbed/Python.xcframework/ios-*/include
iOS/testbed/Python.xcframework/ios-*/lib
iOS/testbed/Python.xcframework/ios-*/Python.framework
iOS/testbed/iOSTestbed.xcodeproj/project.xcworkspace
iOS/testbed/iOSTestbed.xcodeproj/xcuserdata
iOS/testbed/iOSTestbed.xcodeproj/xcshareddata
Mac/Makefile
Mac/PythonLauncher/Info.plist
Mac/PythonLauncher/Makefile

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@ -1993,6 +1993,42 @@ testuniversal: all
$(RUNSHARED) /usr/libexec/oah/translate \
./$(BUILDPYTHON) -E -m test -j 0 -u all $(TESTOPTS)
# Run the test suite on the iOS simulator. Must be run on a macOS machine with
# a full Xcode install that has an iPhone SE (3rd edition) simulator available.
# This must be run *after* a `make install` has completed the build. The
# `--with-framework-name` argument *cannot* be used when configuring the build.
XCFOLDER=iOSTestbed.$(MULTIARCH).$(shell date +%s)
XCRESULT=$(XCFOLDER)/$(MULTIARCH).xcresult
.PHONY: testios
testios:
@if test "$(MACHDEP)" != "ios"; then \
echo "Cannot run the iOS testbed for a non-iOS build."; \
exit 1;\
fi
@if test "$(findstring -iphonesimulator,$(MULTIARCH))" != "-iphonesimulator"; then \
echo "Cannot run the iOS testbed for non-simulator builds."; \
exit 1;\
fi
@if test $(PYTHONFRAMEWORK) != "Python"; then \
echo "Cannot run the iOS testbed with a non-default framework name."; \
exit 1;\
fi
@if ! test -d $(PYTHONFRAMEWORKPREFIX); then \
echo "Cannot find a finalized iOS Python.framework. Have you run 'make install' to finalize the framework build?"; \
exit 1;\
fi
# Copy the testbed project into the build folder
cp -r $(srcdir)/iOS/testbed $(XCFOLDER)
# Copy the framework from the install location to the testbed project.
cp -r $(PYTHONFRAMEWORKPREFIX)/* $(XCFOLDER)/Python.xcframework/ios-arm64_x86_64-simulator
# Run the test suite for the Xcode project, targeting the iOS simulator.
# If the suite fails, extract and print the console output, then re-raise the failure
if ! xcodebuild test -project $(XCFOLDER)/iOSTestbed.xcodeproj -scheme "iOSTestbed" -destination "platform=iOS Simulator,name=iPhone SE (3rd Generation)" -resultBundlePath $(XCRESULT) ; then \
xcrun xcresulttool get --path $(XCRESULT) --id $$(xcrun xcresulttool get --path $(XCRESULT) --format json | $(PYTHON_FOR_BUILD) -c "import sys, json; result = json.load(sys.stdin); print(result['actions']['_values'][0]['actionResult']['logRef']['id']['_value'])"); \
echo ; \
exit 1; \
fi
# Like test, but using --slow-ci which enables all test resources and use
# longer timeout. Run an optional pybuildbot.identify script to include
# information about the build environment.
@ -2712,7 +2748,7 @@ frameworkinstallextras:
# subdirectory. The install has put these folders in the same folder as
# Python.framework; Move the headers to their final framework-compatible home.
.PHONY: frameworkinstallmobileheaders
frameworkinstallmobileheaders:
frameworkinstallmobileheaders: frameworkinstallunversionedstructure inclinstall
if test -d $(DESTDIR)$(PYTHONFRAMEWORKINSTALLDIR)/Headers; then \
echo "Removing old framework headers"; \
rm -rf $(DESTDIR)$(PYTHONFRAMEWORKINSTALLDIR)/Headers; \
@ -2847,6 +2883,10 @@ clean-retain-profile: pycremoval
-find build -type f -a ! -name '*.gc??' -exec rm -f {} ';'
-rm -f Include/pydtrace_probes.h
-rm -f profile-gen-stamp
-rm -rf iOS/testbed/Python.xcframework/ios-*/bin
-rm -rf iOS/testbed/Python.xcframework/ios-*/lib
-rm -rf iOS/testbed/Python.xcframework/ios-*/include
-rm -rf iOS/testbed/Python.xcframework/ios-*/Python.framework
.PHONY: profile-removal
profile-removal:
@ -2872,6 +2912,8 @@ clobber: clean
config.cache config.log pyconfig.h Modules/config.c
-rm -rf build platform
-rm -rf $(PYTHONFRAMEWORKDIR)
-rm -rf iOS/Frameworks
-rm -rf iOSTestbed.*
-rm -f python-config.py python-config
-rm -rf cross-build

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@ -0,0 +1 @@
A testbed project was added to run the test suite on iOS.

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@ -15,7 +15,9 @@
# include <sys/mman.h>
#endif
#ifdef __APPLE__
#if defined(__APPLE__)
# include <TargetConditionals.h>
# if TARGET_OS_OSX
# include <libproc.h>
# include <mach-o/fat.h>
# include <mach-o/loader.h>
@ -27,6 +29,7 @@
# include <sys/proc.h>
# include <sys/sysctl.h>
# endif
#endif
#include <errno.h>
#include <fcntl.h>
@ -50,7 +53,7 @@
# define HAVE_PROCESS_VM_READV 0
#endif
#ifdef __APPLE__
#if defined(__APPLE__) && TARGET_OS_OSX
static void*
analyze_macho64(mach_port_t proc_ref, void* base, void* map)
{
@ -373,7 +376,7 @@ read_memory(pid_t pid, void* remote_address, size_t len, void* dst)
result += read;
} while ((size_t)read != local[0].iov_len);
total_bytes_read = result;
#elif defined(__APPLE__)
#elif defined(__APPLE__) && TARGET_OS_OSX
ssize_t result = -1;
kern_return_t kr = mach_vm_read_overwrite(
pid_to_task(pid),
@ -429,7 +432,7 @@ get_py_runtime(pid_t pid)
{
#if defined(__linux__)
return get_py_runtime_linux(pid);
#elif defined(__APPLE__)
#elif defined(__APPLE__) && TARGET_OS_OSX
return get_py_runtime_macos(pid);
#else
return NULL;

78
configure generated vendored
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@ -4085,6 +4085,52 @@ fi
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: result: \"$MACHDEP\"" >&5
printf "%s\n" "\"$MACHDEP\"" >&6; }
# On cross-compile builds, configure will look for a host-specific compiler by
# prepending the user-provided host triple to the required binary name.
#
# On iOS, this results in binaries like "arm64-apple-ios12.0-simulator-gcc",
# which isn't a binary that exists, and isn't very convenient, as it contains the
# iOS version. As the default cross-compiler name won't exist, configure falls
# back to gcc, which *definitely* won't work. We're providing wrapper scripts for
# these tools; the binary names of these scripts are better defaults than "gcc".
# This only requires that the user put the platform scripts folder (e.g.,
# "iOS/Resources/bin") in their path, rather than defining platform-specific
# names/paths for AR, CC, CPP, and CXX explicitly; and if the user forgets to
# either put the platform scripts folder in the path, or specify CC etc,
# configure will fail.
if test -z "$AR"; then
case "$host" in
aarch64-apple-ios*-simulator) AR=arm64-apple-ios-simulator-ar ;;
aarch64-apple-ios*) AR=arm64-apple-ios-ar ;;
x86_64-apple-ios*-simulator) AR=x86_64-apple-ios-simulator-ar ;;
*)
esac
fi
if test -z "$CC"; then
case "$host" in
aarch64-apple-ios*-simulator) CC=arm64-apple-ios-simulator-clang ;;
aarch64-apple-ios*) CC=arm64-apple-ios-clang ;;
x86_64-apple-ios*-simulator) CC=x86_64-apple-ios-simulator-clang ;;
*)
esac
fi
if test -z "$CPP"; then
case "$host" in
aarch64-apple-ios*-simulator) CPP=arm64-apple-ios-simulator-cpp ;;
aarch64-apple-ios*) CPP=arm64-apple-ios-cpp ;;
x86_64-apple-ios*-simulator) CPP=x86_64-apple-ios-simulator-cpp ;;
*)
esac
fi
if test -z "$CXX"; then
case "$host" in
aarch64-apple-ios*-simulator) CXX=arm64-apple-ios-simulator-clang ;;
aarch64-apple-ios*) CXX=arm64-apple-ios-clang ;;
x86_64-apple-ios*-simulator) CXX=x86_64-apple-ios-simulator-clang ;;
*)
esac
fi
{ printf "%s\n" "$as_me:${as_lineno-$LINENO}: checking for --enable-universalsdk" >&5
printf %s "checking for --enable-universalsdk... " >&6; }
# Check whether --enable-universalsdk was given.
@ -4200,18 +4246,18 @@ then :
enableval=$enable_framework;
case $enableval in
yes)
if test "$ac_sys_system" = "iOS"; then
as_fn_error $? "iOS builds must provide an explicit path for --enable-framework" "$LINENO" 5
fi
enableval=/Library/Frameworks
case $ac_sys_system in
Darwin) enableval=/Library/Frameworks ;;
iOS) enableval=iOS/Frameworks/\$\(MULTIARCH\) ;;
*) as_fn_error $? "Unknown platform for framework build" "$LINENO" 5
esac
esac
case $enableval in
no)
if test "$ac_sys_system" = "iOS"; then
as_fn_error $? "iOS builds must use --enable-framework=<install path>" "$LINENO" 5
fi
case $ac_sys_system in
iOS) as_fn_error $? "iOS builds must use --enable-framework" "$LINENO" 5 ;;
*)
PYTHONFRAMEWORK=
PYTHONFRAMEWORKDIR=no-framework
PYTHONFRAMEWORKPREFIX=
@ -4231,6 +4277,7 @@ then :
FRAMEWORKUNIXTOOLSPREFIX="${prefix}"
fi
enable_framework=
esac
;;
*)
PYTHONFRAMEWORKPREFIX="${enableval}"
@ -4325,10 +4372,9 @@ then :
else $as_nop
if test "$ac_sys_system" = "iOS"; then
as_fn_error $? "iOS builds must use --enable-framework=<install path>" "$LINENO" 5
fi
case $ac_sys_system in
iOS) as_fn_error $? "iOS builds must use --enable-framework" "$LINENO" 5 ;;
*)
PYTHONFRAMEWORK=
PYTHONFRAMEWORKDIR=no-framework
PYTHONFRAMEWORKPREFIX=
@ -4347,7 +4393,7 @@ else $as_nop
FRAMEWORKUNIXTOOLSPREFIX="${prefix}"
fi
enable_framework=
esac
fi
@ -12773,8 +12819,8 @@ then
fi
;;
iOS/*)
LDSHARED='$(CC) -dynamiclib -F . -framework Python'
LDCXXSHARED='$(CXX) -dynamiclib -F . -framework Python'
LDSHARED='$(CC) -dynamiclib -F . -framework $(PYTHONFRAMEWORK)'
LDCXXSHARED='$(CXX) -dynamiclib -F . -framework $(PYTHONFRAMEWORK)'
BLDSHARED="$LDSHARED"
;;
Emscripten|WASI)

View File

@ -378,6 +378,52 @@ then
fi
AC_MSG_RESULT(["$MACHDEP"])
# On cross-compile builds, configure will look for a host-specific compiler by
# prepending the user-provided host triple to the required binary name.
#
# On iOS, this results in binaries like "arm64-apple-ios12.0-simulator-gcc",
# which isn't a binary that exists, and isn't very convenient, as it contains the
# iOS version. As the default cross-compiler name won't exist, configure falls
# back to gcc, which *definitely* won't work. We're providing wrapper scripts for
# these tools; the binary names of these scripts are better defaults than "gcc".
# This only requires that the user put the platform scripts folder (e.g.,
# "iOS/Resources/bin") in their path, rather than defining platform-specific
# names/paths for AR, CC, CPP, and CXX explicitly; and if the user forgets to
# either put the platform scripts folder in the path, or specify CC etc,
# configure will fail.
if test -z "$AR"; then
case "$host" in
aarch64-apple-ios*-simulator) AR=arm64-apple-ios-simulator-ar ;;
aarch64-apple-ios*) AR=arm64-apple-ios-ar ;;
x86_64-apple-ios*-simulator) AR=x86_64-apple-ios-simulator-ar ;;
*)
esac
fi
if test -z "$CC"; then
case "$host" in
aarch64-apple-ios*-simulator) CC=arm64-apple-ios-simulator-clang ;;
aarch64-apple-ios*) CC=arm64-apple-ios-clang ;;
x86_64-apple-ios*-simulator) CC=x86_64-apple-ios-simulator-clang ;;
*)
esac
fi
if test -z "$CPP"; then
case "$host" in
aarch64-apple-ios*-simulator) CPP=arm64-apple-ios-simulator-cpp ;;
aarch64-apple-ios*) CPP=arm64-apple-ios-cpp ;;
x86_64-apple-ios*-simulator) CPP=x86_64-apple-ios-simulator-cpp ;;
*)
esac
fi
if test -z "$CXX"; then
case "$host" in
aarch64-apple-ios*-simulator) CXX=arm64-apple-ios-simulator-clang ;;
aarch64-apple-ios*) CXX=arm64-apple-ios-clang ;;
x86_64-apple-ios*-simulator) CXX=x86_64-apple-ios-simulator-clang ;;
*)
esac
fi
AC_MSG_CHECKING([for --enable-universalsdk])
AC_ARG_ENABLE([universalsdk],
AS_HELP_STRING([--enable-universalsdk@<:@=SDKDIR@:>@],
@ -487,18 +533,18 @@ AC_ARG_ENABLE([framework],
[
case $enableval in
yes)
if test "$ac_sys_system" = "iOS"; then
AC_MSG_ERROR([iOS builds must provide an explicit path for --enable-framework])
fi
enableval=/Library/Frameworks
case $ac_sys_system in
Darwin) enableval=/Library/Frameworks ;;
iOS) enableval=iOS/Frameworks/\$\(MULTIARCH\) ;;
*) AC_MSG_ERROR([Unknown platform for framework build])
esac
esac
case $enableval in
no)
if test "$ac_sys_system" = "iOS"; then
AC_MSG_ERROR([iOS builds must use --enable-framework=<install path>])
fi
case $ac_sys_system in
iOS) AC_MSG_ERROR([iOS builds must use --enable-framework]) ;;
*)
PYTHONFRAMEWORK=
PYTHONFRAMEWORKDIR=no-framework
PYTHONFRAMEWORKPREFIX=
@ -518,6 +564,7 @@ AC_ARG_ENABLE([framework],
FRAMEWORKUNIXTOOLSPREFIX="${prefix}"
fi
enable_framework=
esac
;;
*)
PYTHONFRAMEWORKPREFIX="${enableval}"
@ -605,10 +652,9 @@ AC_ARG_ENABLE([framework],
esac
esac
],[
if test "$ac_sys_system" = "iOS"; then
AC_MSG_ERROR([iOS builds must use --enable-framework=<install path>])
fi
case $ac_sys_system in
iOS) AC_MSG_ERROR([iOS builds must use --enable-framework]) ;;
*)
PYTHONFRAMEWORK=
PYTHONFRAMEWORKDIR=no-framework
PYTHONFRAMEWORKPREFIX=
@ -627,7 +673,7 @@ AC_ARG_ENABLE([framework],
FRAMEWORKUNIXTOOLSPREFIX="${prefix}"
fi
enable_framework=
esac
])
AC_SUBST([PYTHONFRAMEWORK])
AC_SUBST([PYTHONFRAMEWORKIDENTIFIER])
@ -3320,8 +3366,8 @@ then
fi
;;
iOS/*)
LDSHARED='$(CC) -dynamiclib -F . -framework Python'
LDCXXSHARED='$(CXX) -dynamiclib -F . -framework Python'
LDSHARED='$(CC) -dynamiclib -F . -framework $(PYTHONFRAMEWORK)'
LDCXXSHARED='$(CXX) -dynamiclib -F . -framework $(PYTHONFRAMEWORK)'
BLDSHARED="$LDSHARED"
;;
Emscripten|WASI)

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@ -33,16 +33,27 @@ Platform by selecting an open the Platforms tab of the Xcode Settings panel.
iOS specific arguments to configure
===================================
* ``--enable-framework=DIR``
* ``--enable-framework[=DIR]``
This argument specifies the location where the Python.framework will be
installed. This argument is required for all iOS builds; a directory *must*
be specified.
installed. If ``DIR`` is not specified, the framework will be installed into
a subdirectory of the ``iOS/Frameworks`` folder.
This argument *must* be provided when configuring iOS builds. iOS does not
support non-framework builds.
* ``--with-framework-name=NAME``
Specify the name for the Python framework; defaults to ``Python``.
.. admonition:: Use this option with care!
Unless you know what you're doing, changing the name of the Python
framework on iOS is not advised. If you use this option, you won't be able
to run the ``make testios`` target without making signficant manual
alterations, and you won't be able to use any binary packages unless you
compile them yourself using your own framework name.
Building Python on iOS
======================
@ -85,13 +96,9 @@ provide the ``--enable-framework`` flag when configuring the build. The build
also requires the use of cross-compilation. The minimal commands for building
Python for the ARM64 iOS simulator will look something like::
$ export PATH="`pwd`/iOS/Resources/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Library/Apple/usr/bin"
$ export PATH="$(pwd)/iOS/Resources/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Library/Apple/usr/bin"
$ ./configure \
AR=arm64-apple-ios-simulator-ar \
CC=arm64-apple-ios-simulator-clang \
CPP=arm64-apple-ios-simulator-cpp \
CXX=arm64-apple-ios-simulator-clang \
--enable-framework=/path/to/install \
--enable-framework \
--host=arm64-apple-ios-simulator \
--build=arm64-apple-darwin \
--with-build-python=/path/to/python.exe
@ -132,9 +139,6 @@ In this invocation:
build. Resetting the path to a known "bare bones" value is the easiest way to
avoid these problems.
* ``/path/to/install`` is the location where the final ``Python.framework`` will
be output.
* ``--host`` is the architecture and ABI that you want to build, in GNU compiler
triple format. This will be one of:
@ -161,6 +165,17 @@ In this invocation:
release has been stable, the more likely it is that this constraint can be
relaxed - the same micro version will often be sufficient.
* The ``install`` target for iOS builds is slightly different to other
platforms. On most platforms, ``make install`` will install the build into
the final runtime location. This won't be the case for iOS, as the final
runtime location will be on a physical device.
However, you still need to run the ``install`` target for iOS builds, as it
performs some final framework assembly steps. The location specified with
``--enable-framework`` will be the location where ``make install`` will
assemble the complete iOS framework. This completed framework can then
be copied and relocated as required.
For a full CPython build, you also need to specify the paths to iOS builds of
the binary libraries that CPython depends on (XZ, BZip2, LibFFI and OpenSSL).
This can be done by defining the ``LIBLZMA_CFLAGS``, ``LIBLZMA_LIBS``,
@ -256,13 +271,21 @@ suite passes.
To run the test suite, configure a Python build for an iOS simulator (i.e.,
``--host=arm64-apple-ios-simulator`` or ``--host=x86_64-apple-ios-simulator``
), setting the framework location to the testbed project::
), specifying a framework build (i.e. ``--enable-framework``). Ensure that your
``PATH`` has been configured to include the ``iOS/Resources/bin`` folder and
exclude any non-iOS tools, then run::
--enable-framework="./iOS/testbed/Python.xcframework/ios-arm64_x86_64-simulator"
$ make all
$ make install
$ make testios
Then run ``make all install testiOS``. This will build an iOS framework for your
chosen architecture, install the Python iOS framework into the testbed project,
and run the test suite on an "iPhone SE (3rd generation)" simulator.
This will:
* Build an iOS framework for your chosen architecture;
* Finalize the single-platform framework;
* Make a clean copy of the testbed project;
* Install the Python iOS framework into the copy of the testbed project; and
* Run the test suite on an "iPhone SE (3rd generation)" simulator.
While the test suite is running, Xcode does not display any console output.
After showing some Xcode build commands, the console output will print ``Testing

View File

@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>AvailableLibraries</key>
<array>
<dict>
<key>BinaryPath</key>
<string>Python.framework/Python</string>
<key>LibraryIdentifier</key>
<string>ios-arm64</string>
<key>LibraryPath</key>
<string>Python.framework</string>
<key>SupportedArchitectures</key>
<array>
<string>arm64</string>
</array>
<key>SupportedPlatform</key>
<string>ios</string>
</dict>
<dict>
<key>BinaryPath</key>
<string>Python.framework/Python</string>
<key>LibraryIdentifier</key>
<string>ios-arm64_x86_64-simulator</string>
<key>LibraryPath</key>
<string>Python.framework</string>
<key>SupportedArchitectures</key>
<array>
<string>arm64</string>
<string>x86_64</string>
</array>
<key>SupportedPlatform</key>
<string>ios</string>
<key>SupportedPlatformVariant</key>
<string>simulator</string>
</dict>
</array>
<key>CFBundlePackageType</key>
<string>XFWK</string>
<key>XCFrameworkFormatVersion</key>
<string>1.0</string>
</dict>
</plist>

View File

@ -0,0 +1,4 @@
This directory is intentionally empty.
It should be used as a target for `--enable-framework` when compiling an iOS on-device
build for testing purposes.

View File

@ -0,0 +1,4 @@
This directory is intentionally empty.
It should be used as a target for `--enable-framework` when compiling an iOS simulator
build for testing purposes (either x86_64 or ARM64).

View File

@ -0,0 +1,570 @@
// !$*UTF8*$!
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archiveVersion = 1;
classes = {
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objectVersion = 56;
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containerPortal = 607A660A2B0EFA380010BFC8 /* Project object */;
proxyType = 1;
remoteGlobalIDString = 607A66112B0EFA380010BFC8;
remoteInfo = iOSTestbed;
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dstSubfolderSpec = 10;
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buildConfigurations = (
607A66452B0EFA3A0010BFC8 /* Debug */,
607A66462B0EFA3A0010BFC8 /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 607A660A2B0EFA380010BFC8 /* Project object */;
}

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@ -0,0 +1,11 @@
//
// AppDelegate.h
// iOSTestbed
//
#import <UIKit/UIKit.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@end

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@ -0,0 +1,19 @@
//
// AppDelegate.m
// iOSTestbed
//
#import "AppDelegate.h"
@interface AppDelegate ()
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
return YES;
}
@end

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@ -0,0 +1,11 @@
{
"colors" : [
{
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@ -0,0 +1,13 @@
{
"images" : [
{
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="22155" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES">
<device id="retina6_12" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="22131"/>
</dependencies>
<scenes/>
</document>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string></string>
<key>CFBundleIdentifier</key>
<string></string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>iPhoneOS</string>
</array>
<key>MinimumOSVersion</key>
<string>12.0</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>

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@ -0,0 +1,54 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>org.python.iOSTestbed</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIRequiresFullScreen</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>Launch Screen</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>MainModule</key>
<string>ios</string>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict/>
</dict>
</dict>
</plist>

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@ -0,0 +1,16 @@
//
// main.m
// iOSTestbed
//
#import <UIKit/UIKit.h>
#import "AppDelegate.h"
int main(int argc, char * argv[]) {
NSString * appDelegateClassName;
@autoreleasepool {
appDelegateClassName = NSStringFromClass([AppDelegate class]);
return UIApplicationMain(argc, argv, nil, appDelegateClassName);
}
}

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@ -0,0 +1,111 @@
#import <XCTest/XCTest.h>
#import <Python/Python.h>
@interface iOSTestbedTests : XCTestCase
@end
@implementation iOSTestbedTests
- (void)testPython {
// Arguments to pass into the test suite runner.
// argv[0] must identify the process; any subsequent arg
// will be handled as if it were an argument to `python -m test`
const char *argv[] = {
"iOSTestbed", // argv[0] is the process that is running.
"-uall", // Enable all resources
"-v", // run in verbose mode so we get test failure information
// To run a subset of tests, add the test names below; e.g.,
// "test_os",
// "test_sys",
};
// Start a Python interpreter.
int exit_code;
PyStatus status;
PyPreConfig preconfig;
PyConfig config;
NSString *python_home;
wchar_t *wtmp_str;
NSString *resourcePath = [[NSBundle mainBundle] resourcePath];
// Generate an isolated Python configuration.
NSLog(@"Configuring isolated Python...");
PyPreConfig_InitIsolatedConfig(&preconfig);
PyConfig_InitIsolatedConfig(&config);
// Configure the Python interpreter:
// Enforce UTF-8 encoding for stderr, stdout, file-system encoding and locale.
// See https://docs.python.org/3/library/os.html#python-utf-8-mode.
preconfig.utf8_mode = 1;
// Don't buffer stdio. We want output to appears in the log immediately
config.buffered_stdio = 0;
// Don't write bytecode; we can't modify the app bundle
// after it has been signed.
config.write_bytecode = 0;
// Ensure that signal handlers are installed
config.install_signal_handlers = 1;
// Run the test module.
config.run_module = Py_DecodeLocale("test", NULL);
// For debugging - enable verbose mode.
// config.verbose = 1;
NSLog(@"Pre-initializing Python runtime...");
status = Py_PreInitialize(&preconfig);
if (PyStatus_Exception(status)) {
XCTFail(@"Unable to pre-initialize Python interpreter: %s", status.err_msg);
PyConfig_Clear(&config);
return;
}
// Set the home for the Python interpreter
python_home = [NSString stringWithFormat:@"%@/python", resourcePath, nil];
NSLog(@"PythonHome: %@", python_home);
wtmp_str = Py_DecodeLocale([python_home UTF8String], NULL);
status = PyConfig_SetString(&config, &config.home, wtmp_str);
if (PyStatus_Exception(status)) {
XCTFail(@"Unable to set PYTHONHOME: %s", status.err_msg);
PyConfig_Clear(&config);
return;
}
PyMem_RawFree(wtmp_str);
// Read the site config
status = PyConfig_Read(&config);
if (PyStatus_Exception(status)) {
XCTFail(@"Unable to read site config: %s", status.err_msg);
PyConfig_Clear(&config);
return;
}
NSLog(@"Configure argc/argv...");
status = PyConfig_SetBytesArgv(&config, sizeof(argv) / sizeof(char *), (char**) argv);
if (PyStatus_Exception(status)) {
XCTFail(@"Unable to configure argc/argv: %s", status.err_msg);
PyConfig_Clear(&config);
return;
}
NSLog(@"Initializing Python runtime...");
status = Py_InitializeFromConfig(&config);
if (PyStatus_Exception(status)) {
XCTFail(@"Unable to initialize Python interpreter: %s", status.err_msg);
PyConfig_Clear(&config);
return;
}
// Start the test suite. Print a separator to differentiate Python startup logs from app logs
NSLog(@"---------------------------------------------------------------------------");
exit_code = Py_RunMain();
XCTAssertEqual(exit_code, 0, @"Python test suite did not pass");
NSLog(@"---------------------------------------------------------------------------");
Py_Finalize();
}
@end