Patch #3064: Port new turtle module and demos to 3.0.

This commit is contained in:
Martin v. Löwis 2008-06-10 04:44:07 +00:00
parent b38fea34bf
commit 97cf99fc7e
25 changed files with 7744 additions and 1029 deletions

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========================================================
A new turtle module for Python
========================================================
Turtle graphics is a popular way for introducing programming to
kids. It was part of the original Logo programming language developed
by Wally Feurzig and Seymour Papert in 1966.
Imagine a robotic turtle starting at (0, 0) in the x-y plane. Give it
the command turtle.forward(15), and it moves (on-screen!) 15 pixels in
the direction it is facing, drawing a line as it moves. Give it the
command turtle.left(25), and it rotates in-place 25 degrees clockwise.
By combining together these and similar commands, intricate shapes and
pictures can easily be drawn.
----- turtle.py
This module is an extended reimplementation of turtle.py from the
Python standard distribution up to Python 2.5. (See: http:\\www.python.org)
It tries to keep the merits of turtle.py and to be (nearly) 100%
compatible with it. This means in the first place to enable the
learning programmer to use all the commands, classes and methods
interactively when using the module from within IDLE run with
the -n switch.
Roughly it has the following features added:
- Better animation of the turtle movements, especially of turning the
turtle. So the turtles can more easily be used as a visual feedback
instrument by the (beginning) programmer.
- Different turtle shapes, gif-images as turtle shapes, user defined
and user controllable turtle shapes, among them compound
(multicolored) shapes. Turtle shapes can be stgretched and tilted, which
makes turtles zu very versatile geometrical objects.
- Fine control over turtle movement and screen updates via delay(),
and enhanced tracer() and speed() methods.
- Aliases for the most commonly used commands, like fd for forward etc.,
following the early Logo traditions. This reduces the boring work of
typing long sequences of commands, which often occur in a natural way
when kids try to program fancy pictures on their first encounter with
turtle graphcis.
- Turtles now have an undo()-method with configurable undo-buffer.
- Some simple commands/methods for creating event driven programs
(mouse-, key-, timer-events). Especially useful for programming games.
- A scrollable Canvas class. The default scrollable Canvas can be
extended interactively as needed while playing around with the turtle(s).
- A TurtleScreen class with methods controlling background color or
background image, window and canvas size and other properties of the
TurtleScreen.
- There is a method, setworldcoordinates(), to install a user defined
coordinate-system for the TurtleScreen.
- The implementation uses a 2-vector class named Vec2D, derived from tuple.
This class is public, so it can be imported by the application programmer,
which makes certain types of computations very natural and compact.
- Appearance of the TurtleScreen and the Turtles at startup/import can be
configured by means of a turtle.cfg configuration file.
The default configuration mimics the appearance of the old turtle module.
- If configured appropriately the module reads in docstrings from a docstring
dictionary in some different language, supplied separately and replaces
the english ones by those read in. There is a utility function
write_docstringdict() to write a dictionary with the original (english)
docstrings to disc, so it can serve as a template for translations.

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--------------------------------------
About turtleDemo.py
--------------------------------------
Tiny demo Viewer to view turtle graphics example scripts.
Quickly and dirtyly assembled by Gregor Lingl.
June, 2006
For more information see: turtleDemo - Help
Have fun!

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----------------------------------------------
turtleDemo - Help
----------------------------------------------
This document has two sections:
(1) How to use the demo viewer
(2) How to add your own demos to the demo repository
(1) How to use the demo viewer.
Select a demoscript from the example menu.
The (syntax coloured) source code appears in the left
source code window. IT CANNOT BE EDITED, but ONLY VIEWED!
- Press START button to start the demo.
- Stop execution by pressing the STOP button.
- Clear screen by pressing the CLEAR button.
- Restart by pressing the START button again.
SPECIAL demos are those which run EVENTDRIVEN.
(For example clock.py - or oldTurtleDemo.py which
in the end expects a mouse click.):
Press START button to start the demo.
- Until the EVENTLOOP is entered everything works
as in an ordinary demo script.
- When the EVENTLOOP is entered, you control the
application by using the mouse and/or keys (or it's
controlled by some timer events)
To stop it you can and must press the STOP button.
While the EVENTLOOP is running, the examples menu is disabled.
- Only after having pressed the STOP button, you may
restart it or choose another example script.
* * * * * * * *
In some rare situations there may occur interferences/conflicts
between events concerning the demo script and those concerning the
demo-viewer. (They run in the same process.) Strange behaviour may be
the consequence and in the worst case you must close and restart the
viewer.
* * * * * * * *
(2) How to add your own demos to the demo repository
- scriptname: must begin with tdemo_ ,
so it must have the form tdemo_<your-script-name>.py
- place: same directory as turtleDemo.py or some
subdirectory, the name of which must also begin with
tdemo_.....
- requirements on source code:
code must contain a main() function which will
be executed by the viewer (see provided example scripts)
main() may return a string which will be displayed
in the Label below the source code window (when execution
has finished.)
!! For programs, which are EVENT DRIVEN, main must return
!! the string "EVENTLOOP". This informs the viewer, that the
!! script is still running and must be stopped by the user!

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#!/usr/bin/python
""" turtle-example-suite:
tdemo-I_dont_like_tiltdemo.py
Demostrates
(a) use of a tilted ellipse as
turtle shape
(b) stamping that shape
We can remove it, if you don't like it.
Without using reset() ;-)
---------------------------------------
"""
from tkinter.turtle import *
import time
def main():
reset()
shape("circle")
resizemode("user")
pu(); bk(24*18/6.283); rt(90); pd()
tilt(45)
pu()
turtlesize(16,10,5)
color("red", "violet")
for i in range(18):
fd(24)
lt(20)
stamp()
color("red", "")
for i in range(18):
fd(24)
lt(20)
stamp()
tilt(-15)
turtlesize(3, 1, 4)
color("blue", "yellow")
for i in range(17):
fd(24)
lt(20)
if i%2 == 0:
stamp()
time.sleep(1)
while undobufferentries():
undo()
ht()
write("OK, OVER!", align="center", font=("Courier", 18, "bold"))
return "Done!"
if __name__=="__main__":
msg = main()
print(msg)
# mainloop()

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#!/usr/bin/python
""" turtle-example-suite:
tdemo_bytedesign.py
An example adapted from the example-suite
of PythonCard's turtle graphcis.
It's based on an article in BYTE magazine
Problem Solving with Logo: Using Turtle
Graphics to Redraw a Design
November 1982, p. 118 - 134
-------------------------------------------
Due to the statement
t.delay(0)
in line 152, which sets the animation delay
to 0, this animation runs in "line per line"
mode as fast as possible.
"""
import math
from tkinter.turtle import Turtle, mainloop
from time import clock
# wrapper for any additional drawing routines
# that need to know about each other
class Designer(Turtle):
def design(self, homePos, scale):
self.up()
for i in range(5):
self.forward(64.65 * scale)
self.down()
self.wheel(self.position(), scale)
self.up()
self.backward(64.65 * scale)
self.right(72)
self.up()
self.goto(homePos)
self.right(36)
self.forward(24.5 * scale)
self.right(198)
self.down()
self.centerpiece(46 * scale, 143.4, scale)
self.getscreen().tracer(True)
def wheel(self, initpos, scale):
self.right(54)
for i in range(4):
self.pentpiece(initpos, scale)
self.down()
self.left(36)
for i in range(5):
self.tripiece(initpos, scale)
self.left(36)
for i in range(5):
self.down()
self.right(72)
self.forward(28 * scale)
self.up()
self.backward(28 * scale)
self.left(54)
self.getscreen().update()
def tripiece(self, initpos, scale):
oldh = self.heading()
self.down()
self.backward(2.5 * scale)
self.tripolyr(31.5 * scale, scale)
self.up()
self.goto(initpos)
self.setheading(oldh)
self.down()
self.backward(2.5 * scale)
self.tripolyl(31.5 * scale, scale)
self.up()
self.goto(initpos)
self.setheading(oldh)
self.left(72)
self.getscreen().update()
def pentpiece(self, initpos, scale):
oldh = self.heading()
self.up()
self.forward(29 * scale)
self.down()
for i in range(5):
self.forward(18 * scale)
self.right(72)
self.pentr(18 * scale, 75, scale)
self.up()
self.goto(initpos)
self.setheading(oldh)
self.forward(29 * scale)
self.down()
for i in range(5):
self.forward(18 * scale)
self.right(72)
self.pentl(18 * scale, 75, scale)
self.up()
self.goto(initpos)
self.setheading(oldh)
self.left(72)
self.getscreen().update()
def pentl(self, side, ang, scale):
if side < (2 * scale): return
self.forward(side)
self.left(ang)
self.pentl(side - (.38 * scale), ang, scale)
def pentr(self, side, ang, scale):
if side < (2 * scale): return
self.forward(side)
self.right(ang)
self.pentr(side - (.38 * scale), ang, scale)
def tripolyr(self, side, scale):
if side < (4 * scale): return
self.forward(side)
self.right(111)
self.forward(side / 1.78)
self.right(111)
self.forward(side / 1.3)
self.right(146)
self.tripolyr(side * .75, scale)
def tripolyl(self, side, scale):
if side < (4 * scale): return
self.forward(side)
self.left(111)
self.forward(side / 1.78)
self.left(111)
self.forward(side / 1.3)
self.left(146)
self.tripolyl(side * .75, scale)
def centerpiece(self, s, a, scale):
self.forward(s); self.left(a)
if s < (7.5 * scale):
return
self.centerpiece(s - (1.2 * scale), a, scale)
def main():
t = Designer()
t.speed(0)
t.hideturtle()
t.getscreen().delay(0)
t.getscreen().tracer(0)
at = clock()
t.design(t.position(), 2)
et = clock()
return "runtime: %.2f sec." % (et-at)
if __name__ == '__main__':
msg = main()
print(msg)
mainloop()

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# Datei: chaosplotter.py
# Autor: Gregor Lingl
# Datum: 31. 5. 2008
# Ein einfaches Programm zur Demonstration von "chaotischem Verhalten".
from tkinter.turtle import *
def f(x):
return 3.9*x*(1-x)
def g(x):
return 3.9*(x-x**2)
def h(x):
return 3.9*x-3.9*x*x
def coosys():
penup()
goto(-1,0)
pendown()
goto(n+1,0)
penup()
goto(0, -0.1)
pendown()
goto(-0.1, 1.1)
def plot(fun, start, farbe):
x = start
pencolor(farbe)
penup()
goto(0, x)
pendown()
dot(5)
for i in range(n):
x=fun(x)
goto(i+1,x)
dot(5)
def main():
global n
n = 80
ox=-250.0
oy=-150.0
ex= -2.0*ox / n
ey=300.0
reset()
setworldcoordinates(-1.0,-0.1, n+1, 1.1)
speed(0)
hideturtle()
coosys()
plot(f, 0.35, "blue")
plot(g, 0.35, "green")
plot(h, 0.35, "red")
for s in range(100):
setworldcoordinates(0.5*s,-0.1, n+1, 1.1)
return "Done!"
if __name__ == "__main__":
main()
mainloop()

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#!/usr/bin/python
# -*- coding: cp1252 -*-
""" turtle-example-suite:
tdemo_clock.py
Enhanced clock-program, showing date
and time
------------------------------------
Press STOP to exit the program!
------------------------------------
"""
from tkinter.turtle import *
from datetime import datetime
mode("logo")
def jump(distanz, winkel=0):
penup()
right(winkel)
forward(distanz)
left(winkel)
pendown()
def hand(laenge, spitze):
fd(laenge*1.15)
rt(90)
fd(spitze/2.0)
lt(120)
fd(spitze)
lt(120)
fd(spitze)
lt(120)
fd(spitze/2.0)
def make_hand_shape(name, laenge, spitze):
reset()
jump(-laenge*0.15)
begin_poly()
hand(laenge, spitze)
end_poly()
hand_form = get_poly()
register_shape(name, hand_form)
def clockface(radius):
reset()
pensize(7)
for i in range(60):
jump(radius)
if i % 5 == 0:
fd(25)
jump(-radius-25)
else:
dot(3)
jump(-radius)
rt(6)
def setup():
global second_hand, minute_hand, hour_hand, writer
mode("logo")
make_hand_shape("second_hand", 125, 25)
make_hand_shape("minute_hand", 130, 25)
make_hand_shape("hour_hand", 90, 25)
clockface(160)
second_hand = Turtle()
second_hand.shape("second_hand")
second_hand.color("gray20", "gray80")
minute_hand = Turtle()
minute_hand.shape("minute_hand")
minute_hand.color("blue1", "red1")
hour_hand = Turtle()
hour_hand.shape("hour_hand")
hour_hand.color("blue3", "red3")
for hand in second_hand, minute_hand, hour_hand:
hand.resizemode("user")
hand.shapesize(1, 1, 3)
hand.speed(0)
ht()
writer = Turtle()
#writer.mode("logo")
writer.ht()
writer.pu()
writer.bk(85)
def wochentag(t):
wochentag = ["Monday", "Tuesday", "Wednesday",
"Thursday", "Friday", "Saturday", "Sunday"]
return wochentag[t.weekday()]
def datum(z):
monat = ["Jan.", "Feb.", "Mar.", "Apr.", "May", "June",
"July", "Aug.", "Sep.", "Oct.", "Nov.", "Dec."]
j = z.year
m = monat[z.month - 1]
t = z.day
return "%s %d %d" % (m, t, j)
def tick():
t = datetime.today()
sekunde = t.second + t.microsecond*0.000001
minute = t.minute + sekunde/60.0
stunde = t.hour + minute/60.0
tracer(False)
writer.clear()
writer.home()
writer.forward(65)
writer.write(wochentag(t),
align="center", font=("Courier", 14, "bold"))
writer.back(150)
writer.write(datum(t),
align="center", font=("Courier", 14, "bold"))
writer.forward(85)
tracer(True)
second_hand.setheading(6*sekunde)
minute_hand.setheading(6*minute)
hour_hand.setheading(30*stunde)
tracer(True)
ontimer(tick, 100)
def main():
tracer(False)
setup()
tracer(True)
tick()
return "EVENTLOOP"
if __name__ == "__main__":
msg = main()
print(msg)
mainloop()

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# colormixer
from tkinter.turtle import Screen, Turtle, mainloop
import sys
sys.setrecursionlimit(20000) # overcomes, for now, an instability of Python 3.0
class ColorTurtle(Turtle):
def __init__(self, x, y):
Turtle.__init__(self)
self.shape("turtle")
self.resizemode("user")
self.shapesize(3,3,5)
self.pensize(10)
self._color = [0,0,0]
self.x = x
self._color[x] = y
self.color(self._color)
self.speed(0)
self.left(90)
self.pu()
self.goto(x,0)
self.pd()
self.sety(1)
self.pu()
self.sety(y)
self.pencolor("gray25")
self.ondrag(self.shift)
def shift(self, x, y):
self.sety(max(0,min(y,1)))
self._color[self.x] = self.ycor()
self.fillcolor(self._color)
setbgcolor()
def setbgcolor():
screen.bgcolor(red.ycor(), green.ycor(), blue.ycor())
def main():
global screen, red, green, blue
screen = Screen()
screen.delay(0)
screen.setworldcoordinates(-1, -0.3, 3, 1.3)
red = ColorTurtle(0, .5)
green = ColorTurtle(1, .5)
blue = ColorTurtle(2, .5)
setbgcolor()
writer = Turtle()
writer.ht()
writer.pu()
writer.goto(1,1.15)
writer.write("DRAG!",align="center",font=("Arial",30,("bold","italic")))
return "EVENTLOOP"
if __name__ == "__main__":
msg = main()
print(msg)
mainloop()

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#!/usr/bin/python
""" turtlegraphics-example-suite:
tdemo_forest.py
Displays a 'forest' of 3 'breadth-first-trees'
similar to the one from example tree.
For further remarks see xtx_tree.py
This example is a 'breadth-first'-rewrite of
a Logo program written by Erich Neuwirth. See:
http://homepage.univie.ac.at/erich.neuwirth/
"""
from tkinter.turtle import Turtle, colormode, tracer, mainloop
from random import randrange
from time import clock
def symRandom(n):
return randrange(-n,n+1)
def randomize( branchlist, angledist, sizedist ):
return [ (angle+symRandom(angledist),
sizefactor*1.01**symRandom(sizedist))
for angle, sizefactor in branchlist ]
def randomfd( t, distance, parts, angledist ):
for i in range(parts):
t.left(symRandom(angledist))
t.forward( (1.0 * distance)/parts )
def tree(tlist, size, level, widthfactor, branchlists, angledist=10, sizedist=5):
# benutzt Liste von turtles und Liste von Zweiglisten,
# fuer jede turtle eine!
if level > 0:
lst = []
brs = []
for t, branchlist in list(zip(tlist,branchlists)):
t.pensize( size * widthfactor )
t.pencolor( 255 - (180 - 11 * level + symRandom(15)),
180 - 11 * level + symRandom(15),
0 )
t.pendown()
randomfd(t, size, level, angledist )
yield 1
for angle, sizefactor in branchlist:
t.left(angle)
lst.append(t.clone())
brs.append(randomize(branchlist, angledist, sizedist))
t.right(angle)
for x in tree(lst, size*sizefactor, level-1, widthfactor, brs,
angledist, sizedist):
yield None
def start(t,x,y):
colormode(255)
t.reset()
t.speed(0)
t.hideturtle()
t.left(90)
t.penup()
t.setpos(x,y)
t.pendown()
def doit1(level, pen):
pen.hideturtle()
start(pen, 20, -208)
t = tree( [pen], 80, level, 0.1, [[ (45,0.69), (0,0.65), (-45,0.71) ]] )
return t
def doit2(level, pen):
pen.hideturtle()
start(pen, -135, -130)
t = tree( [pen], 120, level, 0.1, [[ (45,0.69), (-45,0.71) ]] )
return t
def doit3(level, pen):
pen.hideturtle()
start(pen, 190, -90)
t = tree( [pen], 100, level, 0.1, [[ (45,0.7), (0,0.72), (-45,0.65) ]] )
return t
# Hier 3 Baumgeneratoren:
def main():
p = Turtle()
p.ht()
tracer(75,0)
u = doit1(6, Turtle(undobuffersize=1))
s = doit2(7, Turtle(undobuffersize=1))
t = doit3(5, Turtle(undobuffersize=1))
a = clock()
while True:
done = 0
for b in u,s,t:
try:
b.__next__()
except:
done += 1
if done == 3:
break
tracer(1,10)
b = clock()
return "runtime: %.2f sec." % (b-a)
if __name__ == '__main__':
msg = main()
print(msg)
mainloop()

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#!/usr/bin/python
""" turtle-example-suite:
tdemo_fractalCurves.py
This program draws two fractal-curve-designs:
(1) A hilbert curve (in a box)
(2) A combination of Koch-curves.
The CurvesTurtle class and the fractal-curve-
methods are taken from the PythonCard example
scripts for turtle-graphics.
"""
from tkinter.turtle import *
from time import sleep, clock
class CurvesTurtle(Pen):
# example derived from
# Turtle Geometry: The Computer as a Medium for Exploring Mathematics
# by Harold Abelson and Andrea diSessa
# p. 96-98
def hilbert(self, size, level, parity):
if level == 0:
return
# rotate and draw first subcurve with opposite parity to big curve
self.left(parity * 90)
self.hilbert(size, level - 1, -parity)
# interface to and draw second subcurve with same parity as big curve
self.forward(size)
self.right(parity * 90)
self.hilbert(size, level - 1, parity)
# third subcurve
self.forward(size)
self.hilbert(size, level - 1, parity)
# fourth subcurve
self.right(parity * 90)
self.forward(size)
self.hilbert(size, level - 1, -parity)
# a final turn is needed to make the turtle
# end up facing outward from the large square
self.left(parity * 90)
# Visual Modeling with Logo: A Structural Approach to Seeing
# by James Clayson
# Koch curve, after Helge von Koch who introduced this geometric figure in 1904
# p. 146
def fractalgon(self, n, rad, lev, dir):
import math
# if dir = 1 turn outward
# if dir = -1 turn inward
edge = 2 * rad * math.sin(math.pi / n)
self.pu()
self.fd(rad)
self.pd()
self.rt(180 - (90 * (n - 2) / n))
for i in range(n):
self.fractal(edge, lev, dir)
self.rt(360 / n)
self.lt(180 - (90 * (n - 2) / n))
self.pu()
self.bk(rad)
self.pd()
# p. 146
def fractal(self, dist, depth, dir):
if depth < 1:
self.fd(dist)
return
self.fractal(dist / 3, depth - 1, dir)
self.lt(60 * dir)
self.fractal(dist / 3, depth - 1, dir)
self.rt(120 * dir)
self.fractal(dist / 3, depth - 1, dir)
self.lt(60 * dir)
self.fractal(dist / 3, depth - 1, dir)
def main():
ft = CurvesTurtle()
ft.reset()
ft.speed(0)
ft.ht()
ft.getscreen().tracer(1,0)
ft.pu()
size = 6
ft.setpos(-33*size, -32*size)
ft.pd()
ta=clock()
ft.fillcolor("red")
ft.begin_fill()
ft.fd(size)
ft.hilbert(size, 6, 1)
# frame
ft.fd(size)
for i in range(3):
ft.lt(90)
ft.fd(size*(64+i%2))
ft.pu()
for i in range(2):
ft.fd(size)
ft.rt(90)
ft.pd()
for i in range(4):
ft.fd(size*(66+i%2))
ft.rt(90)
ft.end_fill()
tb=clock()
res = "Hilbert: %.2fsec. " % (tb-ta)
sleep(3)
ft.reset()
ft.speed(0)
ft.ht()
ft.getscreen().tracer(1,0)
ta=clock()
ft.color("black", "blue")
ft.begin_fill()
ft.fractalgon(3, 250, 4, 1)
ft.end_fill()
ft.begin_fill()
ft.color("red")
ft.fractalgon(3, 200, 4, -1)
ft.end_fill()
tb=clock()
res += "Koch: %.2fsec." % (tb-ta)
return res
if __name__ == '__main__':
msg = main()
print(msg)
mainloop()

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#!/usr/bin/python
""" turtle-example-suite:
xtx_lindenmayer_indian.py
Each morning women in Tamil Nadu, in southern
India, place designs, created by using rice
flour and known as kolam on the thresholds of
their homes.
These can be described by Lindenmayer systems,
which can easily be implemented with turtle
graphics and Python.
Two examples are shown here:
(1) the snake kolam
(2) anklets of Krishna
Taken from Marcia Ascher: Mathematics
Elsewhere, An Exploration of Ideas Across
Cultures
"""
################################
# Mini Lindenmayer tool
###############################
from tkinter.turtle import *
def replace( seq, replacementRules, n ):
for i in range(n):
newseq = ""
for element in seq:
newseq = newseq + replacementRules.get(element,element)
seq = newseq
return seq
def draw( commands, rules ):
for b in commands:
try:
rules[b]()
except TypeError:
try:
draw(rules[b], rules)
except:
pass
def main():
################################
# Example 1: Snake kolam
################################
def r():
right(45)
def l():
left(45)
def f():
forward(7.5)
snake_rules = {"-":r, "+":l, "f":f, "b":"f+f+f--f--f+f+f"}
snake_replacementRules = {"b": "b+f+b--f--b+f+b"}
snake_start = "b--f--b--f"
drawing = replace(snake_start, snake_replacementRules, 3)
reset()
speed(3)
tracer(1,0)
ht()
up()
backward(195)
down()
draw(drawing, snake_rules)
from time import sleep
sleep(3)
################################
# Example 2: Anklets of Krishna
################################
def A():
color("red")
circle(10,90)
def B():
from math import sqrt
color("black")
l = 5/sqrt(2)
forward(l)
circle(l, 270)
forward(l)
def F():
color("green")
forward(10)
krishna_rules = {"a":A, "b":B, "f":F}
krishna_replacementRules = {"a" : "afbfa", "b" : "afbfbfbfa" }
krishna_start = "fbfbfbfb"
reset()
speed(0)
tracer(3,0)
ht()
left(45)
drawing = replace(krishna_start, krishna_replacementRules, 3)
draw(drawing, krishna_rules)
tracer(1)
return "Done!"
if __name__=='__main__':
msg = main()
print(msg)
mainloop()

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#!/usr/bin/python
""" turtle-example-suite:
tdemo_minimal_hanoi.py
A minimal 'Towers of Hanoi' animation:
A tower of 6 discs is transferred from the
left to the right peg.
An imho quite elegant and concise
implementation using a tower class, which
is derived from the built-in type list.
Discs are turtles with shape "square", but
stretched to rectangles by shapesize()
---------------------------------------
To exit press STOP button
---------------------------------------
"""
from tkinter.turtle import *
class Disc(Turtle):
def __init__(self, n):
Turtle.__init__(self, shape="square", visible=False)
self.pu()
self.shapesize(1.5, n*1.5, 2) # square-->rectangle
self.fillcolor(n/6., 0, 1-n/6.)
self.st()
class Tower(list):
"Hanoi tower, a subclass of built-in type list"
def __init__(self, x):
"create an empty tower. x is x-position of peg"
self.x = x
def push(self, d):
d.setx(self.x)
d.sety(-150+34*len(self))
self.append(d)
def pop(self):
d = list.pop(self)
d.sety(150)
return d
def hanoi(n, from_, with_, to_):
if n > 0:
hanoi(n-1, from_, to_, with_)
to_.push(from_.pop())
hanoi(n-1, with_, from_, to_)
def play():
onkey(None,"space")
clear()
hanoi(6, t1, t2, t3)
write("press STOP button to exit",
align="center", font=("Courier", 16, "bold"))
def main():
global t1, t2, t3
ht(); penup(); goto(0, -225) # writer turtle
t1 = Tower(-250)
t2 = Tower(0)
t3 = Tower(250)
# make tower of 6 discs
for i in range(6,0,-1):
t1.push(Disc(i))
# prepare spartanic user interface ;-)
write("press spacebar to start game",
align="center", font=("Courier", 16, "bold"))
onkey(play, "space")
listen()
return "EVENTLOOP"
if __name__=="__main__":
msg = main()
print(msg)
mainloop()

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#!/usr/bin/python
""" turtle-example-suite:
tdemo_paint.py
A simple eventdriven paint program
- use left mouse button to move turtle
- middle mouse button to change color
- right mouse button do turn filling on/off
-------------------------------------------
Play around by clicking into the canvas
using all three mouse buttons.
-------------------------------------------
To exit press STOP button
-------------------------------------------
"""
from tkinter.turtle import *
def switchupdown(x=0, y=0):
if pen()["pendown"]:
end_fill()
up()
else:
down()
begin_fill()
def changecolor(x=0, y=0):
global colors
colors = colors[1:]+colors[:1]
color(colors[0])
def main():
global colors
shape("circle")
resizemode("user")
shapesize(.5)
width(3)
colors=["red", "green", "blue", "yellow"]
color(colors[0])
switchupdown()
onscreenclick(goto,1)
onscreenclick(changecolor,2)
onscreenclick(switchupdown,3)
return "EVENTLOOP"
if __name__ == "__main__":
msg = main()
print(msg)
mainloop()

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#!/usr/bin/python
""" turtle-example-suite:
tdemo_peace.py
A very simple drawing suitable as a beginner's
programming example.
Uses only commands, which are also available in
old turtle.py.
Intentionally no variables are used except for the
colorloop:
"""
from tkinter.turtle import *
def main():
peacecolors = ("red3", "orange", "yellow",
"seagreen4", "orchid4",
"royalblue1", "dodgerblue4")
reset()
s = Screen()
up()
goto(-320,-195)
width(70)
for pcolor in peacecolors:
color(pcolor)
down()
forward(640)
up()
backward(640)
left(90)
forward(66)
right(90)
width(25)
color("white")
goto(0,-170)
down()
circle(170)
left(90)
forward(340)
up()
left(180)
forward(170)
right(45)
down()
forward(170)
up()
backward(170)
left(90)
down()
forward(170)
up()
goto(0,300) # vanish if hideturtle() is not available ;-)
return "Done!!"
if __name__ == "__main__":
main()
mainloop()

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#!/usr/bin/python
""" xturtle-example-suite:
xtx_kites_and_darts.py
Constructs two aperiodic penrose-tilings,
consisting of kites and darts, by the method
of inflation in six steps.
Starting points are the patterns "sun"
consisting of five kites and "star"
consisting of five darts.
For more information see:
http://en.wikipedia.org/wiki/Penrose_tiling
-------------------------------------------
"""
from tkinter.turtle import *
from math import cos, pi
from time import clock, sleep
f = (5**0.5-1)/2.0 # (sqrt(5)-1)/2 -- golden ratio
d = 2 * cos(3*pi/10)
def kite(l):
fl = f * l
lt(36)
fd(l)
rt(108)
fd(fl)
rt(36)
fd(fl)
rt(108)
fd(l)
rt(144)
def dart(l):
fl = f * l
lt(36)
fd(l)
rt(144)
fd(fl)
lt(36)
fd(fl)
rt(144)
fd(l)
rt(144)
def inflatekite(l, n):
if n == 0:
px, py = pos()
h, x, y = int(heading()), round(px,3), round(py,3)
tiledict[(h,x,y)] = True
return
fl = f * l
lt(36)
inflatedart(fl, n-1)
fd(l)
rt(144)
inflatekite(fl, n-1)
lt(18)
fd(l*d)
rt(162)
inflatekite(fl, n-1)
lt(36)
fd(l)
rt(180)
inflatedart(fl, n-1)
lt(36)
def inflatedart(l, n):
if n == 0:
px, py = pos()
h, x, y = int(heading()), round(px,3), round(py,3)
tiledict[(h,x,y)] = False
return
fl = f * l
inflatekite(fl, n-1)
lt(36)
fd(l)
rt(180)
inflatedart(fl, n-1)
lt(54)
fd(l*d)
rt(126)
inflatedart(fl, n-1)
fd(l)
rt(144)
def draw(l, n, th=2):
clear()
l = l * f**n
shapesize(l/100.0, l/100.0, th)
for k in tiledict:
h, x, y = k
setpos(x, y)
setheading(h)
if tiledict[k]:
shape("kite")
color("black", (0, 0.75, 0))
else:
shape("dart")
color("black", (0.75, 0, 0))
stamp()
def sun(l, n):
for i in range(5):
inflatekite(l, n)
lt(72)
def star(l,n):
for i in range(5):
inflatedart(l, n)
lt(72)
def makeshapes():
tracer(0)
begin_poly()
kite(100)
end_poly()
register_shape("kite", get_poly())
begin_poly()
dart(100)
end_poly()
register_shape("dart", get_poly())
tracer(1)
def start():
reset()
ht()
pu()
makeshapes()
resizemode("user")
def test(l=200, n=4, fun=sun, startpos=(0,0), th=2):
global tiledict
goto(startpos)
setheading(0)
tiledict = {}
a = clock()
tracer(0)
fun(l, n)
b = clock()
draw(l, n, th)
tracer(1)
c = clock()
print("Calculation: %7.4f s" % (b - a))
print("Drawing: %7.4f s" % (c - b))
print("Together: %7.4f s" % (c - a))
nk = len([x for x in tiledict if tiledict[x]])
nd = len([x for x in tiledict if not tiledict[x]])
print("%d kites and %d darts = %d pieces." % (nk, nd, nk+nd))
def demo(fun=sun):
start()
for i in range(8):
a = clock()
test(300, i, fun)
b = clock()
t = b - a
if t < 2:
sleep(2 - t)
def main():
#title("Penrose-tiling with kites and darts.")
mode("logo")
bgcolor(0.3, 0.3, 0)
demo(sun)
sleep(2)
demo(star)
pencolor("black")
goto(0,-200)
pencolor(0.7,0.7,1)
write("Please wait...",
align="center", font=('Arial Black', 36, 'bold'))
test(600, 8, startpos=(70, 117))
return "Done"
if __name__ == "__main__":
msg = main()
mainloop()

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#!/usr/bin/python
""" turtle-example-suite:
tdemo_planets_and_moon.py
Gravitational system simulation using the
approximation method from Feynman-lectures,
p.9-8, using turtlegraphics.
Example: heavy central body, light planet,
very light moon!
Planet has a circular orbit, moon a stable
orbit around the planet.
You can hold the movement temporarily by pressing
the left mouse button with mouse over the
scrollbar of the canvas.
"""
from tkinter.turtle import Shape, Turtle, mainloop, Vec2D as Vec
from time import sleep
G = 8
class GravSys(object):
def __init__(self):
self.planets = []
self.t = 0
self.dt = 0.01
def init(self):
for p in self.planets:
p.init()
def start(self):
for i in range(10000):
self.t += self.dt
for p in self.planets:
p.step()
class Star(Turtle):
def __init__(self, m, x, v, gravSys, shape):
Turtle.__init__(self, shape=shape)
self.penup()
self.m = m
self.setpos(x)
self.v = v
gravSys.planets.append(self)
self.gravSys = gravSys
self.resizemode("user")
self.pendown()
def init(self):
dt = self.gravSys.dt
self.a = self.acc()
self.v = self.v + 0.5*dt*self.a
def acc(self):
a = Vec(0,0)
for planet in self.gravSys.planets:
if planet != self:
v = planet.pos()-self.pos()
a += (G*planet.m/abs(v)**3)*v
return a
def step(self):
dt = self.gravSys.dt
self.setpos(self.pos() + dt*self.v)
if self.gravSys.planets.index(self) != 0:
self.setheading(self.towards(self.gravSys.planets[0]))
self.a = self.acc()
self.v = self.v + dt*self.a
## create compound yellow/blue turtleshape for planets
def main():
s = Turtle()
s.reset()
s.getscreen().tracer(0,0)
s.ht()
s.pu()
s.fd(6)
s.lt(90)
s.begin_poly()
s.circle(6, 180)
s.end_poly()
m1 = s.get_poly()
s.begin_poly()
s.circle(6,180)
s.end_poly()
m2 = s.get_poly()
planetshape = Shape("compound")
planetshape.addcomponent(m1,"orange")
planetshape.addcomponent(m2,"blue")
s.getscreen().register_shape("planet", planetshape)
s.getscreen().tracer(1,0)
## setup gravitational system
gs = GravSys()
sun = Star(1000000, Vec(0,0), Vec(0,-2.5), gs, "circle")
sun.color("yellow")
sun.shapesize(1.8)
sun.pu()
earth = Star(12500, Vec(210,0), Vec(0,195), gs, "planet")
earth.pencolor("green")
earth.shapesize(0.8)
moon = Star(1, Vec(220,0), Vec(0,295), gs, "planet")
moon.pencolor("blue")
moon.shapesize(0.5)
gs.init()
gs.start()
return "Done!"
if __name__ == '__main__':
msg = main()
print(msg)
#mainloop()

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Demo/turtle/tdemo_tree.py Normal file
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#!/usr/bin/python
""" turtle-example-suite:
tdemo_tree.py
Displays a 'breadth-first-tree' - in contrast
to the classical Logo tree drawing programs,
which use a depth-first-algorithm.
Uses:
(1) a tree-generator, where the drawing is
quasi the side-effect, whereas the generator
always yields None.
(2) Turtle-cloning: At each branching point the
current pen is cloned. So in the end there
are 1024 turtles.
"""
from tkinter.turtle import Turtle, mainloop
from time import clock
def tree(plist, l, a, f):
""" plist is list of pens
l is length of branch
a is half of the angle between 2 branches
f is factor by which branch is shortened
from level to level."""
if l > 3:
lst = []
for p in plist:
p.forward(l)
q = p.clone()
p.left(a)
q.right(a)
lst.append(p)
lst.append(q)
for x in tree(lst, l*f, a, f):
yield None
def maketree():
p = Turtle()
p.setundobuffer(None)
p.hideturtle()
p.speed(0)
p.getscreen().tracer(30,0)
p.left(90)
p.penup()
p.forward(-210)
p.pendown()
t = tree([p], 200, 65, 0.6375)
for x in t:
pass
print(len(p.getscreen().turtles()))
def main():
a=clock()
maketree()
b=clock()
return "done: %.2f sec." % (b-a)
if __name__ == "__main__":
msg = main()
print(msg)
mainloop()

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""" turtle-example-suite:
tdemo_wikipedia3.py
This example is
inspired by the Wikipedia article on turtle
graphics. (See example wikipedia1 for URLs)
First we create (ne-1) (i.e. 35 in this
example) copies of our first turtle p.
Then we let them perform their steps in
parallel.
Followed by a complete undo().
"""
from tkinter.turtle import Screen, Turtle, mainloop
from time import clock, sleep
def mn_eck(p, ne,sz):
turtlelist = [p]
#create ne-1 additional turtles
for i in range(1,ne):
q = p.clone()
q.rt(360.0/ne)
turtlelist.append(q)
p = q
for i in range(ne):
c = abs(ne/2.0-i)/(ne*.7)
# let those ne turtles make a step
# in parallel:
for t in turtlelist:
t.rt(360./ne)
t.pencolor(1-c,0,c)
t.fd(sz)
def main():
s = Screen()
s.bgcolor("black")
p=Turtle()
p.speed(0)
p.hideturtle()
p.pencolor("red")
p.pensize(3)
s.tracer(36,0)
at = clock()
mn_eck(p, 36, 19)
et = clock()
z1 = et-at
sleep(1)
at = clock()
while any([t.undobufferentries() for t in s.turtles()]):
for t in s.turtles():
t.undo()
et = clock()
return "Laufzeit: %.3f sec" % (z1+et-at)
if __name__ == '__main__':
msg = main()
print(msg)
mainloop()

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#!/usr/bin/python
""" turtle-example-suite:
tdemo_yinyang.py
Another drawing suitable as a beginner's
programming example.
The small circles are drawn by the circle
command.
"""
from tkinter.turtle import *
def yin(radius, color1, color2):
width(3)
color("black", color1)
begin_fill()
circle(radius/2., 180)
circle(radius, 180)
left(180)
circle(-radius/2., 180)
end_fill()
left(90)
up()
forward(radius*0.35)
right(90)
down()
color(color1, color2)
begin_fill()
circle(radius*0.15)
end_fill()
left(90)
up()
backward(radius*0.35)
down()
left(90)
def main():
reset()
yin(200, "black", "white")
yin(200, "white", "black")
ht()
return "Done!"
if __name__ == '__main__':
main()
mainloop()

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Demo/turtle/turtle.cfg Normal file
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width = 800
height = 600
canvwidth = 1200
canvheight = 900
shape = arrow
mode = standard
resizemode = auto
fillcolor = ""
title = Python turtle graphics demo.

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Demo/turtle/turtleDemo.py Normal file
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#!/usr/bin/python
import sys
import os
from tkinter import *
from idlelib.Percolator import Percolator
from idlelib.ColorDelegator import ColorDelegator
from idlelib.textView import view_file # TextViewer
from imp import reload
from tkinter import turtle
import time
STARTUP = 1
READY = 2
RUNNING = 3
DONE = 4
EVENTDRIVEN = 5
menufont = ("Arial", 12, NORMAL)
btnfont = ("Arial", 12, 'bold')
txtfont = ('Lucida Console', 8, 'normal')
def getExampleEntries():
cwd = os.getcwd()
#print(cwd, os.listdir(cwd))
if "turtleDemo.py" not in os.listdir(cwd):
print("Directory of turtleDemo must be current working directory!")
print("But in your case this is", cwd)
sys.exit()
entries1 = [entry for entry in os.listdir(cwd) if
entry.startswith("tdemo_") and
not entry.endswith(".pyc")]
entries2 = []
for entry in entries1:
if entry.endswith(".py"):
entries2.append(entry)
else:
path = os.path.join(cwd,entry)
sys.path.append(path)
subdir = [entry]
scripts = [script for script in os.listdir(path) if
script.startswith("tdemo_") and
script.endswith(".py")]
entries2.append(subdir+scripts)
return entries2
def showDemoHelp():
view_file(demo.root, "Help on turtleDemo", "demohelp.txt")
def showAboutDemo():
view_file(demo.root, "About turtleDemo", "about_turtledemo.txt")
def showAboutTurtle():
view_file(demo.root, "About the new turtle module.", "about_turtle.txt")
class DemoWindow(object):
def __init__(self, filename=None): #, root=None):
self.root = root = turtle._root = Tk()
root.wm_protocol("WM_DELETE_WINDOW", self._destroy)
#################
self.mBar = Frame(root, relief=RAISED, borderwidth=2)
self.mBar.pack(fill=X)
self.ExamplesBtn = self.makeLoadDemoMenu()
self.OptionsBtn = self.makeHelpMenu()
self.mBar.tk_menuBar(self.ExamplesBtn, self.OptionsBtn) #, QuitBtn)
root.title('Python turtle-graphics examples')
#################
self.left_frame = left_frame = Frame(root)
self.text_frame = text_frame = Frame(left_frame)
self.vbar = vbar =Scrollbar(text_frame, name='vbar')
self.text = text = Text(text_frame,
name='text', padx=5, wrap='none',
width=45)
vbar['command'] = text.yview
vbar.pack(side=LEFT, fill=Y)
#####################
self.hbar = hbar =Scrollbar(text_frame, name='hbar', orient=HORIZONTAL)
hbar['command'] = text.xview
hbar.pack(side=BOTTOM, fill=X)
#####################
text['yscrollcommand'] = vbar.set
text.config(font=txtfont)
text.config(xscrollcommand=hbar.set)
text.pack(side=LEFT, fill=Y, expand=1)
#####################
self.output_lbl = Label(left_frame, height= 1,text=" --- ", bg = "#ddf",
font = ("Arial", 16, 'normal'))
self.output_lbl.pack(side=BOTTOM, expand=0, fill=X)
#####################
text_frame.pack(side=LEFT, fill=BOTH, expand=0)
left_frame.pack(side=LEFT, fill=BOTH, expand=0)
self.graph_frame = g_frame = Frame(root)
turtle.Screen._root = g_frame
turtle.Screen._canvas = turtle.ScrolledCanvas(g_frame, 800, 600, 1000, 800)
#xturtle.Screen._canvas.pack(expand=1, fill="both")
self.screen = _s_ = turtle.Screen()
#####
turtle.TurtleScreen.__init__(_s_, _s_._canvas)
#####
self.scanvas = _s_._canvas
#xturtle.RawTurtle.canvases = [self.scanvas]
turtle.RawTurtle.screens = [_s_]
self.scanvas.pack(side=TOP, fill=BOTH, expand=1)
self.btn_frame = btn_frame = Frame(g_frame, height=100)
self.start_btn = Button(btn_frame, text=" START ", font=btnfont, fg = "white",
disabledforeground = "#fed", command=self.startDemo)
self.start_btn.pack(side=LEFT, fill=X, expand=1)
self.stop_btn = Button(btn_frame, text=" STOP ", font=btnfont, fg = "white",
disabledforeground = "#fed", command = self.stopIt)
self.stop_btn.pack(side=LEFT, fill=X, expand=1)
self.clear_btn = Button(btn_frame, text=" CLEAR ", font=btnfont, fg = "white",
disabledforeground = "#fed", command = self.clearCanvas)
self.clear_btn.pack(side=LEFT, fill=X, expand=1)
self.btn_frame.pack(side=TOP, fill=BOTH, expand=0)
self.graph_frame.pack(side=TOP, fill=BOTH, expand=1)
Percolator(text).insertfilter(ColorDelegator())
self.dirty = False
self.exitflag = False
if filename:
self.loadfile(filename)
self.configGUI(NORMAL, DISABLED, DISABLED, DISABLED,
"Choose example from menu", "black")
self.state = STARTUP
def _destroy(self):
self.root.destroy()
sys.exit()
def configGUI(self, menu, start, stop, clear, txt="", color="blue"):
self.ExamplesBtn.config(state=menu)
self.start_btn.config(state=start)
if start==NORMAL:
self.start_btn.config(bg="#d00")
else:
self.start_btn.config(bg="#fca")
self.stop_btn.config(state=stop)
if stop==NORMAL:
self.stop_btn.config(bg="#d00")
else:
self.stop_btn.config(bg="#fca")
self.clear_btn.config(state=clear)
self.clear_btn.config(state=clear)
if clear==NORMAL:
self.clear_btn.config(bg="#d00")
else:
self.clear_btn.config(bg="#fca")
self.output_lbl.config(text=txt, fg=color)
def makeLoadDemoMenu(self):
CmdBtn = Menubutton(self.mBar, text='Examples', underline=0, font=menufont)
CmdBtn.pack(side=LEFT, padx="2m")
CmdBtn.menu = Menu(CmdBtn)
for entry in getExampleEntries():
def loadexample(x):
def emit():
self.loadfile(x)
return emit
if isinstance(entry,str):
CmdBtn.menu.add_command(label=entry[6:-3], underline=0, font=menufont,
command=loadexample(entry))
else:
_dir, entries = entry[0], entry[1:]
CmdBtn.menu.choices = Menu(CmdBtn.menu)
for e in entries:
CmdBtn.menu.choices.add_command(label=e[6:-3], underline=0, font=menufont,
command = loadexample(os.path.join(_dir,e)))
CmdBtn.menu.add_cascade(label=_dir[6:],
menu = CmdBtn.menu.choices, font=menufont )
CmdBtn['menu'] = CmdBtn.menu
return CmdBtn
def makeHelpMenu(self):
CmdBtn = Menubutton(self.mBar, text='Help', underline=0, font = menufont)
CmdBtn.pack(side=LEFT, padx='2m')
CmdBtn.menu = Menu(CmdBtn)
CmdBtn.menu.add_command(label='About turtle.py', font=menufont, command=showAboutTurtle)
CmdBtn.menu.add_command(label='turtleDemo - Help', font=menufont, command=showDemoHelp)
CmdBtn.menu.add_command(label='About turtleDemo', font=menufont, command=showAboutDemo)
CmdBtn['menu'] = CmdBtn.menu
return CmdBtn
def refreshCanvas(self):
if not self.dirty: return
self.screen.clear()
#self.screen.mode("standard")
self.dirty=False
def loadfile(self,filename):
self.refreshCanvas()
if os.path.exists(filename) and not os.path.isdir(filename):
# load and display file text
f = open(filename,'r')
chars = f.read()
f.close()
self.text.delete("1.0", "end")
self.text.insert("1.0",chars)
direc, fname = os.path.split(filename)
self.root.title(fname[6:-3]+" - a Python turtle graphics example")
self.module = __import__(fname[:-3])
reload(self.module)
self.configGUI(NORMAL, NORMAL, DISABLED, DISABLED,
"Press start button", "red")
self.state = READY
def startDemo(self):
self.refreshCanvas()
self.dirty = True
turtle.TurtleScreen._RUNNING = True
self.configGUI(DISABLED, DISABLED, NORMAL, DISABLED,
"demo running...", "black")
self.screen.clear()
self.screen.mode("standard")
self.state = RUNNING
try:
result = self.module.main()
if result == "EVENTLOOP":
self.state = EVENTDRIVEN
else:
self.state = DONE
except turtle.Terminator:
self.state = DONE
result = "stopped!"
if self.state == DONE:
self.configGUI(NORMAL, NORMAL, DISABLED, NORMAL,
result)
elif self.state == EVENTDRIVEN:
self.exitflag = True
self.configGUI(DISABLED, DISABLED, NORMAL, DISABLED,
"use mouse/keys or STOP", "red")
def clearCanvas(self):
self.refreshCanvas()
self.screen._delete("all")
self.scanvas.config(cursor="")
self.configGUI(NORMAL, NORMAL, DISABLED, DISABLED)
def stopIt(self):
if self.exitflag:
self.clearCanvas()
self.exitflag = False
self.configGUI(NORMAL, NORMAL, DISABLED, DISABLED,
"STOPPED!", "red")
turtle.TurtleScreen._RUNNING = False
#print "stopIT: exitflag = True"
else:
turtle.TurtleScreen._RUNNING = False
#print "stopIt: exitflag = False"
if __name__ == '__main__':
demo = DemoWindow()
RUN = True
while RUN:
try:
#print("ENTERING mainloop")
demo.root.mainloop()
except AttributeError:
#print("AttributeError!- WAIT A MOMENT!")
time.sleep(0.3)
print("GOING ON ..")
demo.ckearCanvas()
except TypeError:
demo.screen._delete("all")
#print("CRASH!!!- WAIT A MOMENT!")
time.sleep(0.3)
#print("GOING ON ..")
demo.clearCanvas()
except:
print("BYE!")
RUN = False

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@ -0,0 +1,52 @@
#!/usr/bin/python
## DEMONSTRATES USE OF 2 CANVASES, SO CANNOT BE RUN IN DEMOVIEWER!
"""turtle example: Using TurtleScreen and RawTurtle
for drawing on two distinct canvases.
"""
from tkinter.turtle import TurtleScreen, RawTurtle, TK
root = TK.Tk()
cv1 = TK.Canvas(root, width=300, height=200, bg="#ddffff")
cv2 = TK.Canvas(root, width=300, height=200, bg="#ffeeee")
cv1.pack()
cv2.pack()
s1 = TurtleScreen(cv1)
s1.bgcolor(0.85, 0.85, 1)
s2 = TurtleScreen(cv2)
s2.bgcolor(1, 0.85, 0.85)
p = RawTurtle(s1)
q = RawTurtle(s2)
p.color("red", (1, 0.85, 0.85))
p.width(3)
q.color("blue", (0.85, 0.85, 1))
q.width(3)
for t in p,q:
t.shape("turtle")
t.lt(36)
q.lt(180)
for t in p, q:
t.begin_fill()
for i in range(5):
for t in p, q:
t.fd(50)
t.lt(72)
for t in p,q:
t.end_fill()
t.lt(54)
t.pu()
t.bk(50)
## Want to get some info?
print(s1, s2)
print(p, q)
print(s1.turtles())
print(s2.turtles())
TK.mainloop()

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -411,6 +411,7 @@ Christopher Lindblad
Bjorn Lindqvist
Per Lindqvist
Eric Lindvall
Gregor Lingl
Nick Lockwood
Stephanie Lockwood
Anne Lord