remove support for splitting the ceval switch into multiple switches (#4099)

This kludge is from 1992. Any C99 compiler is going to be able to handle the
ceval dispatch switch.

Anyway, we have much bigger switches than the ceval dispatch one around. (See,
e.g., Objects/unicodetype_db.h.)
This commit is contained in:
Benjamin Peterson 2017-10-24 22:35:15 -07:00 committed by GitHub
parent d7ac06126d
commit 95f1a7bb09
1 changed files with 0 additions and 10 deletions

View File

@ -22,9 +22,6 @@
#include <ctype.h>
/* Turn this on if your compiler chokes on the big switch: */
/* #define CASE_TOO_BIG 1 */
#ifdef Py_DEBUG
/* For debugging the interpreter: */
#define LLTRACE 1 /* Low-level trace feature */
@ -1662,9 +1659,6 @@ _PyEval_EvalFrameDefault(PyFrameObject *f, int throwflag)
DISPATCH();
}
#ifdef CASE_TOO_BIG
default: switch (opcode) {
#endif
TARGET(RAISE_VARARGS) {
PyObject *cause = NULL, *exc = NULL;
switch (oparg) {
@ -3373,10 +3367,6 @@ _PyEval_EvalFrameDefault(PyFrameObject *f, int throwflag)
PyErr_SetString(PyExc_SystemError, "unknown opcode");
goto error;
#ifdef CASE_TOO_BIG
}
#endif
} /* switch */
/* This should never be reached. Every opcode should end with DISPATCH()