mirror of https://github.com/python/cpython
Be a lot smarter about whether this test passes: instead of assuming
that a 2.93 sec audio file will always take 3.1 sec (as it did on the hardware I had when I first wrote the test), expect that it will take 2.93 sec +/- 10%, and only fail if it's outside of that range. Compute the expected
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test_ossaudiodev
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playing test sound file...
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elapsed time: 3.1 sec
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playing test sound file (expected running time: 2.93 sec)
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@ -69,14 +69,25 @@ def play_sound_file(data, rate, ssize, nchannels):
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except TypeError:
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pass
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# Compute expected running time of sound sample (in seconds).
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expected_time = float(len(data)) / (ssize/8) / nchannels / rate
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# set parameters based on .au file headers
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dsp.setparameters(AFMT_S16_NE, nchannels, rate)
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print ("playing test sound file (expected running time: %.2f sec)"
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% expected_time)
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t1 = time.time()
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print "playing test sound file..."
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dsp.write(data)
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dsp.close()
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t2 = time.time()
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print "elapsed time: %.1f sec" % (t2-t1)
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elapsed_time = t2 - t1
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percent_diff = (abs(elapsed_time - expected_time) / expected_time) * 100
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#print ("actual running time was %.2f sec (%.1f%% difference)"
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# % (elapsed_time, percent_diff))
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assert percent_diff <= 10.0, \
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("elapsed time (%.2f sec) > 10%% off of expected time (%.2f sec)"
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% (elapsed_time, expected_time))
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def test_setparameters(dsp):
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# Two configurations for testing:
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