mirror of https://github.com/python/cpython
Issue #27573 make the exit message configurable.
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@ -30,15 +30,19 @@ build applications which provide an interactive interpreter prompt.
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``sys.ps1`` and ``sys.ps2``, and input buffering.
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.. function:: interact(banner=None, readfunc=None, local=None)
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.. function:: interact(banner=None, readfunc=None, local=None, exitmsg=None)
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Convenience function to run a read-eval-print loop. This creates a new
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instance of :class:`InteractiveConsole` and sets *readfunc* to be used as
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the :meth:`InteractiveConsole.raw_input` method, if provided. If *local* is
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provided, it is passed to the :class:`InteractiveConsole` constructor for
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use as the default namespace for the interpreter loop. The :meth:`interact`
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method of the instance is then run with *banner* passed as the banner to
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use, if provided. The console object is discarded after use.
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method of the instance is then run with *banner* and *exitmsg* passed as the
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banner and exit message to use, if provided. The console object is discarded
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after use.
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.. versionchanged:: 3.6
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Added *exitmsg* parameter.
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.. function:: compile_command(source, filename="<input>", symbol="single")
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@ -136,7 +140,7 @@ The :class:`InteractiveConsole` class is a subclass of
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interpreter objects as well as the following additions.
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.. method:: InteractiveConsole.interact(banner=None)
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.. method:: InteractiveConsole.interact(banner=None, exitmsg=None)
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Closely emulate the interactive Python console. The optional *banner* argument
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specify the banner to print before the first interaction; by default it prints a
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@ -144,11 +148,15 @@ interpreter objects as well as the following additions.
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by the class name of the console object in parentheses (so as not to confuse
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this with the real interpreter -- since it's so close!).
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The optional *exitmsg* argument specifies an exit message printed when exiting.
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Pass the empty string to suppress the exit message. If *exitmsg* is not given or
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None, a default message is printed.
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.. versionchanged:: 3.4
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To suppress printing any banner, pass an empty string.
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.. versionchanged:: 3.6
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Now prints a brief message when exiting.
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Print an exit message when exiting.
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.. method:: InteractiveConsole.push(line)
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17
Lib/code.py
17
Lib/code.py
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@ -186,7 +186,7 @@ class InteractiveConsole(InteractiveInterpreter):
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"""Reset the input buffer."""
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self.buffer = []
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def interact(self, banner=None):
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def interact(self, banner=None, exitmsg=None):
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"""Closely emulate the interactive Python console.
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The optional banner argument specifies the banner to print
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@ -196,6 +196,11 @@ class InteractiveConsole(InteractiveInterpreter):
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to confuse this with the real interpreter -- since it's so
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close!).
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The optional exitmsg argument specifies the exit message
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printed when exiting. Pass the empty string to suppress
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printing an exit message. If exitmsg is not given or None,
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a default message is printed.
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"""
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try:
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sys.ps1
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@ -230,7 +235,10 @@ class InteractiveConsole(InteractiveInterpreter):
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self.write("\nKeyboardInterrupt\n")
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self.resetbuffer()
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more = 0
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self.write('now exiting %s...\n' % self.__class__.__name__)
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if exitmsg is None:
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self.write('now exiting %s...\n' % self.__class__.__name__)
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elif exitmsg != '':
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self.write('%s\n' % exitmsg)
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def push(self, line):
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"""Push a line to the interpreter.
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@ -268,7 +276,7 @@ class InteractiveConsole(InteractiveInterpreter):
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def interact(banner=None, readfunc=None, local=None):
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def interact(banner=None, readfunc=None, local=None, exitmsg=None):
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"""Closely emulate the interactive Python interpreter.
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This is a backwards compatible interface to the InteractiveConsole
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@ -280,6 +288,7 @@ def interact(banner=None, readfunc=None, local=None):
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banner -- passed to InteractiveConsole.interact()
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readfunc -- if not None, replaces InteractiveConsole.raw_input()
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local -- passed to InteractiveInterpreter.__init__()
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exitmsg -- passed to InteractiveConsole.interact()
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"""
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console = InteractiveConsole(local)
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@ -290,7 +299,7 @@ def interact(banner=None, readfunc=None, local=None):
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import readline
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except ImportError:
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pass
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console.interact(banner)
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console.interact(banner, exitmsg)
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if __name__ == "__main__":
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@ -80,6 +80,7 @@ class TestInteractiveConsole(unittest.TestCase):
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self.assertEqual(len(self.stderr.method_calls), 2)
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def test_exit_msg(self):
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# default exit message
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self.infunc.side_effect = EOFError('Finished')
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self.console.interact(banner='')
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self.assertEqual(len(self.stderr.method_calls), 2)
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@ -87,6 +88,25 @@ class TestInteractiveConsole(unittest.TestCase):
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expected = 'now exiting InteractiveConsole...\n'
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self.assertEqual(err_msg, ['write', (expected,), {}])
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# no exit message
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self.stderr.reset_mock()
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self.infunc.side_effect = EOFError('Finished')
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self.console.interact(banner='', exitmsg='')
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self.assertEqual(len(self.stderr.method_calls), 1)
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# custom exit message
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self.stderr.reset_mock()
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message = (
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'bye! \N{GREEK SMALL LETTER ZETA}\N{CYRILLIC SMALL LETTER ZHE}'
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)
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self.infunc.side_effect = EOFError('Finished')
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self.console.interact(banner='', exitmsg=message)
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self.assertEqual(len(self.stderr.method_calls), 2)
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err_msg = self.stderr.method_calls[1]
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expected = message + '\n'
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self.assertEqual(err_msg, ['write', (expected,), {}])
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def test_cause_tb(self):
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self.infunc.side_effect = ["raise ValueError('') from AttributeError",
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EOFError('Finished')]
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