bpo-41528: Use math module in turtle (GH-21837)

Use angle-related functions from math module instead of reinventing the wheel.
This commit is contained in:
Marek Madejski 2020-09-01 18:42:41 +02:00 committed by GitHub
parent e6905e4c82
commit 6844b56176
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2 changed files with 10 additions and 9 deletions

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@ -263,12 +263,12 @@ class Vec2D(tuple):
def __neg__(self):
return Vec2D(-self[0], -self[1])
def __abs__(self):
return (self[0]**2 + self[1]**2)**0.5
return math.hypot(*self)
def rotate(self, angle):
"""rotate self counterclockwise by angle
"""
perp = Vec2D(-self[1], self[0])
angle = angle * math.pi / 180.0
angle = math.radians(angle)
c, s = math.cos(angle), math.sin(angle)
return Vec2D(self[0]*c+perp[0]*s, self[1]*c+perp[1]*s)
def __getnewargs__(self):
@ -1597,7 +1597,7 @@ class TNavigator(object):
>>> turtle.heading()
1.5707963267948966
"""
self._setDegreesPerAU(2*math.pi)
self._setDegreesPerAU(math.tau)
def _go(self, distance):
"""move turtle forward by specified distance"""
@ -1888,7 +1888,7 @@ class TNavigator(object):
elif isinstance(x, TNavigator):
pos = x._position
x, y = pos - self._position
result = round(math.atan2(y, x)*180.0/math.pi, 10) % 360.0
result = round(math.degrees(math.atan2(y, x)), 10) % 360.0
result /= self._degreesPerAU
return (self._angleOffset + self._angleOrient*result) % self._fullcircle
@ -1903,7 +1903,7 @@ class TNavigator(object):
67.0
"""
x, y = self._orient
result = round(math.atan2(y, x)*180.0/math.pi, 10) % 360.0
result = round(math.degrees(math.atan2(y, x)), 10) % 360.0
result /= self._degreesPerAU
return (self._angleOffset + self._angleOrient*result) % self._fullcircle
@ -1976,7 +1976,7 @@ class TNavigator(object):
steps = 1+int(min(11+abs(radius)/6.0, 59.0)*frac)
w = 1.0 * extent / steps
w2 = 0.5 * w
l = 2.0 * radius * math.sin(w2*math.pi/180.0*self._degreesPerAU)
l = 2.0 * radius * math.sin(math.radians(w2)*self._degreesPerAU)
if radius < 0:
l, w, w2 = -l, -w, -w2
tr = self._tracer()
@ -2861,7 +2861,7 @@ class RawTurtle(TPen, TNavigator):
>>> turtle.fd(50)
"""
tilt = -angle * self._degreesPerAU * self._angleOrient
tilt = (tilt * math.pi / 180.0) % (2*math.pi)
tilt = math.radians(tilt) % math.tau
self.pen(resizemode="user", tilt=tilt)
def tiltangle(self, angle=None):
@ -2885,7 +2885,7 @@ class RawTurtle(TPen, TNavigator):
>>> turtle.tiltangle()
"""
if angle is None:
tilt = -self._tilt * (180.0/math.pi) * self._angleOrient
tilt = -math.degrees(self._tilt) * self._angleOrient
return (tilt / self._degreesPerAU) % self._fullcircle
else:
self.settiltangle(angle)
@ -2939,7 +2939,7 @@ class RawTurtle(TPen, TNavigator):
if t11 * t22 - t12 * t21 == 0:
raise TurtleGraphicsError("Bad shape transform matrix: must not be singular")
self._shapetrafo = (m11, m12, m21, m22)
alfa = math.atan2(-m21, m11) % (2 * math.pi)
alfa = math.atan2(-m21, m11) % math.tau
sa, ca = math.sin(alfa), math.cos(alfa)
a11, a12, a21, a22 = (ca*m11 - sa*m21, ca*m12 - sa*m22,
sa*m11 + ca*m21, sa*m12 + ca*m22)

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@ -0,0 +1 @@
turtle uses math module functions to convert degrees to radians and vice versa and to calculate vector norm