GHOP #180 by Michael Schneider: add examples to the socketserver documentation.

This commit is contained in:
Georg Brandl 2008-05-18 08:52:59 +00:00
parent a9916b55de
commit 67d6933ab5
1 changed files with 233 additions and 18 deletions

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@ -292,27 +292,28 @@ request.
.. function:: finish()
Called after the :meth:`handle` method to perform any clean-up actions required.
The default implementation does nothing. If :meth:`setup` or :meth:`handle`
raise an exception, this function will not be called.
Called after the :meth:`handle` method to perform any clean-up actions
required. The default implementation does nothing. If :meth:`setup` or
:meth:`handle` raise an exception, this function will not be called.
.. function:: handle()
This function must do all the work required to service a request. The default
implementation does nothing. Several instance attributes are available to it;
the request is available as :attr:`self.request`; the client address as
:attr:`self.client_address`; and the server instance as :attr:`self.server`, in
case it needs access to per-server information.
This function must do all the work required to service a request. The
default implementation does nothing. Several instance attributes are
available to it; the request is available as :attr:`self.request`; the client
address as :attr:`self.client_address`; and the server instance as
:attr:`self.server`, in case it needs access to per-server information.
The type of :attr:`self.request` is different for datagram or stream services.
For stream services, :attr:`self.request` is a socket object; for datagram
services, :attr:`self.request` is a string. However, this can be hidden by using
the request handler subclasses :class:`StreamRequestHandler` or
:class:`DatagramRequestHandler`, which override the :meth:`setup` and
:meth:`finish` methods, and provide :attr:`self.rfile` and :attr:`self.wfile`
attributes. :attr:`self.rfile` and :attr:`self.wfile` can be read or written,
respectively, to get the request data or return data to the client.
The type of :attr:`self.request` is different for datagram or stream
services. For stream services, :attr:`self.request` is a socket object; for
datagram services, :attr:`self.request` is a pair of string and socket.
However, this can be hidden by using the request handler subclasses
:class:`StreamRequestHandler` or :class:`DatagramRequestHandler`, which
override the :meth:`setup` and :meth:`finish` methods, and provide
:attr:`self.rfile` and :attr:`self.wfile` attributes. :attr:`self.rfile` and
:attr:`self.wfile` can be read or written, respectively, to get the request
data or return data to the client.
.. function:: setup()
@ -320,3 +321,217 @@ request.
Called before the :meth:`handle` method to perform any initialization actions
required. The default implementation does nothing.
Examples
--------
:class:`socketserver.TCPServer` Example
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is the server side::
import socketserver
class MyTCPHandler(socketserver.BaseRequestHandler):
"""
The RequestHandler class for our server.
It is instantiated once per connection to the server, and must
override the handle() method to implement communication to the
client.
"""
def handle(self):
# self.request is the TCP socket connected to the client
self.data = self.request.recv(1024).strip()
print "%s wrote:" % self.client_address[0]
print self.data
# just send back the same data, but upper-cased
self.request.send(self.data.upper())
if __name__ == "__main__":
HOST, PORT = "localhost", 9999
# Create the server, binding to localhost on port 9999
server = socketserver.TCPServer((HOST, PORT), MyTCPHandler)
# Activate the server; this will keep running until you
# interrupt the program with Ctrl-C
server.serve_forever()
An alternative request handler class that makes use of streams (file-like
objects that simplify communication by providing the standard file interface)::
class MyTCPHandler(socketserver.StreamRequestHandler):
def handle(self):
# self.rfile is a file-like object created by the handler;
# we can now use e.g. readline() instead of raw recv() calls
self.data = self.rfile.readline().strip()
print "%s wrote:" % self.client_address[0]
print self.data
# Likewise, self.wfile is a file-like object used to write back
# to the client
self.wfile.write(self.data.upper())
The difference is that the ``readline()`` call in the second handler will call
``recv()`` multiple times until it encounters a newline character, while the
single ``recv()`` call in the first handler will just return what has been sent
from the client in one ``send()`` call.
This is the client side::
import socket
import sys
HOST, PORT = "localhost", 9999
data = " ".join(sys.argv[1:])
# Create a socket (SOCK_STREAM means a TCP socket)
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# Connect to server and send data
sock.connect((HOST, PORT))
sock.send(data + "\n")
# Receive data from the server and shut down
received = sock.recv(1024)
sock.close()
print "Sent: %s" % data
print "Received: %s" % received
The output of the example should look something like this:
Server::
$ python TCPServer.py
127.0.0.1 wrote:
hello world with TCP
127.0.0.1 wrote:
python is nice
Client::
$ python TCPClient.py hello world with TCP
Sent: hello world with TCP
Received: HELLO WORLD WITH TCP
$ python TCPClient.py python is nice
Sent: python is nice
Received: PYTHON IS NICE
:class:`socketserver.UDPServer` Example
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This is the server side::
import socketserver
class MyUDPHandler(socketserver.BaseRequestHandler):
"""
This class works similar to the TCP handler class, except that
self.request consists of a pair of data and client socket, and since
there is no connection the client address must be given explicitly
when sending data back via sendto().
"""
def handle(self):
data = self.request[0].strip()
socket = self.request[1]
print "%s wrote:" % self.client_address[0]
print data
socket.sendto(data.upper(), self.client_address)
if __name__ == "__main__":
HOST, PORT = "localhost", 9999
server = socketserver.UDPServer((HOST, PORT), BaseUDPRequestHandler)
server.serve_forever()
This is the client side::
import socket
import sys
HOST, PORT = "localhost"
data = " ".join(sys.argv[1:])
# SOCK_DGRAM is the socket type to use for UDP sockets
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
# As you can see, there is no connect() call; UDP has no connections.
# Instead, data is directly sent to the recipient via sendto().
sock.sendto(data + "\n", (HOST, PORT))
received = sock.recv(1024)
print "Sent: %s" % data
print "Received: %s" % received
The output of the example should look exactly like for the TCP server example.
Asynchronous Mixins
~~~~~~~~~~~~~~~~~~~
To build asynchronous handlers, use the :class:`ThreadingMixIn` and
:class:`ForkingMixIn` classes.
An example for the :class:`ThreadingMixIn` class::
import socket
import threading
import socketserver
class ThreadedTCPRequestHandler(socketserver.BaseRequestHandler):
def handle(self):
data = self.request.recv(1024)
cur_thread = threading.currentThread()
response = "%s: %s" % (cur_thread.getName(), data)
self.request.send(response)
class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
pass
def client(ip, port, message):
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((ip, port))
sock.send(message)
response = sock.recv(1024)
print "Received: %s" % response
sock.close()
if __name__ == "__main__":
# Port 0 means to select an arbitrary unused port
HOST, PORT = "localhost", 0
server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler)
ip, port = server.server_address
# Start a thread with the server -- that thread will then start one
# more thread for each request
server_thread = threading.Thread(target=server.serve_forever)
# Exit the server thread when the main thread terminates
server_thread.setDaemon(True)
server_thread.start()
print "Server loop running in thread:", t.getName()
client(ip, port, "Hello World 1")
client(ip, port, "Hello World 2")
client(ip, port, "Hello World 3")
server.shutdown()
The output of the example should look something like this::
$ python ThreadedTCPServer.py
Server loop running in thread: Thread-1
Received: Thread-2: Hello World 1
Received: Thread-3: Hello World 2
Received: Thread-4: Hello World 3
The :class:`ForkingMixIn` class is used in the same way, except that the server
will spawn a new process for each request.