mirror of https://github.com/python/cpython
GHOP #180 by Michael Schneider: add examples to the socketserver documentation.
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@ -244,8 +244,8 @@ users of the server object.
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.. function:: handle_timeout()
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This function is called when the :attr:`timeout` attribute has been set to a
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value other than :const:`None` and the timeout period has passed with no
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This function is called when the :attr:`timeout` attribute has been set to a
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value other than :const:`None` and the timeout period has passed with no
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requests being received. The default action for forking servers is
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to collect the status of any child processes that have exited, while
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in threading servers this method does nothing.
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@ -292,27 +292,28 @@ request.
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.. function:: finish()
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Called after the :meth:`handle` method to perform any clean-up actions required.
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The default implementation does nothing. If :meth:`setup` or :meth:`handle`
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raise an exception, this function will not be called.
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Called after the :meth:`handle` method to perform any clean-up actions
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required. The default implementation does nothing. If :meth:`setup` or
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:meth:`handle` raise an exception, this function will not be called.
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.. function:: handle()
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This function must do all the work required to service a request. The default
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implementation does nothing. Several instance attributes are available to it;
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the request is available as :attr:`self.request`; the client address as
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:attr:`self.client_address`; and the server instance as :attr:`self.server`, in
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case it needs access to per-server information.
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This function must do all the work required to service a request. The
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default implementation does nothing. Several instance attributes are
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available to it; the request is available as :attr:`self.request`; the client
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address as :attr:`self.client_address`; and the server instance as
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:attr:`self.server`, in case it needs access to per-server information.
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The type of :attr:`self.request` is different for datagram or stream services.
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For stream services, :attr:`self.request` is a socket object; for datagram
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services, :attr:`self.request` is a string. However, this can be hidden by using
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the request handler subclasses :class:`StreamRequestHandler` or
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:class:`DatagramRequestHandler`, which override the :meth:`setup` and
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:meth:`finish` methods, and provide :attr:`self.rfile` and :attr:`self.wfile`
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attributes. :attr:`self.rfile` and :attr:`self.wfile` can be read or written,
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respectively, to get the request data or return data to the client.
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The type of :attr:`self.request` is different for datagram or stream
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services. For stream services, :attr:`self.request` is a socket object; for
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datagram services, :attr:`self.request` is a pair of string and socket.
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However, this can be hidden by using the request handler subclasses
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:class:`StreamRequestHandler` or :class:`DatagramRequestHandler`, which
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override the :meth:`setup` and :meth:`finish` methods, and provide
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:attr:`self.rfile` and :attr:`self.wfile` attributes. :attr:`self.rfile` and
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:attr:`self.wfile` can be read or written, respectively, to get the request
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data or return data to the client.
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.. function:: setup()
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@ -320,3 +321,217 @@ request.
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Called before the :meth:`handle` method to perform any initialization actions
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required. The default implementation does nothing.
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Examples
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--------
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:class:`socketserver.TCPServer` Example
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This is the server side::
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import socketserver
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class MyTCPHandler(socketserver.BaseRequestHandler):
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"""
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The RequestHandler class for our server.
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It is instantiated once per connection to the server, and must
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override the handle() method to implement communication to the
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client.
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"""
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def handle(self):
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# self.request is the TCP socket connected to the client
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self.data = self.request.recv(1024).strip()
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print "%s wrote:" % self.client_address[0]
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print self.data
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# just send back the same data, but upper-cased
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self.request.send(self.data.upper())
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if __name__ == "__main__":
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HOST, PORT = "localhost", 9999
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# Create the server, binding to localhost on port 9999
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server = socketserver.TCPServer((HOST, PORT), MyTCPHandler)
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# Activate the server; this will keep running until you
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# interrupt the program with Ctrl-C
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server.serve_forever()
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An alternative request handler class that makes use of streams (file-like
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objects that simplify communication by providing the standard file interface)::
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class MyTCPHandler(socketserver.StreamRequestHandler):
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def handle(self):
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# self.rfile is a file-like object created by the handler;
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# we can now use e.g. readline() instead of raw recv() calls
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self.data = self.rfile.readline().strip()
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print "%s wrote:" % self.client_address[0]
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print self.data
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# Likewise, self.wfile is a file-like object used to write back
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# to the client
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self.wfile.write(self.data.upper())
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The difference is that the ``readline()`` call in the second handler will call
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``recv()`` multiple times until it encounters a newline character, while the
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single ``recv()`` call in the first handler will just return what has been sent
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from the client in one ``send()`` call.
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This is the client side::
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import socket
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import sys
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HOST, PORT = "localhost", 9999
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data = " ".join(sys.argv[1:])
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# Create a socket (SOCK_STREAM means a TCP socket)
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sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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# Connect to server and send data
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sock.connect((HOST, PORT))
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sock.send(data + "\n")
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# Receive data from the server and shut down
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received = sock.recv(1024)
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sock.close()
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print "Sent: %s" % data
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print "Received: %s" % received
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The output of the example should look something like this:
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Server::
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$ python TCPServer.py
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127.0.0.1 wrote:
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hello world with TCP
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127.0.0.1 wrote:
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python is nice
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Client::
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$ python TCPClient.py hello world with TCP
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Sent: hello world with TCP
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Received: HELLO WORLD WITH TCP
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$ python TCPClient.py python is nice
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Sent: python is nice
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Received: PYTHON IS NICE
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:class:`socketserver.UDPServer` Example
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This is the server side::
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import socketserver
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class MyUDPHandler(socketserver.BaseRequestHandler):
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"""
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This class works similar to the TCP handler class, except that
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self.request consists of a pair of data and client socket, and since
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there is no connection the client address must be given explicitly
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when sending data back via sendto().
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"""
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def handle(self):
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data = self.request[0].strip()
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socket = self.request[1]
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print "%s wrote:" % self.client_address[0]
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print data
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socket.sendto(data.upper(), self.client_address)
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if __name__ == "__main__":
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HOST, PORT = "localhost", 9999
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server = socketserver.UDPServer((HOST, PORT), BaseUDPRequestHandler)
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server.serve_forever()
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This is the client side::
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import socket
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import sys
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HOST, PORT = "localhost"
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data = " ".join(sys.argv[1:])
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# SOCK_DGRAM is the socket type to use for UDP sockets
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sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
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# As you can see, there is no connect() call; UDP has no connections.
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# Instead, data is directly sent to the recipient via sendto().
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sock.sendto(data + "\n", (HOST, PORT))
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received = sock.recv(1024)
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print "Sent: %s" % data
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print "Received: %s" % received
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The output of the example should look exactly like for the TCP server example.
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Asynchronous Mixins
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~~~~~~~~~~~~~~~~~~~
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To build asynchronous handlers, use the :class:`ThreadingMixIn` and
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:class:`ForkingMixIn` classes.
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An example for the :class:`ThreadingMixIn` class::
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import socket
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import threading
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import socketserver
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class ThreadedTCPRequestHandler(socketserver.BaseRequestHandler):
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def handle(self):
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data = self.request.recv(1024)
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cur_thread = threading.currentThread()
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response = "%s: %s" % (cur_thread.getName(), data)
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self.request.send(response)
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class ThreadedTCPServer(socketserver.ThreadingMixIn, socketserver.TCPServer):
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pass
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def client(ip, port, message):
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sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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sock.connect((ip, port))
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sock.send(message)
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response = sock.recv(1024)
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print "Received: %s" % response
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sock.close()
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if __name__ == "__main__":
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# Port 0 means to select an arbitrary unused port
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HOST, PORT = "localhost", 0
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server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler)
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ip, port = server.server_address
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# Start a thread with the server -- that thread will then start one
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# more thread for each request
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server_thread = threading.Thread(target=server.serve_forever)
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# Exit the server thread when the main thread terminates
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server_thread.setDaemon(True)
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server_thread.start()
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print "Server loop running in thread:", t.getName()
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client(ip, port, "Hello World 1")
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client(ip, port, "Hello World 2")
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client(ip, port, "Hello World 3")
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server.shutdown()
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The output of the example should look something like this::
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$ python ThreadedTCPServer.py
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Server loop running in thread: Thread-1
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Received: Thread-2: Hello World 1
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Received: Thread-3: Hello World 2
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Received: Thread-4: Hello World 3
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The :class:`ForkingMixIn` class is used in the same way, except that the server
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will spawn a new process for each request.
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