mirror of https://github.com/python/cpython
correct silly spelling problem
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19517e4da7
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5d4b09c106
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@ -760,7 +760,7 @@ struct arena_object {
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* here to mark an arena_object that doesn't correspond to an
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* allocated arena.
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*/
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uinptr_t address;
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uintptr_t address;
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/* Pool-aligned pointer to the next pool to be carved off. */
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block* pool_address;
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@ -1091,7 +1091,7 @@ new_arena(void)
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unused_arena_objects = arenaobj;
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return NULL;
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}
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arenaobj->address = (uinptr_t)address;
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arenaobj->address = (uintptr_t)address;
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++narenas_currently_allocated;
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++ntimes_arena_allocated;
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@ -1198,7 +1198,7 @@ address_in_range(void *p, poolp pool)
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// only once.
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uint arenaindex = *((volatile uint *)&pool->arenaindex);
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return arenaindex < maxarenas &&
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(uinptr_t)p - arenas[arenaindex].address < ARENA_SIZE &&
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(uintptr_t)p - arenas[arenaindex].address < ARENA_SIZE &&
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arenas[arenaindex].address != 0;
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}
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@ -2287,25 +2287,25 @@ _PyObject_DebugMallocStats(FILE *out)
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*/
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for (i = 0; i < maxarenas; ++i) {
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uint j;
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uinptr_t base = arenas[i].address;
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uintptr_t base = arenas[i].address;
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/* Skip arenas which are not allocated. */
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if (arenas[i].address == (uinptr_t)NULL)
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if (arenas[i].address == (uintptr_t)NULL)
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continue;
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narenas += 1;
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numfreepools += arenas[i].nfreepools;
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/* round up to pool alignment */
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if (base & (uinptr_t)POOL_SIZE_MASK) {
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if (base & (uintptr_t)POOL_SIZE_MASK) {
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arena_alignment += POOL_SIZE;
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base &= ~(uinptr_t)POOL_SIZE_MASK;
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base &= ~(uintptr_t)POOL_SIZE_MASK;
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base += POOL_SIZE;
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}
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/* visit every pool in the arena */
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assert(base <= (uinptr_t) arenas[i].pool_address);
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for (j = 0; base < (uinptr_t) arenas[i].pool_address;
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assert(base <= (uintptr_t) arenas[i].pool_address);
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for (j = 0; base < (uintptr_t) arenas[i].pool_address;
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++j, base += POOL_SIZE) {
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poolp p = (poolp)base;
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const uint sz = p->szidx;
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