mirror of https://github.com/python/cpython
Issue #4323: Always encode source as UTF-8 without asking
the user (unless a different encoding is declared); remove user configuration of source encoding; all according to PEP 3120.
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05bfe1fe77
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@ -64,52 +64,6 @@ encoding = locale_encoding ### KBK 07Sep07 This is used all over IDLE, check!
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coding_re = re.compile("coding[:=]\s*([-\w_.]+)")
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class EncodingMessage(SimpleDialog):
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"Inform user that an encoding declaration is needed."
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def __init__(self, master, enc):
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self.should_edit = False
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self.root = top = Toplevel(master)
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top.bind("<Return>", self.return_event)
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top.bind("<Escape>", self.do_ok)
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top.protocol("WM_DELETE_WINDOW", self.wm_delete_window)
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top.wm_title("I/O Warning")
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top.wm_iconname("I/O Warning")
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self.top = top
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l1 = Label(top,
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text="Non-ASCII found, yet no encoding declared. Add a line like")
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l1.pack(side=TOP, anchor=W)
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l2 = Entry(top, font="courier")
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l2.insert(0, "# -*- coding: %s -*-" % enc)
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# For some reason, the text is not selectable anymore if the
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# widget is disabled.
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# l2['state'] = DISABLED
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l2.pack(side=TOP, anchor = W, fill=X)
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l3 = Label(top, text="to your file\n"
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"Choose OK to save this file as %s\n"
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"Edit your general options to silence this warning" % enc)
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l3.pack(side=TOP, anchor = W)
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buttons = Frame(top)
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buttons.pack(side=TOP, fill=X)
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# Both return and cancel mean the same thing: do nothing
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self.default = self.cancel = 0
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b1 = Button(buttons, text="Ok", default="active",
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command=self.do_ok)
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b1.pack(side=LEFT, fill=BOTH, expand=1)
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b2 = Button(buttons, text="Edit my file",
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command=self.do_edit)
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b2.pack(side=LEFT, fill=BOTH, expand=1)
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self._set_transient(master)
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def do_ok(self):
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self.done(0)
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def do_edit(self):
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self.done(1)
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def coding_spec(data):
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"""Return the encoding declaration according to PEP 263.
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@ -409,6 +363,9 @@ class IOBinding:
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# This is either plain ASCII, or Tk was returning mixed-encoding
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# text to us. Don't try to guess further.
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return chars
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# Preserve a BOM that might have been present on opening
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if self.fileencoding == 'BOM':
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return BOM_UTF8 + chars.encode("utf-8")
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# See whether there is anything non-ASCII in it.
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# If not, no need to figure out the encoding.
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try:
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@ -423,61 +380,22 @@ class IOBinding:
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except LookupError as msg:
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failed = msg
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enc = None
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else:
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if not enc:
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# PEP 3120: default source encoding is UTF-8
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enc = 'utf-8'
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if enc:
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try:
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return chars.encode(enc)
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except UnicodeError:
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failed = "Invalid encoding '%s'" % enc
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if failed:
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tkMessageBox.showerror(
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"I/O Error",
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"%s.\nSaving as UTF-8" % failed,
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master = self.text)
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# If there was a UTF-8 signature, use that. This should not fail
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if self.fileencoding == 'BOM' or failed:
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# Fallback: save as UTF-8, with BOM - ignoring the incorrect
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# declared encoding
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return BOM_UTF8 + chars.encode("utf-8")
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# Try the original file encoding next, if any
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if self.fileencoding:
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try:
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return chars.encode(self.fileencoding)
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except UnicodeError:
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tkMessageBox.showerror(
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"I/O Error",
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"Cannot save this as '%s' anymore. Saving as UTF-8" \
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% self.fileencoding,
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master = self.text)
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return BOM_UTF8 + chars.encode("utf-8")
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# Nothing was declared, and we had not determined an encoding
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# on loading. Recommend an encoding line.
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config_encoding = idleConf.GetOption("main","EditorWindow",
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"encoding")
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if config_encoding == 'utf-8':
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# User has requested that we save files as UTF-8
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return BOM_UTF8 + chars.encode("utf-8")
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ask_user = True
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try:
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chars = chars.encode(encoding)
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enc = encoding
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if config_encoding == 'locale':
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ask_user = False
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except UnicodeError:
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chars = BOM_UTF8 + chars.encode("utf-8")
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enc = "utf-8"
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if not ask_user:
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return chars
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dialog = EncodingMessage(self.editwin.top, enc)
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dialog.go()
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if dialog.num == 1:
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# User asked us to edit the file
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encline = "# -*- coding: %s -*-\n" % enc
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firstline = self.text.get("1.0", "2.0")
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if firstline.startswith("#!"):
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# Insert encoding after #! line
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self.text.insert("2.0", encline)
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else:
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self.text.insert("1.0", encline)
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return self.encode(self.text.get("1.0", "end-1c"))
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return chars
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def fixlastline(self):
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c = self.text.get("end-2c")
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@ -1,3 +1,14 @@
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What's New in IDLE 3.1a1?
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=========================
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*Release date: XX-XXX-XXXX*
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- Issue #4323: Always encode source as UTF-8 without asking
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the user (unless a different encoding is declared); remove
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user configuration of source encoding; all according to
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PEP 3120.
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What's New in IDLE 3.0a3?
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=========================
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@ -336,7 +336,6 @@ class ConfigDialog(Toplevel):
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text=' Autosave Preferences ')
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frameWinSize=Frame(frame,borderwidth=2,relief=GROOVE)
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frameParaSize=Frame(frame,borderwidth=2,relief=GROOVE)
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frameEncoding=Frame(frame,borderwidth=2,relief=GROOVE)
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frameHelp=LabelFrame(frame,borderwidth=2,relief=GROOVE,
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text=' Additional Help Sources ')
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#frameRun
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@ -365,14 +364,6 @@ class ConfigDialog(Toplevel):
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' width (in characters)')
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entryParaWidth=Entry(frameParaSize,textvariable=self.paraWidth,
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width=3)
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#frameEncoding
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labelEncodingTitle=Label(frameEncoding,text="Default Source Encoding")
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radioEncLocale=Radiobutton(frameEncoding,variable=self.encoding,
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value="locale",text="Locale-defined")
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radioEncUTF8=Radiobutton(frameEncoding,variable=self.encoding,
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value="utf-8",text="UTF-8")
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radioEncNone=Radiobutton(frameEncoding,variable=self.encoding,
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value="none",text="None")
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#frameHelp
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frameHelpList=Frame(frameHelp)
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frameHelpListButtons=Frame(frameHelpList)
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@ -394,7 +385,6 @@ class ConfigDialog(Toplevel):
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frameSave.pack(side=TOP,padx=5,pady=5,fill=X)
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frameWinSize.pack(side=TOP,padx=5,pady=5,fill=X)
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frameParaSize.pack(side=TOP,padx=5,pady=5,fill=X)
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frameEncoding.pack(side=TOP,padx=5,pady=5,fill=X)
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frameHelp.pack(side=TOP,padx=5,pady=5,expand=TRUE,fill=BOTH)
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#frameRun
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labelRunChoiceTitle.pack(side=LEFT,anchor=W,padx=5,pady=5)
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@ -413,11 +403,6 @@ class ConfigDialog(Toplevel):
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#paragraphFormatWidth
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labelParaWidthTitle.pack(side=LEFT,anchor=W,padx=5,pady=5)
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entryParaWidth.pack(side=RIGHT,anchor=E,padx=10,pady=5)
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#frameEncoding
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labelEncodingTitle.pack(side=LEFT,anchor=W,padx=5,pady=5)
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radioEncNone.pack(side=RIGHT,anchor=E,pady=5)
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radioEncUTF8.pack(side=RIGHT,anchor=E,pady=5)
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radioEncLocale.pack(side=RIGHT,anchor=E,pady=5)
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#frameHelp
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frameHelpListButtons.pack(side=RIGHT,padx=5,pady=5,fill=Y)
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frameHelpList.pack(side=TOP,padx=5,pady=5,expand=TRUE,fill=BOTH)
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