Obsolete, EasyDialogs has the same code (but working:-).

This commit is contained in:
Jack Jansen 2001-08-03 14:09:33 +00:00
parent dffae32172
commit 5150edd979
2 changed files with 0 additions and 72 deletions

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@ -1,30 +0,0 @@
# Function to display a message and wait for the user to hit OK.
# This uses a DLOG resource with ID=256 which is part of the standard
# Python library.
# The ID can be overridden by passing a second parameter.
from Dlg import *
from Events import *
import string
ID = 256
def f(d, event):
what, message, when, where, modifiers = event
if what == keyDown and modifiers & cmdKey and \
string.lower(chr(message & charCodeMask)) == 'o':
return 1
def message(str = "Hello, world!", id = ID):
d = GetNewDialog(id, -1)
tp, h, rect = d.GetDialogItem(2)
SetDialogItemText(h, str)
while 1:
n = ModalDialog(f)
if n == 1: break
def test():
message()
if __name__ == '__main__':
test()

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# Function to display a message and wait for the user to hit OK.
# This uses a DLOG resource with ID=256 which is part of the standard
# Python library.
# The ID can be overridden by passing a second parameter.
# This is the modeless version of this test program, the normal
# modal version is in tdlg.py
from Dlg import *
from Evt import *
from Events import *
import MacOS
import string
ID = 256
def message(str = "Hello, modeless world!", id = ID):
print 'This is to init the console window...'
d = GetNewDialog(id, -1)
tp, h, rect = d.GetDialogItem(2)
SetDialogItemText(h, str)
while 1:
ok, ev = WaitNextEvent(0xffff, 10)
if not ok:
continue
if IsDialogEvent(ev):
ok, window, item = DialogSelect(ev)
if ok:
if window == d:
if item == 1:
break
else:
print 'Unexpected item hit'
else:
print 'Unexpected dialog hit'
else:
MacOS.HandleEvent(ev)
def test():
message()
if __name__ == '__main__':
test()