Use an event variable to wait for the server to be ready, not time.sleep().

This commit is contained in:
Guido van Rossum 2007-09-06 03:57:23 +00:00
parent fdc1a567ec
commit 3da4c4bcab
1 changed files with 5 additions and 3 deletions

View File

@ -6,12 +6,13 @@ import time
from unittest import TestCase from unittest import TestCase
from test import test_support from test import test_support
def server(evt): def server(evt, ready):
serv = socket.socket(socket.AF_INET, socket.SOCK_STREAM) serv = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
serv.settimeout(3) serv.settimeout(3)
serv.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) serv.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
serv.bind(("", 9091)) serv.bind(("", 9091))
serv.listen(5) serv.listen(5)
ready.set()
try: try:
conn, addr = serv.accept() conn, addr = serv.accept()
except socket.timeout: except socket.timeout:
@ -28,8 +29,9 @@ class GeneralTests(TestCase):
def setUp(self): def setUp(self):
ftplib.FTP.port = 9091 ftplib.FTP.port = 9091
self.evt = threading.Event() self.evt = threading.Event()
threading.Thread(target=server, args=(self.evt,)).start() ready = threading.Event()
time.sleep(.1) threading.Thread(target=server, args=(self.evt, ready)).start()
ready.wait()
def tearDown(self): def tearDown(self):
self.evt.wait() self.evt.wait()