In TalkTo.send(), check that we have access to the window manager,

and initialize the event loop (if not done previously) to work around
a bug (IMHO) in MacOSX 10.2.
This commit is contained in:
Jack Jansen 2003-03-31 13:29:32 +00:00
parent 1fff697f8a
commit 397e914209
1 changed files with 13 additions and 1 deletions

View File

@ -23,6 +23,7 @@ files: the pack stuff from aepack, the objects from aetypes.
from types import *
from Carbon import AE
from Carbon import Evt
from Carbon import AppleEvents
import MacOS
import sys
@ -144,6 +145,16 @@ class TalkTo:
_signature = None # Can be overridden by subclasses
_moduleName = None # Can be overridden by subclasses
__eventloop_initialized = 0
def __ensure_WMAvailable(klass):
if klass.__eventloop_initialized: return 1
if not MacOS.WMAvailable(): return 0
# Workaround for a but in MacOSX 10.2: we must have an event
# loop before we can call AESend.
Evt.WaitNextEvent(0,0)
return 1
__ensure_WMAvailable = classmethod(__ensure_WMAvailable)
def __init__(self, signature=None, start=0, timeout=0):
"""Create a communication channel with a particular application.
@ -201,7 +212,8 @@ class TalkTo:
def sendevent(self, event):
"""Send a pre-created appleevent, await the reply and unpack it"""
if not self.__ensure_WMAvailable():
raise RuntimeError, "No window manager access, cannot send AppleEvent"
reply = event.AESend(self.send_flags, self.send_priority,
self.send_timeout)
parameters, attributes = unpackevent(reply, self._moduleName)