mirror of https://github.com/python/cpython
Issue #11974: Add tutorial section on class and instance variables
(Based on a patch from Renee Chu.)
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@ -387,6 +387,77 @@ object and the argument list, and the function object is called with this new
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argument list.
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.. _tut-class-and-instance-variables:
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Class and Instance Variables
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----------------------------
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Generally speaking, instance variables are for data unique to each instance
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and class variables are for attributes and methods shared by all instances
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of the class::
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class Dog:
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kind = 'canine' # class variable shared by all instances
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def __init__(self, name):
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self.name = name # instance variable unique to each instance
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>>> d = Dog('Fido')
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>>> e = Dog('Buddy')
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>>> d.kind # shared by all dogs
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'canine'
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>>> e.kind # shared by all dogs
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'canine'
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>>> d.name # unique to d
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'Fido'
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>>> e.name # unique to e
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'Buddy'
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As discussed in :ref:`tut-object`, shared data can have possibly surprising
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effects with involving :term:`mutable` objects such as lists and dictionaries.
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For example, the *tricks* list in the following code should not be used as a
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class variable because just a single list would be shared by all *Dog*
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instances::
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class Dog:
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tricks = [] # mistaken use of a class variable
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def __init__(self, name):
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self.name = name
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def add_trick(self, trick):
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self.tricks.append(trick)
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>>> d = Dog('Fido')
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>>> e = Dog('Buddy')
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>>> d.add_trick('roll over')
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>>> e.add_trick('play dead')
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>>> d.tricks # unexpectedly shared by all dogs
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['roll over', 'play dead']
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Correct design of the class should use an instance variable instead::
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class Dog:
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def __init__(self, name):
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self.name = name
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self.tricks = [] # creates a new empty list for each dog
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def add_trick(self, trick):
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self.tricks.append(trick)
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>>> d = Dog('Fido')
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>>> e = Dog('Buddy')
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>>> d.add_trick('roll over')
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>>> e.add_trick('play dead')
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>>> d.tricks
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['roll over']
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>>> e.tricks
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['play dead']
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.. _tut-remarks:
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Random Remarks
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