1998-10-06 20:03:22 -03:00
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Pynche - The PYthonically Natural Color and Hue Editor
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Author: Barry A. Warsaw <bwarsaw@python.org>
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1998-10-22 01:14:24 -03:00
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Introduction
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Pynche is a color editor based largely on a similar program that I
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originally wrote back in 1987 for the Sunview window system. That
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editor was called ICE, the Interactive Color Editor. I'd always
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wanted to port this program to X but didn't feel like hacking X
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and C code to do it. Fast forward many years, to where Python +
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Tkinter provides such a nice programming environment, with enough
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power, that I finally buckled down and re-implemented it. I
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changed the name because these days, too many other systems have
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the acronym `ICE'.
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Pynche has been tested with Python 1.5.1 using Tk 8.0. It
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probably works with Python 1.5. I've tested it on both Solaris
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2.6 and Windows NT. There are some funky things that happen on
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Windows but I think they are primarily Tk problems. You'll want
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to be sure to have Tk 8.0.3 for Windows. Also, Pynche is very
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colormap intensive, so it doesn't work very well on 8-bit graphics
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cards. I'll probably fix that in the future.
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Pynche must find a text database of colors, in the X11 format.
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Pynche is distributed with an rgb.txt file from the X11R6.4
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distribution for this reason, but you can use a different file
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with the -d option. The file xlicense.txt contains the license
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only for rgb.txt and both files are in the X/ subdirectory.
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Pynche is pronounced `Pinch-ee'.
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Running Standalone
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On Unix, start it by running the `pynche' script. On Windows, run
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pynche.pyw to inhibit the console window. When run from the
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command line, the following options are recognized:
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--database file
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-d file
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Alternate location of the color database file. Without this
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option, the first of /usr/openwin/lib/rgb.txt or X/rgb.txt
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will be used.
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--initfile file
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-i file
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Alternate location of the persistent initialization file. See
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the section on Persistency below.
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--ignore
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-X
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Ignore the persistent initialization file when starting up.
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Pynche will still write the current option settings to the
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persistent init file when it quits.
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--help
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-h
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Print the help message.
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initialcolor
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a Tk color name or #rrggbb color spec to be used as the
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initially selected color. This overrides any color saved in
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the persistent init file. Since `#' needs to be escaped in
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many shells, it is optional in the spec (e.g. #45dd1f is the
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same as 45dd1f).
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Running as a Modal Dialog
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Pynche can be run as a modal dialog, inside another application.
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It supports the API implemented by the Tkinter standard
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tkColorChooser module, with a few changes. By importing
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pyColorChooser from the Pynche package, you can run
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pyColorChooser.askcolor()
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which will popup Pynche as a modal dialog, and return the selected
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color.
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There are some UI differences when running as a modal
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vs. standalone. When running as a modal, there is no "File" menu,
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but instead there are "Okay" and "Cancel" buttons.
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When "Okay" is hit, askcolor() returns the tuple
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((r, g, b), "name")
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where r, g, and b are red, green, and blue color values
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respectively (in the range 0 to 255). "name" will be a color name
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from the color database if there is an exact match, otherwise it
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will be an X11 color spec of the form "#rrggbb". Note that this
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is different than tkColorChooser, which doesn't know anything
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about color names.
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askcolor() supports the following optional keyword arguments:
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color
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the color to set as the initial selected color
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master[*]
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the master window to use as the parent of the modal
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dialog. Without this argument, pyColorChooser will create
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it's own Tkinter.Tk instance as the master. This may not
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be what you want.
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1998-10-22 16:00:38 -03:00
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databasefile[*]
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similar to the --database option, the value must be a
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file name
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1998-10-22 16:00:38 -03:00
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initfile[*]
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similar to the --initfile option, the value must be a
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file name
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1998-10-22 16:00:38 -03:00
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ignore[*]
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similar to the --ignore flag, the value is a boolean
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wantspec[*]
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When this is true, the "name" field in the return tuple
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will always be a color spec of the form "#rrggbb". It
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will not return a color name even if there is a match;
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this is so pyColorChooser can exactly match the API of
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tkColorChooser.
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[*] these arguments must be specified the first time
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askcolor() is used and cannot be changed on subsequent calls.
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1998-10-22 01:14:24 -03:00
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The Colorstrip Window
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The top part of the main Pynche window contains the "variation
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strips". Each strip contains a number of "color chips". The
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strips always indicate the currently selected color by a highlight
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rectangle around the selected color chip, with an arrow pointing
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to the chip. Each arrow has an associated number giving you the
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color value along the variation's axis. Each variation strip
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shows you the colors that are reachable from the selected color by
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varying just one axis of the color solid.
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For example, when the selected color is (in Red/Green/Blue
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notation) 127/127/127, the Red Variations strip shows you every
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color in the range 0/127/127 to 255/127/127. Similarly for the
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green and blue axes. You can select any color by clicking on its
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chip. This will update the highlight rectangle and the arrow, as
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well as other displays in Pynche.
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Click on "Update while dragging" if you want Pynche to update the
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selected color while you drag along any variation strip (this will
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be slower). Click on "Hexadecimal" to display the arrow numbers
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in hex.
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The Proof Window
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In the lower left corner of the main window you see two larger
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color chips. The Selected chip shows you a larger version of the
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color selected in the variation strips, along with its X11 color
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specification. The Nearest chip shows you the closest color in
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the X11 database to the selected color, giving its X11 color name.
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Clicking on the Nearest color chip selects that color. Color
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distance is calculated in the 3D space of the RGB color solid and
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if more than one color name is the same distance from the selected
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color, the first one found will be chosen.
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Note that there may be more than one X11 color name for the same
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RGB value. In that case, the first one found in the text database
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is designated the "primary" name, and this is shown under the
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Nearest chip. The other names are "aliases" and they are visible
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in other Pynche windows.
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The Type-in Window
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At the lower right of the main window are three entry fields.
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Here you can type numeric values for any of the three color axes.
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Legal values are between 0 and 255, and these fields do not allow
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you to enter illegal values. You must hit Enter or Tab to select
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the new color.
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Click on "Update while typing" if you want Pynche to select the
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color on every keystroke (well, every one that produces a legal
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value!) Click on "Hexadecimal" to display and enter color values
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in hex.
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Other Views
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There are three secondary windows which are not displayed by
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default. You can bring these up via the "View" menu on the main
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Pynche window.
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The Text Window
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The "Text Window" allows you to see what effects various colors
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have on the standard Tk text widget elements. In the upper part
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of the window is a plain Tk text widget and here you can edit the
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text, select a region of text, etc. Below this is a button "Track
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color changes". When this is turned on, any colors selected in
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the other windows will change the text widget element specified in
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the radio buttons below. When this is turned off, text widget
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elements are not affected by color selection.
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You can choose which element gets changed by color selection by
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clicking on one of the radio buttons in the bottom part of this
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window. Text foreground and background affect the text in the
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upper part of the window. Selection foreground and background
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affect the colors of the primary selection which is what you see
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when you click the middle button (depending on window system) and
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drag it through some text.
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The Insertion is the insertion cursor in the text window, where
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new text will be inserted as you type. The insertion cursor only
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has a background.
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The Color List Window
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The "Color List" window shows every color in the text database
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(this window may take a while to come up). In the upper part of
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the window you see a scrolling list of all the color names in the
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database, in alphabetical order. Click on any color to select it.
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In the bottom part of the window is displayed any aliases for the
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selected color (those color names that have the same RGB value,
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but were found later in the text database). For example, find the
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color "Black" and you'll see that its aliases are "gray0" and
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"grey0".
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If the color has no aliases you'll see "<no aliases>" here. If you
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just want to see if a color has an alias, and do not want to select a
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color when you click on it, turn off "Update on Click".
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Note that the color list is always updated when a color is selected
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from the main window. There's no way to turn this feature off. If
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the selected color has no matching color name you'll see
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"<no matching color>" in the Aliases window.
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The Details Window
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The "Details" window gives you more control over color selection
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than just clicking on a color chip in the main window. The row of
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buttons along the top apply the specified increment and decrement
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amounts to the selected color. These delta amounts are applied to
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the variation strips specified by the check boxes labeled "Move
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Sliders". Thus if just Red and Green are selected, hitting -10
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will subtract 10 from the color value along the red and green
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variation only. Note the message under the checkboxes; this
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indicates the primary color level being changed when more than one
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slider is tied together. For example, if Red and Green are
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selected, you will be changing the Yellow level of the selected
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color.
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The "At Boundary" behavior determines what happens when any color
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variation hits either the lower or upper boundaries (0 or 255) as
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a result of clicking on the top row buttons:
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Stop
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When the increment or decrement would send any of the tied
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variations out of bounds, the entire delta is discarded.
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Wrap Around
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When the increment or decrement would send any of the tied
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variations out of bounds, the out of bounds value is wrapped
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around to the other side. Thus if red were at 238 and +25
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were clicked, red would have the value 7.
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Preseve Distance
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When the increment or decrement would send any of the tied
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variations out of bounds, all tied variations are wrapped as
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one, so as to preserve the distance between them. Thus if
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green and blue were tied, and green was at 238 while blue was
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at 223, and +25 were clicked, green would be at 15 and blue
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would be at 0.
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Squash
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When the increment or decrement would send any of the tied
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variations out of bounds, the out of bounds variation is set
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to the ceiling of 255 or floor of 0, as appropriate. In this
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way, all tied variations are squashed to one edge or the
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other.
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The top row buttons have the following keyboard accelerators:
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-25 == Shift Left Arrow
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-10 == Control Left Arrow
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-1 == Left Arrow
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+1 == Right Arrow
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+10 == Control Right Arrow
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+25 == Shift Right Arrow
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Keyboard Accelerators
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Alt-w in any secondary window dismisses the window. In the main
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window it exits Pynche (except when running as a modal).
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Alt-q in any window exits Pynche (except when running as a modal).
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Persistency
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Pynche remembers various settings of options and colors between
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invocations, storing these values in a `persistent initialization
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file'. The actual location of this file is specified by the
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--initfile option (see above), and defaults to ~/.pynche.
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When Pynche exits, it saves these values in the init file, and
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re-reads them when it starts up. There is no locking on this
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file, so if you run multiple instances of Pynche at a time, you
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will override the init file.
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The actual options stored include
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- the currently selected color
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- all settings of checkbox and radio button options in all windows
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- the contents of the text window, the current text selection and
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insertion point, and all current text widget element color
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settings.
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1998-10-22 01:14:24 -03:00
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You can inhibit Pynche from reading the init file by supplying the
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--ignore option on the command line. However, you cannot suppress
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the storing of the settings in the init file on Pynche exit. If
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you really want to do this, use /dev/null as the init file, using
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--initfile.
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1998-10-22 16:00:38 -03:00
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To Do
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Here's a brief list of things I want to do:
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- Better support for resizing the top level windows
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- Better support on 8-bit screens
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- More output views, e.g. color solids
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- Have the notion of a `last color selected'; this may require a
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new output view
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- Support setting the font in the text view
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I'm open to suggestions!
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