cpython/Lib/pickletools.py

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""""Executable documentation" for the pickle module.
Extensive comments about the pickle protocols and pickle-machine opcodes
can be found here. Some functions meant for external use:
genops(pickle)
Generate all the opcodes in a pickle, as (opcode, arg, position) triples.
dis(pickle, out=None, indentlevel=4)
Print a symbolic disassembly of a pickle.
"""
# Other ideas:
#
# - A pickle verifier: read a pickle and check it exhaustively for
# well-formedness.
#
# - A protocol identifier: examine a pickle and return its protocol number
# (== the highest .proto attr value among all the opcodes in the pickle).
#
# - A pickle optimizer: for example, tuple-building code is sometimes more
# elaborate than necessary, catering for the possibility that the tuple
# is recursive. Or lots of times a PUT is generated that's never accessed
# by a later GET.
"""
"A pickle" is a program for a virtual pickle machine (PM, but more accurately
called an unpickling machine). It's a sequence of opcodes, interpreted by the
PM, building an arbitrarily complex Python object.
For the most part, the PM is very simple: there are no looping, testing, or
conditional instructions, no arithmetic and no function calls. Opcodes are
executed once each, from first to last, until a STOP opcode is reached.
The PM has two data areas, "the stack" and "the memo".
Many opcodes push Python objects onto the stack; e.g., INT pushes a Python
integer object on the stack, whose value is gotten from a decimal string
literal immediately following the INT opcode in the pickle bytestream. Other
opcodes take Python objects off the stack. The result of unpickling is
whatever object is left on the stack when the final STOP opcode is executed.
The memo is simply an array of objects, or it can be implemented as a dict
mapping little integers to objects. The memo serves as the PM's "long term
memory", and the little integers indexing the memo are akin to variable
names. Some opcodes pop a stack object into the memo at a given index,
and others push a memo object at a given index onto the stack again.
At heart, that's all the PM has. Subtleties arise for these reasons:
+ Object identity. Objects can be arbitrarily complex, and subobjects
may be shared (for example, the list [a, a] refers to the same object a
twice). It can be vital that unpickling recreate an isomorphic object
graph, faithfully reproducing sharing.
+ Recursive objects. For example, after "L = []; L.append(L)", L is a
list, and L[0] is the same list. This is related to the object identity
point, and some sequences of pickle opcodes are subtle in order to
get the right result in all cases.
+ Things pickle doesn't know everything about. Examples of things pickle
does know everything about are Python's builtin scalar and container
types, like ints and tuples. They generally have opcodes dedicated to
them. For things like module references and instances of user-defined
classes, pickle's knowledge is limited. Historically, many enhancements
have been made to the pickle protocol in order to do a better (faster,
and/or more compact) job on those.
+ Backward compatibility and micro-optimization. As explained below,
pickle opcodes never go away, not even when better ways to do a thing
get invented. The repertoire of the PM just keeps growing over time.
So, e.g., there are now six distinct opcodes for building a Python integer,
five of them devoted to "short" integers. Even so, the only way to pickle
a Python long int takes time quadratic in the number of digits, for both
pickling and unpickling. This isn't so much a subtlety as a source of
wearying complication.
Pickle protocols:
For compatibility, the meaning of a pickle opcode never changes. Instead new
pickle opcodes get added, and each version's unpickler can handle all the
pickle opcodes in all protocol versions to date. So old pickles continue to
be readable forever. The pickler can generally be told to restrict itself to
the subset of opcodes available under previous protocol versions too, so that
users can create pickles under the current version readable by older
versions. However, a pickle does not contain its version number embedded
within it. If an older unpickler tries to read a pickle using a later
protocol, the result is most likely an exception due to seeing an unknown (in
the older unpickler) opcode.
The original pickle used what's now called "protocol 0", and what was called
"text mode" before Python 2.3. The entire pickle bytestream is made up of
printable 7-bit ASCII characters, plus the newline character, in protocol 0.
That's why it was called text mode.
The second major set of additions is now called "protocol 1", and was called
"binary mode" before Python 2.3. This added many opcodes with arguments
consisting of arbitrary bytes, including NUL bytes and unprintable "high bit"
bytes. Binary mode pickles can be substantially smaller than equivalent
text mode pickles, and sometimes faster too; e.g., BININT represents a 4-byte
int as 4 bytes following the opcode, which is cheaper to unpickle than the
(perhaps) 11-character decimal string attached to INT.
The third major set of additions came in Python 2.3, and is called "protocol
2". XXX Write a short blurb when Guido figures out what they are <wink>. XXX
"""
# Meta-rule: Descriptions are stored in instances of descriptor objects,
# with plain constructors. No meta-language is defined from which
# descriptors could be constructed. If you want, e.g., XML, write a little
# program to generate XML from the objects.
##############################################################################
# Some pickle opcodes have an argument, following the opcode in the
# bytestream. An argument is of a specific type, described by an instance
# of ArgumentDescriptor. These are not to be confused with arguments taken
# off the stack -- ArgumentDescriptor applies only to arguments embedded in
# the opcode stream, immediately following an opcode.
# Represents the number of bytes consumed by an argument delimited by the
# next newline character.
UP_TO_NEWLINE = -1
# Represents the number of bytes consumed by a two-argument opcode where
# the first argument gives the number of bytes in the second argument.
TAKEN_FROM_ARGUMENT = -2
class ArgumentDescriptor(object):
__slots__ = (
# name of descriptor record, also a module global name; a string
'name',
# length of argument, in bytes; an int; UP_TO_NEWLINE and
# TAKEN_FROM_ARGUMENT are negative values for variable-length cases
'n',
# a function taking a file-like object, reading this kind of argument
# from the object at the current position, advancing the current
# position by n bytes, and returning the value of the argument
'reader',
# human-readable docs for this arg descriptor; a string
'doc',
)
def __init__(self, name, n, reader, doc):
assert isinstance(name, str)
self.name = name
assert isinstance(n, int) and (n >= 0 or
n is UP_TO_NEWLINE or
n is TAKEN_FROM_ARGUMENT)
self.n = n
self.reader = reader
assert isinstance(doc, str)
self.doc = doc
from struct import unpack as _unpack
def read_uint1(f):
"""
>>> import StringIO
>>> read_uint1(StringIO.StringIO('\\xff'))
255
"""
data = f.read(1)
if data:
return ord(data)
raise ValueError("not enough data in stream to read uint1")
uint1 = ArgumentDescriptor(
name='uint1',
n=1,
reader=read_uint1,
doc="One-byte unsigned integer.")
def read_uint2(f):
"""
>>> import StringIO
>>> read_uint2(StringIO.StringIO('\\xff\\x00'))
255
>>> read_uint2(StringIO.StringIO('\\xff\\xff'))
65535
"""
data = f.read(2)
if len(data) == 2:
return _unpack("<H", data)[0]
raise ValueError("not enough data in stream to read uint2")
uint2 = ArgumentDescriptor(
name='uint2',
n=2,
reader=read_uint2,
doc="Two-byte unsigned integer, little-endian.")
def read_int4(f):
"""
>>> import StringIO
>>> read_int4(StringIO.StringIO('\\xff\\x00\\x00\\x00'))
255
>>> read_int4(StringIO.StringIO('\\x00\\x00\\x00\\x80')) == -(2**31)
True
"""
data = f.read(4)
if len(data) == 4:
return _unpack("<i", data)[0]
raise ValueError("not enough data in stream to read int4")
int4 = ArgumentDescriptor(
name='int4',
n=4,
reader=read_int4,
doc="Four-byte signed integer, little-endian, 2's complement.")
def read_stringnl(f, decode=True, stripquotes=True):
"""
>>> import StringIO
>>> read_stringnl(StringIO.StringIO("'abcd'\\nefg\\n"))
'abcd'
>>> read_stringnl(StringIO.StringIO("\\n"))
Traceback (most recent call last):
...
ValueError: no string quotes around ''
>>> read_stringnl(StringIO.StringIO("\\n"), stripquotes=False)
''
>>> read_stringnl(StringIO.StringIO("''\\n"))
''
>>> read_stringnl(StringIO.StringIO('"abcd"'))
Traceback (most recent call last):
...
ValueError: no newline found when trying to read stringnl
Embedded escapes are undone in the result.
>>> read_stringnl(StringIO.StringIO("'a\\\\nb\\x00c\\td'\\n'e'"))
'a\\nb\\x00c\\td'
"""
data = f.readline()
if not data.endswith('\n'):
raise ValueError("no newline found when trying to read stringnl")
data = data[:-1] # lose the newline
if stripquotes:
for q in "'\"":
if data.startswith(q):
if not data.endswith(q):
raise ValueError("strinq quote %r not found at both "
"ends of %r" % (q, data))
data = data[1:-1]
break
else:
raise ValueError("no string quotes around %r" % data)
# I'm not sure when 'string_escape' was added to the std codecs; it's
# crazy not to use it if it's there.
if decode:
data = data.decode('string_escape')
return data
stringnl = ArgumentDescriptor(
name='stringnl',
n=UP_TO_NEWLINE,
reader=read_stringnl,
doc="""A newline-terminated string.
This is a repr-style string, with embedded escapes, and
bracketing quotes.
""")
def read_stringnl_noescape(f):
return read_stringnl(f, decode=False, stripquotes=False)
stringnl_noescape = ArgumentDescriptor(
name='stringnl_noescape',
n=UP_TO_NEWLINE,
reader=read_stringnl_noescape,
doc="""A newline-terminated string.
This is a str-style string, without embedded escapes,
or bracketing quotes. It should consist solely of
printable ASCII characters.
""")
def read_stringnl_noescape_pair(f):
"""
>>> import StringIO
>>> read_stringnl_noescape_pair(StringIO.StringIO("Queue\\nEmpty\\njunk"))
'Queue.Empty'
"""
return "%s.%s" % (read_stringnl_noescape(f), read_stringnl_noescape(f))
stringnl_noescape_pair = ArgumentDescriptor(
name='stringnl_noescape_pair',
n=UP_TO_NEWLINE,
reader=read_stringnl_noescape_pair,
doc="""A pair of newline-terminated strings.
These are str-style strings, without embedded
escapes, or bracketing quotes. They should
consist solely of printable ASCII characters.
The pair is returned as a single string, with
a single '.' separating the two strings.
""")
def read_string4(f):
"""
>>> import StringIO
>>> read_string4(StringIO.StringIO("\\x00\\x00\\x00\\x00abc"))
''
>>> read_string4(StringIO.StringIO("\\x03\\x00\\x00\\x00abcdef"))
'abc'
>>> read_string4(StringIO.StringIO("\\x00\\x00\\x00\\x03abcdef"))
Traceback (most recent call last):
...
ValueError: expected 50331648 bytes in a string4, but only 6 remain
"""
n = read_int4(f)
if n < 0:
raise ValueError("string4 byte count < 0: %d" % n)
data = f.read(n)
if len(data) == n:
return data
raise ValueError("expected %d bytes in a string4, but only %d remain" %
(n, len(data)))
string4 = ArgumentDescriptor(
name="string4",
n=TAKEN_FROM_ARGUMENT,
reader=read_string4,
doc="""A counted string.
The first argument is a 4-byte little-endian signed int giving
the number of bytes in the string, and the second argument is
that many bytes.
""")
def read_string1(f):
"""
>>> import StringIO
>>> read_string1(StringIO.StringIO("\\x00"))
''
>>> read_string1(StringIO.StringIO("\\x03abcdef"))
'abc'
"""
n = read_uint1(f)
assert n >= 0
data = f.read(n)
if len(data) == n:
return data
raise ValueError("expected %d bytes in a string1, but only %d remain" %
(n, len(data)))
string1 = ArgumentDescriptor(
name="string1",
n=TAKEN_FROM_ARGUMENT,
reader=read_string1,
doc="""A counted string.
The first argument is a 1-byte unsigned int giving the number
of bytes in the string, and the second argument is that many
bytes.
""")
def read_unicodestringnl(f):
"""
>>> import StringIO
>>> read_unicodestringnl(StringIO.StringIO("abc\\uabcd\\njunk"))
u'abc\\uabcd'
"""
data = f.readline()
if not data.endswith('\n'):
raise ValueError("no newline found when trying to read "
"unicodestringnl")
data = data[:-1] # lose the newline
return unicode(data, 'raw-unicode-escape')
unicodestringnl = ArgumentDescriptor(
name='unicodestringnl',
n=UP_TO_NEWLINE,
reader=read_unicodestringnl,
doc="""A newline-terminated Unicode string.
This is raw-unicode-escape encoded, so consists of
printable ASCII characters, and may contain embedded
escape sequences.
""")
def read_unicodestring4(f):
"""
>>> import StringIO
>>> s = u'abcd\\uabcd'
>>> enc = s.encode('utf-8')
>>> enc
'abcd\\xea\\xaf\\x8d'
>>> n = chr(len(enc)) + chr(0) * 3 # little-endian 4-byte length
>>> t = read_unicodestring4(StringIO.StringIO(n + enc + 'junk'))
>>> s == t
True
>>> read_unicodestring4(StringIO.StringIO(n + enc[:-1]))
Traceback (most recent call last):
...
ValueError: expected 7 bytes in a unicodestring4, but only 6 remain
"""
n = read_int4(f)
if n < 0:
raise ValueError("unicodestring4 byte count < 0: %d" % n)
data = f.read(n)
if len(data) == n:
return unicode(data, 'utf-8')
raise ValueError("expected %d bytes in a unicodestring4, but only %d "
"remain" % (n, len(data)))
unicodestring4 = ArgumentDescriptor(
name="unicodestring4",
n=TAKEN_FROM_ARGUMENT,
reader=read_unicodestring4,
doc="""A counted Unicode string.
The first argument is a 4-byte little-endian signed int
giving the number of bytes in the string, and the second
argument-- the UTF-8 encoding of the Unicode string --
contains that many bytes.
""")
def read_decimalnl_short(f):
"""
>>> import StringIO
>>> read_decimalnl_short(StringIO.StringIO("1234\\n56"))
1234
>>> read_decimalnl_short(StringIO.StringIO("1234L\\n56"))
Traceback (most recent call last):
...
ValueError: trailing 'L' not allowed in '1234L'
"""
s = read_stringnl(f, decode=False, stripquotes=False)
if s.endswith("L"):
raise ValueError("trailing 'L' not allowed in %r" % s)
# It's not necessarily true that the result fits in a Python short int:
# the pickle may have been written on a 64-bit box. There's also a hack
# for True and False here.
if s == "00":
return False
elif s == "01":
return True
try:
return int(s)
except OverflowError:
return long(s)
def read_decimalnl_long(f):
"""
>>> import StringIO
>>> read_decimalnl_long(StringIO.StringIO("1234\\n56"))
Traceback (most recent call last):
...
ValueError: trailing 'L' required in '1234'
Someday the trailing 'L' will probably go away from this output.
>>> read_decimalnl_long(StringIO.StringIO("1234L\\n56"))
1234L
>>> read_decimalnl_long(StringIO.StringIO("123456789012345678901234L\\n6"))
123456789012345678901234L
"""
s = read_stringnl(f, decode=False, stripquotes=False)
if not s.endswith("L"):
raise ValueError("trailing 'L' required in %r" % s)
return long(s)
decimalnl_short = ArgumentDescriptor(
name='decimalnl_short',
n=UP_TO_NEWLINE,
reader=read_decimalnl_short,
doc="""A newline-terminated decimal integer literal.
This never has a trailing 'L', and the integer fit
in a short Python int on the box where the pickle
was written -- but there's no guarantee it will fit
in a short Python int on the box where the pickle
is read.
""")
decimalnl_long = ArgumentDescriptor(
name='decimalnl_long',
n=UP_TO_NEWLINE,
reader=read_decimalnl_long,
doc="""A newline-terminated decimal integer literal.
This has a trailing 'L', and can represent integers
of any size.
""")
def read_floatnl(f):
"""
>>> import StringIO
>>> read_floatnl(StringIO.StringIO("-1.25\\n6"))
-1.25
"""
s = read_stringnl(f, decode=False, stripquotes=False)
return float(s)
floatnl = ArgumentDescriptor(
name='floatnl',
n=UP_TO_NEWLINE,
reader=read_floatnl,
doc="""A newline-terminated decimal floating literal.
In general this requires 17 significant digits for roundtrip
identity, and pickling then unpickling infinities, NaNs, and
minus zero doesn't work across boxes, or on some boxes even
on itself (e.g., Windows can't read the strings it produces
for infinities or NaNs).
""")
def read_float8(f):
"""
>>> import StringIO, struct
>>> raw = struct.pack(">d", -1.25)
>>> raw
'\\xbf\\xf4\\x00\\x00\\x00\\x00\\x00\\x00'
>>> read_float8(StringIO.StringIO(raw + "\\n"))
-1.25
"""
data = f.read(8)
if len(data) == 8:
return _unpack(">d", data)[0]
raise ValueError("not enough data in stream to read float8")
float8 = ArgumentDescriptor(
name='float8',
n=8,
reader=read_float8,
doc="""An 8-byte binary representation of a float, big-endian.
The format is unique to Python, and shared with the struct
module (format string '>d') "in theory" (the struct and cPickle
implementations don't share the code -- they should). It's
strongly related to the IEEE-754 double format, and, in normal
cases, is in fact identical to the big-endian 754 double format.
On other boxes the dynamic range is limited to that of a 754
double, and "add a half and chop" rounding is used to reduce
the precision to 53 bits. However, even on a 754 box,
infinities, NaNs, and minus zero may not be handled correctly
(may not survive roundtrip pickling intact).
""")
##############################################################################
# Object descriptors. The stack used by the pickle machine holds objects,
# and in the stack_before and stack_after attributes of OpcodeInfo
# descriptors we need names to describe the various types of objects that can
# appear on the stack.
class StackObject(object):
__slots__ = (
# name of descriptor record, for info only
'name',
# type of object, or tuple of type objects (meaning the object can
# be of any type in the tuple)
'obtype',
# human-readable docs for this kind of stack object; a string
'doc',
)
def __init__(self, name, obtype, doc):
assert isinstance(name, str)
self.name = name
assert isinstance(obtype, type) or isinstance(obtype, tuple)
if isinstance(obtype, tuple):
for contained in obtype:
assert isinstance(contained, type)
self.obtype = obtype
assert isinstance(doc, str)
self.doc = doc
pyint = StackObject(
name='int',
obtype=int,
doc="A short (as opposed to long) Python integer object.")
pylong = StackObject(
name='long',
obtype=long,
doc="A long (as opposed to short) Python integer object.")
pyinteger_or_bool = StackObject(
name='int_or_bool',
obtype=(int, long, bool),
doc="A Python integer object (short or long), or "
"a Python bool.")
pyfloat = StackObject(
name='float',
obtype=float,
doc="A Python float object.")
pystring = StackObject(
name='str',
obtype=str,
doc="A Python string object.")
pyunicode = StackObject(
name='unicode',
obtype=unicode,
doc="A Python Unicode string object.")
pynone = StackObject(
name="None",
obtype=type(None),
doc="The Python None object.")
pytuple = StackObject(
name="tuple",
obtype=tuple,
doc="A Python tuple object.")
pylist = StackObject(
name="list",
obtype=list,
doc="A Python list object.")
pydict = StackObject(
name="dict",
obtype=dict,
doc="A Python dict object.")
anyobject = StackObject(
name='any',
obtype=object,
doc="Any kind of object whatsoever.")
markobject = StackObject(
name="mark",
obtype=StackObject,
doc="""'The mark' is a unique object.
Opcodes that operate on a variable number of objects
generally don't embed the count of objects in the opcode,
or pull it off the stack. Instead the MARK opcode is used
to push a special marker object on the stack, and then
some other opcodes grab all the objects from the top of
the stack down to (but not including) the topmost marker
object.
""")
stackslice = StackObject(
name="stackslice",
obtype=StackObject,
doc="""An object representing a contiguous slice of the stack.
This is used in conjuction with markobject, to represent all
of the stack following the topmost markobject. For example,
the POP_MARK opcode changes the stack from
[..., markobject, stackslice]
to
[...]
No matter how many object are on the stack after the topmost
markobject, POP_MARK gets rid of all of them (including the
topmost markobject too).
""")
##############################################################################
# Descriptors for pickle opcodes.
class OpcodeInfo(object):
__slots__ = (
# symbolic name of opcode; a string
'name',
# the code used in a bytestream to represent the opcode; a
# one-character string
'code',
# If the opcode has an argument embedded in the byte string, an
# instance of ArgumentDescriptor specifying its type. Note that
# arg.reader(s) can be used to read and decode the argument from
# the bytestream s, and arg.doc documents the format of the raw
# argument bytes. If the opcode doesn't have an argument embedded
# in the bytestream, arg should be None.
'arg',
# what the stack looks like before this opcode runs; a list
'stack_before',
# what the stack looks like after this opcode runs; a list
'stack_after',
# the protocol number in which this opcode was introduced; an int
'proto',
# human-readable docs for this opcode; a string
'doc',
)
def __init__(self, name, code, arg,
stack_before, stack_after, proto, doc):
assert isinstance(name, str)
self.name = name
assert isinstance(code, str)
assert len(code) == 1
self.code = code
assert arg is None or isinstance(arg, ArgumentDescriptor)
self.arg = arg
assert isinstance(stack_before, list)
for x in stack_before:
assert isinstance(x, StackObject)
self.stack_before = stack_before
assert isinstance(stack_after, list)
for x in stack_after:
assert isinstance(x, StackObject)
self.stack_after = stack_after
assert isinstance(proto, int) and 0 <= proto <= 2
self.proto = proto
assert isinstance(doc, str)
self.doc = doc
I = OpcodeInfo
opcodes = [
# Ways to spell integers.
I(name='INT',
code='I',
arg=decimalnl_short,
stack_before=[],
stack_after=[pyinteger_or_bool],
proto=0,
doc="""Push an integer or bool.
The argument is a newline-terminated decimal literal string.
The intent may have been that this always fit in a short Python int,
but INT can be generated in pickles written on a 64-bit box that
require a Python long on a 32-bit box. The difference between this
and LONG then is that INT skips a trailing 'L', and produces a short
int whenever possible.
Another difference is due to that, when bool was introduced as a
distinct type in 2.3, builtin names True and False were also added to
2.2.2, mapping to ints 1 and 0. For compatibility in both directions,
True gets pickled as INT + "I01\\n", and False as INT + "I00\\n".
Leading zeroes are never produced for a genuine integer. The 2.3
(and later) unpicklers special-case these and return bool instead;
earlier unpicklers ignore the leading "0" and return the int.
"""),
I(name='LONG',
code='L',
arg=decimalnl_long,
stack_before=[],
stack_after=[pylong],
proto=0,
doc="""Push a long integer.
The same as INT, except that the literal ends with 'L', and always
unpickles to a Python long. There doesn't seem a real purpose to the
trailing 'L'.
"""),
I(name='BININT',
code='J',
arg=int4,
stack_before=[],
stack_after=[pyint],
proto=1,
doc="""Push a four-byte signed integer.
This handles the full range of Python (short) integers on a 32-bit
box, directly as binary bytes (1 for the opcode and 4 for the integer).
If the integer is non-negative and fits in 1 or 2 bytes, pickling via
BININT1 or BININT2 saves space.
"""),
I(name='BININT1',
code='K',
arg=uint1,
stack_before=[],
stack_after=[pyint],
proto=1,
doc="""Push a one-byte unsigned integer.
This is a space optimization for pickling very small non-negative ints,
in range(256).
"""),
I(name='BININT2',
code='M',
arg=uint2,
stack_before=[],
stack_after=[pyint],
proto=1,
doc="""Push a two-byte unsigned integer.
This is a space optimization for pickling small positive ints, in
range(256, 2**16). Integers in range(256) can also be pickled via
BININT2, but BININT1 instead saves a byte.
"""),
# Ways to spell strings (8-bit, not Unicode).
I(name='STRING',
code='S',
arg=stringnl,
stack_before=[],
stack_after=[pystring],
proto=0,
doc="""Push a Python string object.
The argument is a repr-style string, with bracketing quote characters,
and perhaps embedded escapes. The argument extends until the next
newline character.
"""),
I(name='BINSTRING',
code='T',
arg=string4,
stack_before=[],
stack_after=[pystring],
proto=1,
doc="""Push a Python string object.
There are two arguments: the first is a 4-byte little-endian signed int
giving the number of bytes in the string, and the second is that many
bytes, which are taken literally as the string content.
"""),
I(name='SHORT_BINSTRING',
code='U',
arg=string1,
stack_before=[],
stack_after=[pystring],
proto=1,
doc="""Push a Python string object.
There are two arguments: the first is a 1-byte unsigned int giving
the number of bytes in the string, and the second is that many bytes,
which are taken literally as the string content.
"""),
# Ways to spell None.
I(name='NONE',
code='N',
arg=None,
stack_before=[],
stack_after=[pynone],
proto=0,
doc="Push None on the stack."),
# Ways to spell Unicode strings.
I(name='UNICODE',
code='V',
arg=unicodestringnl,
stack_before=[],
stack_after=[pyunicode],
proto=0, # this may be pure-text, but it's a later addition
doc="""Push a Python Unicode string object.
The argument is a raw-unicode-escape encoding of a Unicode string,
and so may contain embedded escape sequences. The argument extends
until the next newline character.
"""),
I(name='BINUNICODE',
code='X',
arg=unicodestring4,
stack_before=[],
stack_after=[pyunicode],
proto=1,
doc="""Push a Python Unicode string object.
There are two arguments: the first is a 4-byte little-endian signed int
giving the number of bytes in the string. The second is that many
bytes, and is the UTF-8 encoding of the Unicode string.
"""),
# Ways to spell floats.
I(name='FLOAT',
code='F',
arg=floatnl,
stack_before=[],
stack_after=[pyfloat],
proto=0,
doc="""Newline-terminated decimal float literal.
The argument is repr(a_float), and in general requires 17 significant
digits for roundtrip conversion to be an identity (this is so for
IEEE-754 double precision values, which is what Python float maps to
on most boxes).
In general, FLOAT cannot be used to transport infinities, NaNs, or
minus zero across boxes (or even on a single box, if the platform C
library can't read the strings it produces for such things -- Windows
is like that), but may do less damage than BINFLOAT on boxes with
greater precision or dynamic range than IEEE-754 double.
"""),
I(name='BINFLOAT',
code='G',
arg=float8,
stack_before=[],
stack_after=[pyfloat],
proto=1,
doc="""Float stored in binary form, with 8 bytes of data.
This generally requires less than half the space of FLOAT encoding.
In general, BINFLOAT cannot be used to transport infinities, NaNs, or
minus zero, raises an exception if the exponent exceeds the range of
an IEEE-754 double, and retains no more than 53 bits of precision (if
there are more than that, "add a half and chop" rounding is used to
cut it back to 53 significant bits).
"""),
# Ways to build lists.
I(name='EMPTY_LIST',
code=']',
arg=None,
stack_before=[],
stack_after=[pylist],
proto=1,
doc="Push an empty list."),
I(name='APPEND',
code='a',
arg=None,
stack_before=[pylist, anyobject],
stack_after=[pylist],
proto=0,
doc="""Append an object to a list.
Stack before: ... pylist anyobject
Stack after: ... pylist+[anyobject]
"""),
I(name='APPENDS',
code='e',
arg=None,
stack_before=[pylist, markobject, stackslice],
stack_after=[pylist],
proto=1,
doc="""Extend a list by a slice of stack objects.
Stack before: ... pylist markobject stackslice
Stack after: ... pylist+stackslice
"""),
I(name='LIST',
code='l',
arg=None,
stack_before=[markobject, stackslice],
stack_after=[pylist],
proto=0,
doc="""Build a list out of the topmost stack slice, after markobject.
All the stack entries following the topmost markobject are placed into
a single Python list, which single list object replaces all of the
stack from the topmost markobject onward. For example,
Stack before: ... markobject 1 2 3 'abc'
Stack after: ... [1, 2, 3, 'abc']
"""),
# Ways to build tuples.
I(name='EMPTY_TUPLE',
code=')',
arg=None,
stack_before=[],
stack_after=[pytuple],
proto=1,
doc="Push an empty tuple."),
I(name='TUPLE',
code='t',
arg=None,
stack_before=[markobject, stackslice],
stack_after=[pytuple],
proto=0,
doc="""Build a tuple out of the topmost stack slice, after markobject.
All the stack entries following the topmost markobject are placed into
a single Python tuple, which single tuple object replaces all of the
stack from the topmost markobject onward. For example,
Stack before: ... markobject 1 2 3 'abc'
Stack after: ... (1, 2, 3, 'abc')
"""),
# Ways to build dicts.
I(name='EMPTY_DICT',
code='}',
arg=None,
stack_before=[],
stack_after=[pydict],
proto=1,
doc="Push an empty dict."),
I(name='DICT',
code='d',
arg=None,
stack_before=[markobject, stackslice],
stack_after=[pydict],
proto=0,
doc="""Build a dict out of the topmost stack slice, after markobject.
All the stack entries following the topmost markobject are placed into
a single Python dict, which single dict object replaces all of the
stack from the topmost markobject onward. The stack slice alternates
key, value, key, value, .... For example,
Stack before: ... markobject 1 2 3 'abc'
Stack after: ... {1: 2, 3: 'abc'}
"""),
I(name='SETITEM',
code='s',
arg=None,
stack_before=[pydict, anyobject, anyobject],
stack_after=[pydict],
proto=0,
doc="""Add a key+value pair to an existing dict.
Stack before: ... pydict key value
Stack after: ... pydict
where pydict has been modified via pydict[key] = value.
"""),
I(name='SETITEMS',
code='u',
arg=None,
stack_before=[pydict, markobject, stackslice],
stack_after=[pydict],
proto=1,
doc="""Add an arbitrary number of key+value pairs to an existing dict.
The slice of the stack following the topmost markobject is taken as
an alternating sequence of keys and values, added to the dict
immediately under the topmost markobject. Everything at and after the
topmost markobject is popped, leaving the mutated dict at the top
of the stack.
Stack before: ... pydict markobject key_1 value_1 ... key_n value_n
Stack after: ... pydict
where pydict has been modified via pydict[key_i] = value_i for i in
1, 2, ..., n, and in that order.
"""),
# Stack manipulation.
I(name='POP',
code='0',
arg=None,
stack_before=[anyobject],
stack_after=[],
proto=0,
doc="Discard the top stack item, shrinking the stack by one item."),
I(name='DUP',
code='2',
arg=None,
stack_before=[anyobject],
stack_after=[anyobject, anyobject],
proto=0,
doc="Push the top stack item onto the stack again, duplicating it."),
I(name='MARK',
code='(',
arg=None,
stack_before=[],
stack_after=[markobject],
proto=0,
doc="""Push markobject onto the stack.
markobject is a unique object, used by other opcodes to identify a
region of the stack containing a variable number of objects for them
to work on. See markobject.doc for more detail.
"""),
I(name='POP_MARK',
code='1',
arg=None,
stack_before=[markobject, stackslice],
stack_after=[],
proto=0,
doc="""Pop all the stack objects at and above the topmost markobject.
When an opcode using a variable number of stack objects is done,
POP_MARK is used to remove those objects, and to remove the markobject
that delimited their starting position on the stack.
"""),
# Memo manipulation. There are really only two operations (get and put),
# each in all-text, "short binary", and "long binary" flavors.
I(name='GET',
code='g',
arg=decimalnl_short,
stack_before=[],
stack_after=[anyobject],
proto=0,
doc="""Read an object from the memo and push it on the stack.
The index of the memo object to push is given by the newline-teriminated
decimal string following. BINGET and LONG_BINGET are space-optimized
versions.
"""),
I(name='BINGET',
code='h',
arg=uint1,
stack_before=[],
stack_after=[anyobject],
proto=1,
doc="""Read an object from the memo and push it on the stack.
The index of the memo object to push is given by the 1-byte unsigned
integer following.
"""),
I(name='LONG_BINGET',
code='j',
arg=int4,
stack_before=[],
stack_after=[anyobject],
proto=1,
doc="""Read an object from the memo and push it on the stack.
The index of the memo object to push is given by the 4-byte signed
little-endian integer following.
"""),
I(name='PUT',
code='p',
arg=decimalnl_short,
stack_before=[],
stack_after=[],
proto=0,
doc="""Store the stack top into the memo. The stack is not popped.
The index of the memo location to write into is given by the newline-
terminated decimal string following. BINPUT and LONG_BINPUT are
space-optimized versions.
"""),
I(name='BINPUT',
code='q',
arg=uint1,
stack_before=[],
stack_after=[],
proto=1,
doc="""Store the stack top into the memo. The stack is not popped.
The index of the memo location to write into is given by the 1-byte
unsigned integer following.
"""),
I(name='LONG_BINPUT',
code='r',
arg=int4,
stack_before=[],
stack_after=[],
proto=1,
doc="""Store the stack top into the memo. The stack is not popped.
The index of the memo location to write into is given by the 4-byte
signed little-endian integer following.
"""),
# Push a class object, or module function, on the stack, via its module
# and name.
I(name='GLOBAL',
code='c',
arg=stringnl_noescape_pair,
stack_before=[],
stack_after=[anyobject],
proto=0,
doc="""Push a global object (module.attr) on the stack.
Two newline-terminated strings follow the GLOBAL opcode. The first is
taken as a module name, and the second as a class name. The class
object module.class is pushed on the stack. More accurately, the
object returned by self.find_class(module, class) is pushed on the
stack, so unpickling subclasses can override this form of lookup.
"""),
# Ways to build objects of classes pickle doesn't know about directly
# (user-defined classes). I despair of documenting this accurately
# and comprehensibly -- you really have to read the pickle code to
# find all the special cases.
I(name='REDUCE',
code='R',
arg=None,
stack_before=[anyobject, anyobject],
stack_after=[anyobject],
proto=0,
doc="""Push an object built from a callable and an argument tuple.
The opcode is named to remind of the __reduce__() method.
Stack before: ... callable pytuple
Stack after: ... callable(*pytuple)
The callable and the argument tuple are the first two items returned
by a __reduce__ method. Applying the callable to the argtuple is
supposed to reproduce the original object, or at least get it started.
If the __reduce__ method returns a 3-tuple, the last component is an
argument to be passed to the object's __setstate__, and then the REDUCE
opcode is followed by code to create setstate's argument, and then a
BUILD opcode to apply __setstate__ to that argument.
There are lots of special cases here. The argtuple can be None, in
which case callable.__basicnew__() is called instead to produce the
object to be pushed on the stack. This appears to be a trick unique
to ExtensionClasses, and is deprecated regardless.
If type(callable) is not ClassType, REDUCE complains unless the
callable has been registered with the copy_reg module's
safe_constructors dict, or the callable has a magic
'__safe_for_unpickling__' attribute with a true value. I'm not sure
why it does this, but I've sure seen this complaint often enough when
I didn't want to <wink>.
"""),
I(name='BUILD',
code='b',
arg=None,
stack_before=[anyobject, anyobject],
stack_after=[anyobject],
proto=0,
doc="""Finish building an object, via __setstate__ or dict update.
Stack before: ... anyobject argument
Stack after: ... anyobject
where anyobject may have been mutated, as follows:
If the object has a __setstate__ method,
anyobject.__setstate__(argument)
is called.
Else the argument must be a dict, the object must have a __dict__, and
the object is updated via
anyobject.__dict__.update(argument)
This may raise RuntimeError in restricted execution mode (which
disallows access to __dict__ directly); in that case, the object
is updated instead via
for k, v in argument.items():
anyobject[k] = v
"""),
I(name='INST',
code='i',
arg=stringnl_noescape_pair,
stack_before=[markobject, stackslice],
stack_after=[anyobject],
proto=0,
doc="""Build a class instance.
This is the protocol 0 version of protocol 1's OBJ opcode.
INST is followed by two newline-terminated strings, giving a
module and class name, just as for the GLOBAL opcode (and see
GLOBAL for more details about that). self.find_class(module, name)
is used to get a class object.
In addition, all the objects on the stack following the topmost
markobject are gathered into a tuple and popped (along with the
topmost markobject), just as for the TUPLE opcode.
Now it gets complicated. If all of these are true:
+ The argtuple is empty (markobject was at the top of the stack
at the start).
+ It's an old-style class object (the type of the class object is
ClassType).
+ The class object does not have a __getinitargs__ attribute.
then we want to create an old-style class instance without invoking
its __init__() method (pickle has waffled on this over the years; not
calling __init__() is current wisdom). In this case, an instance of
an old-style dummy class is created, and then we try to rebind its
__class__ attribute to the desired class object. If this succeeds,
the new instance object is pushed on the stack, and we're done. In
restricted execution mode it can fail (assignment to __class__ is
disallowed), and I'm not really sure what happens then -- it looks
like the code ends up calling the class object's __init__ anyway,
via falling into the next case.
Else (the argtuple is not empty, it's not an old-style class object,
or the class object does have a __getinitargs__ attribute), the code
first insists that the class object have a __safe_for_unpickling__
attribute. Unlike as for the __safe_for_unpickling__ check in REDUCE,
it doesn't matter whether this attribute has a true or false value, it
only matters whether it exists (XXX this smells like a bug). If
__safe_for_unpickling__ dosn't exist, UnpicklingError is raised.
Else (the class object does have a __safe_for_unpickling__ attr),
the class object obtained from INST's arguments is applied to the
argtuple obtained from the stack, and the resulting instance object
is pushed on the stack.
"""),
I(name='OBJ',
code='o',
arg=None,
stack_before=[markobject, anyobject, stackslice],
stack_after=[anyobject],
proto=1,
doc="""Build a class instance.
This is the protocol 1 version of protocol 0's INST opcode, and is
very much like it. The major difference is that the class object
is taken off the stack, allowing it to be retrieved from the memo
repeatedly if several instances of the same class are created. This
can be much more efficient (in both time and space) than repeatedly
embedding the module and class names in INST opcodes.
Unlike INST, OBJ takes no arguments from the opcode stream. Instead
the class object is taken off the stack, immediately above the
topmost markobject:
Stack before: ... markobject classobject stackslice
Stack after: ... new_instance_object
As for INST, the remainder of the stack above the markobject is
gathered into an argument tuple, and then the logic seems identical,
except that no __safe_for_unpickling__ check is done (XXX this smells
like a bug). See INST for the gory details.
"""),
# Machine control.
I(name='STOP',
code='.',
arg=None,
stack_before=[anyobject],
stack_after=[],
proto=0,
doc="""Stop the unpickling machine.
Every pickle ends with this opcode. The object at the top of the stack
is popped, and that's the result of unpickling. The stack should be
empty then.
"""),
# Ways to deal with persistent IDs.
I(name='PERSID',
code='P',
arg=stringnl_noescape,
stack_before=[],
stack_after=[anyobject],
proto=0,
doc="""Push an object identified by a persistent ID.
The pickle module doesn't define what a persistent ID means. PERSID's
argument is a newline-terminated str-style (no embedded escapes, no
bracketing quote characters) string, which *is* "the persistent ID".
The unpickler passes this string to self.persistent_load(). Whatever
object that returns is pushed on the stack. There is no implementation
of persistent_load() in Python's unpickler: it must be supplied by an
unpickler subclass.
"""),
I(name='BINPERSID',
code='Q',
arg=None,
stack_before=[anyobject],
stack_after=[anyobject],
proto=1,
doc="""Push an object identified by a persistent ID.
Like PERSID, except the persistent ID is popped off the stack (instead
of being a string embedded in the opcode bytestream). The persistent
ID is passed to self.persistent_load(), and whatever object that
returns is pushed on the stack. See PERSID for more detail.
"""),
]
del I
# Verify uniqueness of .name and .code members.
name2i = {}
code2i = {}
for i, d in enumerate(opcodes):
if d.name in name2i:
raise ValueError("repeated name %r at indices %d and %d" %
(d.name, name2i[d.name], i))
if d.code in code2i:
raise ValueError("repeated code %r at indices %d and %d" %
(d.code, code2i[d.code], i))
name2i[d.name] = i
code2i[d.code] = i
del name2i, code2i, i, d
##############################################################################
# Build a code2op dict, mapping opcode characters to OpcodeInfo records.
# Also ensure we've got the same stuff as pickle.py, although the
# introspection here is dicey.
code2op = {}
for d in opcodes:
code2op[d.code] = d
del d
def assure_pickle_consistency(verbose=False):
import pickle, re
copy = code2op.copy()
for name in pickle.__all__:
if not re.match("[A-Z][A-Z0-9_]+$", name):
if verbose:
print "skipping %r: it doesn't look like an opcode name" % name
continue
picklecode = getattr(pickle, name)
if not isinstance(picklecode, str) or len(picklecode) != 1:
if verbose:
print ("skipping %r: value %r doesn't look like a pickle "
"code" % (name, picklecode))
continue
if picklecode in copy:
if verbose:
print "checking name %r w/ code %r for consistency" % (
name, picklecode)
d = copy[picklecode]
if d.name != name:
raise ValueError("for pickle code %r, pickle.py uses name %r "
"but we're using name %r" % (picklecode,
name,
d.name))
# Forget this one. Any left over in copy at the end are a problem
# of a different kind.
del copy[picklecode]
else:
raise ValueError("pickle.py appears to have a pickle opcode with "
"name %r and code %r, but we don't" %
(name, picklecode))
if copy:
msg = ["we appear to have pickle opcodes that pickle.py doesn't have:"]
for code, d in copy.items():
msg.append(" name %r with code %r" % (d.name, code))
raise ValueError("\n".join(msg))
assure_pickle_consistency()
##############################################################################
# A pickle opcode generator.
def genops(pickle):
""""Generate all the opcodes in a pickle.
'pickle' is a file-like object, or string, containing the pickle.
Each opcode in the pickle is generated, from the current pickle position,
stopping after a STOP opcode is delivered. A triple is generated for
each opcode:
opcode, arg, pos
opcode is an OpcodeInfo record, describing the current opcode.
If the opcode has an argument embedded in the pickle, arg is its decoded
value, as a Python object. If the opcode doesn't have an argument, arg
is None.
If the pickle has a tell() method, pos was the value of pickle.tell()
before reading the current opcode. If the pickle is a string object,
it's wrapped in a StringIO object, and the latter's tell() result is
used. Else (the pickle doesn't have a tell(), and it's not obvious how
to query its current position) pos is None.
"""
import cStringIO as StringIO
if isinstance(pickle, str):
pickle = StringIO.StringIO(pickle)
if hasattr(pickle, "tell"):
getpos = pickle.tell
else:
getpos = lambda: None
while True:
pos = getpos()
code = pickle.read(1)
opcode = code2op.get(code)
if opcode is None:
if code == "":
raise ValueError("pickle exhausted before seeing STOP")
else:
raise ValueError("at position %s, opcode %r unknown" % (
pos is None and "<unknown>" or pos,
code))
if opcode.arg is None:
arg = None
else:
arg = opcode.arg.reader(pickle)
yield opcode, arg, pos
if code == '.':
assert opcode.name == 'STOP'
break
##############################################################################
# A symbolic pickle disassembler.
def dis(pickle, out=None, indentlevel=4):
"""Produce a symbolic disassembly of a pickle.
'pickle' is a file-like object, or string, containing a (at least one)
pickle. The pickle is disassembled from the current position, through
the first STOP opcode encountered.
Optional arg 'out' is a file-like object to which the disassembly is
printed. It defaults to sys.stdout.
Optional arg indentlevel is the number of blanks by which to indent
a new MARK level. It defaults to 4.
"""
markstack = []
indentchunk = ' ' * indentlevel
for opcode, arg, pos in genops(pickle):
if pos is not None:
print >> out, "%5d:" % pos,
line = "%s %s%s" % (opcode.code,
indentchunk * len(markstack),
opcode.name)
markmsg = None
if markstack and markobject in opcode.stack_before:
assert markobject not in opcode.stack_after
markpos = markstack.pop()
if markpos is not None:
markmsg = "(MARK at %d)" % markpos
if arg is not None or markmsg:
# make a mild effort to align arguments
line += ' ' * (10 - len(opcode.name))
if arg is not None:
line += ' ' + repr(arg)
if markmsg:
line += ' ' + markmsg
print >> out, line
if markobject in opcode.stack_after:
assert markobject not in opcode.stack_before
markstack.append(pos)
_dis_test = """
>>> import pickle
>>> x = [1, 2, (3, 4), {'abc': u"def"}]
>>> pik = pickle.dumps(x)
>>> dis(pik)
0: ( MARK
1: l LIST (MARK at 0)
2: p PUT 0
5: I INT 1
8: a APPEND
9: I INT 2
12: a APPEND
13: ( MARK
14: I INT 3
17: I INT 4
20: t TUPLE (MARK at 13)
21: p PUT 1
24: a APPEND
25: ( MARK
26: d DICT (MARK at 25)
27: p PUT 2
30: S STRING 'abc'
37: p PUT 3
40: V UNICODE u'def'
45: p PUT 4
48: s SETITEM
49: a APPEND
50: . STOP
Try again with a "binary" pickle.
>>> pik = pickle.dumps(x, 1)
>>> dis(pik)
0: ] EMPTY_LIST
1: q BINPUT 0
3: ( MARK
4: K BININT1 1
6: K BININT1 2
8: ( MARK
9: K BININT1 3
11: K BININT1 4
13: t TUPLE (MARK at 8)
14: q BINPUT 1
16: } EMPTY_DICT
17: q BINPUT 2
19: U SHORT_BINSTRING 'abc'
24: q BINPUT 3
26: X BINUNICODE u'def'
34: q BINPUT 4
36: s SETITEM
37: e APPENDS (MARK at 3)
38: . STOP
Exercise the INST/OBJ/BUILD family.
>>> import random
>>> dis(pickle.dumps(random.random))
0: c GLOBAL 'random.random'
15: p PUT 0
18: . STOP
>>> x = [pickle.PicklingError()] * 2
>>> dis(pickle.dumps(x))
0: ( MARK
1: l LIST (MARK at 0)
2: p PUT 0
5: ( MARK
6: i INST 'pickle.PicklingError' (MARK at 5)
28: p PUT 1
31: ( MARK
32: d DICT (MARK at 31)
33: p PUT 2
36: S STRING 'args'
44: p PUT 3
47: ( MARK
48: t TUPLE (MARK at 47)
49: p PUT 4
52: s SETITEM
53: b BUILD
54: a APPEND
55: g GET 1
58: a APPEND
59: . STOP
>>> dis(pickle.dumps(x, 1))
0: ] EMPTY_LIST
1: q BINPUT 0
3: ( MARK
4: ( MARK
5: c GLOBAL 'pickle.PicklingError'
27: q BINPUT 1
29: o OBJ (MARK at 4)
30: q BINPUT 2
32: } EMPTY_DICT
33: q BINPUT 3
35: U SHORT_BINSTRING 'args'
41: q BINPUT 4
43: ) EMPTY_TUPLE
44: s SETITEM
45: b BUILD
46: h BINGET 2
48: e APPENDS (MARK at 3)
49: . STOP
Try "the canonical" recursive-object test.
>>> L = []
>>> T = L,
>>> L.append(T)
>>> L[0] is T
True
>>> T[0] is L
True
>>> L[0][0] is L
True
>>> T[0][0] is T
True
>>> dis(pickle.dumps(L))
0: ( MARK
1: l LIST (MARK at 0)
2: p PUT 0
5: ( MARK
6: g GET 0
9: t TUPLE (MARK at 5)
10: p PUT 1
13: a APPEND
14: . STOP
>>> dis(pickle.dumps(L, 1))
0: ] EMPTY_LIST
1: q BINPUT 0
3: ( MARK
4: h BINGET 0
6: t TUPLE (MARK at 3)
7: q BINPUT 1
9: a APPEND
10: . STOP
The protocol 0 pickle of the tuple causes the disassembly to get confused,
as it doesn't realize that the POP opcode at 16 gets rid of the MARK at 0
(so the output remains indented until the end). The protocol 1 pickle
doesn't trigger this glitch, because the disassembler realizes that
POP_MARK gets rid of the MARK. Doing a better job on the protocol 0
pickle would require the disassembler to emulate the stack.
>>> dis(pickle.dumps(T))
0: ( MARK
1: ( MARK
2: l LIST (MARK at 1)
3: p PUT 0
6: ( MARK
7: g GET 0
10: t TUPLE (MARK at 6)
11: p PUT 1
14: a APPEND
15: 0 POP
16: 0 POP
17: g GET 1
20: . STOP
>>> dis(pickle.dumps(T, 1))
0: ( MARK
1: ] EMPTY_LIST
2: q BINPUT 0
4: ( MARK
5: h BINGET 0
7: t TUPLE (MARK at 4)
8: q BINPUT 1
10: a APPEND
11: 1 POP_MARK (MARK at 0)
12: h BINGET 1
14: . STOP
"""
__test__ = {'dissassembler_test': _dis_test,
}
def _test():
import doctest
return doctest.testmod()
if __name__ == "__main__":
_test()