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#! /usr/bin/env python
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"""Solitaire game, much like the one that comes with MS Windows.
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Limitations:
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- No cute graphical images for the playing cards faces or backs.
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- No scoring or timer.
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- No undo.
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- No option to turn 3 cards at a time.
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- No keyboard shortcuts.
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- Less fancy animation when you win.
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- The determination of which stack you drag to is more relaxed.
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Apology:
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I'm not much of a card player, so my terminology in these comments may
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at times be a little unusual. If you have suggestions, please let me
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know!
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"""
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# Imports
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import math
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import random
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from Tkinter import *
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from Canvas import Rectangle, CanvasText, Group, Window
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# Fix a bug in Canvas.Group as distributed in Python 1.4. The
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# distributed bind() method is broken. Rather than asking you to fix
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# the source, we fix it here by deriving a subclass:
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class Group(Group):
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def bind(self, sequence=None, command=None):
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return self.canvas.tag_bind(self.id, sequence, command)
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# Constants determining the size and lay-out of cards and stacks. We
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# work in a "grid" where each card/stack is surrounded by MARGIN
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# pixels of space on each side, so adjacent stacks are separated by
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# 2*MARGIN pixels. OFFSET is the offset used for displaying the
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# face down cards in the row stacks.
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CARDWIDTH = 100
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CARDHEIGHT = 150
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MARGIN = 10
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XSPACING = CARDWIDTH + 2*MARGIN
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YSPACING = CARDHEIGHT + 4*MARGIN
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OFFSET = 5
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# The background color, green to look like a playing table. The
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# standard green is way too bright, and dark green is way to dark, so
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# we use something in between. (There are a few more colors that
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# could be customized, but they are less controversial.)
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BACKGROUND = '#070'
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# Suits and colors. The values of the symbolic suit names are the
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# strings used to display them (you change these and VALNAMES to
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# internationalize the game). The COLOR dictionary maps suit names to
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# colors (red and black) which must be Tk color names. The keys() of
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# the COLOR dictionary conveniently provides us with a list of all
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# suits (in arbitrary order).
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HEARTS = 'Heart'
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DIAMONDS = 'Diamond'
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CLUBS = 'Club'
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SPADES = 'Spade'
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RED = 'red'
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BLACK = 'black'
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COLOR = {}
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for s in (HEARTS, DIAMONDS):
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COLOR[s] = RED
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for s in (CLUBS, SPADES):
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COLOR[s] = BLACK
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ALLSUITS = list(COLOR.keys())
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NSUITS = len(ALLSUITS)
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# Card values are 1-13. We also define symbolic names for the picture
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# cards. ALLVALUES is a list of all card values.
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ACE = 1
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JACK = 11
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QUEEN = 12
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KING = 13
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ALLVALUES = range(1, 14) # (one more than the highest value)
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NVALUES = len(ALLVALUES)
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# VALNAMES is a list that maps a card value to string. It contains a
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# dummy element at index 0 so it can be indexed directly with the card
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# value.
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VALNAMES = ["", "A"] + list(map(str, range(2, 11))) + ["J", "Q", "K"]
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# Solitaire constants. The only one I can think of is the number of
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# row stacks.
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NROWS = 7
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1996-12-29 22:20:29 -04:00
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# The rest of the program consists of class definitions. These are
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# further described in their documentation strings.
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class Card:
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"""A playing card.
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A card doesn't record to which stack it belongs; only the stack
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records this (it turns out that we always know this from the
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context, and this saves a ``double update'' with potential for
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inconsistencies).
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Public methods:
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moveto(x, y) -- move the card to an absolute position
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moveby(dx, dy) -- move the card by a relative offset
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tkraise() -- raise the card to the top of its stack
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showface(), showback() -- turn the card face up or down & raise it
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1996-12-29 22:20:29 -04:00
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Public read-only instance variables:
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suit, value, color -- the card's suit, value and color
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face_shown -- true when the card is shown face up, else false
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1996-12-29 22:20:29 -04:00
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Semi-public read-only instance variables (XXX should be made
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private):
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group -- the Canvas.Group representing the card
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x, y -- the position of the card's top left corner
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Private instance variables:
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__back, __rect, __text -- the canvas items making up the card
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(To show the card face up, the text item is placed in front of
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rect and the back is placed behind it. To show it face down, this
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is reversed. The card is created face down.)
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"""
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def __init__(self, suit, value, canvas):
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"""Card constructor.
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Arguments are the card's suit and value, and the canvas widget.
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The card is created at position (0, 0), with its face down
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(adding it to a stack will position it according to that
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stack's rules).
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"""
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self.suit = suit
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self.value = value
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self.color = COLOR[suit]
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self.face_shown = 0
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self.x = self.y = 0
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self.group = Group(canvas)
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text = "%s %s" % (VALNAMES[value], suit)
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Merged revisions 66394,66404,66412,66414,66424-66436 via svnmerge from
svn+ssh://pythondev@svn.python.org/python/trunk
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r66394 | benjamin.peterson | 2008-09-11 17:04:02 -0500 (Thu, 11 Sep 2008) | 1 line
fix typo
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r66404 | gerhard.haering | 2008-09-12 08:54:06 -0500 (Fri, 12 Sep 2008) | 2 lines
sqlite3 module: Mark iterdump() method as "Non-standard" like all the other methods not found in DB-API.
........
r66412 | gerhard.haering | 2008-09-12 13:58:57 -0500 (Fri, 12 Sep 2008) | 2 lines
Fixes issue #3103. In the sqlite3 module, made one more function static. All renaming public symbos now have the pysqlite prefix to avoid name clashes. This at least once created problems where the same symbol name appeared somewhere in Apache and the sqlite3 module was used from mod_python.
........
r66414 | gerhard.haering | 2008-09-12 17:33:22 -0500 (Fri, 12 Sep 2008) | 2 lines
Issue #3846: Release GIL during calls to sqlite3_prepare. This improves concurrent access to the same database file from multiple threads/processes.
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r66424 | andrew.kuchling | 2008-09-12 20:22:08 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division. (RM Barry gave permission to update the demos.)
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r66425 | andrew.kuchling | 2008-09-12 20:27:33 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division. From me: don't use string exception; flush stdout after printing
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r66426 | andrew.kuchling | 2008-09-12 20:34:41 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division. From me: don't use string exception; add __main__ section
........
r66427 | andrew.kuchling | 2008-09-12 20:42:55 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division. From me: remove two stray semicolons
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r66428 | andrew.kuchling | 2008-09-12 20:43:28 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division.
........
r66429 | andrew.kuchling | 2008-09-12 20:47:02 -0500 (Fri, 12 Sep 2008) | 1 line
Remove semicolon
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r66430 | andrew.kuchling | 2008-09-12 20:48:36 -0500 (Fri, 12 Sep 2008) | 1 line
Subclass exception
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r66431 | andrew.kuchling | 2008-09-12 20:56:56 -0500 (Fri, 12 Sep 2008) | 1 line
Fix SyntaxError
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r66432 | andrew.kuchling | 2008-09-12 20:57:25 -0500 (Fri, 12 Sep 2008) | 1 line
Update uses of string exceptions
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r66433 | andrew.kuchling | 2008-09-12 21:08:30 -0500 (Fri, 12 Sep 2008) | 1 line
Use title case
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r66434 | andrew.kuchling | 2008-09-12 21:09:15 -0500 (Fri, 12 Sep 2008) | 1 line
Remove extra 'the'; the following title includes it
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r66435 | andrew.kuchling | 2008-09-12 21:11:51 -0500 (Fri, 12 Sep 2008) | 1 line
#3288: Document as_integer_ratio
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r66436 | andrew.kuchling | 2008-09-12 21:14:15 -0500 (Fri, 12 Sep 2008) | 1 line
Use title case
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2008-09-13 12:58:53 -03:00
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self.__text = CanvasText(canvas, CARDWIDTH//2, 0,
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anchor=N, fill=self.color, text=text)
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self.group.addtag_withtag(self.__text)
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self.__rect = Rectangle(canvas, 0, 0, CARDWIDTH, CARDHEIGHT,
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outline='black', fill='white')
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self.group.addtag_withtag(self.__rect)
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self.__back = Rectangle(canvas, MARGIN, MARGIN,
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CARDWIDTH-MARGIN, CARDHEIGHT-MARGIN,
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outline='black', fill='blue')
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self.group.addtag_withtag(self.__back)
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def __repr__(self):
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"""Return a string for debug print statements."""
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return "Card(%r, %r)" % (self.suit, self.value)
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def moveto(self, x, y):
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"""Move the card to absolute position (x, y)."""
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self.moveby(x - self.x, y - self.y)
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def moveby(self, dx, dy):
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"""Move the card by (dx, dy)."""
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self.x = self.x + dx
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self.y = self.y + dy
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self.group.move(dx, dy)
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def tkraise(self):
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"""Raise the card above all other objects in its canvas."""
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self.group.tkraise()
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def showface(self):
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"""Turn the card's face up."""
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self.tkraise()
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self.__rect.tkraise()
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self.__text.tkraise()
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self.face_shown = 1
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def showback(self):
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"""Turn the card's face down."""
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self.tkraise()
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self.__rect.tkraise()
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self.__back.tkraise()
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self.face_shown = 0
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class Stack:
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"""A generic stack of cards.
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This is used as a base class for all other stacks (e.g. the deck,
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the suit stacks, and the row stacks).
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Public methods:
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add(card) -- add a card to the stack
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delete(card) -- delete a card from the stack
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showtop() -- show the top card (if any) face up
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deal() -- delete and return the top card, or None if empty
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Method that subclasses may override:
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position(card) -- move the card to its proper (x, y) position
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The default position() method places all cards at the stack's
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own (x, y) position.
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userclickhandler(), userdoubleclickhandler() -- called to do
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subclass specific things on single and double clicks
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The default user (single) click handler shows the top card
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face up. The default user double click handler calls the user
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single click handler.
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usermovehandler(cards) -- called to complete a subpile move
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The default user move handler moves all moved cards back to
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their original position (by calling the position() method).
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Private methods:
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clickhandler(event), doubleclickhandler(event),
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motionhandler(event), releasehandler(event) -- event handlers
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The default event handlers turn the top card of the stack with
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its face up on a (single or double) click, and also support
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moving a subpile around.
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startmoving(event) -- begin a move operation
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finishmoving() -- finish a move operation
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"""
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def __init__(self, x, y, game=None):
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"""Stack constructor.
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Arguments are the stack's nominal x and y position (the top
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left corner of the first card placed in the stack), and the
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game object (which is used to get the canvas; subclasses use
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the game object to find other stacks).
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"""
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self.x = x
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self.y = y
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self.game = game
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|
|
|
self.cards = []
|
|
|
|
self.group = Group(self.game.canvas)
|
|
|
|
self.group.bind('<1>', self.clickhandler)
|
|
|
|
self.group.bind('<Double-1>', self.doubleclickhandler)
|
|
|
|
self.group.bind('<B1-Motion>', self.motionhandler)
|
|
|
|
self.group.bind('<ButtonRelease-1>', self.releasehandler)
|
|
|
|
self.makebottom()
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def makebottom(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
pass
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
def __repr__(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
"""Return a string for debug print statements."""
|
|
|
|
return "%s(%d, %d)" % (self.__class__.__name__, self.x, self.y)
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
# Public methods
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def add(self, card):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.cards.append(card)
|
|
|
|
card.tkraise()
|
|
|
|
self.position(card)
|
|
|
|
self.group.addtag_withtag(card.group)
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def delete(self, card):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.cards.remove(card)
|
|
|
|
card.group.dtag(self.group)
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
def showtop(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
if self.cards:
|
|
|
|
self.cards[-1].showface()
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def deal(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
if not self.cards:
|
|
|
|
return None
|
|
|
|
card = self.cards[-1]
|
|
|
|
self.delete(card)
|
|
|
|
return card
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
# Subclass overridable methods
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def position(self, card):
|
2004-07-18 03:16:08 -03:00
|
|
|
card.moveto(self.x, self.y)
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def userclickhandler(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.showtop()
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def userdoubleclickhandler(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.userclickhandler()
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def usermovehandler(self, cards):
|
2004-07-18 03:16:08 -03:00
|
|
|
for card in cards:
|
|
|
|
self.position(card)
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
# Event handlers
|
|
|
|
|
|
|
|
def clickhandler(self, event):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.finishmoving() # In case we lost an event
|
|
|
|
self.userclickhandler()
|
|
|
|
self.startmoving(event)
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def motionhandler(self, event):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.keepmoving(event)
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
def releasehandler(self, event):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.keepmoving(event)
|
|
|
|
self.finishmoving()
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def doubleclickhandler(self, event):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.finishmoving() # In case we lost an event
|
|
|
|
self.userdoubleclickhandler()
|
|
|
|
self.startmoving(event)
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
# Move internals
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
moving = None
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def startmoving(self, event):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.moving = None
|
|
|
|
tags = self.game.canvas.gettags('current')
|
|
|
|
for i in range(len(self.cards)):
|
|
|
|
card = self.cards[i]
|
|
|
|
if card.group.tag in tags:
|
|
|
|
break
|
|
|
|
else:
|
|
|
|
return
|
|
|
|
if not card.face_shown:
|
|
|
|
return
|
|
|
|
self.moving = self.cards[i:]
|
|
|
|
self.lastx = event.x
|
|
|
|
self.lasty = event.y
|
|
|
|
for card in self.moving:
|
|
|
|
card.tkraise()
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def keepmoving(self, event):
|
2004-07-18 03:16:08 -03:00
|
|
|
if not self.moving:
|
|
|
|
return
|
|
|
|
dx = event.x - self.lastx
|
|
|
|
dy = event.y - self.lasty
|
|
|
|
self.lastx = event.x
|
|
|
|
self.lasty = event.y
|
|
|
|
if dx or dy:
|
|
|
|
for card in self.moving:
|
|
|
|
card.moveby(dx, dy)
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def finishmoving(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
cards = self.moving
|
|
|
|
self.moving = None
|
|
|
|
if cards:
|
|
|
|
self.usermovehandler(cards)
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
|
|
|
|
class Deck(Stack):
|
|
|
|
|
|
|
|
"""The deck is a stack with support for shuffling.
|
|
|
|
|
|
|
|
New methods:
|
|
|
|
|
|
|
|
fill() -- create the playing cards
|
|
|
|
shuffle() -- shuffle the playing cards
|
|
|
|
|
|
|
|
A single click moves the top card to the game's open deck and
|
|
|
|
moves it face up; if we're out of cards, it moves the open deck
|
|
|
|
back to the deck.
|
|
|
|
|
|
|
|
"""
|
|
|
|
|
|
|
|
def makebottom(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
bottom = Rectangle(self.game.canvas,
|
|
|
|
self.x, self.y,
|
|
|
|
self.x+CARDWIDTH, self.y+CARDHEIGHT,
|
|
|
|
outline='black', fill=BACKGROUND)
|
|
|
|
self.group.addtag_withtag(bottom)
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def fill(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
for suit in ALLSUITS:
|
|
|
|
for value in ALLVALUES:
|
|
|
|
self.add(Card(suit, value, self.game.canvas))
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def shuffle(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
n = len(self.cards)
|
|
|
|
newcards = []
|
|
|
|
for i in randperm(n):
|
|
|
|
newcards.append(self.cards[i])
|
|
|
|
self.cards = newcards
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def userclickhandler(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
opendeck = self.game.opendeck
|
|
|
|
card = self.deal()
|
|
|
|
if not card:
|
|
|
|
while 1:
|
|
|
|
card = opendeck.deal()
|
|
|
|
if not card:
|
|
|
|
break
|
|
|
|
self.add(card)
|
|
|
|
card.showback()
|
|
|
|
else:
|
|
|
|
self.game.opendeck.add(card)
|
|
|
|
card.showface()
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
|
|
|
|
def randperm(n):
|
|
|
|
"""Function returning a random permutation of range(n)."""
|
|
|
|
r = range(n)
|
|
|
|
x = []
|
|
|
|
while r:
|
2004-07-18 03:16:08 -03:00
|
|
|
i = random.choice(r)
|
|
|
|
x.append(i)
|
|
|
|
r.remove(i)
|
1996-12-29 22:20:29 -04:00
|
|
|
return x
|
|
|
|
|
|
|
|
|
|
|
|
class OpenStack(Stack):
|
|
|
|
|
1996-12-29 22:37:07 -04:00
|
|
|
def acceptable(self, cards):
|
2004-07-18 03:16:08 -03:00
|
|
|
return 0
|
1996-12-29 22:37:07 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def usermovehandler(self, cards):
|
2004-07-18 03:16:08 -03:00
|
|
|
card = cards[0]
|
|
|
|
stack = self.game.closeststack(card)
|
|
|
|
if not stack or stack is self or not stack.acceptable(cards):
|
|
|
|
Stack.usermovehandler(self, cards)
|
|
|
|
else:
|
|
|
|
for card in cards:
|
|
|
|
self.delete(card)
|
|
|
|
stack.add(card)
|
|
|
|
self.game.wincheck()
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def userdoubleclickhandler(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
if not self.cards:
|
|
|
|
return
|
|
|
|
card = self.cards[-1]
|
|
|
|
if not card.face_shown:
|
|
|
|
self.userclickhandler()
|
|
|
|
return
|
|
|
|
for s in self.game.suits:
|
|
|
|
if s.acceptable([card]):
|
|
|
|
self.delete(card)
|
|
|
|
s.add(card)
|
|
|
|
self.game.wincheck()
|
|
|
|
break
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
class SuitStack(OpenStack):
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def makebottom(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
bottom = Rectangle(self.game.canvas,
|
|
|
|
self.x, self.y,
|
|
|
|
self.x+CARDWIDTH, self.y+CARDHEIGHT,
|
|
|
|
outline='black', fill='')
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def userclickhandler(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
pass
|
1996-12-29 16:15:32 -04:00
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
def userdoubleclickhandler(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
pass
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
def acceptable(self, cards):
|
2004-07-18 03:16:08 -03:00
|
|
|
if len(cards) != 1:
|
|
|
|
return 0
|
|
|
|
card = cards[0]
|
|
|
|
if not self.cards:
|
|
|
|
return card.value == ACE
|
|
|
|
topcard = self.cards[-1]
|
|
|
|
return card.suit == topcard.suit and card.value == topcard.value + 1
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
|
1996-12-29 22:20:29 -04:00
|
|
|
class RowStack(OpenStack):
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
def acceptable(self, cards):
|
2004-07-18 03:16:08 -03:00
|
|
|
card = cards[0]
|
|
|
|
if not self.cards:
|
|
|
|
return card.value == KING
|
|
|
|
topcard = self.cards[-1]
|
|
|
|
if not topcard.face_shown:
|
|
|
|
return 0
|
|
|
|
return card.color != topcard.color and card.value == topcard.value - 1
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def position(self, card):
|
2004-07-18 03:16:08 -03:00
|
|
|
y = self.y
|
|
|
|
for c in self.cards:
|
|
|
|
if c == card:
|
|
|
|
break
|
|
|
|
if c.face_shown:
|
|
|
|
y = y + 2*MARGIN
|
|
|
|
else:
|
|
|
|
y = y + OFFSET
|
|
|
|
card.moveto(self.x, y)
|
1996-12-29 22:20:29 -04:00
|
|
|
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
class Solitaire:
|
|
|
|
|
|
|
|
def __init__(self, master):
|
2004-07-18 03:16:08 -03:00
|
|
|
self.master = master
|
|
|
|
|
|
|
|
self.canvas = Canvas(self.master,
|
|
|
|
background=BACKGROUND,
|
|
|
|
highlightthickness=0,
|
|
|
|
width=NROWS*XSPACING,
|
|
|
|
height=3*YSPACING + 20 + MARGIN)
|
|
|
|
self.canvas.pack(fill=BOTH, expand=TRUE)
|
|
|
|
|
|
|
|
self.dealbutton = Button(self.canvas,
|
|
|
|
text="Deal",
|
|
|
|
highlightthickness=0,
|
|
|
|
background=BACKGROUND,
|
|
|
|
activebackground="green",
|
|
|
|
command=self.deal)
|
|
|
|
Window(self.canvas, MARGIN, 3*YSPACING + 20,
|
|
|
|
window=self.dealbutton, anchor=SW)
|
|
|
|
|
|
|
|
x = MARGIN
|
|
|
|
y = MARGIN
|
|
|
|
|
|
|
|
self.deck = Deck(x, y, self)
|
|
|
|
|
|
|
|
x = x + XSPACING
|
|
|
|
self.opendeck = OpenStack(x, y, self)
|
|
|
|
|
|
|
|
x = x + XSPACING
|
|
|
|
self.suits = []
|
|
|
|
for i in range(NSUITS):
|
|
|
|
x = x + XSPACING
|
|
|
|
self.suits.append(SuitStack(x, y, self))
|
|
|
|
|
|
|
|
x = MARGIN
|
|
|
|
y = y + YSPACING
|
|
|
|
|
|
|
|
self.rows = []
|
|
|
|
for i in range(NROWS):
|
|
|
|
self.rows.append(RowStack(x, y, self))
|
|
|
|
x = x + XSPACING
|
|
|
|
|
|
|
|
self.openstacks = [self.opendeck] + self.suits + self.rows
|
|
|
|
|
|
|
|
self.deck.fill()
|
|
|
|
self.deal()
|
1996-12-29 22:20:29 -04:00
|
|
|
|
|
|
|
def wincheck(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
for s in self.suits:
|
|
|
|
if len(s.cards) != NVALUES:
|
|
|
|
return
|
|
|
|
self.win()
|
|
|
|
self.deal()
|
1996-12-29 16:15:32 -04:00
|
|
|
|
|
|
|
def win(self):
|
2004-07-18 03:16:08 -03:00
|
|
|
"""Stupid animation when you win."""
|
|
|
|
cards = []
|
|
|
|
for s in self.openstacks:
|
|
|
|
cards = cards + s.cards
|
|
|
|
while cards:
|
|
|
|
card = random.choice(cards)
|
|
|
|
cards.remove(card)
|
|
|
|
self.animatedmoveto(card, self.deck)
|
1996-12-30 12:45:14 -04:00
|
|
|
|
|
|
|
def animatedmoveto(self, card, dest):
|
2004-07-18 03:16:08 -03:00
|
|
|
for i in range(10, 0, -1):
|
Merged revisions 66394,66404,66412,66414,66424-66436 via svnmerge from
svn+ssh://pythondev@svn.python.org/python/trunk
........
r66394 | benjamin.peterson | 2008-09-11 17:04:02 -0500 (Thu, 11 Sep 2008) | 1 line
fix typo
........
r66404 | gerhard.haering | 2008-09-12 08:54:06 -0500 (Fri, 12 Sep 2008) | 2 lines
sqlite3 module: Mark iterdump() method as "Non-standard" like all the other methods not found in DB-API.
........
r66412 | gerhard.haering | 2008-09-12 13:58:57 -0500 (Fri, 12 Sep 2008) | 2 lines
Fixes issue #3103. In the sqlite3 module, made one more function static. All renaming public symbos now have the pysqlite prefix to avoid name clashes. This at least once created problems where the same symbol name appeared somewhere in Apache and the sqlite3 module was used from mod_python.
........
r66414 | gerhard.haering | 2008-09-12 17:33:22 -0500 (Fri, 12 Sep 2008) | 2 lines
Issue #3846: Release GIL during calls to sqlite3_prepare. This improves concurrent access to the same database file from multiple threads/processes.
........
r66424 | andrew.kuchling | 2008-09-12 20:22:08 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division. (RM Barry gave permission to update the demos.)
........
r66425 | andrew.kuchling | 2008-09-12 20:27:33 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division. From me: don't use string exception; flush stdout after printing
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r66426 | andrew.kuchling | 2008-09-12 20:34:41 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division. From me: don't use string exception; add __main__ section
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r66427 | andrew.kuchling | 2008-09-12 20:42:55 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division. From me: remove two stray semicolons
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r66428 | andrew.kuchling | 2008-09-12 20:43:28 -0500 (Fri, 12 Sep 2008) | 1 line
#687648 from Robert Schuppenies: use classic division.
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r66429 | andrew.kuchling | 2008-09-12 20:47:02 -0500 (Fri, 12 Sep 2008) | 1 line
Remove semicolon
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r66430 | andrew.kuchling | 2008-09-12 20:48:36 -0500 (Fri, 12 Sep 2008) | 1 line
Subclass exception
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r66431 | andrew.kuchling | 2008-09-12 20:56:56 -0500 (Fri, 12 Sep 2008) | 1 line
Fix SyntaxError
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r66432 | andrew.kuchling | 2008-09-12 20:57:25 -0500 (Fri, 12 Sep 2008) | 1 line
Update uses of string exceptions
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r66433 | andrew.kuchling | 2008-09-12 21:08:30 -0500 (Fri, 12 Sep 2008) | 1 line
Use title case
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r66434 | andrew.kuchling | 2008-09-12 21:09:15 -0500 (Fri, 12 Sep 2008) | 1 line
Remove extra 'the'; the following title includes it
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r66435 | andrew.kuchling | 2008-09-12 21:11:51 -0500 (Fri, 12 Sep 2008) | 1 line
#3288: Document as_integer_ratio
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r66436 | andrew.kuchling | 2008-09-12 21:14:15 -0500 (Fri, 12 Sep 2008) | 1 line
Use title case
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2008-09-13 12:58:53 -03:00
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dx, dy = (dest.x-card.x)//i, (dest.y-card.y)//i
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2004-07-18 03:16:08 -03:00
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card.moveby(dx, dy)
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self.master.update_idletasks()
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1996-12-29 16:15:32 -04:00
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def closeststack(self, card):
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2004-07-18 03:16:08 -03:00
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closest = None
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cdist = 999999999
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# Since we only compare distances,
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# we don't bother to take the square root.
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for stack in self.openstacks:
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dist = (stack.x - card.x)**2 + (stack.y - card.y)**2
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if dist < cdist:
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closest = stack
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cdist = dist
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return closest
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1996-12-29 16:15:32 -04:00
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def deal(self):
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2004-07-18 03:16:08 -03:00
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self.reset()
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self.deck.shuffle()
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for i in range(NROWS):
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for r in self.rows[i:]:
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card = self.deck.deal()
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r.add(card)
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for r in self.rows:
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r.showtop()
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1996-12-29 22:20:29 -04:00
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def reset(self):
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2004-07-18 03:16:08 -03:00
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for stack in self.openstacks:
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while 1:
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card = stack.deal()
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if not card:
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break
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self.deck.add(card)
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card.showback()
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1996-12-29 16:15:32 -04:00
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# Main function, run when invoked as a stand-alone Python program.
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def main():
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root = Tk()
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game = Solitaire(root)
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root.protocol('WM_DELETE_WINDOW', root.quit)
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root.mainloop()
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if __name__ == '__main__':
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main()
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