2023-02-07 01:03:58 -04:00
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# A higher level definition of the bytecode interpreter
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## Abstract
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The CPython interpreter is defined in C, meaning that the semantics of the
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bytecode instructions, the dispatching mechanism, error handling, and
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tracing and instrumentation are all intermixed.
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This document proposes defining a custom C-like DSL for defining the
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instruction semantics and tools for generating the code deriving from
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the instruction definitions.
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These tools would be used to:
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* Generate the main interpreter (done)
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* Generate the tier 2 interpreter
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* Generate documentation for instructions
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* Generate metadata about instructions, such as stack use (done).
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Having a single definition file ensures that there is a single source
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of truth for bytecode semantics.
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Other tools that operate on bytecodes, like `frame.setlineno`
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and the `dis` module, will be derived from the common semantic
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definition, reducing errors.
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## Motivation
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The bytecode interpreter of CPython has traditionally been defined as standard
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C code, but with a lot of macros.
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The presence of these macros and the nature of bytecode interpreters means
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that the interpreter is effectively defined in a domain specific language (DSL).
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Rather than using an ad-hoc DSL embedded in the C code for the interpreter,
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a custom DSL should be defined and the semantics of the bytecode instructions,
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and the instructions defined in that DSL.
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Generating the interpreter decouples low-level details of dispatching
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and error handling from the semantics of the instructions, resulting
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in more maintainable code and a potentially faster interpreter.
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It also provides the ability to create and check optimizers and optimization
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passes from the semantic definition, reducing errors.
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## Rationale
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As we improve the performance of CPython, we need to optimize larger regions
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of code, use more complex optimizations and, ultimately, translate to machine
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code.
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All of these steps introduce the possibility of more bugs, and require more code
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to be written. One way to mitigate this is through the use of code generators.
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Code generators decouple the debugging of the code (the generator) from checking
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the correctness (the DSL input).
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For example, we are likely to want a new interpreter for the tier 2 optimizer
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to be added in 3.12. That interpreter will have a different API, a different
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set of instructions and potentially different dispatching mechanism.
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But the instructions it will interpret will be built from the same building
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blocks as the instructions for the tier 1 (PEP 659) interpreter.
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Rewriting all the instructions is tedious and error-prone, and changing the
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instructions is a maintenance headache as both versions need to be kept in sync.
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By using a code generator and using a common source for the instructions, or
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parts of instructions, we can reduce the potential for errors considerably.
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## Specification
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This specification is at an early stage and is likely to change considerably.
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Syntax
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------
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Each op definition has a kind, a name, a stack and instruction stream effect,
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and a piece of C code describing its semantics::
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```
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file:
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(definition | family)+
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definition:
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"inst" "(" NAME ["," stack_effect] ")" "{" C-code "}"
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"op" "(" NAME "," stack_effect ")" "{" C-code "}"
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"macro" "(" NAME ")" "=" uop ("+" uop)* ";"
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"super" "(" NAME ")" "=" NAME ("+" NAME)* ";"
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stack_effect:
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"(" [inputs] "--" [outputs] ")"
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inputs:
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input ("," input)*
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outputs:
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output ("," output)*
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input:
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object | stream | array
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output:
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object | array
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uop:
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NAME | stream
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object:
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NAME [":" type] [ "if" "(" C-expression ")" ]
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type:
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NAME
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stream:
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NAME "/" size
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size:
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INTEGER
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array:
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object "[" C-expression "]"
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family:
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"family" "(" NAME ")" = "{" NAME ("," NAME)+ "}" ";"
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```
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The following definitions may occur:
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* `inst`: A normal instruction, as previously defined by `TARGET(NAME)` in `ceval.c`.
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* `op`: A part instruction from which macros can be constructed.
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* `macro`: A bytecode instruction constructed from ops and cache effects.
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* `super`: A super-instruction, such as `LOAD_FAST__LOAD_FAST`, constructed from
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normal or macro instructions.
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`NAME` can be any ASCII identifier that is a C identifier and not a C or Python keyword.
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`foo_1` is legal. `$` is not legal, nor is `struct` or `class`.
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The optional `type` in an `object` is the C type. It defaults to `PyObject *`.
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2023-04-11 17:30:05 -03:00
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The objects before the "--" are the objects on top of the stack at the start of
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the instruction. Those after the "--" are the objects on top of the stack at the
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end of the instruction.
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2023-02-07 01:03:58 -04:00
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An `inst` without `stack_effect` is a transitional form to allow the original C code
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definitions to be copied. It lacks information to generate anything other than the
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interpreter, but is useful for initial porting of code.
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Stack effect names may be `unused`, indicating the space is to be reserved
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but no use of it will be made in the instruction definition.
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This is useful to ensure that all instructions in a family have the same
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stack effect.
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The number in a `stream` define how many codeunits are consumed from the
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instruction stream. It returns a 16, 32 or 64 bit value.
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If the name is `unused` the size can be any value and that many codeunits
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will be skipped in the instruction stream.
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By convention cache effects (`stream`) must precede the input effects.
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The name `oparg` is pre-defined as a 32 bit value fetched from the instruction stream.
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The C code may include special functions that are understood by the tools as
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part of the DSL.
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Those functions include:
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* `DEOPT_IF(cond, instruction)`. Deoptimize if `cond` is met.
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* `ERROR_IF(cond, label)`. Jump to error handler if `cond` is true.
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* `DECREF_INPUTS()`. Generate `Py_DECREF()` calls for the input stack effects.
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Variables can either be defined in the input, output, or in the C code.
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Variables defined in the input may not be assigned in the C code.
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If an `ERROR_IF` occurs, all values will be removed from the stack;
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they must already be `DECREF`'ed by the code block.
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If a `DEOPT_IF` occurs, no values will be removed from the stack or
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the instruction stream; no values must have been `DECREF`'ed or created.
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These requirements result in the following constraints on the use of
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`DEOPT_IF` and `ERROR_IF` in any instruction's code block:
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1. Until the last `DEOPT_IF`, no objects may be allocated, `INCREF`ed,
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or `DECREF`ed.
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2. Before the first `ERROR_IF`, all input values must be `DECREF`ed,
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and no objects may be allocated or `INCREF`ed, with the exception
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of attempting to create an object and checking for success using
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`ERROR_IF(result == NULL, label)`. (TODO: Unclear what to do with
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intermediate results.)
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3. No `DEOPT_IF` may follow an `ERROR_IF` in the same block.
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Semantics
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---------
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The underlying execution model is a stack machine.
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Operations pop values from the stack, and push values to the stack.
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They also can look at, and consume, values from the instruction stream.
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All members of a family must have the same stack and instruction stream effect.
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Examples
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--------
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(Another source of examples can be found in the [tests](test_generator.py).)
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Some examples:
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### Output stack effect
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```C
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inst ( LOAD_FAST, (-- value) ) {
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value = frame->f_localsplus[oparg];
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Py_INCREF(value);
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}
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```
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This would generate:
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```C
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TARGET(LOAD_FAST) {
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PyObject *value;
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value = frame->f_localsplus[oparg];
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Py_INCREF(value);
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PUSH(value);
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DISPATCH();
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}
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```
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### Input stack effect
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```C
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inst ( STORE_FAST, (value --) ) {
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SETLOCAL(oparg, value);
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}
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```
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This would generate:
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```C
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TARGET(STORE_FAST) {
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PyObject *value = PEEK(1);
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SETLOCAL(oparg, value);
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STACK_SHRINK(1);
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DISPATCH();
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}
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```
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### Super-instruction definition
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```C
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super ( LOAD_FAST__LOAD_FAST ) = LOAD_FAST + LOAD_FAST ;
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```
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This might get translated into the following:
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```C
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TARGET(LOAD_FAST__LOAD_FAST) {
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PyObject *value;
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value = frame->f_localsplus[oparg];
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Py_INCREF(value);
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PUSH(value);
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NEXTOPARG();
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next_instr++;
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value = frame->f_localsplus[oparg];
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Py_INCREF(value);
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PUSH(value);
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DISPATCH();
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}
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```
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### Input stack effect and cache effect
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```C
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op ( CHECK_OBJECT_TYPE, (owner, type_version/2 -- owner) ) {
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PyTypeObject *tp = Py_TYPE(owner);
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assert(type_version != 0);
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DEOPT_IF(tp->tp_version_tag != type_version);
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}
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```
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This might become (if it was an instruction):
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```C
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TARGET(CHECK_OBJECT_TYPE) {
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PyObject *owner = PEEK(1);
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uint32 type_version = read32(next_instr);
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PyTypeObject *tp = Py_TYPE(owner);
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assert(type_version != 0);
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DEOPT_IF(tp->tp_version_tag != type_version);
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next_instr += 2;
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DISPATCH();
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}
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```
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### More examples
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For explanations see "Generating the interpreter" below.)
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```C
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op ( CHECK_HAS_INSTANCE_VALUES, (owner -- owner) ) {
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PyDictOrValues dorv = *_PyObject_DictOrValuesPointer(owner);
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DEOPT_IF(!_PyDictOrValues_IsValues(dorv));
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}
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```
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```C
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op ( LOAD_INSTANCE_VALUE, (owner, index/1 -- null if (oparg & 1), res) ) {
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res = _PyDictOrValues_GetValues(dorv)->values[index];
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DEOPT_IF(res == NULL);
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Py_INCREF(res);
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null = NULL;
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Py_DECREF(owner);
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}
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```
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```C
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macro ( LOAD_ATTR_INSTANCE_VALUE ) =
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counter/1 + CHECK_OBJECT_TYPE + CHECK_HAS_INSTANCE_VALUES +
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LOAD_INSTANCE_VALUE + unused/4 ;
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```
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```C
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op ( LOAD_SLOT, (owner, index/1 -- null if (oparg & 1), res) ) {
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char *addr = (char *)owner + index;
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res = *(PyObject **)addr;
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DEOPT_IF(res == NULL);
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Py_INCREF(res);
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null = NULL;
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Py_DECREF(owner);
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}
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```
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```C
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macro ( LOAD_ATTR_SLOT ) = counter/1 + CHECK_OBJECT_TYPE + LOAD_SLOT + unused/4;
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```
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```C
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inst ( BUILD_TUPLE, (items[oparg] -- tuple) ) {
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tuple = _PyTuple_FromArraySteal(items, oparg);
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ERROR_IF(tuple == NULL, error);
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}
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```
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```C
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inst ( PRINT_EXPR ) {
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PyObject *value = POP();
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PyObject *hook = _PySys_GetAttr(tstate, &_Py_ID(displayhook));
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PyObject *res;
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if (hook == NULL) {
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_PyErr_SetString(tstate, PyExc_RuntimeError,
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"lost sys.displayhook");
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Py_DECREF(value);
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goto error;
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}
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res = PyObject_CallOneArg(hook, value);
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Py_DECREF(value);
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ERROR_IF(res == NULL);
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Py_DECREF(res);
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}
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```
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### Define an instruction family
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These opcodes all share the same instruction format):
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```C
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family(load_attr) = { LOAD_ATTR, LOAD_ATTR_INSTANCE_VALUE, LOAD_SLOT } ;
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```
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Generating the interpreter
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==========================
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The generated C code for a single instruction includes a preamble and dispatch at the end
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which can be easily inserted. What is more complex is ensuring the correct stack effects
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and not generating excess pops and pushes.
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For example, in `CHECK_HAS_INSTANCE_VALUES`, `owner` occurs in the input, so it cannot be
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redefined. Thus it doesn't need to written and can be read without adjusting the stack pointer.
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The C code generated for `CHECK_HAS_INSTANCE_VALUES` would look something like:
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```C
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{
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PyObject *owner = stack_pointer[-1];
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PyDictOrValues dorv = *_PyObject_DictOrValuesPointer(owner);
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DEOPT_IF(!_PyDictOrValues_IsValues(dorv));
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}
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```
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When combining ops together to form instructions, temporary values should be used,
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rather than popping and pushing, such that `LOAD_ATTR_SLOT` would look something like:
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```C
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case LOAD_ATTR_SLOT: {
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PyObject *s1 = stack_pointer[-1];
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/* CHECK_OBJECT_TYPE */
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{
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PyObject *owner = s1;
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uint32_t type_version = read32(next_instr + 1);
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PyTypeObject *tp = Py_TYPE(owner);
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assert(type_version != 0);
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if (tp->tp_version_tag != type_version) goto deopt;
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}
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/* LOAD_SLOT */
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{
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|
|
PyObject *owner = s1;
|
|
|
|
uint16_t index = *(next_instr + 1 + 2);
|
|
|
|
char *addr = (char *)owner + index;
|
|
|
|
PyObject *null;
|
|
|
|
PyObject *res = *(PyObject **)addr;
|
|
|
|
if (res == NULL) goto deopt;
|
|
|
|
Py_INCREF(res);
|
|
|
|
null = NULL;
|
|
|
|
Py_DECREF(owner);
|
|
|
|
if (oparg & 1) {
|
|
|
|
stack_pointer[0] = null;
|
|
|
|
stack_pointer += 1;
|
|
|
|
}
|
|
|
|
s1 = res;
|
|
|
|
}
|
|
|
|
next_instr += (1 + 1 + 2 + 1 + 4);
|
|
|
|
stack_pointer[-1] = s1;
|
|
|
|
DISPATCH();
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
|
|
|
Other tools
|
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|
|
===========
|
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|
|
|
|
|
From the instruction definitions we can generate the stack marking code used in `frame.set_lineno()`,
|
|
|
|
and the tables for use by disassemblers.
|
|
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|
|