mirror of https://github.com/ArduPilot/ardupilot
438 lines
13 KiB
C++
438 lines
13 KiB
C++
// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: t -*-
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//
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// u-blox UBX GPS driver for ArduPilot and ArduPilotMega.
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// Code by Michael Smith, Jordi Munoz and Jose Julio, DIYDrones.com
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//
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// This library is free software; you can redistribute it and / or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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#include <stdint.h>
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#include <AP_HAL.h>
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#define UBLOX_DEBUGGING 0
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extern const AP_HAL::HAL& hal;
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#if UBLOX_DEBUGGING
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# define Debug(fmt, args ...) do {hal.console->printf("%s:%d: " fmt "\n", __FUNCTION__, __LINE__, ## args); delay(0); } while(0)
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#else
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# define Debug(fmt, args ...)
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#endif
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#include "AP_GPS_UBLOX.h"
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extern const AP_HAL::HAL& hal;
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const prog_char AP_GPS_UBLOX::_ublox_set_binary[] PROGMEM = UBLOX_SET_BINARY;
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const uint8_t AP_GPS_UBLOX::_ublox_set_binary_size = sizeof(AP_GPS_UBLOX::_ublox_set_binary);
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// Public Methods //////////////////////////////////////////////////////////////
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void
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AP_GPS_UBLOX::init(AP_HAL::UARTDriver *s, enum GPS_Engine_Setting nav_setting)
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{
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_port = s;
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// XXX it might make sense to send some CFG_MSG,CFG_NMEA messages to get the
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// right reporting configuration.
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Debug("uBlox nav_setting=%u\n", nav_setting);
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_port->flush();
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_epoch = TIME_OF_WEEK;
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idleTimeout = 1200;
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// configure the GPS for the messages we want
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_configure_gps();
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_nav_setting = nav_setting;
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}
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// Process bytes available from the stream
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//
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// The stream is assumed to contain only messages we recognise. If it
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// contains other messages, and those messages contain the preamble
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// bytes, it is possible for this code to fail to synchronise to the
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// stream immediately. Without buffering the entire message and
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// re-processing it from the top, this is unavoidable. The parser
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// attempts to avoid this when possible.
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//
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bool
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AP_GPS_UBLOX::read(void)
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{
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uint8_t data;
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int16_t numc;
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bool parsed = false;
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numc = _port->available();
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for (int16_t i = 0; i < numc; i++) { // Process bytes received
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// read the next byte
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data = _port->read();
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reset:
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switch(_step) {
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// Message preamble detection
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//
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// If we fail to match any of the expected bytes, we reset
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// the state machine and re-consider the failed byte as
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// the first byte of the preamble. This improves our
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// chances of recovering from a mismatch and makes it less
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// likely that we will be fooled by the preamble appearing
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// as data in some other message.
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//
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case 1:
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if (PREAMBLE2 == data) {
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_step++;
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break;
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}
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_step = 0;
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Debug("reset %u", __LINE__);
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// FALLTHROUGH
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case 0:
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if(PREAMBLE1 == data)
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_step++;
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break;
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// Message header processing
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//
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// We sniff the class and message ID to decide whether we
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// are going to gather the message bytes or just discard
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// them.
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//
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// We always collect the length so that we can avoid being
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// fooled by preamble bytes in messages.
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//
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case 2:
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_step++;
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_class = data;
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_ck_b = _ck_a = data; // reset the checksum accumulators
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break;
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case 3:
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_step++;
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_ck_b += (_ck_a += data); // checksum byte
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_msg_id = data;
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break;
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case 4:
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_step++;
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_ck_b += (_ck_a += data); // checksum byte
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_payload_length = data; // payload length low byte
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break;
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case 5:
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_step++;
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_ck_b += (_ck_a += data); // checksum byte
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_payload_length += (uint16_t)(data<<8);
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if (_payload_length > 512) {
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Debug("large payload %u", (unsigned)_payload_length);
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// assume very large payloads are line noise
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_payload_length = 0;
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_step = 0;
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goto reset;
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}
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_payload_counter = 0; // prepare to receive payload
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break;
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// Receive message data
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//
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case 6:
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_ck_b += (_ck_a += data); // checksum byte
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if (_payload_counter < sizeof(_buffer)) {
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_buffer.bytes[_payload_counter] = data;
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}
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if (++_payload_counter == _payload_length)
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_step++;
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break;
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// Checksum and message processing
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//
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case 7:
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_step++;
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if (_ck_a != data) {
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Debug("bad cka %x should be %x", data, _ck_a);
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_step = 0;
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goto reset;
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}
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break;
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case 8:
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_step = 0;
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if (_ck_b != data) {
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Debug("bad ckb %x should be %x", data, _ck_b);
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break; // bad checksum
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}
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if (_parse_gps()) {
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parsed = true;
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}
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}
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}
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return parsed;
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}
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// Private Methods /////////////////////////////////////////////////////////////
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bool
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AP_GPS_UBLOX::_parse_gps(void)
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{
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if (_class == CLASS_ACK) {
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Debug("ACK %u", (unsigned)_msg_id);
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return false;
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}
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if (_class == CLASS_CFG && _msg_id == MSG_CFG_NAV_SETTINGS) {
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Debug("Got engine settings %u\n", (unsigned)_buffer.nav_settings.dynModel);
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if (_nav_setting != GPS_ENGINE_NONE &&
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_buffer.nav_settings.dynModel != _nav_setting) {
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// we've received the current nav settings, change the engine
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// settings and send them back
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Debug("Changing engine setting from %u to %u\n",
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(unsigned)_buffer.nav_settings.dynModel, (unsigned)_nav_setting);
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_buffer.nav_settings.dynModel = _nav_setting;
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_send_message(CLASS_CFG, MSG_CFG_NAV_SETTINGS,
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&_buffer.nav_settings,
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sizeof(_buffer.nav_settings));
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}
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return false;
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}
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if (_class != CLASS_NAV) {
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Debug("Unexpected message 0x%02x 0x%02x", (unsigned)_class, (unsigned)_msg_id);
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if (++_disable_counter == 0) {
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// disable future sends of this message id, but
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// only do this every 256 messages, as some
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// message types can't be disabled and we don't
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// want to get into an ack war
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Debug("Disabling message 0x%02x 0x%02x", (unsigned)_class, (unsigned)_msg_id);
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_configure_message_rate(_class, _msg_id, 0);
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}
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return false;
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}
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switch (_msg_id) {
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case MSG_POSLLH:
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Debug("MSG_POSLLH next_fix=%u", next_fix);
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time = _buffer.posllh.time;
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longitude = _buffer.posllh.longitude;
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latitude = _buffer.posllh.latitude;
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altitude = _buffer.posllh.altitude_msl / 10;
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fix = next_fix;
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_new_position = true;
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break;
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case MSG_STATUS:
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Debug("MSG_STATUS fix_status=%u fix_type=%u",
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_buffer.status.fix_status,
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_buffer.status.fix_type);
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next_fix = (_buffer.status.fix_status & NAV_STATUS_FIX_VALID) && (_buffer.status.fix_type == FIX_3D);
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if (!next_fix) {
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fix = false;
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}
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break;
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case MSG_SOL:
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Debug("MSG_SOL fix_status=%u fix_type=%u",
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_buffer.solution.fix_status,
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_buffer.solution.fix_type);
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next_fix = (_buffer.solution.fix_status & NAV_STATUS_FIX_VALID) && (_buffer.solution.fix_type == FIX_3D);
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if (!next_fix) {
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fix = false;
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}
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num_sats = _buffer.solution.satellites;
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hdop = _buffer.solution.position_DOP;
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break;
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case MSG_VELNED:
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Debug("MSG_VELNED");
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speed_3d = _buffer.velned.speed_3d; // cm/s
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ground_speed = _buffer.velned.speed_2d; // cm/s
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ground_course = _buffer.velned.heading_2d / 1000; // Heading 2D deg * 100000 rescaled to deg * 100
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_have_raw_velocity = true;
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_vel_north = _buffer.velned.ned_north;
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_vel_east = _buffer.velned.ned_east;
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_vel_down = _buffer.velned.ned_down;
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_new_speed = true;
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break;
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default:
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Debug("Unexpected NAV message 0x%02x", (unsigned)_msg_id);
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if (++_disable_counter == 0) {
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Debug("Disabling NAV message 0x%02x", (unsigned)_msg_id);
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_configure_message_rate(CLASS_NAV, _msg_id, 0);
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}
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return false;
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}
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// we only return true when we get new position and speed data
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// this ensures we don't use stale data
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if (_new_position && _new_speed) {
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_new_speed = _new_position = false;
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_fix_count++;
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if (_fix_count == 100) {
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// ask for nav settings every 20 seconds
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Debug("Asking for engine setting\n");
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_send_message(CLASS_CFG, MSG_CFG_NAV_SETTINGS, NULL, 0);
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}
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return true;
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}
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return false;
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}
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// UBlox auto configuration
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/*
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* update checksum for a set of bytes
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*/
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void
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AP_GPS_UBLOX::_update_checksum(uint8_t *data, uint8_t len, uint8_t &ck_a, uint8_t &ck_b)
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{
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while (len--) {
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ck_a += *data;
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ck_b += ck_a;
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data++;
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}
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}
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/*
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* send a ublox message
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*/
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void
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AP_GPS_UBLOX::_send_message(uint8_t msg_class, uint8_t msg_id, void *msg, uint8_t size)
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{
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struct ubx_header header;
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uint8_t ck_a=0, ck_b=0;
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header.preamble1 = PREAMBLE1;
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header.preamble2 = PREAMBLE2;
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header.msg_class = msg_class;
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header.msg_id = msg_id;
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header.length = size;
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_update_checksum((uint8_t *)&header.msg_class, sizeof(header)-2, ck_a, ck_b);
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_update_checksum((uint8_t *)msg, size, ck_a, ck_b);
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_port->write((const uint8_t *)&header, sizeof(header));
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_port->write((const uint8_t *)msg, size);
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_port->write((const uint8_t *)&ck_a, 1);
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_port->write((const uint8_t *)&ck_b, 1);
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}
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/*
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* configure a UBlox GPS for the given message rate for a specific
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* message class and msg_id
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*/
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void
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AP_GPS_UBLOX::_configure_message_rate(uint8_t msg_class, uint8_t msg_id, uint8_t rate)
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{
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struct ubx_cfg_msg_rate msg;
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msg.msg_class = msg_class;
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msg.msg_id = msg_id;
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msg.rate = rate;
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_send_message(CLASS_CFG, MSG_CFG_SET_RATE, &msg, sizeof(msg));
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}
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/*
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* configure a UBlox GPS for the given message rate
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*/
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void
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AP_GPS_UBLOX::_configure_gps(void)
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{
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struct ubx_cfg_nav_rate msg;
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const unsigned baudrates[4] = {9600U, 19200U, 38400U, 57600U};
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// the GPS may be setup for a different baud rate. This ensures
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// it gets configured correctly
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for (uint8_t i=0; i<4; i++) {
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_port->begin(baudrates[i]);
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_write_progstr_block(_port, _ublox_set_binary, _ublox_set_binary_size);
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while (_port->tx_pending()) {
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hal.scheduler->delay(1);
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}
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}
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_port->begin(38400U);
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// ask for navigation solutions every 200ms
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msg.measure_rate_ms = 200;
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msg.nav_rate = 1;
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msg.timeref = 0; // UTC time
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_send_message(CLASS_CFG, MSG_CFG_RATE, &msg, sizeof(msg));
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// ask for the messages we parse to be sent on every navigation solution
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_configure_message_rate(CLASS_NAV, MSG_POSLLH, 1);
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_configure_message_rate(CLASS_NAV, MSG_STATUS, 1);
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_configure_message_rate(CLASS_NAV, MSG_SOL, 1);
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_configure_message_rate(CLASS_NAV, MSG_VELNED, 1);
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// ask for the current navigation settings
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Debug("Asking for engine setting\n");
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_send_message(CLASS_CFG, MSG_CFG_NAV_SETTINGS, NULL, 0);
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}
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/*
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detect a Ublox GPS. Adds one byte, and returns true if the stream
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matches a UBlox
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*/
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bool
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AP_GPS_UBLOX::_detect(uint8_t data)
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{
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static uint8_t payload_length, payload_counter;
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static uint8_t step;
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static uint8_t ck_a, ck_b;
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reset:
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switch (step) {
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case 1:
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if (PREAMBLE2 == data) {
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step++;
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break;
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}
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step = 0;
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case 0:
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if (PREAMBLE1 == data)
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step++;
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break;
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case 2:
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step++;
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ck_b = ck_a = data;
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break;
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case 3:
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step++;
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ck_b += (ck_a += data);
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break;
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case 4:
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step++;
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ck_b += (ck_a += data);
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payload_length = data;
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break;
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case 5:
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step++;
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ck_b += (ck_a += data);
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payload_counter = 0;
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break;
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case 6:
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ck_b += (ck_a += data);
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if (++payload_counter == payload_length)
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step++;
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break;
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case 7:
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step++;
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if (ck_a != data) {
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step = 0;
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goto reset;
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}
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break;
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case 8:
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step = 0;
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if (ck_b == data) {
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// a valid UBlox packet
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return true;
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} else {
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goto reset;
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}
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}
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return false;
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}
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