ardupilot/ArduCopter/mode_poshold.cpp
Peter Barker 676d75c391 Copter: correct namespacing of Copter modes
This makes us look like Rover and Plane in terms of namespacing for the
Mode classes, and removes a wart where we #include mode.h in the middle
of the Mode class.

This was done mechanically for the most part.

I've had to remove the convenience reference for ap as part of this.
2019-06-11 09:18:22 +09:00

641 lines
30 KiB
C++

#include "Copter.h"
#if MODE_POSHOLD_ENABLED == ENABLED
/*
* Init and run calls for PosHold flight mode
* PosHold tries to improve upon regular loiter by mixing the pilot input with the loiter controller
*/
#define POSHOLD_SPEED_0 10 // speed below which it is always safe to switch to loiter
// 400hz loop update rate
#define POSHOLD_BRAKE_TIME_ESTIMATE_MAX (600*4) // max number of cycles the brake will be applied before we switch to loiter
#define POSHOLD_BRAKE_TO_LOITER_TIMER (150*4) // Number of cycles to transition from brake mode to loiter mode. Must be lower than POSHOLD_LOITER_STAB_TIMER
#define POSHOLD_WIND_COMP_START_TIMER (150*4) // Number of cycles to start wind compensation update after loiter is engaged
#define POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER (50*4) // Set it from 100 to 200, the number of centiseconds loiter and manual commands are mixed to make a smooth transition.
#define POSHOLD_SMOOTH_RATE_FACTOR 0.0125f // filter applied to pilot's roll/pitch input as it returns to center. A lower number will cause the roll/pitch to return to zero more slowly if the brake_rate is also low.
#define POSHOLD_WIND_COMP_TIMER_10HZ 40 // counter value used to reduce wind compensation to 10hz
#define LOOP_RATE_FACTOR 4 // used to adapt PosHold params to loop_rate
#define TC_WIND_COMP 0.0025f // Time constant for poshold_update_wind_comp_estimate()
// definitions that are independent of main loop rate
#define POSHOLD_STICK_RELEASE_SMOOTH_ANGLE 1800 // max angle required (in centi-degrees) after which the smooth stick release effect is applied
#define POSHOLD_WIND_COMP_ESTIMATE_SPEED_MAX 10 // wind compensation estimates will only run when velocity is at or below this speed in cm/s
// poshold_init - initialise PosHold controller
bool ModePosHold::init(bool ignore_checks)
{
// initialize vertical speeds and acceleration
pos_control->set_max_speed_z(-get_pilot_speed_dn(), g.pilot_speed_up);
pos_control->set_max_accel_z(g.pilot_accel_z);
// initialise position and desired velocity
if (!pos_control->is_active_z()) {
pos_control->set_alt_target_to_current_alt();
pos_control->set_desired_velocity_z(inertial_nav.get_velocity_z());
}
// initialise lean angles to current attitude
pilot_roll = 0;
pilot_pitch = 0;
// compute brake_gain
brake_gain = (15.0f * (float)g.poshold_brake_rate + 95.0f) / 100.0f;
if (copter.ap.land_complete) {
// if landed begin in loiter mode
roll_mode = RPMode::LOITER;
pitch_mode = RPMode::LOITER;
} else {
// if not landed start in pilot override to avoid hard twitch
roll_mode = RPMode::PILOT_OVERRIDE;
pitch_mode = RPMode::PILOT_OVERRIDE;
}
// initialise loiter
loiter_nav->clear_pilot_desired_acceleration();
loiter_nav->init_target();
// initialise wind_comp each time PosHold is switched on
wind_comp_ef.zero();
wind_comp_roll = 0;
wind_comp_pitch = 0;
wind_comp_timer = 0;
return true;
}
// poshold_run - runs the PosHold controller
// should be called at 100hz or more
void ModePosHold::run()
{
float takeoff_climb_rate = 0.0f;
float brake_to_loiter_mix; // mix of brake and loiter controls. 0 = fully brake controls, 1 = fully loiter controls
float controller_to_pilot_roll_mix; // mix of controller and pilot controls. 0 = fully last controller controls, 1 = fully pilot controls
float controller_to_pilot_pitch_mix; // mix of controller and pilot controls. 0 = fully last controller controls, 1 = fully pilot controls
const Vector3f& vel = inertial_nav.get_velocity();
// initialize vertical speeds and acceleration
pos_control->set_max_speed_z(-get_pilot_speed_dn(), g.pilot_speed_up);
pos_control->set_max_accel_z(g.pilot_accel_z);
loiter_nav->clear_pilot_desired_acceleration();
// apply SIMPLE mode transform to pilot inputs
update_simple_mode();
// convert pilot input to lean angles
float target_roll, target_pitch;
get_pilot_desired_lean_angles(target_roll, target_pitch, copter.aparm.angle_max, attitude_control->get_althold_lean_angle_max());
// get pilot's desired yaw rate
float target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
// get pilot desired climb rate (for alt-hold mode and take-off)
float target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
target_climb_rate = constrain_float(target_climb_rate, -get_pilot_speed_dn(), g.pilot_speed_up);
// relax loiter target if we might be landed
if (copter.ap.land_complete_maybe) {
loiter_nav->soften_for_landing();
}
// Pos Hold State Machine Determination
AltHoldModeState poshold_state = get_alt_hold_state(target_climb_rate);
// state machine
switch (poshold_state) {
case AltHold_MotorStopped:
attitude_control->reset_rate_controller_I_terms();
attitude_control->set_yaw_target_to_current_heading();
pos_control->relax_alt_hold_controllers(0.0f); // forces throttle output to go to zero
loiter_nav->init_target();
loiter_nav->update();
// set poshold state to pilot override
roll_mode = RPMode::PILOT_OVERRIDE;
pitch_mode = RPMode::PILOT_OVERRIDE;
break;
case AltHold_Takeoff:
// initiate take-off
if (!takeoff.running()) {
takeoff.start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
}
// get take-off adjusted pilot and takeoff climb rates
takeoff.get_climb_rates(target_climb_rate, takeoff_climb_rate);
// get avoidance adjusted climb rate
target_climb_rate = get_avoidance_adjusted_climbrate(target_climb_rate);
// init and update loiter although pilot is controlling lean angles
loiter_nav->init_target();
loiter_nav->update();
// set position controller targets
pos_control->set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
pos_control->add_takeoff_climb_rate(takeoff_climb_rate, G_Dt);
// set poshold state to pilot override
roll_mode = RPMode::PILOT_OVERRIDE;
pitch_mode = RPMode::PILOT_OVERRIDE;
break;
case AltHold_Landed_Ground_Idle:
loiter_nav->init_target();
loiter_nav->update();
attitude_control->reset_rate_controller_I_terms();
attitude_control->set_yaw_target_to_current_heading();
// FALLTHROUGH
case AltHold_Landed_Pre_Takeoff:
pos_control->relax_alt_hold_controllers(0.0f); // forces throttle output to go to zero
// set poshold state to pilot override
roll_mode = RPMode::PILOT_OVERRIDE;
pitch_mode = RPMode::PILOT_OVERRIDE;
break;
case AltHold_Flying:
motors->set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);
#if AC_AVOID_ENABLED == ENABLED
// apply avoidance
copter.avoid.adjust_roll_pitch(target_roll, target_pitch, copter.aparm.angle_max);
#endif
// adjust climb rate using rangefinder
if (copter.rangefinder_alt_ok()) {
// if rangefinder is ok, use surface tracking
target_climb_rate = copter.get_surface_tracking_climb_rate(target_climb_rate);
}
// get avoidance adjusted climb rate
target_climb_rate = get_avoidance_adjusted_climbrate(target_climb_rate);
pos_control->set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
break;
}
// poshold specific behaviour to calculate desired roll, pitch angles
// convert inertial nav earth-frame velocities to body-frame
// To-Do: move this to AP_Math (or perhaps we already have a function to do this)
float vel_fw = vel.x*ahrs.cos_yaw() + vel.y*ahrs.sin_yaw();
float vel_right = -vel.x*ahrs.sin_yaw() + vel.y*ahrs.cos_yaw();
// If not in LOITER, retrieve latest wind compensation lean angles related to current yaw
if (roll_mode != RPMode::LOITER || pitch_mode != RPMode::LOITER) {
get_wind_comp_lean_angles(wind_comp_roll, wind_comp_pitch);
}
// Roll state machine
// Each state (aka mode) is responsible for:
// 1. dealing with pilot input
// 2. calculating the final roll output to the attitude controller
// 3. checking if the state (aka mode) should be changed and if 'yes' perform any required initialisation for the new state
switch (roll_mode) {
case RPMode::PILOT_OVERRIDE:
// update pilot desired roll angle using latest radio input
// this filters the input so that it returns to zero no faster than the brake-rate
update_pilot_lean_angle(pilot_roll, target_roll);
// switch to BRAKE mode for next iteration if no pilot input
if (is_zero(target_roll) && (fabsf(pilot_roll) < 2 * g.poshold_brake_rate)) {
// initialise BRAKE mode
roll_mode = RPMode::BRAKE; // Set brake roll mode
brake_roll = 0; // initialise braking angle to zero
brake_angle_max_roll = 0; // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
brake_timeout_roll = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
braking_time_updated_roll = false; // flag the braking time can be re-estimated
}
// final lean angle should be pilot input plus wind compensation
roll = pilot_roll + wind_comp_roll;
break;
case RPMode::BRAKE:
case RPMode::BRAKE_READY_TO_LOITER:
// calculate brake_roll angle to counter-act velocity
update_brake_angle_from_velocity(brake_roll, vel_right);
// update braking time estimate
if (!braking_time_updated_roll) {
// check if brake angle is increasing
if (abs(brake_roll) >= brake_angle_max_roll) {
brake_angle_max_roll = abs(brake_roll);
} else {
// braking angle has started decreasing so re-estimate braking time
brake_timeout_roll = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(abs(brake_roll))/(10L*(int32_t)g.poshold_brake_rate)); // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
braking_time_updated_roll = true;
}
}
// if velocity is very low reduce braking time to 0.5seconds
if ((fabsf(vel_right) <= POSHOLD_SPEED_0) && (brake_timeout_roll > 50*LOOP_RATE_FACTOR)) {
brake_timeout_roll = 50*LOOP_RATE_FACTOR;
}
// reduce braking timer
if (brake_timeout_roll > 0) {
brake_timeout_roll--;
} else {
// indicate that we are ready to move to Loiter.
// Loiter will only actually be engaged once both roll_mode and pitch_mode are changed to RPMode::BRAKE_READY_TO_LOITER
// logic for engaging loiter is handled below the roll and pitch mode switch statements
roll_mode = RPMode::BRAKE_READY_TO_LOITER;
}
// final lean angle is braking angle + wind compensation angle
roll = brake_roll + wind_comp_roll;
// check for pilot input
if (!is_zero(target_roll)) {
// init transition to pilot override
roll_controller_to_pilot_override();
}
break;
case RPMode::BRAKE_TO_LOITER:
case RPMode::LOITER:
// these modes are combined roll-pitch modes and are handled below
break;
case RPMode::CONTROLLER_TO_PILOT_OVERRIDE:
// update pilot desired roll angle using latest radio input
// this filters the input so that it returns to zero no faster than the brake-rate
update_pilot_lean_angle(pilot_roll, target_roll);
// count-down loiter to pilot timer
if (controller_to_pilot_timer_roll > 0) {
controller_to_pilot_timer_roll--;
} else {
// when timer runs out switch to full pilot override for next iteration
roll_mode = RPMode::PILOT_OVERRIDE;
}
// calculate controller_to_pilot mix ratio
controller_to_pilot_roll_mix = (float)controller_to_pilot_timer_roll / (float)POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;
// mix final loiter lean angle and pilot desired lean angles
roll = mix_controls(controller_to_pilot_roll_mix, controller_final_roll, pilot_roll + wind_comp_roll);
break;
}
// Pitch state machine
// Each state (aka mode) is responsible for:
// 1. dealing with pilot input
// 2. calculating the final pitch output to the attitude contpitcher
// 3. checking if the state (aka mode) should be changed and if 'yes' perform any required initialisation for the new state
switch (pitch_mode) {
case RPMode::PILOT_OVERRIDE:
// update pilot desired pitch angle using latest radio input
// this filters the input so that it returns to zero no faster than the brake-rate
update_pilot_lean_angle(pilot_pitch, target_pitch);
// switch to BRAKE mode for next iteration if no pilot input
if (is_zero(target_pitch) && (fabsf(pilot_pitch) < 2 * g.poshold_brake_rate)) {
// initialise BRAKE mode
pitch_mode = RPMode::BRAKE; // set brake pitch mode
brake_pitch = 0; // initialise braking angle to zero
brake_angle_max_pitch = 0; // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
brake_timeout_pitch = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
braking_time_updated_pitch = false; // flag the braking time can be re-estimated
}
// final lean angle should be pilot input plus wind compensation
pitch = pilot_pitch + wind_comp_pitch;
break;
case RPMode::BRAKE:
case RPMode::BRAKE_READY_TO_LOITER:
// calculate brake_pitch angle to counter-act velocity
update_brake_angle_from_velocity(brake_pitch, -vel_fw);
// update braking time estimate
if (!braking_time_updated_pitch) {
// check if brake angle is increasing
if (abs(brake_pitch) >= brake_angle_max_pitch) {
brake_angle_max_pitch = abs(brake_pitch);
} else {
// braking angle has started decreasing so re-estimate braking time
brake_timeout_pitch = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(abs(brake_pitch))/(10L*(int32_t)g.poshold_brake_rate)); // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
braking_time_updated_pitch = true;
}
}
// if velocity is very low reduce braking time to 0.5seconds
if ((fabsf(vel_fw) <= POSHOLD_SPEED_0) && (brake_timeout_pitch > 50*LOOP_RATE_FACTOR)) {
brake_timeout_pitch = 50*LOOP_RATE_FACTOR;
}
// reduce braking timer
if (brake_timeout_pitch > 0) {
brake_timeout_pitch--;
} else {
// indicate that we are ready to move to Loiter.
// Loiter will only actually be engaged once both pitch_mode and pitch_mode are changed to RPMode::BRAKE_READY_TO_LOITER
// logic for engaging loiter is handled below the pitch and pitch mode switch statements
pitch_mode = RPMode::BRAKE_READY_TO_LOITER;
}
// final lean angle is braking angle + wind compensation angle
pitch = brake_pitch + wind_comp_pitch;
// check for pilot input
if (!is_zero(target_pitch)) {
// init transition to pilot override
pitch_controller_to_pilot_override();
}
break;
case RPMode::BRAKE_TO_LOITER:
case RPMode::LOITER:
// these modes are combined pitch-pitch modes and are handled below
break;
case RPMode::CONTROLLER_TO_PILOT_OVERRIDE:
// update pilot desired pitch angle using latest radio input
// this filters the input so that it returns to zero no faster than the brake-rate
update_pilot_lean_angle(pilot_pitch, target_pitch);
// count-down loiter to pilot timer
if (controller_to_pilot_timer_pitch > 0) {
controller_to_pilot_timer_pitch--;
} else {
// when timer runs out switch to full pilot override for next iteration
pitch_mode = RPMode::PILOT_OVERRIDE;
}
// calculate controller_to_pilot mix ratio
controller_to_pilot_pitch_mix = (float)controller_to_pilot_timer_pitch / (float)POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;
// mix final loiter lean angle and pilot desired lean angles
pitch = mix_controls(controller_to_pilot_pitch_mix, controller_final_pitch, pilot_pitch + wind_comp_pitch);
break;
}
//
// Shared roll & pitch states (RPMode::BRAKE_TO_LOITER and RPMode::LOITER)
//
// switch into LOITER mode when both roll and pitch are ready
if (roll_mode == RPMode::BRAKE_READY_TO_LOITER && pitch_mode == RPMode::BRAKE_READY_TO_LOITER) {
roll_mode = RPMode::BRAKE_TO_LOITER;
pitch_mode = RPMode::BRAKE_TO_LOITER;
brake_to_loiter_timer = POSHOLD_BRAKE_TO_LOITER_TIMER;
// init loiter controller
loiter_nav->init_target(inertial_nav.get_position());
// set delay to start of wind compensation estimate updates
wind_comp_start_timer = POSHOLD_WIND_COMP_START_TIMER;
}
// roll-mode is used as the combined roll+pitch mode when in BRAKE_TO_LOITER or LOITER modes
if (roll_mode == RPMode::BRAKE_TO_LOITER || roll_mode == RPMode::LOITER) {
// force pitch mode to be same as roll_mode just to keep it consistent (it's not actually used in these states)
pitch_mode = roll_mode;
// handle combined roll+pitch mode
switch (roll_mode) {
case RPMode::BRAKE_TO_LOITER:
// reduce brake_to_loiter timer
if (brake_to_loiter_timer > 0) {
brake_to_loiter_timer--;
} else {
// progress to full loiter on next iteration
roll_mode = RPMode::LOITER;
pitch_mode = RPMode::LOITER;
}
// calculate percentage mix of loiter and brake control
brake_to_loiter_mix = (float)brake_to_loiter_timer / (float)POSHOLD_BRAKE_TO_LOITER_TIMER;
// calculate brake_roll and pitch angles to counter-act velocity
update_brake_angle_from_velocity(brake_roll, vel_right);
update_brake_angle_from_velocity(brake_pitch, -vel_fw);
// run loiter controller
loiter_nav->update();
// calculate final roll and pitch output by mixing loiter and brake controls
roll = mix_controls(brake_to_loiter_mix, brake_roll + wind_comp_roll, loiter_nav->get_roll());
pitch = mix_controls(brake_to_loiter_mix, brake_pitch + wind_comp_pitch, loiter_nav->get_pitch());
// check for pilot input
if (!is_zero(target_roll) || !is_zero(target_pitch)) {
// if roll input switch to pilot override for roll
if (!is_zero(target_roll)) {
// init transition to pilot override
roll_controller_to_pilot_override();
// switch pitch-mode to brake (but ready to go back to loiter anytime)
// no need to reset brake_pitch here as wind comp has not been updated since last brake_pitch computation
pitch_mode = RPMode::BRAKE_READY_TO_LOITER;
}
// if pitch input switch to pilot override for pitch
if (!is_zero(target_pitch)) {
// init transition to pilot override
pitch_controller_to_pilot_override();
if (is_zero(target_roll)) {
// switch roll-mode to brake (but ready to go back to loiter anytime)
// no need to reset brake_roll here as wind comp has not been updated since last brake_roll computation
roll_mode = RPMode::BRAKE_READY_TO_LOITER;
}
}
}
break;
case RPMode::LOITER:
// run loiter controller
loiter_nav->update();
// set roll angle based on loiter controller outputs
roll = loiter_nav->get_roll();
pitch = loiter_nav->get_pitch();
// update wind compensation estimate
update_wind_comp_estimate();
// check for pilot input
if (!is_zero(target_roll) || !is_zero(target_pitch)) {
// if roll input switch to pilot override for roll
if (!is_zero(target_roll)) {
// init transition to pilot override
roll_controller_to_pilot_override();
// switch pitch-mode to brake (but ready to go back to loiter anytime)
pitch_mode = RPMode::BRAKE_READY_TO_LOITER;
// reset brake_pitch because wind_comp is now different and should give the compensation of the whole previous loiter angle
brake_pitch = 0;
}
// if pitch input switch to pilot override for pitch
if (!is_zero(target_pitch)) {
// init transition to pilot override
pitch_controller_to_pilot_override();
// if roll not overriden switch roll-mode to brake (but be ready to go back to loiter any time)
if (is_zero(target_roll)) {
roll_mode = RPMode::BRAKE_READY_TO_LOITER;
brake_roll = 0;
}
// if roll not overridden switch roll-mode to brake (but be ready to go back to loiter any time)
}
}
break;
default:
// do nothing for uncombined roll and pitch modes
break;
}
}
// constrain target pitch/roll angles
float angle_max = copter.aparm.angle_max;
roll = constrain_int16(roll, -angle_max, angle_max);
pitch = constrain_int16(pitch, -angle_max, angle_max);
// call attitude controller
attitude_control->input_euler_angle_roll_pitch_euler_rate_yaw(roll, pitch, target_yaw_rate);
// call z-axis position controller
pos_control->update_z_controller();
}
// poshold_update_pilot_lean_angle - update the pilot's filtered lean angle with the latest raw input received
void ModePosHold::update_pilot_lean_angle(float &lean_angle_filtered, float &lean_angle_raw)
{
// if raw input is large or reversing the vehicle's lean angle immediately set the fitlered angle to the new raw angle
if ((lean_angle_filtered > 0 && lean_angle_raw < 0) || (lean_angle_filtered < 0 && lean_angle_raw > 0) || (fabsf(lean_angle_raw) > POSHOLD_STICK_RELEASE_SMOOTH_ANGLE)) {
lean_angle_filtered = lean_angle_raw;
} else {
// lean_angle_raw must be pulling lean_angle_filtered towards zero, smooth the decrease
if (lean_angle_filtered > 0) {
// reduce the filtered lean angle at 5% or the brake rate (whichever is faster).
lean_angle_filtered -= MAX((float)lean_angle_filtered * POSHOLD_SMOOTH_RATE_FACTOR, MAX(1, g.poshold_brake_rate/LOOP_RATE_FACTOR));
// do not let the filtered angle fall below the pilot's input lean angle.
// the above line pulls the filtered angle down and the below line acts as a catch
lean_angle_filtered = MAX(lean_angle_filtered, lean_angle_raw);
}else{
lean_angle_filtered += MAX(-(float)lean_angle_filtered * POSHOLD_SMOOTH_RATE_FACTOR, MAX(1, g.poshold_brake_rate/LOOP_RATE_FACTOR));
lean_angle_filtered = MIN(lean_angle_filtered, lean_angle_raw);
}
}
}
// mix_controls - mixes two controls based on the mix_ratio
// mix_ratio of 1 = use first_control completely, 0 = use second_control completely, 0.5 = mix evenly
int16_t ModePosHold::mix_controls(float mix_ratio, int16_t first_control, int16_t second_control)
{
mix_ratio = constrain_float(mix_ratio, 0.0f, 1.0f);
return (int16_t)((mix_ratio * first_control) + ((1.0f-mix_ratio)*second_control));
}
// update_brake_angle_from_velocity - updates the brake_angle based on the vehicle's velocity and brake_gain
// brake_angle is slewed with the wpnav.poshold_brake_rate and constrained by the wpnav.poshold_braking_angle_max
// velocity is assumed to be in the same direction as lean angle so for pitch you should provide the velocity backwards (i.e. -ve forward velocity)
void ModePosHold::update_brake_angle_from_velocity(int16_t &brake_angle, float velocity)
{
float lean_angle;
int16_t brake_rate = g.poshold_brake_rate;
brake_rate /= 4;
if (brake_rate <= 0) {
brake_rate = 1;
}
// calculate velocity-only based lean angle
if (velocity >= 0) {
lean_angle = -brake_gain * velocity * (1.0f+500.0f/(velocity+60.0f));
} else {
lean_angle = -brake_gain * velocity * (1.0f+500.0f/(-velocity+60.0f));
}
// do not let lean_angle be too far from brake_angle
brake_angle = constrain_int16((int16_t)lean_angle, brake_angle - brake_rate, brake_angle + brake_rate);
// constrain final brake_angle
brake_angle = constrain_int16(brake_angle, -g.poshold_brake_angle_max, g.poshold_brake_angle_max);
}
// update_wind_comp_estimate - updates wind compensation estimate
// should be called at the maximum loop rate when loiter is engaged
void ModePosHold::update_wind_comp_estimate()
{
// check wind estimate start has not been delayed
if (wind_comp_start_timer > 0) {
wind_comp_start_timer--;
return;
}
// check horizontal velocity is low
if (inertial_nav.get_speed_xy() > POSHOLD_WIND_COMP_ESTIMATE_SPEED_MAX) {
return;
}
// get position controller accel target
// To-Do: clean this up by using accessor in loiter controller (or move entire PosHold controller to a library shared with loiter)
const Vector3f& accel_target = pos_control->get_accel_target();
// update wind compensation in earth-frame lean angles
if (is_zero(wind_comp_ef.x)) {
// if wind compensation has not been initialised set it immediately to the pos controller's desired accel in north direction
wind_comp_ef.x = accel_target.x;
} else {
// low pass filter the position controller's lean angle output
wind_comp_ef.x = (1.0f-TC_WIND_COMP)*wind_comp_ef.x + TC_WIND_COMP*accel_target.x;
}
if (is_zero(wind_comp_ef.y)) {
// if wind compensation has not been initialised set it immediately to the pos controller's desired accel in north direction
wind_comp_ef.y = accel_target.y;
} else {
// low pass filter the position controller's lean angle output
wind_comp_ef.y = (1.0f-TC_WIND_COMP)*wind_comp_ef.y + TC_WIND_COMP*accel_target.y;
}
}
// get_wind_comp_lean_angles - retrieve wind compensation angles in body frame roll and pitch angles
// should be called at the maximum loop rate
void ModePosHold::get_wind_comp_lean_angles(int16_t &roll_angle, int16_t &pitch_angle)
{
// reduce rate to 10hz
wind_comp_timer++;
if (wind_comp_timer < POSHOLD_WIND_COMP_TIMER_10HZ) {
return;
}
wind_comp_timer = 0;
// convert earth frame desired accelerations to body frame roll and pitch lean angles
roll_angle = atanf((-wind_comp_ef.x*ahrs.sin_yaw() + wind_comp_ef.y*ahrs.cos_yaw())/981)*(18000/M_PI);
pitch_angle = atanf(-(wind_comp_ef.x*ahrs.cos_yaw() + wind_comp_ef.y*ahrs.sin_yaw())/981)*(18000/M_PI);
}
// roll_controller_to_pilot_override - initialises transition from a controller submode (brake or loiter) to a pilot override on roll axis
void ModePosHold::roll_controller_to_pilot_override()
{
roll_mode = RPMode::CONTROLLER_TO_PILOT_OVERRIDE;
controller_to_pilot_timer_roll = POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;
// initialise pilot_roll to 0, wind_comp will be updated to compensate and poshold_update_pilot_lean_angle function shall not smooth this transition at next iteration. so 0 is the right value
pilot_roll = 0;
// store final controller output for mixing with pilot input
controller_final_roll = roll;
}
// pitch_controller_to_pilot_override - initialises transition from a controller submode (brake or loiter) to a pilot override on roll axis
void ModePosHold::pitch_controller_to_pilot_override()
{
pitch_mode = RPMode::CONTROLLER_TO_PILOT_OVERRIDE;
controller_to_pilot_timer_pitch = POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;
// initialise pilot_pitch to 0, wind_comp will be updated to compensate and update_pilot_lean_angle function shall not smooth this transition at next iteration. so 0 is the right value
pilot_pitch = 0;
// store final loiter outputs for mixing with pilot input
controller_final_pitch = pitch;
}
#endif