mirror of https://github.com/ArduPilot/ardupilot
205 lines
9.3 KiB
C++
205 lines
9.3 KiB
C++
#include <AP_Math/control.h>
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#include <AP_InternalError/AP_InternalError.h>
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#include "AC_WPNav_OA.h"
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AC_WPNav_OA::AC_WPNav_OA(const AP_InertialNav& inav, const AP_AHRS_View& ahrs, AC_PosControl& pos_control, const AC_AttitudeControl& attitude_control) :
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AC_WPNav(inav, ahrs, pos_control, attitude_control)
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{
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}
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// returns object avoidance adjusted wp location using location class
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// returns false if unable to convert from target vector to global coordinates
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bool AC_WPNav_OA::get_oa_wp_destination(Location& destination) const
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{
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// if oa inactive return unadjusted location
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if (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) {
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return get_wp_destination_loc(destination);
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}
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// return latest destination provided by oa path planner
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destination = _oa_destination;
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return true;
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}
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/// set_wp_destination waypoint using position vector (distance from ekf origin in cm)
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/// terrain_alt should be true if destination.z is a desired altitude above terrain
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/// returns false on failure (likely caused by missing terrain data)
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bool AC_WPNav_OA::set_wp_destination(const Vector3f& destination, bool terrain_alt)
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{
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const bool ret = AC_WPNav::set_wp_destination(destination, terrain_alt);
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if (ret) {
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// reset object avoidance state
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_oa_state = AP_OAPathPlanner::OA_NOT_REQUIRED;
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}
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return ret;
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}
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/// get_wp_distance_to_destination - get horizontal distance to destination in cm
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/// always returns distance to final destination (i.e. does not use oa adjusted destination)
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float AC_WPNav_OA::get_wp_distance_to_destination() const
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{
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if (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) {
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return AC_WPNav::get_wp_distance_to_destination();
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}
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return get_horizontal_distance_cm(_inav.get_position_xy_cm(), _destination_oabak.xy());
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}
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/// get_wp_bearing_to_destination - get bearing to next waypoint in centi-degrees
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/// always returns bearing to final destination (i.e. does not use oa adjusted destination)
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int32_t AC_WPNav_OA::get_wp_bearing_to_destination() const
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{
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if (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) {
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return AC_WPNav::get_wp_bearing_to_destination();
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}
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return get_bearing_cd(_inav.get_position_xy_cm(), _destination_oabak.xy());
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}
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/// true when we have come within RADIUS cm of the waypoint
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bool AC_WPNav_OA::reached_wp_destination() const
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{
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return (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) && AC_WPNav::reached_wp_destination();
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}
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/// update_wpnav - run the wp controller - should be called at 100hz or higher
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bool AC_WPNav_OA::update_wpnav()
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{
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// run path planning around obstacles
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AP_OAPathPlanner *oa_ptr = AP_OAPathPlanner::get_singleton();
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Location current_loc;
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if ((oa_ptr != nullptr) && AP::ahrs().get_position(current_loc)) {
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// backup _origin and _destination when not doing oa
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if (_oa_state == AP_OAPathPlanner::OA_NOT_REQUIRED) {
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_origin_oabak = _origin;
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_destination_oabak = _destination;
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_terrain_alt_oabak = _terrain_alt;
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}
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// convert origin and destination to Locations and pass into oa
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const Location origin_loc(_origin_oabak, _terrain_alt_oabak ? Location::AltFrame::ABOVE_TERRAIN : Location::AltFrame::ABOVE_ORIGIN);
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const Location destination_loc(_destination_oabak, _terrain_alt_oabak ? Location::AltFrame::ABOVE_TERRAIN : Location::AltFrame::ABOVE_ORIGIN);
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Location oa_origin_new, oa_destination_new;
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AP_OAPathPlanner::OAPathPlannerUsed path_planner_used = AP_OAPathPlanner::OAPathPlannerUsed::None;
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const AP_OAPathPlanner::OA_RetState oa_retstate = oa_ptr->mission_avoidance(current_loc, origin_loc, destination_loc, oa_origin_new, oa_destination_new, path_planner_used);
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switch (oa_retstate) {
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case AP_OAPathPlanner::OA_NOT_REQUIRED:
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if (_oa_state != oa_retstate) {
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// object avoidance has become inactive so reset target to original destination
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set_wp_destination(_destination_oabak, _terrain_alt_oabak);
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_oa_state = oa_retstate;
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}
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break;
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case AP_OAPathPlanner::OA_PROCESSING:
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case AP_OAPathPlanner::OA_ERROR:
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// during processing or in case of error stop the vehicle
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// by setting the oa_destination to a stopping point
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if ((_oa_state != AP_OAPathPlanner::OA_PROCESSING) && (_oa_state != AP_OAPathPlanner::OA_ERROR)) {
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// calculate stopping point
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Vector3f stopping_point;
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get_wp_stopping_point(stopping_point);
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_oa_destination = Location(stopping_point, Location::AltFrame::ABOVE_ORIGIN);
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if (set_wp_destination(stopping_point, false)) {
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_oa_state = oa_retstate;
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}
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}
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break;
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case AP_OAPathPlanner::OA_SUCCESS:
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// handling of returned destination depends upon path planner used
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switch (path_planner_used) {
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case AP_OAPathPlanner::OAPathPlannerUsed::None:
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// this should never happen. this means the path planner has returned success but has failed to set the path planner used
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INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
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return false;
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case AP_OAPathPlanner::OAPathPlannerUsed::Dijkstras:
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// Dijkstra's. Action is only needed if path planner has just became active or the target destination's lat or lon has changed
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if ((_oa_state != AP_OAPathPlanner::OA_SUCCESS) || !oa_destination_new.same_latlon_as(_oa_destination)) {
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Location origin_oabak_loc(_origin_oabak, _terrain_alt_oabak ? Location::AltFrame::ABOVE_TERRAIN : Location::AltFrame::ABOVE_ORIGIN);
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Location destination_oabak_loc(_destination_oabak, _terrain_alt_oabak ? Location::AltFrame::ABOVE_TERRAIN : Location::AltFrame::ABOVE_ORIGIN);
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oa_destination_new.linearly_interpolate_alt(origin_oabak_loc, destination_oabak_loc);
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if (!set_wp_destination_loc(oa_destination_new)) {
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// trigger terrain failsafe
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return false;
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}
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// if new target set successfully, update oa state and destination
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_oa_state = oa_retstate;
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_oa_destination = oa_destination_new;
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}
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break;
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case AP_OAPathPlanner::OAPathPlannerUsed::BendyRulerHorizontal: {
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_oa_state = oa_retstate;
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_oa_destination = oa_destination_new;
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// altitude target interpolated from current_loc's distance along the original path
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Location target_alt_loc = current_loc;
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target_alt_loc.linearly_interpolate_alt(origin_loc, destination_loc);
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// correct target_alt_loc's alt-above-ekf-origin if using terrain altitudes
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// positive terr_offset means terrain below vehicle is above ekf origin's altitude
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float terr_offset = 0;
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if (_terrain_alt_oabak && !get_terrain_offset(terr_offset)) {
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// trigger terrain failsafe
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return false;
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}
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// calculate final destination as an offset from EKF origin in NEU
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Vector2f dest_NE;
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if (!_oa_destination.get_vector_xy_from_origin_NE(dest_NE)) {
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// this should never happen because we can only get here if we have an EKF origin
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INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
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return false;
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}
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Vector3p dest_NEU{dest_NE.x, dest_NE.y, (float)target_alt_loc.alt};
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// pass the desired position directly to the position controller
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_pos_control.input_pos_xyz(dest_NEU, terr_offset, 1000.0);
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// update horizontal position controller (vertical is updated in vehicle code)
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_pos_control.update_xy_controller();
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// return success without calling parent AC_WPNav
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return true;
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}
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case AP_OAPathPlanner::OAPathPlannerUsed::BendyRulerVertical: {
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_oa_state = oa_retstate;
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_oa_destination = oa_destination_new;
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// calculate final destination as an offset from EKF origin in NEU
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Vector3f dest_NEU;
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if (!_oa_destination.get_vector_from_origin_NEU(dest_NEU)) {
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// this should never happen because we can only get here if we have an EKF origin
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INTERNAL_ERROR(AP_InternalError::error_t::flow_of_control);
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return false;
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}
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// pass the desired position directly to the position controller as an offset from EKF origin in NEU
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Vector3p dest_NEU_p{dest_NEU.x, dest_NEU.y, dest_NEU.z};
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_pos_control.input_pos_xyz(dest_NEU_p, 0, 1000.0);
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// update horizontal position controller (vertical is updated in vehicle code)
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_pos_control.update_xy_controller();
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// return success without calling parent AC_WPNav
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return true;
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}
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}
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}
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}
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// run the non-OA update
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return AC_WPNav::update_wpnav();
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}
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