ardupilot/libraries/AP_Math/AP_Math.h

289 lines
8.8 KiB
C++

// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
#ifndef AP_MATH_H
#define AP_MATH_H
// Assorted useful math operations for ArduPilot(Mega)
#include <AP_Common/AP_Common.h>
#include <AP_Param/AP_Param.h>
#include <math.h>
#include <stdint.h>
#include "rotations.h"
#include "vector2.h"
#include "vector3.h"
#include "matrix3.h"
#include "quaternion.h"
#include "polygon.h"
#include "edc.h"
#include "float.h"
#include <AP_Param/AP_Param.h>
#ifndef M_PI_F
#define M_PI_F 3.141592653589793f
#endif
#ifndef M_2PI_F
#define M_2PI_F (2*M_PI_F)
#endif
#ifndef PI
# define PI M_PI_F
#endif
#ifndef M_PI_2
# define M_PI_2 1.570796326794897f
#endif
//Single precision conversions
#define DEG_TO_RAD 0.017453292519943295769236907684886f
#define RAD_TO_DEG 57.295779513082320876798154814105f
//GPS Specific double precision conversions
//The precision here does matter when using the wsg* functions for converting
//between LLH and ECEF coordinates. Test code in examlpes/location/location.cpp
#define DEG_TO_RAD_DOUBLE 0.0174532925199432954743716805978692718781530857086181640625 // equals to (M_PI / 180.0)
#define RAD_TO_DEG_DOUBLE 57.29577951308232286464772187173366546630859375 // equals to (180.0 / M_PI)
#define RadiansToCentiDegrees(x) ((x) * 5729.5779513082320876798154814105f)
// acceleration due to gravity in m/s/s
#define GRAVITY_MSS 9.80665f
// radius of earth in meters
#define RADIUS_OF_EARTH 6378100
#define ROTATION_COMBINATION_SUPPORT 0
// convert a longitude or latitude point to meters or centimeteres.
// Note: this does not include the longitude scaling which is dependent upon location
#define LATLON_TO_M 0.01113195f
#define LATLON_TO_CM 1.113195f
// Semi-major axis of the Earth, in meters.
#define WGS84_A 6378137.0
//Inverse flattening of the Earth
#define WGS84_IF 298.257223563
// The flattening of the Earth
#define WGS84_F (1/WGS84_IF)
// Semi-minor axis of the Earth in meters
#define WGS84_B (WGS84_A*(1-WGS84_F))
// Eccentricity of the Earth
#define WGS84_E (sqrt(2*WGS84_F - WGS84_F*WGS84_F))
// define AP_Param types AP_Vector3f and Ap_Matrix3f
AP_PARAMDEFV(Vector3f, Vector3f, AP_PARAM_VECTOR3F);
// are two floats equal
static inline bool is_equal(const float fVal1, const float fVal2) { return fabsf(fVal1 - fVal2) < FLT_EPSILON ? true : false; }
// is a float is zero
static inline bool is_zero(const float fVal1) { return fabsf(fVal1) < FLT_EPSILON ? true : false; }
// a varient of asin() that always gives a valid answer.
float safe_asin(float v);
// a varient of sqrt() that always gives a valid answer.
float safe_sqrt(float v);
#if ROTATION_COMBINATION_SUPPORT
// find a rotation that is the combination of two other
// rotations. This is used to allow us to add an overall board
// rotation to an existing rotation of a sensor such as the compass
enum Rotation rotation_combination(enum Rotation r1, enum Rotation r2, bool *found = NULL);
#endif
// longitude_scale - returns the scaler to compensate for shrinking longitude as you move north or south from the equator
// Note: this does not include the scaling to convert longitude/latitude points to meters or centimeters
float longitude_scale(const struct Location &loc);
// return distance in meters between two locations
float get_distance(const struct Location &loc1, const struct Location &loc2);
// return distance in centimeters between two locations
uint32_t get_distance_cm(const struct Location &loc1, const struct Location &loc2);
// return bearing in centi-degrees between two locations
int32_t get_bearing_cd(const struct Location &loc1, const struct Location &loc2);
// return determinant of square matrix
float detnxn(const float C[], const uint8_t n);
// Output inverted nxn matrix when returns true, otherwise matrix is Singular
bool inversenxn(const float x[], float y[], const uint8_t n);
// invOut is an inverted 4x4 matrix when returns true, otherwise matrix is Singular
bool inverse3x3(float m[], float invOut[]);
// invOut is an inverted 3x3 matrix when returns true, otherwise matrix is Singular
bool inverse4x4(float m[],float invOut[]);
// matrix multiplication of two NxN matrices
float* mat_mul(float *A, float *B, uint8_t n);
// see if location is past a line perpendicular to
// the line between point1 and point2. If point1 is
// our previous waypoint and point2 is our target waypoint
// then this function returns true if we have flown past
// the target waypoint
bool location_passed_point(const struct Location & location,
const struct Location & point1,
const struct Location & point2);
/*
return the proportion we are along the path from point1 to
point2. This will be less than >1 if we have passed point2
*/
float location_path_proportion(const struct Location &location,
const struct Location &point1,
const struct Location &point2);
// extrapolate latitude/longitude given bearing and distance
void location_update(struct Location &loc, float bearing, float distance);
// extrapolate latitude/longitude given distances north and east
void location_offset(struct Location &loc, float ofs_north, float ofs_east);
/*
return the distance in meters in North/East plane as a N/E vector
from loc1 to loc2
*/
Vector2f location_diff(const struct Location &loc1, const struct Location &loc2);
/*
wrap an angle in centi-degrees
*/
int32_t wrap_360_cd(int32_t error);
int32_t wrap_180_cd(int32_t error);
float wrap_360_cd_float(float angle);
float wrap_180_cd_float(float angle);
/*
wrap an angle defined in radians to -PI ~ PI (equivalent to +- 180 degrees)
*/
float wrap_PI(float angle_in_radians);
/*
wrap an angle defined in radians to the interval [0,2*PI)
*/
float wrap_2PI(float angle);
/*
* check if lat and lng match. Ignore altitude and options
*/
bool locations_are_same(const struct Location &loc1, const struct Location &loc2);
/*
print a int32_t lat/long in decimal degrees
*/
void print_latlon(AP_HAL::BetterStream *s, int32_t lat_or_lon);
// Converts from WGS84 geodetic coordinates (lat, lon, height)
// into WGS84 Earth Centered, Earth Fixed (ECEF) coordinates
// (X, Y, Z)
void wgsllh2ecef(const Vector3d &llh, Vector3d &ecef);
// Converts from WGS84 Earth Centered, Earth Fixed (ECEF)
// coordinates (X, Y, Z), into WHS84 geodetic
// coordinates (lat, lon, height)
void wgsecef2llh(const Vector3d &ecef, Vector3d &llh);
// constrain a value
// constrain a value
static inline float constrain_float(float amt, float low, float high)
{
// the check for NaN as a float prevents propogation of
// floating point errors through any function that uses
// constrain_float(). The normal float semantics already handle -Inf
// and +Inf
if (isnan(amt)) {
return (low+high)*0.5f;
}
return ((amt)<(low)?(low):((amt)>(high)?(high):(amt)));
}
// constrain a int16_t value
static inline int16_t constrain_int16(int16_t amt, int16_t low, int16_t high) {
return ((amt)<(low)?(low):((amt)>(high)?(high):(amt)));
}
// constrain a int32_t value
static inline int32_t constrain_int32(int32_t amt, int32_t low, int32_t high) {
return ((amt)<(low)?(low):((amt)>(high)?(high):(amt)));
}
//matrix algebra
bool inverse(float x[], float y[], uint16_t dim);
// degrees -> radians
static inline float radians(float deg) {
return deg * DEG_TO_RAD;
}
// radians -> degrees
static inline float degrees(float rad) {
return rad * RAD_TO_DEG;
}
// square
static inline float sq(float v) {
return v*v;
}
// 2D vector length
static inline float pythagorous2(float a, float b) {
return sqrtf(sq(a)+sq(b));
}
// 3D vector length
static inline float pythagorous3(float a, float b, float c) {
return sqrtf(sq(a)+sq(b)+sq(c));
}
#ifdef radians
#error "Build is including Arduino base headers"
#endif
template<typename A, typename B>
static inline auto MIN(const A &one, const B &two) -> decltype(one < two ? one : two) {
return one < two ? one : two;
}
template<typename A, typename B>
static inline auto MAX(const A &one, const B &two) -> decltype(one > two ? one : two) {
return one > two ? one : two;
}
#define NSEC_PER_SEC 1000000000ULL
#define NSEC_PER_USEC 1000ULL
#define USEC_PER_SEC 1000000ULL
inline uint32_t hz_to_nsec(uint32_t freq)
{
return NSEC_PER_SEC / freq;
}
inline uint32_t nsec_to_hz(uint32_t nsec)
{
return NSEC_PER_SEC / nsec;
}
inline uint32_t usec_to_nsec(uint32_t usec)
{
return usec * NSEC_PER_USEC;
}
inline uint32_t nsec_to_usec(uint32_t nsec)
{
return nsec / NSEC_PER_USEC;
}
inline uint32_t hz_to_usec(uint32_t freq)
{
return USEC_PER_SEC / freq;
}
inline uint32_t usec_to_hz(uint32_t usec)
{
return USEC_PER_SEC / usec;
}
#undef INLINE
#endif // AP_MATH_H