mirror of https://github.com/ArduPilot/ardupilot
784 lines
24 KiB
C++
784 lines
24 KiB
C++
#include "AC_Fence.h"
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#if AP_FENCE_ENABLED
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#include <AP_Vehicle/AP_Vehicle_Type.h>
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#ifndef AC_FENCE_DUMMY_METHODS_ENABLED
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#define AC_FENCE_DUMMY_METHODS_ENABLED (!(APM_BUILD_TYPE(APM_BUILD_Rover) | APM_BUILD_COPTER_OR_HELI | APM_BUILD_TYPE(APM_BUILD_ArduPlane) | APM_BUILD_TYPE(APM_BUILD_ArduSub) | (AP_FENCE_ENABLED == 1)))
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#endif
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#if !AC_FENCE_DUMMY_METHODS_ENABLED
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#include <AP_AHRS/AP_AHRS.h>
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#include <AP_HAL/AP_HAL.h>
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#include <AP_Logger/AP_Logger.h>
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#include <GCS_MAVLink/GCS.h>
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extern const AP_HAL::HAL& hal;
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#if APM_BUILD_TYPE(APM_BUILD_Rover)
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#define AC_FENCE_TYPE_DEFAULT AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON
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#elif APM_BUILD_TYPE(APM_BUILD_ArduPlane)
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#define AC_FENCE_TYPE_DEFAULT AC_FENCE_TYPE_POLYGON
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#else
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#define AC_FENCE_TYPE_DEFAULT AC_FENCE_TYPE_ALT_MAX | AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON
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#endif
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// default boundaries
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#define AC_FENCE_ALT_MAX_DEFAULT 100.0f // default max altitude is 100m
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#define AC_FENCE_ALT_MIN_DEFAULT -10.0f // default maximum depth in meters
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#define AC_FENCE_CIRCLE_RADIUS_DEFAULT 300.0f // default circular fence radius is 300m
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#define AC_FENCE_ALT_MAX_BACKUP_DISTANCE 20.0f // after fence is broken we recreate the fence 20m further up
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#define AC_FENCE_ALT_MIN_BACKUP_DISTANCE 20.0f // after fence is broken we recreate the fence 20m further down
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#define AC_FENCE_MARGIN_DEFAULT 2.0f // default distance in meters that autopilot's should maintain from the fence to avoid a breach
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#define AC_FENCE_MANUAL_RECOVERY_TIME_MIN 10000 // pilot has 10seconds to recover during which time the autopilot will not attempt to re-take control
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#if APM_BUILD_TYPE(APM_BUILD_ArduPlane)
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#define AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE 100.0 // after fence is broken we recreate the fence 50m further out
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#else
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#define AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE 20.0 // after fence is broken we recreate the fence 20m further out
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#endif
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const AP_Param::GroupInfo AC_Fence::var_info[] = {
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// @Param: ENABLE
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// @DisplayName: Fence enable/disable
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// @Description: Allows you to enable (1) or disable (0) the fence functionality
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// @Values: 0:Disabled,1:Enabled
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// @User: Standard
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AP_GROUPINFO("ENABLE", 0, AC_Fence, _enabled, 0),
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// @Param: TYPE
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// @DisplayName: Fence Type
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// @Description: Enabled fence types held as bitmask
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// @Bitmask{Rover}: 1:Circle Centered on Home,2:Inclusion/Exclusion Circles+Polygons
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// @Bitmask{Copter, Plane, Sub}: 0:Max altitude,1:Circle Centered on Home,2:Inclusion/Exclusion Circles+Polygons,3:Min altitude
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// @User: Standard
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AP_GROUPINFO("TYPE", 1, AC_Fence, _enabled_fences, AC_FENCE_TYPE_DEFAULT),
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// @Param: ACTION
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// @DisplayName: Fence Action
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// @Description: What action should be taken when fence is breached
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// @Values{Copter}: 0:Report Only,1:RTL or Land,2:Always Land,3:SmartRTL or RTL or Land,4:Brake or Land,5:SmartRTL or Land
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// @Values{Rover}: 0:Report Only,1:RTL or Hold,2:Hold,3:SmartRTL or RTL or Hold,4:SmartRTL or Hold
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// @Values{Plane}: 0:Report Only,1:RTL,6:Guided,7:GuidedThrottlePass
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// @Values: 0:Report Only,1:RTL or Land
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// @User: Standard
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AP_GROUPINFO("ACTION", 2, AC_Fence, _action, AC_FENCE_ACTION_RTL_AND_LAND),
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// @Param{Copter, Plane, Sub}: ALT_MAX
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// @DisplayName: Fence Maximum Altitude
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// @Description: Maximum altitude allowed before geofence triggers
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// @Units: m
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// @Range: 10 1000
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// @Increment: 1
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// @User: Standard
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AP_GROUPINFO_FRAME("ALT_MAX", 3, AC_Fence, _alt_max, AC_FENCE_ALT_MAX_DEFAULT, AP_PARAM_FRAME_COPTER | AP_PARAM_FRAME_SUB | AP_PARAM_FRAME_TRICOPTER | AP_PARAM_FRAME_HELI | AP_PARAM_FRAME_PLANE),
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// @Param: RADIUS
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// @DisplayName: Circular Fence Radius
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// @Description: Circle fence radius which when breached will cause an RTL
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// @Units: m
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// @Range: 30 10000
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// @User: Standard
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AP_GROUPINFO("RADIUS", 4, AC_Fence, _circle_radius, AC_FENCE_CIRCLE_RADIUS_DEFAULT),
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// @Param: MARGIN
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// @DisplayName: Fence Margin
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// @Description: Distance that autopilot's should maintain from the fence to avoid a breach
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// @Units: m
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// @Range: 1 10
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// @User: Standard
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AP_GROUPINFO("MARGIN", 5, AC_Fence, _margin, AC_FENCE_MARGIN_DEFAULT),
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// @Param: TOTAL
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// @DisplayName: Fence polygon point total
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// @Description: Number of polygon points saved in eeprom (do not update manually)
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// @Range: 1 20
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// @User: Standard
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AP_GROUPINFO("TOTAL", 6, AC_Fence, _total, 0),
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// @Param{Copter, Plane, Sub}: ALT_MIN
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// @DisplayName: Fence Minimum Altitude
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// @Description: Minimum altitude allowed before geofence triggers
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// @Units: m
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// @Range: -100 100
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// @Increment: 1
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// @User: Standard
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AP_GROUPINFO_FRAME("ALT_MIN", 7, AC_Fence, _alt_min, AC_FENCE_ALT_MIN_DEFAULT, AP_PARAM_FRAME_COPTER | AP_PARAM_FRAME_SUB | AP_PARAM_FRAME_TRICOPTER | AP_PARAM_FRAME_HELI | AP_PARAM_FRAME_PLANE),
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// @Param{Plane}: RET_RALLY
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// @DisplayName: Fence Return to Rally
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// @Description: Should the vehicle return to fence return point or rally point
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// @Values: 0:Fence Return Point,1:Nearest Rally Point
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// @Range: 0 1
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// @Increment: 1
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// @User: Standard
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AP_GROUPINFO_FRAME("RET_RALLY", 8, AC_Fence, _ret_rally, 0, AP_PARAM_FRAME_PLANE),
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// @Param{Plane}: RET_ALT
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// @DisplayName: Fence Return Altitude
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// @Description: Altitude the vehicle will transit to when a fence breach occurs
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// @Units: m
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// @Range: 0 32767
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// @Increment: 1
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// @User: Standard
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AP_GROUPINFO_FRAME("RET_ALT", 9, AC_Fence, _ret_altitude, 0.0f, AP_PARAM_FRAME_PLANE),
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// @Param{Plane}: AUTOENABLE
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// @DisplayName: Fence Auto-Enable
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// @Description: Auto-enable of fence
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// @Values: 0:AutoEnableOff,1:AutoEnableOnTakeoff,2:AutoEnableDisableFloorOnLanding,3:AutoEnableOnlyWhenArmed
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// @Range: 0 3
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// @Increment: 1
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// @User: Standard
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AP_GROUPINFO_FRAME("AUTOENABLE", 10, AC_Fence, _auto_enabled, static_cast<uint8_t>(AutoEnable::ALWAYS_DISABLED), AP_PARAM_FRAME_PLANE),
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// @Param{Plane}: OPTIONS
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// @DisplayName: Fence options
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// @Description: 0:Disable mode change following fence action until fence breach is cleared. When bit 1 is set the allowable flight areas is the union of all polygon and circle fence areas instead of the intersection, which means a fence breach occurs only if you are outside all of the fence areas.
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// @Bitmask: 0:Disable mode change following fence action until fence breach is cleared, 1:Allow union of inclusion areas
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// @User: Standard
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AP_GROUPINFO_FRAME("OPTIONS", 11, AC_Fence, _options, static_cast<uint16_t>(OPTIONS::DISABLE_MODE_CHANGE), AP_PARAM_FRAME_PLANE),
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AP_GROUPEND
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};
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/// Default constructor.
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AC_Fence::AC_Fence()
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{
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#if CONFIG_HAL_BOARD == HAL_BOARD_SITL
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if (_singleton != nullptr) {
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AP_HAL::panic("Fence must be singleton");
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}
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#endif
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_singleton = this;
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AP_Param::setup_object_defaults(this, var_info);
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}
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/// enable the Fence code generally; a master switch for all fences
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void AC_Fence::enable(bool value)
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{
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if (_enabled && !value) {
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AP::logger().Write_Event(LogEvent::FENCE_DISABLE);
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} else if (!_enabled && value) {
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AP::logger().Write_Event(LogEvent::FENCE_ENABLE);
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}
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_enabled.set(value);
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if (!value) {
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clear_breach(AC_FENCE_TYPE_ALT_MIN | AC_FENCE_TYPE_ALT_MAX | AC_FENCE_TYPE_CIRCLE | AC_FENCE_TYPE_POLYGON);
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disable_floor();
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} else {
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enable_floor();
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}
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}
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/// enable/disable fence floor only
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void AC_Fence::enable_floor()
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{
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if (!_floor_enabled) {
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// Floor is currently disabled, enable it
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AP::logger().Write_Event(LogEvent::FENCE_FLOOR_ENABLE);
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}
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_floor_enabled = true;
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}
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void AC_Fence::disable_floor()
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{
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if (_floor_enabled) {
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// Floor is currently enabled, disable it
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AP::logger().Write_Event(LogEvent::FENCE_FLOOR_DISABLE);
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}
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_floor_enabled = false;
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clear_breach(AC_FENCE_TYPE_ALT_MIN);
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}
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/*
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called when an auto-takeoff is complete
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*/
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void AC_Fence::auto_enable_fence_after_takeoff(void)
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{
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switch(auto_enabled()) {
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case AC_Fence::AutoEnable::ALWAYS_ENABLED:
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case AC_Fence::AutoEnable::ENABLE_DISABLE_FLOOR_ONLY:
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enable(true);
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gcs().send_text(MAV_SEVERITY_NOTICE, "Fence enabled (auto enabled)");
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break;
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default:
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// fence does not auto-enable in other takeoff conditions
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break;
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}
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}
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/*
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called when performing an auto landing
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*/
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void AC_Fence::auto_disable_fence_for_landing(void)
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{
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switch (auto_enabled()) {
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case AC_Fence::AutoEnable::ALWAYS_ENABLED:
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enable(false);
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gcs().send_text(MAV_SEVERITY_NOTICE, "Fence disabled (auto disable)");
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break;
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case AC_Fence::AutoEnable::ENABLE_DISABLE_FLOOR_ONLY:
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disable_floor();
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gcs().send_text(MAV_SEVERITY_NOTICE, "Fence floor disabled (auto disable)");
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break;
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default:
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// fence does not auto-disable in other landing conditions
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break;
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}
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}
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bool AC_Fence::present() const
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{
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const auto enabled_fences = _enabled_fences.get();
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// A fence is present if any of the conditions are true.
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// * tin can (circle) is enabled
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// * min or max alt is enabled
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// * polygon fences are enabled and any fence has been uploaded
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if (enabled_fences & AC_FENCE_TYPE_CIRCLE ||
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enabled_fences & AC_FENCE_TYPE_ALT_MIN ||
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enabled_fences & AC_FENCE_TYPE_ALT_MAX ||
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((enabled_fences & AC_FENCE_TYPE_POLYGON) && _poly_loader.total_fence_count() > 0)) {
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return true;
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}
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return false;
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}
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/// get_enabled_fences - returns bitmask of enabled fences
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uint8_t AC_Fence::get_enabled_fences() const
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{
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if (!_enabled && !_auto_enabled) {
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return 0;
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}
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return _enabled_fences;
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}
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// additional checks for the polygon fence:
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bool AC_Fence::pre_arm_check_polygon(const char* &fail_msg) const
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{
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if (!(_enabled_fences & AC_FENCE_TYPE_POLYGON)) {
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// not enabled; all good
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return true;
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}
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if (! _poly_loader.loaded()) {
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fail_msg = "Fences invalid";
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return false;
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}
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if (!_poly_loader.check_inclusion_circle_margin(_margin)) {
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fail_msg = "Margin is less than inclusion circle radius";
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return false;
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}
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return true;
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}
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// additional checks for the circle fence:
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bool AC_Fence::pre_arm_check_circle(const char* &fail_msg) const
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{
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if (_circle_radius < 0) {
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fail_msg = "Invalid FENCE_RADIUS value";
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return false;
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}
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if (_circle_radius < _margin) {
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fail_msg = "FENCE_MARGIN is less than FENCE_RADIUS";
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return false;
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}
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return true;
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}
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// additional checks for the alt fence:
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bool AC_Fence::pre_arm_check_alt(const char* &fail_msg) const
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{
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if (_alt_max < 0.0f) {
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fail_msg = "Invalid FENCE_ALT_MAX value";
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return false;
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}
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if (_alt_min < -100.0f) {
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fail_msg = "Invalid FENCE_ALT_MIN value";
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return false;
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}
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return true;
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}
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/// pre_arm_check - returns true if all pre-takeoff checks have completed successfully
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bool AC_Fence::pre_arm_check(const char* &fail_msg) const
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{
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fail_msg = nullptr;
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// if fences are enabled but none selected fail pre-arm check
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if (enabled() && !present()) {
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fail_msg = "Fences enabled, but none selected";
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return false;
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}
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// if not enabled or not fence set-up always return true
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if ((!_enabled && !_auto_enabled) || !_enabled_fences) {
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return true;
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}
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// if we have horizontal limits enabled, check we can get a
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// relative position from the AHRS
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if ((_enabled_fences & AC_FENCE_TYPE_CIRCLE) ||
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(_enabled_fences & AC_FENCE_TYPE_POLYGON)) {
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Vector2f position;
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if (!AP::ahrs().get_relative_position_NE_home(position)) {
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fail_msg = "Fence requires position";
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return false;
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}
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}
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if (!pre_arm_check_polygon(fail_msg)) {
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return false;
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}
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if (!pre_arm_check_circle(fail_msg)) {
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return false;
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}
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if (!pre_arm_check_alt(fail_msg)) {
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return false;
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}
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// check no limits are currently breached
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if (_breached_fences) {
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fail_msg = "vehicle outside fence";
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return false;
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}
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// validate FENCE_MARGIN parameter range
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if (_margin < 0.0f) {
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fail_msg = "Invalid FENCE_MARGIN value";
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return false;
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}
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if (_alt_max < _alt_min) {
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fail_msg = "FENCE_ALT_MAX < FENCE_ALT_MIN";
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return false;
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}
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if (_alt_max - _alt_min <= 2.0f * _margin) {
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fail_msg = "FENCE_MARGIN too big";
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return false;
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}
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// if we got this far everything must be ok
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return true;
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}
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/// returns true if we have freshly breached the maximum altitude
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/// fence; also may set up a fallback fence which, if breached, will
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/// cause the altitude fence to be freshly breached
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bool AC_Fence::check_fence_alt_max()
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{
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// altitude fence check
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if (!(_enabled_fences & AC_FENCE_TYPE_ALT_MAX)) {
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// not enabled; no breach
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return false;
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}
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AP::ahrs().get_relative_position_D_home(_curr_alt);
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_curr_alt = -_curr_alt; // translate Down to Up
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// check if we are over the altitude fence
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if (_curr_alt >= _alt_max) {
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// record distance above breach
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_alt_max_breach_distance = _curr_alt - _alt_max;
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// check for a new breach or a breach of the backup fence
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if (!(_breached_fences & AC_FENCE_TYPE_ALT_MAX) ||
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(!is_zero(_alt_max_backup) && _curr_alt >= _alt_max_backup)) {
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// new breach
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record_breach(AC_FENCE_TYPE_ALT_MAX);
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// create a backup fence 20m higher up
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_alt_max_backup = _curr_alt + AC_FENCE_ALT_MAX_BACKUP_DISTANCE;
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// new breach
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return true;
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}
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// old breach
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return false;
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}
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// not breached
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// clear max alt breach if present
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if ((_breached_fences & AC_FENCE_TYPE_ALT_MAX) != 0) {
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clear_breach(AC_FENCE_TYPE_ALT_MAX);
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_alt_max_backup = 0.0f;
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_alt_max_breach_distance = 0.0f;
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}
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return false;
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}
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/// returns true if we have freshly breached the minimum altitude
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/// fence; also may set up a fallback fence which, if breached, will
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/// cause the altitude fence to be freshly breached
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bool AC_Fence::check_fence_alt_min()
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{
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// altitude fence check
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if (!(_enabled_fences & AC_FENCE_TYPE_ALT_MIN)) {
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// not enabled; no breach
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return false;
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}
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AP::ahrs().get_relative_position_D_home(_curr_alt);
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_curr_alt = -_curr_alt; // translate Down to Up
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// check if we are under the altitude fence
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if (_curr_alt <= _alt_min) {
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// record distance below breach
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_alt_min_breach_distance = _alt_min - _curr_alt;
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// check for a new breach or a breach of the backup fence
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if (!(_breached_fences & AC_FENCE_TYPE_ALT_MIN) ||
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(!is_zero(_alt_min_backup) && _curr_alt <= _alt_min_backup)) {
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// new breach
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record_breach(AC_FENCE_TYPE_ALT_MIN);
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// create a backup fence 20m lower down
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_alt_min_backup = _curr_alt - AC_FENCE_ALT_MIN_BACKUP_DISTANCE;
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// new breach
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return true;
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}
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// old breach
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return false;
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}
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// not breached
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// clear min alt breach if present
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if ((_breached_fences & AC_FENCE_TYPE_ALT_MIN) != 0) {
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clear_breach(AC_FENCE_TYPE_ALT_MIN);
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_alt_min_backup = 0.0f;
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_alt_min_breach_distance = 0.0f;
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}
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return false;
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}
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// check_fence_polygon - returns true if the poly fence is freshly
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// breached. That includes being inside exclusion zones and outside
|
|
// inclusions zones
|
|
bool AC_Fence::check_fence_polygon()
|
|
{
|
|
const bool was_breached = _breached_fences & AC_FENCE_TYPE_POLYGON;
|
|
const bool breached = ((_enabled_fences & AC_FENCE_TYPE_POLYGON) &&
|
|
_poly_loader.breached());
|
|
if (breached) {
|
|
if (!was_breached) {
|
|
record_breach(AC_FENCE_TYPE_POLYGON);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
if (was_breached) {
|
|
clear_breach(AC_FENCE_TYPE_POLYGON);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// check_fence_circle - returns true if the circle fence (defined via
|
|
/// parameters) has been freshly breached. May also set up a backup
|
|
/// fence outside the fence and return a fresh breach if that backup
|
|
/// fence is breaced.
|
|
bool AC_Fence::check_fence_circle()
|
|
{
|
|
if (!(_enabled_fences & AC_FENCE_TYPE_CIRCLE)) {
|
|
// not enabled; no breach
|
|
return false;
|
|
}
|
|
|
|
Vector2f home;
|
|
if (AP::ahrs().get_relative_position_NE_home(home)) {
|
|
// we (may) remain breached if we can't update home
|
|
_home_distance = home.length();
|
|
}
|
|
|
|
// check if we are outside the fence
|
|
if (_home_distance >= _circle_radius) {
|
|
|
|
// record distance outside the fence
|
|
_circle_breach_distance = _home_distance - _circle_radius;
|
|
|
|
// check for a new breach or a breach of the backup fence
|
|
if (!(_breached_fences & AC_FENCE_TYPE_CIRCLE) ||
|
|
(!is_zero(_circle_radius_backup) && _home_distance >= _circle_radius_backup)) {
|
|
// new breach
|
|
// create a backup fence 20m further out
|
|
record_breach(AC_FENCE_TYPE_CIRCLE);
|
|
_circle_radius_backup = _home_distance + AC_FENCE_CIRCLE_RADIUS_BACKUP_DISTANCE;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// not currently breached
|
|
|
|
// clear circle breach if present
|
|
if (_breached_fences & AC_FENCE_TYPE_CIRCLE) {
|
|
clear_breach(AC_FENCE_TYPE_CIRCLE);
|
|
_circle_radius_backup = 0.0f;
|
|
_circle_breach_distance = 0.0f;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/// check - returns bitmask of fence types breached (if any)
|
|
uint8_t AC_Fence::check()
|
|
{
|
|
uint8_t ret = 0;
|
|
|
|
// clear any breach from a non-enabled fence
|
|
clear_breach(~_enabled_fences);
|
|
|
|
// return immediately if disabled
|
|
if ((!_enabled && !_auto_enabled) || !_enabled_fences) {
|
|
return 0;
|
|
}
|
|
|
|
// check if pilot is attempting to recover manually
|
|
if (_manual_recovery_start_ms != 0) {
|
|
// we ignore any fence breaches during the manual recovery period which is about 10 seconds
|
|
if ((AP_HAL::millis() - _manual_recovery_start_ms) < AC_FENCE_MANUAL_RECOVERY_TIME_MIN) {
|
|
return 0;
|
|
}
|
|
// recovery period has passed so reset manual recovery time
|
|
// and continue with fence breach checks
|
|
_manual_recovery_start_ms = 0;
|
|
}
|
|
|
|
// maximum altitude fence check
|
|
if (check_fence_alt_max()) {
|
|
ret |= AC_FENCE_TYPE_ALT_MAX;
|
|
}
|
|
|
|
// minimum altitude fence check
|
|
if (_floor_enabled && check_fence_alt_min()) {
|
|
ret |= AC_FENCE_TYPE_ALT_MIN;
|
|
}
|
|
|
|
// circle fence check
|
|
if (check_fence_circle()) {
|
|
ret |= AC_FENCE_TYPE_CIRCLE;
|
|
}
|
|
|
|
// polygon fence check
|
|
if (check_fence_polygon()) {
|
|
ret |= AC_FENCE_TYPE_POLYGON;
|
|
}
|
|
|
|
// return any new breaches that have occurred
|
|
return ret;
|
|
}
|
|
|
|
// returns true if the destination is within fence (used to reject waypoints outside the fence)
|
|
bool AC_Fence::check_destination_within_fence(const Location& loc)
|
|
{
|
|
// Altitude fence check - Fence Ceiling
|
|
if ((get_enabled_fences() & AC_FENCE_TYPE_ALT_MAX)) {
|
|
int32_t alt_above_home_cm;
|
|
if (loc.get_alt_cm(Location::AltFrame::ABOVE_HOME, alt_above_home_cm)) {
|
|
if ((alt_above_home_cm * 0.01f) > _alt_max) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Altitude fence check - Fence Floor
|
|
if ((get_enabled_fences() & AC_FENCE_TYPE_ALT_MIN)) {
|
|
int32_t alt_above_home_cm;
|
|
if (loc.get_alt_cm(Location::AltFrame::ABOVE_HOME, alt_above_home_cm)) {
|
|
if ((alt_above_home_cm * 0.01f) < _alt_min) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Circular fence check
|
|
if ((get_enabled_fences() & AC_FENCE_TYPE_CIRCLE)) {
|
|
if (AP::ahrs().get_home().get_distance(loc) > _circle_radius) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// polygon fence check
|
|
if ((get_enabled_fences() & AC_FENCE_TYPE_POLYGON)) {
|
|
if (_poly_loader.breached(loc)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// record_breach - update breach bitmask, time and count
|
|
void AC_Fence::record_breach(uint8_t fence_type)
|
|
{
|
|
// if we haven't already breached a limit, update the breach time
|
|
if (!_breached_fences) {
|
|
const uint32_t now = AP_HAL::millis();
|
|
_breach_time = now;
|
|
|
|
// emit a message indicated we're newly-breached, but not too often
|
|
if (now - _last_breach_notify_sent_ms > 1000) {
|
|
_last_breach_notify_sent_ms = now;
|
|
gcs().send_message(MSG_FENCE_STATUS);
|
|
}
|
|
}
|
|
|
|
// update breach count
|
|
if (_breach_count < 65500) {
|
|
_breach_count++;
|
|
}
|
|
|
|
// update bitmask
|
|
_breached_fences |= fence_type;
|
|
}
|
|
|
|
/// clear_breach - update breach bitmask, time and count
|
|
void AC_Fence::clear_breach(uint8_t fence_type)
|
|
{
|
|
_breached_fences &= ~fence_type;
|
|
}
|
|
|
|
/// get_breach_distance - returns maximum distance in meters outside
|
|
/// of the given fences. fence_type is a bitmask here.
|
|
float AC_Fence::get_breach_distance(uint8_t fence_type) const
|
|
{
|
|
float max = 0.0f;
|
|
|
|
if (fence_type & AC_FENCE_TYPE_ALT_MAX) {
|
|
max = MAX(_alt_max_breach_distance, max);
|
|
}
|
|
if (fence_type & AC_FENCE_TYPE_ALT_MIN) {
|
|
max = MAX(_alt_min_breach_distance, max);
|
|
}
|
|
if (fence_type & AC_FENCE_TYPE_CIRCLE) {
|
|
max = MAX(_circle_breach_distance, max);
|
|
}
|
|
return max;
|
|
}
|
|
|
|
/// manual_recovery_start - caller indicates that pilot is re-taking manual control so fence should be disabled for 10 seconds
|
|
/// has no effect if no breaches have occurred
|
|
void AC_Fence::manual_recovery_start()
|
|
{
|
|
// return immediate if we haven't breached a fence
|
|
if (!_breached_fences) {
|
|
return;
|
|
}
|
|
|
|
// record time pilot began manual recovery
|
|
_manual_recovery_start_ms = AP_HAL::millis();
|
|
}
|
|
|
|
// methods for mavlink SYS_STATUS message (send_sys_status)
|
|
bool AC_Fence::sys_status_present() const
|
|
{
|
|
return present();
|
|
}
|
|
|
|
bool AC_Fence::sys_status_enabled() const
|
|
{
|
|
if (!sys_status_present()) {
|
|
return false;
|
|
}
|
|
if (_action == AC_FENCE_ACTION_REPORT_ONLY) {
|
|
return false;
|
|
}
|
|
// Fence is only enabled when the flag is enabled
|
|
return _enabled;
|
|
}
|
|
|
|
bool AC_Fence::sys_status_failed() const
|
|
{
|
|
if (!sys_status_present()) {
|
|
// not failed if not present; can fail if present but not enabled
|
|
return false;
|
|
}
|
|
if (get_breaches() != 0) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
AC_PolyFence_loader &AC_Fence::polyfence()
|
|
{
|
|
return _poly_loader;
|
|
}
|
|
const AC_PolyFence_loader &AC_Fence::polyfence() const
|
|
{
|
|
return _poly_loader;
|
|
}
|
|
|
|
|
|
#else // build type is not appropriate; provide a dummy implementation:
|
|
const AP_Param::GroupInfo AC_Fence::var_info[] = { AP_GROUPEND };
|
|
|
|
AC_Fence::AC_Fence() {};
|
|
|
|
void AC_Fence::enable(bool value) {};
|
|
|
|
void AC_Fence::disable_floor() {};
|
|
|
|
void AC_Fence::auto_enable_fence_after_takeoff() {};
|
|
void AC_Fence::auto_disable_fence_for_landing() {};
|
|
|
|
bool AC_Fence::present() const { return false; }
|
|
|
|
uint8_t AC_Fence::get_enabled_fences() const { return 0; }
|
|
|
|
bool AC_Fence::pre_arm_check(const char* &fail_msg) const { return true; }
|
|
|
|
uint8_t AC_Fence::check() { return 0; }
|
|
bool AC_Fence::check_destination_within_fence(const Location& loc) { return true; }
|
|
float AC_Fence::get_breach_distance(uint8_t fence_type) const { return 0.0; }
|
|
|
|
void AC_Fence::manual_recovery_start() {}
|
|
|
|
bool AC_Fence::sys_status_present() const { return false; }
|
|
bool AC_Fence::sys_status_enabled() const { return false; }
|
|
bool AC_Fence::sys_status_failed() const { return false; }
|
|
|
|
AC_PolyFence_loader &AC_Fence::polyfence()
|
|
{
|
|
return _poly_loader;
|
|
}
|
|
const AC_PolyFence_loader &AC_Fence::polyfence() const
|
|
{
|
|
return _poly_loader;
|
|
}
|
|
|
|
#endif // #if AC_FENCE_DUMMY_METHODS_ENABLED
|
|
|
|
// singleton instance
|
|
AC_Fence *AC_Fence::_singleton;
|
|
|
|
namespace AP
|
|
{
|
|
|
|
AC_Fence *fence()
|
|
{
|
|
return AC_Fence::get_singleton();
|
|
}
|
|
|
|
}
|
|
|
|
#endif // AP_FENCE_ENABLED
|