mirror of https://github.com/ArduPilot/ardupilot
225 lines
6.9 KiB
C++
225 lines
6.9 KiB
C++
#include "Copter.h"
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Mode::AutoYaw Mode::auto_yaw;
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// roi_yaw - returns heading towards location held in roi
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float Mode::AutoYaw::roi_yaw() const
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{
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return get_bearing_cd(copter.inertial_nav.get_position(), roi);
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}
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float Mode::AutoYaw::look_ahead_yaw()
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{
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const Vector3f& vel = copter.inertial_nav.get_velocity();
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float speed = norm(vel.x,vel.y);
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// Commanded Yaw to automatically look ahead.
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if (copter.position_ok() && (speed > YAW_LOOK_AHEAD_MIN_SPEED)) {
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_look_ahead_yaw = degrees(atan2f(vel.y,vel.x))*100.0f;
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}
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return _look_ahead_yaw;
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}
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void Mode::AutoYaw::set_mode_to_default(bool rtl)
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{
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set_mode(default_mode(rtl));
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}
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// default_mode - returns auto_yaw.mode() based on WP_YAW_BEHAVIOR parameter
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// set rtl parameter to true if this is during an RTL
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autopilot_yaw_mode Mode::AutoYaw::default_mode(bool rtl) const
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{
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switch (copter.g.wp_yaw_behavior) {
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case WP_YAW_BEHAVIOR_NONE:
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return AUTO_YAW_HOLD;
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case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP_EXCEPT_RTL:
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if (rtl) {
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return AUTO_YAW_HOLD;
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} else {
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return AUTO_YAW_LOOK_AT_NEXT_WP;
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}
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case WP_YAW_BEHAVIOR_LOOK_AHEAD:
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return AUTO_YAW_LOOK_AHEAD;
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case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP:
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default:
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return AUTO_YAW_LOOK_AT_NEXT_WP;
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}
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}
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// set_mode - sets the yaw mode for auto
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void Mode::AutoYaw::set_mode(autopilot_yaw_mode yaw_mode)
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{
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// return immediately if no change
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if (_mode == yaw_mode) {
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return;
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}
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_mode = yaw_mode;
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// perform initialisation
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switch (_mode) {
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case AUTO_YAW_LOOK_AT_NEXT_WP:
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// wpnav will initialise heading when wpnav's set_destination method is called
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break;
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case AUTO_YAW_ROI:
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// look ahead until we know otherwise
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break;
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case AUTO_YAW_FIXED:
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// keep heading pointing in the direction held in fixed_yaw
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// caller should set the fixed_yaw
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break;
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case AUTO_YAW_LOOK_AHEAD:
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// Commanded Yaw to automatically look ahead.
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_look_ahead_yaw = copter.ahrs.yaw_sensor;
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break;
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case AUTO_YAW_RESETTOARMEDYAW:
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// initial_armed_bearing will be set during arming so no init required
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break;
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case AUTO_YAW_RATE:
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// initialise target yaw rate to zero
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_rate_cds = 0.0f;
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break;
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case AUTO_YAW_CIRCLE:
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// no initialisation required
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break;
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}
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}
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// set_fixed_yaw - sets the yaw look at heading for auto mode
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void Mode::AutoYaw::set_fixed_yaw(float angle_deg, float turn_rate_dps, int8_t direction, bool relative_angle)
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{
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const int32_t curr_yaw_target = copter.attitude_control->get_att_target_euler_cd().z;
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// calculate final angle as relative to vehicle heading or absolute
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if (!relative_angle) {
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// absolute angle
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_fixed_yaw = wrap_360_cd(angle_deg * 100);
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} else {
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// relative angle
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if (direction < 0) {
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angle_deg = -angle_deg;
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}
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_fixed_yaw = wrap_360_cd((angle_deg * 100) + curr_yaw_target);
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}
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// get turn speed
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if (is_zero(turn_rate_dps)) {
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// default to regular auto slew rate
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_fixed_yaw_slewrate = AUTO_YAW_SLEW_RATE;
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} else {
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const int32_t turn_rate = (wrap_180_cd(_fixed_yaw - curr_yaw_target) / 100) / turn_rate_dps;
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_fixed_yaw_slewrate = constrain_int32(turn_rate, 1, 360); // deg / sec
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}
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// set yaw mode
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set_mode(AUTO_YAW_FIXED);
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// TO-DO: restore support for clockwise and counter clockwise rotation held in cmd.content.yaw.direction. 1 = clockwise, -1 = counterclockwise
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}
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// set_roi - sets the yaw to look at roi for auto mode
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void Mode::AutoYaw::set_roi(const Location &roi_location)
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{
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// if location is zero lat, lon and altitude turn off ROI
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if (roi_location.alt == 0 && roi_location.lat == 0 && roi_location.lng == 0) {
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// set auto yaw mode back to default assuming the active command is a waypoint command. A more sophisticated method is required to ensure we return to the proper yaw control for the active command
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auto_yaw.set_mode_to_default(false);
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#if HAL_MOUNT_ENABLED
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// switch off the camera tracking if enabled
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if (copter.camera_mount.get_mode() == MAV_MOUNT_MODE_GPS_POINT) {
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copter.camera_mount.set_mode_to_default();
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}
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#endif // HAL_MOUNT_ENABLED
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} else {
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#if HAL_MOUNT_ENABLED
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// check if mount type requires us to rotate the quad
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if (!copter.camera_mount.has_pan_control()) {
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if (roi_location.get_vector_from_origin_NEU(roi)) {
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auto_yaw.set_mode(AUTO_YAW_ROI);
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}
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}
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// send the command to the camera mount
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copter.camera_mount.set_roi_target(roi_location);
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// TO-DO: expand handling of the do_nav_roi to support all modes of the MAVLink. Currently we only handle mode 4 (see below)
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// 0: do nothing
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// 1: point at next waypoint
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// 2: point at a waypoint taken from WP# parameter (2nd parameter?)
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// 3: point at a location given by alt, lon, lat parameters
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// 4: point at a target given a target id (can't be implemented)
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#else
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// if we have no camera mount aim the quad at the location
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if (roi_location.get_vector_from_origin_NEU(roi)) {
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auto_yaw.set_mode(AUTO_YAW_ROI);
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}
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#endif // HAL_MOUNT_ENABLED
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}
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}
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// set auto yaw rate in centi-degrees per second
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void Mode::AutoYaw::set_rate(float turn_rate_cds)
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{
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set_mode(AUTO_YAW_RATE);
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_rate_cds = turn_rate_cds;
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}
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// yaw - returns target heading depending upon auto_yaw.mode()
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float Mode::AutoYaw::yaw()
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{
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switch (_mode) {
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case AUTO_YAW_ROI:
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// point towards a location held in roi
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return roi_yaw();
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case AUTO_YAW_FIXED:
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// keep heading pointing in the direction held in fixed_yaw
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// with no pilot input allowed
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return _fixed_yaw;
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case AUTO_YAW_LOOK_AHEAD:
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// Commanded Yaw to automatically look ahead.
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return look_ahead_yaw();
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case AUTO_YAW_RESETTOARMEDYAW:
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// changes yaw to be same as when quad was armed
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return copter.initial_armed_bearing;
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case AUTO_YAW_CIRCLE:
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#if MODE_CIRCLE_ENABLED
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if (copter.circle_nav->is_active()) {
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return copter.circle_nav->get_yaw();
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}
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#endif
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// return the current attitude target
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return wrap_360_cd(copter.attitude_control->get_att_target_euler_cd().z);
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case AUTO_YAW_LOOK_AT_NEXT_WP:
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default:
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// point towards next waypoint.
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// we don't use wp_bearing because we don't want the copter to turn too much during flight
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return copter.wp_nav->get_yaw();
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}
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}
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// returns yaw rate normally set by SET_POSITION_TARGET mavlink
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// messages (positive is clockwise, negative is counter clockwise)
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float Mode::AutoYaw::rate_cds() const
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{
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if (_mode == AUTO_YAW_RATE) {
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return _rate_cds;
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}
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// return zero turn rate (this should never happen)
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return 0.0f;
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}
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