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103 lines
5.0 KiB
C
103 lines
5.0 KiB
C
// scaledencode.h was generated by ProtoGen version 2.18.c
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#ifndef _SCALEDENCODE_H
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#define _SCALEDENCODE_H
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// C++ compilers: don't mangle us
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*!
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* \file
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* scaledencode routines place scaled numbers into a byte stream.
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*
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* scaledencode routines place scaled values into a big or little endian byte
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* stream. The values can be any legitimate type (double, float, uint32_t,
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* uint16_t, uint8_t, int32_t, int16_t, int8_t), and are encoded as either a
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* unsigned or signed integer from 1 to 8 bytes in length. Unsigned encodings
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* allow the caller to specify a minimum and a maximum value, with the only
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* limitation that the maximum value must be more than the minimum. Signed
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* encodings only allow the caller to specify a maximum value which gives
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* maximum absolute value that can be encoded.
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*
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* An example encoding would be: take a float that represents speed in meters
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* per second and encode it in two bytes from -200 to 200 meters per second.
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* In that example the encoding function would be:
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*
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* floatScaledTo2SignedBeBytes(speed, bytestream, &index, 200);
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*
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* This would scale the speed according to (32767/200), and copy the resulting
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* two bytes to bytestream[index] as a signed 16 bit number in big endian
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* order. This would result in a velocity resolution of 0.006 m/s.
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*
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* Another example encoding is: take a double that represents altitude in
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* meters and encode it in three bytes from -1000 to 49000 meters:
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*
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* doubleScaledTo3UnsignedLeBytes(alt, bytestream, &index, -1000, 49000);
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*
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* This would transform the altitude according to (alt *(16777215/50000) + 1000)
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* and copy the resulting three bytes to bytestream[index] as an unsigned 24
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* bit number in little endian order. This would result in an altitude
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* resolution of 0.003 meters.
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*
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* scaledencode does not include routines that increase the resolution of the
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* source value. For example the function floatScaledTo5UnsignedBeBytes() does
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* not exist, because expanding a float to 5 bytes does not make any resolution
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* improvement over encoding it in 4 bytes. In general the encoded format
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* must be equal to or less than the number of bytes of the raw data.
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*/
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#define __STDC_CONSTANT_MACROS
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#include <stdint.h>
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//! Scale a float32 to the base integer type used for bitfield
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unsigned int float32ScaledToBitfield(float value, float min, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 4 unsigned bytes in big endian order.
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void float32ScaledTo4UnsignedBeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 4 unsigned bytes in little endian order.
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void float32ScaledTo4UnsignedLeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 4 signed bytes in big endian order.
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void float32ScaledTo4SignedBeBytes(float value, uint8_t* bytes, int* index, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 4 signed bytes in little endian order.
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void float32ScaledTo4SignedLeBytes(float value, uint8_t* bytes, int* index, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 3 unsigned bytes in big endian order.
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void float32ScaledTo3UnsignedBeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 3 unsigned bytes in little endian order.
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void float32ScaledTo3UnsignedLeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 3 signed bytes in big endian order.
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void float32ScaledTo3SignedBeBytes(float value, uint8_t* bytes, int* index, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 3 signed bytes in little endian order.
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void float32ScaledTo3SignedLeBytes(float value, uint8_t* bytes, int* index, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 2 unsigned bytes in big endian order.
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void float32ScaledTo2UnsignedBeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 2 unsigned bytes in little endian order.
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void float32ScaledTo2UnsignedLeBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 2 signed bytes in big endian order.
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void float32ScaledTo2SignedBeBytes(float value, uint8_t* bytes, int* index, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 2 signed bytes in little endian order.
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void float32ScaledTo2SignedLeBytes(float value, uint8_t* bytes, int* index, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 1 unsigned byte.
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void float32ScaledTo1UnsignedBytes(float value, uint8_t* bytes, int* index, float min, float scaler);
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//! Encode a float on a byte stream by scaling to fit in 1 signed byte.
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void float32ScaledTo1SignedBytes(float value, uint8_t* bytes, int* index, float scaler);
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#ifdef __cplusplus
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}
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#endif
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#endif
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