mirror of https://github.com/ArduPilot/ardupilot
692 lines
20 KiB
C++
692 lines
20 KiB
C++
/*
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Please contribute your ideas! See https://ardupilot.org/dev for details
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <AP_HAL/AP_HAL.h>
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#include <AP_FlashStorage/AP_FlashStorage.h>
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#include <AP_Math/AP_Math.h>
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#include <AP_InternalError/AP_InternalError.h>
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#include <stdio.h>
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#define FLASHSTORAGE_DEBUG 0
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#if FLASHSTORAGE_DEBUG
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#define debug(fmt, args...) do { printf(fmt, ##args); } while(0)
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#else
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#define debug(fmt, args...) do { } while(0)
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#endif
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// constructor.
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AP_FlashStorage::AP_FlashStorage(uint8_t *_mem_buffer,
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uint32_t _flash_sector_size,
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FlashWrite _flash_write,
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FlashRead _flash_read,
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FlashErase _flash_erase,
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FlashEraseOK _flash_erase_ok) :
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mem_buffer(_mem_buffer),
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flash_sector_size(_flash_sector_size),
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flash_write(_flash_write),
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flash_read(_flash_read),
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flash_erase(_flash_erase),
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flash_erase_ok(_flash_erase_ok) {}
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// initialise storage
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bool AP_FlashStorage::init(void)
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{
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debug("running init()\n");
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// start with empty memory buffer
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memset(mem_buffer, 0, storage_size);
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// find state of sectors
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struct sector_header header[2];
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// read headers and possibly initialise if bad signature
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for (uint8_t i=0; i<2; i++) {
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if (!flash_read(i, 0, (uint8_t *)&header[i], sizeof(header[i]))) {
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return false;
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}
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bool bad_header = !header[i].signature_ok();
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enum SectorState state = header[i].get_state();
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if (state != SECTOR_STATE_AVAILABLE &&
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state != SECTOR_STATE_IN_USE &&
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state != SECTOR_STATE_FULL) {
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bad_header = true;
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}
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// initialise if bad header
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if (bad_header) {
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return erase_all();
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}
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}
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// work out the first sector to read from using sector states
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enum SectorState states[2] {header[0].get_state(), header[1].get_state()};
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uint8_t first_sector;
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if (states[0] == states[1]) {
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if (states[0] != SECTOR_STATE_AVAILABLE) {
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return erase_all();
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}
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first_sector = 0;
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} else if (states[0] == SECTOR_STATE_FULL) {
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first_sector = 0;
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} else if (states[1] == SECTOR_STATE_FULL) {
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first_sector = 1;
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} else if (states[0] == SECTOR_STATE_IN_USE) {
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first_sector = 0;
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} else if (states[1] == SECTOR_STATE_IN_USE) {
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first_sector = 1;
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} else {
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// doesn't matter which is first
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first_sector = 0;
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}
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// load data from any current sectors
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for (uint8_t i=0; i<2; i++) {
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uint8_t sector = (first_sector + i) & 1;
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if (states[sector] == SECTOR_STATE_IN_USE ||
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states[sector] == SECTOR_STATE_FULL) {
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if (!load_sector(sector)) {
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return erase_all();
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}
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}
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}
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// clear any write error
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write_error = false;
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reserved_space = 0;
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// if the first sector is full then write out all data so we can erase it
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if (states[first_sector] == SECTOR_STATE_FULL) {
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current_sector = first_sector ^ 1;
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if (!write_all()) {
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return erase_all();
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}
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}
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// erase any sectors marked full
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for (uint8_t i=0; i<2; i++) {
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if (states[i] == SECTOR_STATE_FULL) {
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if (!erase_sector(i, true)) {
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return false;
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}
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}
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}
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reserved_space = 0;
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// ready to use
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return true;
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}
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// switch full sector - should only be called when safe to have CPU
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// offline for considerable periods as an erase will be needed
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bool AP_FlashStorage::switch_full_sector(void)
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{
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debug("running switch_full_sector()\n");
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if (in_switch_full_sector) {
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INTERNAL_ERROR(AP_InternalError::error_t::switch_full_sector_recursion);
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return false;
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}
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in_switch_full_sector = true;
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bool ret = protected_switch_full_sector();
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in_switch_full_sector = false;
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return ret;
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}
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// protected_switch_full_sector is protected by switch_full_sector to
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// avoid an infinite recursion problem; switch_full_sector calls
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// write() which can call switch_full_sector. This has been seen in
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// practice, and while it might be caused by corruption... corruption
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// happens.
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bool AP_FlashStorage::protected_switch_full_sector(void)
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{
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// clear any write error
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write_error = false;
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reserved_space = 0;
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if (!write_all()) {
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return false;
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}
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if (!erase_sector(current_sector ^ 1, true)) {
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return false;
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}
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return switch_sectors();
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}
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// write some data to virtual EEPROM
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bool AP_FlashStorage::write(uint16_t offset, uint16_t length)
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{
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if (write_error) {
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return false;
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}
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//debug("write at %u for %u write_offset=%u\n", offset, length, write_offset);
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while (length > 0) {
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uint8_t n = max_write;
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#if AP_FLASHSTORAGE_TYPE != AP_FLASHSTORAGE_TYPE_H7 && AP_FLASHSTORAGE_TYPE != AP_FLASHSTORAGE_TYPE_G4
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if (length < n) {
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n = length;
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}
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#endif
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const uint32_t space_available = flash_sector_size - write_offset;
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const uint32_t space_required = sizeof(struct block_header) + max_write + reserved_space;
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if (space_available < space_required) {
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if (!switch_sectors()) {
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if (!flash_erase_ok()) {
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return false;
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}
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if (!switch_full_sector()) {
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return false;
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}
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}
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}
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struct PACKED {
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struct block_header header;
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uint8_t data[max_write];
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} blk;
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blk.header.state = BLOCK_STATE_WRITING;
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blk.header.block_num = offset / block_size;
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blk.header.num_blocks_minus_one = ((n + (block_size - 1)) / block_size)-1;
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uint16_t block_ofs = blk.header.block_num*block_size;
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uint16_t block_nbytes = (blk.header.num_blocks_minus_one+1)*block_size;
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memcpy(blk.data, &mem_buffer[block_ofs], block_nbytes);
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#if AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_F4
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if (!flash_write(current_sector, write_offset, (uint8_t*)&blk.header, sizeof(blk.header))) {
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return false;
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}
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if (!flash_write(current_sector, write_offset+sizeof(blk.header), blk.data, block_nbytes)) {
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return false;
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}
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blk.header.state = BLOCK_STATE_VALID;
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if (!flash_write(current_sector, write_offset, (uint8_t*)&blk.header, sizeof(blk.header))) {
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return false;
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}
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#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_F1
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blk.header.state = BLOCK_STATE_VALID;
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if (!flash_write(current_sector, write_offset, (uint8_t*)&blk, sizeof(blk.header) + block_nbytes)) {
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return false;
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}
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#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_H7 || AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_G4
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blk.header.state = BLOCK_STATE_VALID;
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if (!flash_write(current_sector, write_offset, (uint8_t*)&blk, sizeof(blk.header) + max_write)) {
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return false;
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}
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#endif
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write_offset += sizeof(blk.header) + block_nbytes;
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uint8_t n2 = block_nbytes - (offset % block_size);
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//debug("write_block at %u for %u n2=%u\n", block_ofs, block_nbytes, n2);
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if (n2 > length) {
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break;
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}
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offset += n2;
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length -= n2;
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}
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//debug("write_offset %u\n", write_offset);
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// handle wrap to next sector
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// write data
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// write header word
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return true;
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}
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/*
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load all data from a flash sector into mem_buffer
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*/
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bool AP_FlashStorage::load_sector(uint8_t sector)
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{
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uint32_t ofs = sizeof(sector_header);
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while (ofs < flash_sector_size - sizeof(struct block_header)) {
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struct block_header header;
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if (!flash_read(sector, ofs, (uint8_t *)&header, sizeof(header))) {
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return false;
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}
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enum BlockState state = (enum BlockState)header.state;
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switch (state) {
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case BLOCK_STATE_AVAILABLE:
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// we've reached the end
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write_offset = ofs;
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return true;
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case BLOCK_STATE_WRITING: {
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/*
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we were interrupted while writing a block. We can't
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re-use the data in this block as it may have some bits
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that are not set to 1, so by flash rules can't be set to
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an arbitrary value. So we skip over this block, leaving
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a gap. The gap size is limited to (7+1)*8=64 bytes. That
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gap won't be recovered until we next do an erase of this
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sector
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*/
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uint16_t block_nbytes = (header.num_blocks_minus_one+1)*block_size;
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ofs += block_nbytes + sizeof(header);
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break;
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}
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case BLOCK_STATE_VALID: {
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uint16_t block_nbytes = (header.num_blocks_minus_one+1)*block_size;
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uint16_t block_ofs = header.block_num*block_size;
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if (block_ofs + block_nbytes > storage_size) {
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// the data is invalid (out of range)
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return false;
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}
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if (!flash_read(sector, ofs+sizeof(header), &mem_buffer[block_ofs], block_nbytes)) {
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return false;
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}
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//debug("read at %u for %u\n", block_ofs, block_nbytes);
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ofs += block_nbytes + sizeof(header);
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break;
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}
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default:
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// invalid state
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return false;
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}
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#if AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_H7
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// offsets must be advanced to a multiple of 32 on H7
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ofs = (ofs + 31U) & ~31U;
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#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_G4
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// offsets must be advanced to a multiple of 8 on G4
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ofs = (ofs + 7U) & ~7U;
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#endif
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}
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write_offset = ofs;
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return true;
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}
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/*
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erase one sector
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*/
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bool AP_FlashStorage::erase_sector(uint8_t sector, bool mark_available)
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{
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if (!flash_erase(sector)) {
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return false;
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}
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if (!mark_available) {
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return true;
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}
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struct sector_header header;
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header.set_state(SECTOR_STATE_AVAILABLE);
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return flash_write(sector, 0, (const uint8_t *)&header, sizeof(header));
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}
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/*
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erase both sectors
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*/
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bool AP_FlashStorage::erase_all(void)
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{
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write_error = false;
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current_sector = 0;
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write_offset = sizeof(struct sector_header);
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if (!erase_sector(0, current_sector!=0)) {
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return false;
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}
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if (!erase_sector(1, current_sector!=1)) {
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return false;
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}
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// mark current sector as in-use
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struct sector_header header;
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header.set_state(SECTOR_STATE_IN_USE);
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return flash_write(current_sector, 0, (const uint8_t *)&header, sizeof(header));
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}
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/*
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write all of mem_buffer to current sector
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*/
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bool AP_FlashStorage::write_all()
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{
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debug("write_all to sector %u at %u with reserved_space=%u\n",
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current_sector, write_offset, reserved_space);
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for (uint16_t ofs=0; ofs<storage_size; ofs += max_write) {
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// local variable needed to overcome problem with MIN() macro and -O0
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const uint8_t max_write_local = max_write;
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uint8_t n = MIN(max_write_local, storage_size-ofs);
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if (!all_zero(ofs, n)) {
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if (!write(ofs, n)) {
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return false;
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}
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}
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}
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return true;
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}
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// return true if all bytes are zero
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bool AP_FlashStorage::all_zero(uint16_t ofs, uint16_t size)
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{
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while (size--) {
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if (mem_buffer[ofs++] != 0) {
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return false;
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}
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}
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return true;
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}
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// switch to next sector for writing
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bool AP_FlashStorage::switch_sectors(void)
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{
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if (reserved_space != 0) {
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// other sector is already full
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debug("both sectors are full\n");
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return false;
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}
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struct sector_header header;
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uint8_t new_sector = current_sector ^ 1;
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debug("switching to sector %u\n", new_sector);
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// check sector is available
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if (!flash_read(new_sector, 0, (uint8_t *)&header, sizeof(header))) {
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return false;
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}
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if (!header.signature_ok()) {
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write_error = true;
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return false;
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}
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if (SECTOR_STATE_AVAILABLE != header.get_state()) {
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write_error = true;
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debug("new sector unavailable; state=0x%02x\n", (unsigned)header.get_state());
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return false;
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}
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// mark current sector as full. This needs to be done before we
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// mark the new sector as in-use so that a power failure between
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// the two steps doesn't leave us with an erase on the
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// reboot. Thanks to night-ghost for spotting this.
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header.set_state(SECTOR_STATE_FULL);
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if (!flash_write(current_sector, 0, (const uint8_t *)&header, sizeof(header))) {
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return false;
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}
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// mark new sector as in-use
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header.set_state(SECTOR_STATE_IN_USE);
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if (!flash_write(new_sector, 0, (const uint8_t *)&header, sizeof(header))) {
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return false;
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}
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// switch sectors
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current_sector = new_sector;
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// we need to reserve some space in next sector to ensure we can successfully do a
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// full write out on init()
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reserved_space = reserve_size;
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write_offset = sizeof(header);
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return true;
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}
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/*
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re-initialise, using current mem_buffer
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*/
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bool AP_FlashStorage::re_initialise(void)
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{
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if (!flash_erase_ok()) {
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return false;
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}
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if (!erase_all()) {
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return false;
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}
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return write_all();
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}
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#if AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_H7
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/*
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H7 specific sector header functions
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*/
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bool AP_FlashStorage::sector_header::signature_ok(void) const
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{
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for (uint8_t i=0; i<ARRAY_SIZE(pad1); i++) {
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if (pad1[i] != 0xFFFFFFFFU || pad2[i] != 0xFFFFFFFFU || pad3[i] != 0xFFFFFFFFU) {
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return false;
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}
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}
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return signature1 == signature;
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}
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AP_FlashStorage::SectorState AP_FlashStorage::sector_header::get_state(void) const
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{
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if (state1 == 0xFFFFFFF1 &&
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state2 == 0xFFFFFFFF &&
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state3 == 0xFFFFFFFF &&
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signature1 == signature &&
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signature2 == 0xFFFFFFFF &&
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signature3 == 0xFFFFFFFF) {
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return SECTOR_STATE_AVAILABLE;
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}
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if (state1 == 0xFFFFFFF1 &&
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state2 == 0xFFFFFFF2 &&
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state3 == 0xFFFFFFFF &&
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signature1 == signature &&
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signature2 == signature &&
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signature3 == 0xFFFFFFFF) {
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return SECTOR_STATE_IN_USE;
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}
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if (state1 == 0xFFFFFFF1 &&
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state2 == 0xFFFFFFF2 &&
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state3 == 0xFFFFFFF3 &&
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signature1 == signature &&
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signature2 == signature &&
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signature3 == signature) {
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return SECTOR_STATE_FULL;
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}
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return SECTOR_STATE_INVALID;
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}
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void AP_FlashStorage::sector_header::set_state(SectorState state)
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{
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memset(pad1, 0xff, sizeof(pad1));
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memset(pad2, 0xff, sizeof(pad2));
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memset(pad3, 0xff, sizeof(pad3));
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switch (state) {
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case SECTOR_STATE_AVAILABLE:
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signature1 = signature;
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signature2 = 0xFFFFFFFF;
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signature3 = 0xFFFFFFFF;
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state1 = 0xFFFFFFF1;
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state2 = 0xFFFFFFFF;
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state3 = 0xFFFFFFFF;
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break;
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case SECTOR_STATE_IN_USE:
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signature1 = signature;
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signature2 = signature;
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signature3 = 0xFFFFFFFF;
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state1 = 0xFFFFFFF1;
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state2 = 0xFFFFFFF2;
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state3 = 0xFFFFFFFF;
|
|
break;
|
|
case SECTOR_STATE_FULL:
|
|
signature1 = signature;
|
|
signature2 = signature;
|
|
signature3 = signature;
|
|
state1 = 0xFFFFFFF1;
|
|
state2 = 0xFFFFFFF2;
|
|
state3 = 0xFFFFFFF3;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_G4
|
|
/*
|
|
G4 specific sector header functions
|
|
*/
|
|
bool AP_FlashStorage::sector_header::signature_ok(void) const
|
|
{
|
|
return signature1 == signature;
|
|
}
|
|
|
|
AP_FlashStorage::SectorState AP_FlashStorage::sector_header::get_state(void) const
|
|
{
|
|
if (state1 == 0xFFFFFFF1 &&
|
|
state2 == 0xFFFFFFFF &&
|
|
state3 == 0xFFFFFFFF &&
|
|
signature1 == signature &&
|
|
signature2 == 0xFFFFFFFF &&
|
|
signature3 == 0xFFFFFFFF) {
|
|
return SECTOR_STATE_AVAILABLE;
|
|
}
|
|
if (state1 == 0xFFFFFFF1 &&
|
|
state2 == 0xFFFFFFF2 &&
|
|
state3 == 0xFFFFFFFF &&
|
|
signature1 == signature &&
|
|
signature2 == signature &&
|
|
signature3 == 0xFFFFFFFF) {
|
|
return SECTOR_STATE_IN_USE;
|
|
}
|
|
if (state1 == 0xFFFFFFF1 &&
|
|
state2 == 0xFFFFFFF2 &&
|
|
state3 == 0xFFFFFFF3 &&
|
|
signature1 == signature &&
|
|
signature2 == signature &&
|
|
signature3 == signature) {
|
|
return SECTOR_STATE_FULL;
|
|
}
|
|
return SECTOR_STATE_INVALID;
|
|
}
|
|
|
|
void AP_FlashStorage::sector_header::set_state(SectorState state)
|
|
{
|
|
switch (state) {
|
|
case SECTOR_STATE_AVAILABLE:
|
|
signature1 = signature;
|
|
signature2 = 0xFFFFFFFF;
|
|
signature3 = 0xFFFFFFFF;
|
|
state1 = 0xFFFFFFF1;
|
|
state2 = 0xFFFFFFFF;
|
|
state3 = 0xFFFFFFFF;
|
|
break;
|
|
case SECTOR_STATE_IN_USE:
|
|
signature1 = signature;
|
|
signature2 = signature;
|
|
signature3 = 0xFFFFFFFF;
|
|
state1 = 0xFFFFFFF1;
|
|
state2 = 0xFFFFFFF2;
|
|
state3 = 0xFFFFFFFF;
|
|
break;
|
|
case SECTOR_STATE_FULL:
|
|
signature1 = signature;
|
|
signature2 = signature;
|
|
signature3 = signature;
|
|
state1 = 0xFFFFFFF1;
|
|
state2 = 0xFFFFFFF2;
|
|
state3 = 0xFFFFFFF3;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_F1
|
|
/*
|
|
F1/F3 specific sector header functions
|
|
*/
|
|
bool AP_FlashStorage::sector_header::signature_ok(void) const
|
|
{
|
|
return signature1 == signature;
|
|
}
|
|
|
|
AP_FlashStorage::SectorState AP_FlashStorage::sector_header::get_state(void) const
|
|
{
|
|
if (state1 == 0xFFFFFFFF) {
|
|
return SECTOR_STATE_AVAILABLE;
|
|
}
|
|
if (state1 == 0xFFFFFFF1) {
|
|
return SECTOR_STATE_IN_USE;
|
|
}
|
|
if (state1 == 0xFFF2FFF1) {
|
|
return SECTOR_STATE_FULL;
|
|
}
|
|
return SECTOR_STATE_INVALID;
|
|
}
|
|
|
|
void AP_FlashStorage::sector_header::set_state(SectorState state)
|
|
{
|
|
signature1 = signature;
|
|
switch (state) {
|
|
case SECTOR_STATE_AVAILABLE:
|
|
state1 = 0xFFFFFFFF;
|
|
break;
|
|
case SECTOR_STATE_IN_USE:
|
|
state1 = 0xFFFFFFF1;
|
|
break;
|
|
case SECTOR_STATE_FULL:
|
|
state1 = 0xFFF2FFF1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_F4
|
|
/*
|
|
F4 specific sector header functions
|
|
*/
|
|
bool AP_FlashStorage::sector_header::signature_ok(void) const
|
|
{
|
|
return signature1 == signature;
|
|
}
|
|
|
|
AP_FlashStorage::SectorState AP_FlashStorage::sector_header::get_state(void) const
|
|
{
|
|
if (state1 == 0xFF) {
|
|
return SECTOR_STATE_AVAILABLE;
|
|
}
|
|
if (state1 == 0xFE) {
|
|
return SECTOR_STATE_IN_USE;
|
|
}
|
|
if (state1 == 0xFC) {
|
|
return SECTOR_STATE_FULL;
|
|
}
|
|
return SECTOR_STATE_INVALID;
|
|
}
|
|
|
|
void AP_FlashStorage::sector_header::set_state(SectorState state)
|
|
{
|
|
signature1 = signature;
|
|
switch (state) {
|
|
case SECTOR_STATE_AVAILABLE:
|
|
state1 = 0xFF;
|
|
break;
|
|
case SECTOR_STATE_IN_USE:
|
|
state1 = 0xFE;
|
|
break;
|
|
case SECTOR_STATE_FULL:
|
|
state1 = 0xFC;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
#endif
|