mirror of https://github.com/ArduPilot/ardupilot
149 lines
4.5 KiB
Plaintext
149 lines
4.5 KiB
Plaintext
// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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// set the nav_controller pointer to the right controller
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static void set_nav_controller(void)
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{
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switch ((AP_Navigation::ControllerType)g.nav_controller.get()) {
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case AP_Navigation::CONTROLLER_L1:
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nav_controller = &L1_controller;
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break;
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}
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}
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/*
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reset the total loiter angle
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*/
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static void loiter_angle_reset(void)
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{
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loiter.sum_cd = 0;
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loiter.total_cd = 0;
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}
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/*
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update the total angle we have covered in a loiter. Used to support
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commands to do N circles of loiter
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*/
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static void loiter_angle_update(void)
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{
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int32_t target_bearing_cd = nav_controller->target_bearing_cd();
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int32_t loiter_delta_cd;
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if (loiter.sum_cd == 0) {
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// use 1 cd for initial delta
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loiter_delta_cd = 1;
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} else {
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loiter_delta_cd = target_bearing_cd - loiter.old_target_bearing_cd;
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}
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loiter.old_target_bearing_cd = target_bearing_cd;
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loiter_delta_cd = wrap_180_cd(loiter_delta_cd);
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loiter.sum_cd += loiter_delta_cd;
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}
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//****************************************************************
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// Function that will calculate the desired direction to fly and distance
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//****************************************************************
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static void navigate()
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{
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// allow change of nav controller mid-flight
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set_nav_controller();
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// do not navigate with corrupt data
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// ---------------------------------
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if (!have_position) {
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return;
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}
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if (next_WP.lat == 0) {
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return;
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}
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// waypoint distance from plane
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// ----------------------------
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wp_distance = get_distance(¤t_loc, &next_WP);
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if (wp_distance < 0) {
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gcs_send_text_P(SEVERITY_HIGH,PSTR("WP error - distance < 0"));
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return;
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}
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// update total loiter angle
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loiter_angle_update();
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// control mode specific updates to navigation demands
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// ---------------------------------------------------
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update_navigation();
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}
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static void calc_airspeed_errors()
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{
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float aspeed_cm = airspeed.get_airspeed_cm();
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// Normal airspeed target
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target_airspeed_cm = g.airspeed_cruise_cm;
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// FBW_B airspeed target
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if (control_mode == FLY_BY_WIRE_B) {
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target_airspeed_cm = ((int)(g.flybywire_airspeed_max -
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g.flybywire_airspeed_min) *
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g.channel_throttle.servo_out) +
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((int)g.flybywire_airspeed_min * 100);
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}
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// Set target to current airspeed + ground speed undershoot,
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// but only when this is faster than the target airspeed commanded
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// above.
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if (control_mode >= FLY_BY_WIRE_B && (g.min_gndspeed_cm > 0)) {
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int32_t min_gnd_target_airspeed = aspeed_cm + groundspeed_undershoot;
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if (min_gnd_target_airspeed > target_airspeed_cm)
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target_airspeed_cm = min_gnd_target_airspeed;
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}
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// Bump up the target airspeed based on throttle nudging
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if (control_mode >= AUTO && airspeed_nudge_cm > 0) {
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target_airspeed_cm += airspeed_nudge_cm;
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}
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// Apply airspeed limit
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if (target_airspeed_cm > (g.flybywire_airspeed_max * 100))
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target_airspeed_cm = (g.flybywire_airspeed_max * 100);
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airspeed_error_cm = target_airspeed_cm - aspeed_cm;
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airspeed_energy_error = ((target_airspeed_cm * target_airspeed_cm) - (aspeed_cm*aspeed_cm))*0.00005;
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}
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static void calc_gndspeed_undershoot()
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{
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// Function is overkill, but here in case we want to add filtering
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// later
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if (g_gps && g_gps->status() >= GPS::GPS_OK_FIX_2D) {
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groundspeed_undershoot = (g.min_gndspeed_cm > 0) ? (g.min_gndspeed_cm - g_gps->ground_speed) : 0;
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}
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}
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static void calc_altitude_error()
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{
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if (control_mode == AUTO && offset_altitude_cm != 0) {
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// limit climb rates
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target_altitude_cm = next_WP.alt - (offset_altitude_cm*((float)(wp_distance-30) / (float)(wp_totalDistance-30)));
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// stay within a certain range
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if(prev_WP.alt > next_WP.alt) {
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target_altitude_cm = constrain_int32(target_altitude_cm, next_WP.alt, prev_WP.alt);
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}else{
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target_altitude_cm = constrain_int32(target_altitude_cm, prev_WP.alt, next_WP.alt);
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}
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} else if (non_nav_command_ID != MAV_CMD_CONDITION_CHANGE_ALT) {
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target_altitude_cm = next_WP.alt;
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}
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altitude_error_cm = target_altitude_cm - adjusted_altitude_cm();
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}
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static void update_loiter()
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{
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nav_controller->update_loiter(next_WP, abs(g.loiter_radius), loiter.direction);
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}
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