ardupilot/libraries/AP_Proximity
Randy Mackay ce7ee81ede AP_Proximity: remove unused get_horizontal_distance 2020-05-11 18:15:40 +10:00
..
AP_Proximity.cpp AP_Proximity: remove unused get_horizontal_distance 2020-05-11 18:15:40 +10:00
AP_Proximity.h AP_Proximity: remove unused get_horizontal_distance 2020-05-11 18:15:40 +10:00
AP_Proximity_AirSimSITL.cpp AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_AirSimSITL.h AP_Proximity: remove empty constructors 2020-02-05 10:51:30 +11:00
AP_Proximity_Backend.cpp AP_Proximity: remove unused get_horizontal_distance 2020-05-11 18:15:40 +10:00
AP_Proximity_Backend.h AP_Proximity: remove unused get_horizontal_distance 2020-05-11 18:15:40 +10:00
AP_Proximity_LightWareSF40C.cpp AP_Proximity: sf40c combines seven readings for oadb 2020-05-11 18:15:40 +10:00
AP_Proximity_LightWareSF40C.h AP_Proximity: sf40c combines seven readings for oadb 2020-05-11 18:15:40 +10:00
AP_Proximity_LightWareSF40C_v09.cpp AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_LightWareSF40C_v09.h AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_MAV.cpp AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_MAV.h AP_Proximity: remove empty constructors 2020-02-05 10:51:30 +11:00
AP_Proximity_MorseSITL.cpp AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_MorseSITL.h AP_Proximity: remove empty constructors 2020-02-05 10:51:30 +11:00
AP_Proximity_RPLidarA2.cpp AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_RPLidarA2.h AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_RangeFinder.cpp AP_Proximity: remove empty constructors 2020-02-05 10:51:30 +11:00
AP_Proximity_RangeFinder.h AP_Proximity: remove empty constructors 2020-02-05 10:51:30 +11:00
AP_Proximity_SITL.cpp AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_SITL.h AP_Proximity: cope with polyfence holding boundary points 2020-02-05 10:09:54 +11:00
AP_Proximity_TeraRangerTower.cpp AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_TeraRangerTower.h AP_Proximity: stop passing serial manager around, use singleton 2020-02-05 10:51:30 +11:00
AP_Proximity_TeraRangerTowerEvo.cpp AP_Proximity: always use 8 sectors and fix ignore areas 2020-05-11 18:15:40 +10:00
AP_Proximity_TeraRangerTowerEvo.h AP_Proximity: stop passing serial manager around, use singleton 2020-02-05 10:51:30 +11:00