mirror of https://github.com/ArduPilot/ardupilot
319 lines
7.4 KiB
C++
319 lines
7.4 KiB
C++
#include "MMLPlayer.h"
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#include <ctype.h>
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#include <math.h>
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#include <AP_HAL/AP_HAL.h>
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#include <AP_Math/AP_Math.h>
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#include <AP_Notify/AP_Notify.h>
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#if HAL_CANMANAGER_ENABLED
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#include <AP_DroneCAN/AP_DroneCAN.h>
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#include <AP_CANManager/AP_CANManager.h>
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#endif
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extern const AP_HAL::HAL& hal;
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void MMLPlayer::update()
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{
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// Check if note is over
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if (_playing && AP_HAL::micros()-_note_start_us > _note_duration_us) {
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next_action();
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}
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}
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void MMLPlayer::prepare_to_play_string(const char* string)
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{
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stop();
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_string = string;
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_next = 0;
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_tempo = 120;
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_default_note_length = 4;
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_note_mode = MODE_NORMAL;
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_octave = 4;
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_volume = 255;
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_silence_duration = 0;
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_repeat = false;
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_playing = true;
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_note_duration_us = 0;
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}
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void MMLPlayer::play(const char* string)
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{
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prepare_to_play_string(string);
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next_action();
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}
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void MMLPlayer::stop()
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{
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_playing = false;
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hal.util->toneAlarm_set_buzzer_tone(0,0,0);
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}
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void MMLPlayer::start_silence(float duration)
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{
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_note_start_us = AP_HAL::micros();
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_note_duration_us = duration*1e6;
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hal.util->toneAlarm_set_buzzer_tone(0, 0, 0);
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}
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void MMLPlayer::start_note(float duration, float frequency, float volume)
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{
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_note_start_us = AP_HAL::micros();
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_note_duration_us = duration*1e6;
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hal.util->toneAlarm_set_buzzer_tone(frequency, volume, _note_duration_us/1000U);
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#if HAL_ENABLE_DRONECAN_DRIVERS
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// support CAN buzzers too
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uint8_t can_num_drivers = AP::can().get_num_drivers();
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for (uint8_t i = 0; i < can_num_drivers; i++) {
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AP_DroneCAN *uavcan = AP_DroneCAN::get_dronecan(i);
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if (uavcan != nullptr &&
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(AP::notify().get_buzzer_types() & AP_Notify::Notify_Buzz_UAVCAN)) {
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uavcan->set_buzzer_tone(frequency, _note_duration_us*1.0e-6);
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}
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}
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#endif
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}
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char MMLPlayer::next_char()
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{
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while (_string[_next] != '\0' && isspace(_string[_next])) {
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_next++;
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}
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return toupper(_string[_next]);
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}
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uint8_t MMLPlayer::next_number()
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{
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uint8_t ret = 0;
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while (isdigit(next_char())) {
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ret = (ret*10) + (next_char() - '0');
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_next++;
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}
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return ret;
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}
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size_t MMLPlayer::next_dots()
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{
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size_t ret = 0;
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while (next_char() == '.') {
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ret++;
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_next++;
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}
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return ret;
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}
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float MMLPlayer::rest_duration(uint32_t rest_length, uint8_t dots) const
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{
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float whole_note_period = 240.0f / _tempo;
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if (rest_length == 0) {
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rest_length = 1;
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}
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float rest_period = whole_note_period/rest_length;
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float dot_extension = rest_period * 0.5f;
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while (dots--) {
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rest_period += dot_extension;
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dot_extension *= 0.5f;
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}
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return rest_period;
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}
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void MMLPlayer::next_action()
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{
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if (_silence_duration > 0) {
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start_silence(_silence_duration);
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_silence_duration = 0;
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return;
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}
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uint8_t note = 0;
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uint8_t note_length;
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while (note == 0) {
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char c = next_char();
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if (c == '\0') {
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if (_repeat) {
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// don't "play" here, as we may have been called from
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// there, and it turns out infinite recursion on
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// invalid strings is suboptimal. The next call to
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// update() will push things out as appropriate.
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prepare_to_play_string(_string);
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} else {
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stop();
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}
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return;
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}
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_next++;
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switch (c) {
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case 'V': {
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_volume = next_number();
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break;
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}
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case 'L': {
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_default_note_length = next_number();
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if (_default_note_length == 0) {
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stop();
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return;
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}
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break;
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}
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case 'O':
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_octave = next_number();
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if (_octave > 6) {
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_octave = 6;
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}
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break;
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case '<':
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if (_octave > 0) {
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_octave--;
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}
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break;
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case '>':
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if (_octave < 6) {
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_octave++;
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}
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break;
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case 'M':
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c = next_char();
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if (c == '\0') {
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stop();
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return;
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}
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_next++;
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switch (c) {
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case 'N':
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_note_mode = MODE_NORMAL;
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break;
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case 'L':
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_note_mode = MODE_LEGATO;
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break;
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case 'S':
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_note_mode = MODE_STACCATO;
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break;
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case 'F':
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_repeat = false;
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break;
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case 'B':
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_repeat = true;
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break;
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default:
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stop();
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return;
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}
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break;
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case 'R':
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case 'P': {
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uint8_t num = next_number();
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uint8_t dots = next_dots();
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start_silence(rest_duration(num, dots));
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return;
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}
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case 'T':
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_tempo = next_number();
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if (_tempo < 32) {
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stop();
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return;
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}
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break;
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case 'N':
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note = next_number();
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note_length = _default_note_length;
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if (note > 84) {
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stop();
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return;
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}
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if (note == 0) {
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uint8_t num = next_number();
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uint8_t dots = next_dots();
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start_silence(rest_duration(num, dots));
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return;
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}
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break;
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case 'A':
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case 'B':
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case 'C':
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case 'D':
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case 'E':
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case 'F':
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case 'G': {
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static const uint8_t note_tab[] = {9,11,0,2,4,5,7};
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note = note_tab[c-'A'] + (_octave*12) + 1;
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c = next_char();
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switch (c) {
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case '#':
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case '+':
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if (note < 84) {
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note++;
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}
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_next++;
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break;
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case '-':
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if (note > 1) {
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note--;
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}
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_next++;
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break;
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default:
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break;
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}
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note_length = next_number();
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if (note_length == 0) {
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note_length = _default_note_length;
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}
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break;
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}
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default:
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stop();
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return;
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}
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}
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// Avoid division by zero
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if (_tempo == 0 || note_length == 0) {
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stop();
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return;
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}
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float note_period = 240.0f / (float)_tempo / (float)note_length;
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switch (_note_mode) {
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case MODE_NORMAL:
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_silence_duration = note_period/8;
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break;
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case MODE_STACCATO:
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_silence_duration = note_period/4;
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break;
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case MODE_LEGATO:
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_silence_duration = 0;
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break;
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}
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note_period -= _silence_duration;
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float dot_extension = note_period * 0.5f;
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uint8_t dots = next_dots();
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while (dots--) {
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note_period += dot_extension;
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dot_extension *= 0.5f;
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}
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float note_frequency = 880.0f * expf(logf(2.0f) * ((int)note - 46) / 12.0f);
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float note_volume = _volume/255.0f;
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note_volume *= AP::notify().get_buzz_volume() * 0.01;
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note_volume = constrain_float(note_volume, 0, 1);
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note_frequency = constrain_float(note_frequency, 10, 22000);
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start_note(note_period, note_frequency, note_volume);
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}
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