mirror of https://github.com/ArduPilot/ardupilot
922 lines
34 KiB
C++
922 lines
34 KiB
C++
#pragma once
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#include "Rover.h"
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// pre-define ModeRTL so Auto can appear higher in this file
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class ModeRTL;
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class Mode
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{
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public:
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// Auto Pilot modes
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// ----------------
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enum class Number : uint8_t {
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MANUAL = 0,
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ACRO = 1,
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STEERING = 3,
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HOLD = 4,
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LOITER = 5,
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FOLLOW = 6,
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SIMPLE = 7,
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#if MODE_DOCK_ENABLED
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DOCK = 8,
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#endif
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CIRCLE = 9,
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AUTO = 10,
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RTL = 11,
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SMART_RTL = 12,
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GUIDED = 15,
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INITIALISING = 16,
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};
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// Constructor
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Mode();
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// do not allow copying
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CLASS_NO_COPY(Mode);
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// enter this mode, returns false if we failed to enter
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bool enter();
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// perform any cleanups required:
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void exit();
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// returns a unique number specific to this mode
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virtual Number mode_number() const = 0;
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// returns short text name (up to 4 bytes)
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virtual const char *name4() const = 0;
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//
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// methods that sub classes should override to affect movement of the vehicle in this mode
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//
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// convert user input to targets, implement high level control for this mode
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virtual void update() = 0;
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//
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// attributes of the mode
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//
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// return if in non-manual mode : Auto, Guided, RTL, SmartRTL
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virtual bool is_autopilot_mode() const { return false; }
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// return if external control is allowed in this mode (Guided or Guided-within-Auto)
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virtual bool in_guided_mode() const { return false; }
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// returns true if vehicle can be armed or disarmed from the transmitter in this mode
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virtual bool allows_arming_from_transmitter() { return !is_autopilot_mode(); }
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// returns false if vehicle cannot be armed in this mode
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virtual bool allows_arming() const { return true; }
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bool allows_stick_mixing() const { return is_autopilot_mode(); }
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//
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// attributes for mavlink system status reporting
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//
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// returns true if any RC input is used
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virtual bool has_manual_input() const { return false; }
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// true if heading is controlled
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virtual bool attitude_stabilized() const { return true; }
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// true if mode requires position and/or velocity estimate
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virtual bool requires_position() const { return true; }
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virtual bool requires_velocity() const { return true; }
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// return heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message)
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virtual float wp_bearing() const;
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virtual float nav_bearing() const;
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virtual float crosstrack_error() const;
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virtual float get_desired_lat_accel() const;
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// get speed error in m/s, not currently supported
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float speed_error() const { return 0.0f; }
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//
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// navigation methods
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//
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// return distance (in meters) to destination
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virtual float get_distance_to_destination() const { return 0.0f; }
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// return desired location (used in Guided, Auto, RTL, etc)
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// return true on success, false if there is no valid destination
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virtual bool get_desired_location(Location& destination) const WARN_IF_UNUSED { return false; }
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// set desired location (used in Guided, Auto)
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// set next_destination (if known). If not provided vehicle stops at destination
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virtual bool set_desired_location(const Location &destination, Location next_destination = Location()) WARN_IF_UNUSED;
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// true if vehicle has reached desired location. defaults to true because this is normally used by missions and we do not want the mission to become stuck
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virtual bool reached_destination() const { return true; }
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// get default speed for this mode (held in CRUISE_SPEED, WP_SPEED or RTL_SPEED)
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// rtl argument should be true if called from RTL or SmartRTL modes (handled here to avoid duplication)
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float get_speed_default(bool rtl = false) const;
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// set desired speed in m/s
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virtual bool set_desired_speed(float speed) { return false; }
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// execute the mission in reverse (i.e. backing up)
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void set_reversed(bool value);
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// init reversed flag for autopilot mode
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virtual void init_reversed_flag() { if (is_autopilot_mode()) { set_reversed(false); } }
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// handle tacking request (from auxiliary switch) in sailboats
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virtual void handle_tack_request();
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protected:
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// subclasses override this to perform checks before entering the mode
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virtual bool _enter() { return true; }
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// subclasses override this to perform any required cleanup when exiting the mode
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virtual void _exit() { return; }
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// decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments
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// steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise
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// throttle_out is in the range -100 ~ +100
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void get_pilot_desired_steering_and_throttle(float &steering_out, float &throttle_out) const;
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// decode pilot input steering and return steering_out and speed_out (in m/s)
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void get_pilot_desired_steering_and_speed(float &steering_out, float &speed_out) const;
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// decode pilot lateral movement input and return in lateral_out argument
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void get_pilot_desired_lateral(float &lateral_out) const;
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// decode pilot's input and return heading_out (in cd) and speed_out (in m/s)
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void get_pilot_desired_heading_and_speed(float &heading_out, float &speed_out) const;
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// decode pilot roll and pitch inputs and return in roll_out and pitch_out arguments
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// outputs are in the range -1 to +1
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void get_pilot_desired_roll_and_pitch(float &roll_out, float &pitch_out) const;
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// decode pilot height inputs and return in height_out arguments
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// outputs are in the range -1 to +1
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void get_pilot_desired_walking_height(float &walking_height_out) const;
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// high level call to navigate to waypoint
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void navigate_to_waypoint();
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// calculate steering output given a turn rate
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// desired turn rate in radians/sec. Positive to the right.
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void calc_steering_from_turn_rate(float turn_rate);
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// calculate steering angle given a desired lateral acceleration
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void calc_steering_from_lateral_acceleration(float lat_accel, bool reversed = false);
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// calculate steering output to drive towards desired heading
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// rate_max is a maximum turn rate in deg/s. set to zero to use default turn rate limits
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void calc_steering_to_heading(float desired_heading_cd, float rate_max_degs = 0.0f);
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// calculates the amount of throttle that should be output based
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// on things like proximity to corners and current speed
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virtual void calc_throttle(float target_speed, bool avoidance_enabled);
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// performs a controlled stop. returns true once vehicle has stopped
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bool stop_vehicle();
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// estimate maximum vehicle speed (in m/s)
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// cruise_speed is in m/s, cruise_throttle should be in the range -1 to +1
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float calc_speed_max(float cruise_speed, float cruise_throttle) const;
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// calculate pilot input to nudge speed up or down
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// target_speed should be in meters/sec
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// reversed should be true if the vehicle is intentionally backing up which allows the pilot to increase the backing up speed by pulling the throttle stick down
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float calc_speed_nudge(float target_speed, bool reversed);
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protected:
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// decode pilot steering and throttle inputs and return in steer_out and throttle_out arguments
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// steering_out is in the range -4500 ~ +4500 with positive numbers meaning rotate clockwise
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// throttle_out is in the range -100 ~ +100
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void get_pilot_input(float &steering_out, float &throttle_out) const;
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void set_steering(float steering_value);
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// references to avoid code churn:
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class AP_AHRS &ahrs;
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class Parameters &g;
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class ParametersG2 &g2;
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class RC_Channel *&channel_steer;
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class RC_Channel *&channel_throttle;
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class RC_Channel *&channel_lateral;
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class RC_Channel *&channel_roll;
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class RC_Channel *&channel_pitch;
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class RC_Channel *&channel_walking_height;
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class AR_AttitudeControl &attitude_control;
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// private members for waypoint navigation
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float _distance_to_destination; // distance from vehicle to final destination in meters
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bool _reached_destination; // true once the vehicle has reached the destination
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float _desired_yaw_cd; // desired yaw in centi-degrees. used in Auto, Guided and Loiter
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};
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class ModeAcro : public Mode
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{
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public:
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Number mode_number() const override { return Number::ACRO; }
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const char *name4() const override { return "ACRO"; }
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// methods that affect movement of the vehicle in this mode
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void update() override;
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// attributes for mavlink system status reporting
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bool has_manual_input() const override { return true; }
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// acro mode requires a velocity estimate for non skid-steer rovers
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bool requires_position() const override { return false; }
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bool requires_velocity() const override;
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// sailboats in acro mode support user manually initiating tacking from transmitter
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void handle_tack_request() override;
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};
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class ModeAuto : public Mode
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{
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public:
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Number mode_number() const override { return Number::AUTO; }
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const char *name4() const override { return "AUTO"; }
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// methods that affect movement of the vehicle in this mode
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void update() override;
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void calc_throttle(float target_speed, bool avoidance_enabled) override;
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// attributes of the mode
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bool is_autopilot_mode() const override { return true; }
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// return if external control is allowed in this mode (Guided or Guided-within-Auto)
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bool in_guided_mode() const override { return _submode == SubMode::Guided || _submode == SubMode::NavScriptTime; }
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// return heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message)
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float wp_bearing() const override;
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float nav_bearing() const override;
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float crosstrack_error() const override;
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float get_desired_lat_accel() const override;
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// return distance (in meters) to destination
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float get_distance_to_destination() const override;
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// get or set desired location
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bool get_desired_location(Location& destination) const override WARN_IF_UNUSED;
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bool set_desired_location(const Location &destination, Location next_destination = Location()) override WARN_IF_UNUSED;
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bool reached_destination() const override;
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// set desired speed in m/s
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bool set_desired_speed(float speed) override;
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// start RTL (within auto)
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void start_RTL();
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// lua accessors for nav script time support
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bool nav_script_time(uint16_t &id, uint8_t &cmd, float &arg1, float &arg2, int16_t &arg3, int16_t &arg4);
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void nav_script_time_done(uint16_t id);
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//
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void init_reversed_flag() override {
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if (!mission.is_resume()) {
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set_reversed(false);
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}
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}
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AP_Mission mission{
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FUNCTOR_BIND_MEMBER(&ModeAuto::start_command, bool, const AP_Mission::Mission_Command&),
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FUNCTOR_BIND_MEMBER(&ModeAuto::verify_command_callback, bool, const AP_Mission::Mission_Command&),
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FUNCTOR_BIND_MEMBER(&ModeAuto::exit_mission, void)};
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enum class DoneBehaviour : uint8_t {
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HOLD = 0,
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LOITER = 1,
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ACRO = 2,
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MANUAL = 3,
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};
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protected:
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bool _enter() override;
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void _exit() override;
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enum SubMode: uint8_t {
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WP, // drive to a given location
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HeadingAndSpeed, // turn to a given heading
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RTL, // perform RTL within auto mode
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Loiter, // perform Loiter within auto mode
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Guided, // handover control to external navigation system from within auto mode
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Stop, // stop the vehicle as quickly as possible
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NavScriptTime, // accept targets from lua scripts while NAV_SCRIPT_TIME commands are executing
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Circle, // circle a given location
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} _submode;
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private:
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bool check_trigger(void);
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bool start_loiter();
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void start_guided(const Location& target_loc);
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void start_stop();
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void send_guided_position_target();
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bool start_command(const AP_Mission::Mission_Command& cmd);
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void exit_mission();
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bool verify_command_callback(const AP_Mission::Mission_Command& cmd);
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bool verify_command(const AP_Mission::Mission_Command& cmd);
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void do_RTL(void);
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bool do_nav_wp(const AP_Mission::Mission_Command& cmd, bool always_stop_at_destination);
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void do_nav_guided_enable(const AP_Mission::Mission_Command& cmd);
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void do_nav_set_yaw_speed(const AP_Mission::Mission_Command& cmd);
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void do_nav_delay(const AP_Mission::Mission_Command& cmd);
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bool verify_nav_delay(const AP_Mission::Mission_Command& cmd);
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bool verify_nav_wp(const AP_Mission::Mission_Command& cmd);
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bool verify_RTL() const;
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bool verify_loiter_unlimited(const AP_Mission::Mission_Command& cmd);
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bool verify_loiter_time(const AP_Mission::Mission_Command& cmd);
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bool verify_nav_guided_enable(const AP_Mission::Mission_Command& cmd);
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bool verify_nav_set_yaw_speed();
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bool do_circle(const AP_Mission::Mission_Command& cmd);
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bool verify_circle(const AP_Mission::Mission_Command& cmd);
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void do_wait_delay(const AP_Mission::Mission_Command& cmd);
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void do_within_distance(const AP_Mission::Mission_Command& cmd);
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bool verify_wait_delay();
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bool verify_within_distance();
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void do_change_speed(const AP_Mission::Mission_Command& cmd);
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void do_set_home(const AP_Mission::Mission_Command& cmd);
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void do_set_reverse(const AP_Mission::Mission_Command& cmd);
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void do_guided_limits(const AP_Mission::Mission_Command& cmd);
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#if AP_SCRIPTING_ENABLED
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void do_nav_script_time(const AP_Mission::Mission_Command& cmd);
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bool verify_nav_script_time();
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#endif
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bool waiting_to_start; // true if waiting for EKF origin before starting mission
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bool auto_triggered; // true when auto has been triggered to start
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// HeadingAndSpeed sub mode variables
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float _desired_speed; // desired speed in HeadingAndSpeed submode
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bool _reached_heading; // true when vehicle has reached desired heading in TurnToHeading sub mode
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// Loiter control
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uint16_t loiter_duration; // How long we should loiter at the nav_waypoint (time in seconds)
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uint32_t loiter_start_time; // How long have we been loitering - The start time in millis
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bool previously_reached_wp; // set to true if we have EVER reached the waypoint
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// Guided-within-Auto variables
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struct {
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Location loc; // location target sent to external navigation
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bool valid; // true if loc is valid
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uint32_t last_sent_ms; // system time that target was last sent to offboard navigation
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} guided_target;
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// Conditional command
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// A value used in condition commands (eg delay, change alt, etc.)
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// For example in a change altitude command, it is the altitude to change to.
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int32_t condition_value;
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// A starting value used to check the status of a conditional command.
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// For example in a delay command the condition_start records that start time for the delay
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int32_t condition_start;
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// Delay the next navigation command
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uint32_t nav_delay_time_max_ms; // used for delaying the navigation commands
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uint32_t nav_delay_time_start_ms;
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#if AP_SCRIPTING_ENABLED
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// nav_script_time command variables
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struct {
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bool done; // true once lua script indicates it has completed
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uint16_t id; // unique id to avoid race conditions between commands and lua scripts
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uint32_t start_ms; // system time nav_script_time command was received (used for timeout)
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uint8_t command; // command number provided by mission command
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uint8_t timeout_s; // timeout (in seconds) provided by mission command
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float arg1; // 1st argument provided by mission command
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float arg2; // 2nd argument provided by mission command
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int16_t arg3; // 3rd argument provided by mission command
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int16_t arg4; // 4th argument provided by mission command
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} nav_scripting;
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#endif
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// Mission change detector
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AP_Mission_ChangeDetector mis_change_detector;
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};
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class ModeCircle : public Mode
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{
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public:
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// need a constructor for parameters
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ModeCircle();
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// Does not allow copies
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CLASS_NO_COPY(ModeCircle);
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Number mode_number() const override { return Number::CIRCLE; }
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const char *name4() const override { return "CIRC"; }
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// initialise with specific center location, radius (in meters) and direction
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// replaces use of _enter when initialised from within Auto mode
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bool set_center(const Location& center_loc, float radius_m, bool dir_ccw);
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// methods that affect movement of the vehicle in this mode
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void update() override;
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bool is_autopilot_mode() const override { return true; }
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// return desired heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message)
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float wp_bearing() const override;
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float nav_bearing() const override;
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float crosstrack_error() const override { return dist_to_edge_m; }
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float get_desired_lat_accel() const override;
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// set desired speed in m/s
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bool set_desired_speed(float speed_ms) override;
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// return distance (in meters) to destination
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float get_distance_to_destination() const override { return _distance_to_destination; }
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// get or set desired location
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bool get_desired_location(Location& destination) const override WARN_IF_UNUSED;
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// return total angle in radians that vehicle has circled
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// fabsf is used so that full rotations in either direction are counted
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float get_angle_total_rad() const { return fabsf(angle_total_rad); }
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static const struct AP_Param::GroupInfo var_info[];
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protected:
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AP_Float radius; // circle radius in meters
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AP_Float speed; // vehicle speed in m/s. If zero uses WP_SPEED
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AP_Int8 direction; // direction 0:clockwise, 1:counter-clockwise
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// initialise mode
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bool _enter() override;
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// Update position controller targets driving to the circle edge
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void update_drive_to_radius();
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// Update position controller targets while circling
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void update_circling();
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// initialise target_yaw_rad using the vehicle's position and yaw
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// if there is no current position estimate target_yaw_rad is set to vehicle yaw
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void init_target_yaw_rad();
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// limit config speed so that lateral acceleration is within limits
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// outputs warning to user if speed is reduced
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void check_config_speed();
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// ensure config radius is no smaller then vehicle's TURN_RADIUS
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// radius is increased if necessary and warning is output to the user
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void check_config_radius();
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// enum for Direction parameter
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enum class Direction {
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CW = 0,
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CCW = 1
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};
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// local members
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struct {
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Location center_loc; // circle center as a Location
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Vector2f center_pos; // circle center as an offset (in meters) from the EKF origin
|
|
float radius; // circle radius
|
|
float speed; // desired speed around circle in m/s
|
|
Direction dir; // direction, 0:clockwise, 1:counter-clockwise
|
|
} config;
|
|
struct {
|
|
float speed; // vehicle's target speed around circle in m/s
|
|
float yaw_rad; // earth-frame angle of tarrget point on the circle
|
|
Vector2p pos; // latest position target sent to position controller
|
|
Vector2f vel; // latest velocity target sent to position controller
|
|
Vector2f accel; // latest accel target sent to position controller
|
|
} target;
|
|
float angle_total_rad; // total angle in radians that vehicle has circled
|
|
bool reached_edge; // true once vehicle has reached edge of circle
|
|
float dist_to_edge_m; // distance to edge of circle in meters (equivalent to crosstrack error)
|
|
};
|
|
|
|
class ModeGuided : public Mode
|
|
{
|
|
public:
|
|
#if AP_EXTERNAL_CONTROL_ENABLED
|
|
friend class AP_ExternalControl_Rover;
|
|
#endif
|
|
|
|
Number mode_number() const override { return Number::GUIDED; }
|
|
const char *name4() const override { return "GUID"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
// attributes of the mode
|
|
bool is_autopilot_mode() const override { return true; }
|
|
|
|
// return if external control is allowed in this mode (Guided or Guided-within-Auto)
|
|
bool in_guided_mode() const override { return true; }
|
|
|
|
// return heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message)
|
|
float wp_bearing() const override;
|
|
float nav_bearing() const override;
|
|
float crosstrack_error() const override;
|
|
float get_desired_lat_accel() const override;
|
|
|
|
// return distance (in meters) to destination
|
|
float get_distance_to_destination() const override;
|
|
|
|
// return true if vehicle has reached destination
|
|
bool reached_destination() const override;
|
|
|
|
// set desired speed in m/s
|
|
bool set_desired_speed(float speed) override;
|
|
|
|
// get or set desired location
|
|
bool get_desired_location(Location& destination) const override WARN_IF_UNUSED;
|
|
bool set_desired_location(const Location &destination, Location next_destination = Location()) override WARN_IF_UNUSED;
|
|
|
|
// set desired heading and speed
|
|
void set_desired_heading_and_speed(float yaw_angle_cd, float target_speed);
|
|
|
|
// set desired heading-delta, turn-rate and speed
|
|
void set_desired_heading_delta_and_speed(float yaw_delta_cd, float target_speed);
|
|
void set_desired_turn_rate_and_speed(float turn_rate_cds, float target_speed);
|
|
|
|
// set steering and throttle (-1 to +1). Only called from scripts
|
|
void set_steering_and_throttle(float steering, float throttle);
|
|
|
|
// vehicle start loiter
|
|
bool start_loiter();
|
|
|
|
// start stopping
|
|
void start_stop();
|
|
|
|
// guided limits
|
|
void limit_set(uint32_t timeout_ms, float horiz_max);
|
|
void limit_clear();
|
|
void limit_init_time_and_location();
|
|
bool limit_breached() const;
|
|
|
|
protected:
|
|
|
|
enum class SubMode: uint8_t {
|
|
WP,
|
|
HeadingAndSpeed,
|
|
TurnRateAndSpeed,
|
|
Loiter,
|
|
SteeringAndThrottle,
|
|
Stop
|
|
};
|
|
|
|
// enum for GUID_OPTIONS parameter
|
|
enum class Options : int32_t {
|
|
SCurvesUsedForNavigation = (1U << 6)
|
|
};
|
|
|
|
bool _enter() override;
|
|
|
|
// returns true if GUID_OPTIONS bit set to use scurve navigation instead of position controller input shaping
|
|
// scurves provide path planning and object avoidance but cannot handle fast updates to the destination (for fast updates use position controller input shaping)
|
|
bool use_scurves_for_navigation() const;
|
|
|
|
SubMode _guided_mode; // stores which GUIDED mode the vehicle is in
|
|
|
|
// attitude control
|
|
bool have_attitude_target; // true if we have a valid attitude target
|
|
uint32_t _des_att_time_ms; // system time last call to set_desired_attitude was made (used for timeout)
|
|
float _desired_yaw_rate_cds;// target turn rate centi-degrees per second
|
|
bool send_notification; // used to send one time notification to ground station
|
|
float _desired_speed; // desired speed used only in HeadingAndSpeed submode
|
|
|
|
// direct steering and throttle control
|
|
bool _have_strthr; // true if we have a valid direct steering and throttle inputs
|
|
uint32_t _strthr_time_ms; // system time last call to set_steering_and_throttle was made (used for timeout)
|
|
float _strthr_steering; // direct steering input in the range -1 to +1
|
|
float _strthr_throttle; // direct throttle input in the range -1 to +1
|
|
|
|
// limits
|
|
struct {
|
|
uint32_t timeout_ms;// timeout from the time that guided is invoked
|
|
float horiz_max; // horizontal position limit in meters from where guided mode was initiated (0 = no limit)
|
|
uint32_t start_time_ms; // system time in milliseconds that control was handed to the external computer
|
|
Location start_loc; // starting location for checking horiz_max limit
|
|
} limit;
|
|
};
|
|
|
|
|
|
class ModeHold : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::HOLD; }
|
|
const char *name4() const override { return "HOLD"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
// attributes for mavlink system status reporting
|
|
bool attitude_stabilized() const override { return false; }
|
|
|
|
// hold mode does not require position or velocity estimate
|
|
bool requires_position() const override { return false; }
|
|
bool requires_velocity() const override { return false; }
|
|
};
|
|
|
|
class ModeLoiter : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::LOITER; }
|
|
const char *name4() const override { return "LOIT"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
// attributes of the mode
|
|
bool is_autopilot_mode() const override { return true; }
|
|
|
|
// return desired heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message)
|
|
float wp_bearing() const override { return _desired_yaw_cd * 0.01f; }
|
|
float nav_bearing() const override { return _desired_yaw_cd * 0.01f; }
|
|
float crosstrack_error() const override { return 0.0f; }
|
|
|
|
// return desired location
|
|
bool get_desired_location(Location& destination) const override WARN_IF_UNUSED;
|
|
|
|
// return distance (in meters) to destination
|
|
float get_distance_to_destination() const override { return _distance_to_destination; }
|
|
|
|
protected:
|
|
|
|
bool _enter() override;
|
|
|
|
Location _destination; // target location to hold position around
|
|
float _desired_speed; // desired speed (ramped down from initial speed to zero)
|
|
};
|
|
|
|
class ModeManual : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::MANUAL; }
|
|
const char *name4() const override { return "MANU"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
// attributes for mavlink system status reporting
|
|
bool has_manual_input() const override { return true; }
|
|
bool attitude_stabilized() const override { return false; }
|
|
|
|
// manual mode does not require position or velocity estimate
|
|
bool requires_position() const override { return false; }
|
|
bool requires_velocity() const override { return false; }
|
|
|
|
protected:
|
|
|
|
void _exit() override;
|
|
};
|
|
|
|
|
|
class ModeRTL : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::RTL; }
|
|
const char *name4() const override { return "RTL"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
// attributes of the mode
|
|
bool is_autopilot_mode() const override { return true; }
|
|
|
|
// do not allow arming from this mode
|
|
bool allows_arming() const override { return false; }
|
|
|
|
// return desired location
|
|
bool get_desired_location(Location& destination) const override WARN_IF_UNUSED;
|
|
|
|
// return distance (in meters) to destination
|
|
float get_distance_to_destination() const override { return _distance_to_destination; }
|
|
bool reached_destination() const override;
|
|
|
|
// set desired speed in m/s
|
|
bool set_desired_speed(float speed) override;
|
|
|
|
protected:
|
|
|
|
bool _enter() override;
|
|
|
|
bool send_notification; // used to send one time notification to ground station
|
|
bool _loitering; // true if loitering at end of RTL
|
|
|
|
};
|
|
|
|
class ModeSmartRTL : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::SMART_RTL; }
|
|
const char *name4() const override { return "SRTL"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
// attributes of the mode
|
|
bool is_autopilot_mode() const override { return true; }
|
|
|
|
// do not allow arming from this mode
|
|
bool allows_arming() const override { return false; }
|
|
|
|
// return desired location
|
|
bool get_desired_location(Location& destination) const override WARN_IF_UNUSED;
|
|
|
|
// return distance (in meters) to destination
|
|
float get_distance_to_destination() const override { return _distance_to_destination; }
|
|
bool reached_destination() const override { return smart_rtl_state == SmartRTLState::StopAtHome; }
|
|
|
|
// set desired speed in m/s
|
|
bool set_desired_speed(float speed) override;
|
|
|
|
// save current position for use by the smart_rtl flight mode
|
|
void save_position();
|
|
|
|
protected:
|
|
|
|
// Safe RTL states
|
|
enum class SmartRTLState: uint8_t {
|
|
WaitForPathCleanup,
|
|
PathFollow,
|
|
StopAtHome,
|
|
Failure
|
|
} smart_rtl_state;
|
|
|
|
bool _enter() override;
|
|
bool _load_point;
|
|
bool _loitering; // true if loitering at end of SRTL
|
|
};
|
|
|
|
|
|
|
|
class ModeSteering : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::STEERING; }
|
|
const char *name4() const override { return "STER"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
// attributes for mavlink system status reporting
|
|
bool has_manual_input() const override { return true; }
|
|
|
|
// steering requires velocity but not position
|
|
bool requires_position() const override { return false; }
|
|
bool requires_velocity() const override { return true; }
|
|
|
|
// return desired lateral acceleration
|
|
float get_desired_lat_accel() const override { return _desired_lat_accel; }
|
|
|
|
private:
|
|
|
|
float _desired_lat_accel; // desired lateral acceleration calculated from pilot steering input
|
|
};
|
|
|
|
class ModeInitializing : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::INITIALISING; }
|
|
const char *name4() const override { return "INIT"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override { }
|
|
|
|
// do not allow arming from this mode
|
|
bool allows_arming() const override { return false; }
|
|
|
|
// attributes for mavlink system status reporting
|
|
bool has_manual_input() const override { return true; }
|
|
bool attitude_stabilized() const override { return false; }
|
|
protected:
|
|
bool _enter() override { return false; };
|
|
};
|
|
|
|
#if MODE_FOLLOW_ENABLED
|
|
class ModeFollow : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::FOLLOW; }
|
|
const char *name4() const override { return "FOLL"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
// attributes of the mode
|
|
bool is_autopilot_mode() const override { return true; }
|
|
|
|
// return desired heading (in degrees) and cross track error (in meters) for reporting to ground station (NAV_CONTROLLER_OUTPUT message)
|
|
float wp_bearing() const override;
|
|
float nav_bearing() const override { return wp_bearing(); }
|
|
float crosstrack_error() const override { return 0.0f; }
|
|
|
|
// return desired location
|
|
bool get_desired_location(Location& destination) const override WARN_IF_UNUSED { return false; }
|
|
|
|
// return distance (in meters) to destination
|
|
float get_distance_to_destination() const override;
|
|
|
|
// set desired speed in m/s
|
|
bool set_desired_speed(float speed) override;
|
|
|
|
protected:
|
|
|
|
bool _enter() override;
|
|
void _exit() override;
|
|
|
|
float _desired_speed; // desired speed in m/s
|
|
};
|
|
#endif
|
|
|
|
class ModeSimple : public Mode
|
|
{
|
|
public:
|
|
|
|
Number mode_number() const override { return Number::SIMPLE; }
|
|
const char *name4() const override { return "SMPL"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
void init_heading();
|
|
|
|
// simple type enum used for SIMPLE_TYPE parameter
|
|
enum simple_type {
|
|
Simple_InitialHeading = 0,
|
|
Simple_CardinalDirections = 1,
|
|
};
|
|
|
|
private:
|
|
|
|
float _initial_heading_cd; // vehicle heading (in centi-degrees) at moment vehicle was armed
|
|
float _desired_heading_cd; // latest desired heading (in centi-degrees) from pilot
|
|
};
|
|
|
|
#if MODE_DOCK_ENABLED
|
|
class ModeDock : public Mode
|
|
{
|
|
public:
|
|
|
|
// need a constructor for parameters
|
|
ModeDock(void);
|
|
|
|
// Does not allow copies
|
|
CLASS_NO_COPY(ModeDock);
|
|
|
|
Number mode_number() const override { return Number::DOCK; }
|
|
const char *name4() const override { return "DOCK"; }
|
|
|
|
// methods that affect movement of the vehicle in this mode
|
|
void update() override;
|
|
|
|
bool is_autopilot_mode() const override { return true; }
|
|
|
|
// return distance (in meters) to destination
|
|
float get_distance_to_destination() const override { return _distance_to_destination; }
|
|
|
|
static const struct AP_Param::GroupInfo var_info[];
|
|
|
|
protected:
|
|
|
|
AP_Float speed; // dock mode speed
|
|
AP_Float desired_dir; // desired direction of approach
|
|
AP_Int8 hdg_corr_enable; // enable heading correction
|
|
AP_Float hdg_corr_weight; // heading correction weight
|
|
AP_Float stopping_dist; // how far away from the docking target should we start stopping
|
|
|
|
bool _enter() override;
|
|
|
|
// return reduced speed of vehicle based on error in position and current distance from the dock
|
|
float apply_slowdown(float desired_speed);
|
|
|
|
// calculate position of dock relative to the vehicle
|
|
bool calc_dock_pos_rel_vehicle_NE(Vector2f &dock_pos_rel_vehicle) const;
|
|
|
|
// we force the vehicle to use real dock target vector when this much close to the docking station
|
|
const float _force_real_target_limit_cm = 300.0f;
|
|
// acceptable lateral error in vehicle's position with respect to dock. This is used while slowing down the vehicle
|
|
const float _acceptable_pos_error_cm = 20.0f;
|
|
|
|
Vector2f _dock_pos_rel_origin_cm; // position vector towards docking target relative to ekf origin
|
|
Vector2f _desired_heading_NE; // unit vector in desired direction of docking
|
|
bool _docking_complete = false; // flag to mark docking complete when we are close enough to the dock
|
|
bool _loitering = false; // true if we are loitering after mission completion
|
|
};
|
|
#endif
|