ardupilot/libraries/AP_Scripting
Randy Mackay b46d22f08b AP_Scripting: minor docs fix 2024-09-04 08:37:08 +09:00
..
applets AP_Scripting: add camera-change-settings applet 2024-09-03 09:04:39 +09:00
docs AP_Scripting: minor docs fix 2024-09-04 08:37:08 +09:00
drivers AP_Scripting: added NMEA 2000 EFI driver 2024-07-06 07:19:25 +10:00
examples AP_Scripting: message_interval example handles 0hz 2024-08-21 11:41:50 +09:00
generator AP_Scripting: change_camera_setting binding 2024-09-03 09:04:39 +09:00
lua AP_Scripting: adjust string metatable setup to fix sandbox integrity 2024-07-30 10:54:00 +10:00
modules AP_Scripting: minor spelling fix 2024-09-04 08:37:08 +09:00
tests AP_Scripting: add test for require() after rescheduling 2024-07-30 10:33:56 +10:00
.gitignore
AP_Scripting.cpp
AP_Scripting.h AP_Scripting: correct compilation when AP_SCRIPTING_SERIALDEVICE_ENABLED false 2024-08-13 10:43:29 +10:00
AP_Scripting_CANSensor.cpp
AP_Scripting_CANSensor.h
AP_Scripting_SerialAccess.cpp
AP_Scripting_SerialAccess.h
AP_Scripting_SerialDevice.cpp AP_Scripting: correct compilation when AP_SCRIPTING_SERIALDEVICE_ENABLED false 2024-08-13 10:43:29 +10:00
AP_Scripting_SerialDevice.h AP_Scripting: correct compilation when AP_SCRIPTING_SERIALDEVICE_ENABLED false 2024-08-13 10:43:29 +10:00
AP_Scripting_config.h AP_Scripting: correct compilation when AP_SCRIPTING_SERIALDEVICE_ENABLED false 2024-08-13 10:43:29 +10:00
AP_Scripting_helpers.cpp AP_Scripting: remove redundant memsets 2024-07-30 09:55:25 +10:00
AP_Scripting_helpers.h
README.md
lua_bindings.cpp AP_Scripting: Change serial depends HAL_GCS to AP_SERIALMANAGER 2024-07-31 08:27:34 +10:00
lua_bindings.h AP_Scripting: Add I2C transfer bindings 2024-07-30 09:40:10 +10:00
lua_boxed_numerics.cpp AP_Scripting: improve object allocation efficiency 2024-07-30 09:55:25 +10:00
lua_boxed_numerics.h
lua_common_defs.h AP_Scripting: reference script environment directly 2024-07-30 10:33:56 +10:00
lua_scripts.cpp AP_Scripting: adjust string metatable setup to fix sandbox integrity 2024-07-30 10:54:00 +10:00
lua_scripts.h AP_Scripting: reference script environment directly 2024-07-30 10:33:56 +10:00
wscript

README.md

AP_Scripting

Enabling Scripting Support in Builds

Scripting is automatically enabled on all boards with at least 1MB of flash space. The following example enables scripting, builds the ArduPlane firmware for the Cube, and uploads it.

$ waf configure --board=CubeBlack

$ waf plane

$ waf plane --upload

To run SITL you can simply use the sim_vehicle.py script which will wrap the configuration, compilation, and launching of the simulation into one command for you.

$ Tools/autotest/sim_vehicle.py -v ArduPlane

Once you have a vehicle flashed with scripting you need to set the SCR_ENABLE parameter to 1 to enable scripting and reboot.

Adding Scripts

The vehicle will automatically look for and launch any scripts that are contained in the scripts folder when it starts. On real hardware this should be inside of the APM folder of the SD card. In SITL this should be in the working directory (typically the main ardupilot directory).

An example script is given below:

function update () -- periodic function that will be called
  local current_pos = ahrs:get_location() -- fetch the current position of the vehicle
  local home = ahrs:get_home()            -- fetch the home position of the vehicle
  if current_pos and home then            -- check that both a vehicle location, and home location are available
    local distance = current_pos:get_distance(home) -- calculate the distance from home in meters
    if distance > 1000 then -- if more then 1000 meters away
      distance = 1000;      -- clamp the distance to 1000 meters
    end
    SRV_Channels:set_output_pwm(96, 1000 + distance) -- set the servo assigned function 96 (scripting3) to a proportional value
  end

  return update, 1000 -- request "update" to be rerun again 1000 milliseconds (1 second) from now
end

return update, 1000   -- request "update" to be the first time 1000 milliseconds (1 second) after script is loaded

Examples

See the code examples folder

Working with bindings

Edit bindings.desc and rebuild. The waf build will automatically re-run the code generator.