mirror of https://github.com/ArduPilot/ardupilot
151 lines
6.1 KiB
C++
151 lines
6.1 KiB
C++
#pragma once
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#include <AP_Common/AP_Common.h>
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#include <AP_Math/AP_Math.h>
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#include <AP_InertialNav/AP_InertialNav.h>
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#include <GCS_MAVLink/GCS_MAVLink.h>
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#include <stdint.h>
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#include "PosVelEKF.h"
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#include <AP_Buffer/AP_Buffer.h>
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// declare backend classes
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class AC_PrecLand_Backend;
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class AC_PrecLand_Companion;
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class AC_PrecLand_IRLock;
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class AC_PrecLand_SITL_Gazebo;
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class AC_PrecLand_SITL;
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class AC_PrecLand
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{
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// declare backends as friends
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friend class AC_PrecLand_Backend;
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friend class AC_PrecLand_Companion;
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friend class AC_PrecLand_IRLock;
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friend class AC_PrecLand_SITL_Gazebo;
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friend class AC_PrecLand_SITL;
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public:
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AC_PrecLand(const AP_AHRS& ahrs, const AP_InertialNav& inav);
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/* Do not allow copies */
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AC_PrecLand(const AC_PrecLand &other) = delete;
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AC_PrecLand &operator=(const AC_PrecLand&) = delete;
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// precision landing behaviours (held in PRECLAND_ENABLED parameter)
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enum PrecLandBehaviour {
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PRECLAND_BEHAVIOUR_DISABLED,
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PRECLAND_BEHAVIOR_ALWAYSLAND,
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PRECLAND_BEHAVIOR_CAUTIOUS
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};
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// types of precision landing (used for PRECLAND_TYPE parameter)
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enum PrecLandType {
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PRECLAND_TYPE_NONE = 0,
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PRECLAND_TYPE_COMPANION,
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PRECLAND_TYPE_IRLOCK,
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PRECLAND_TYPE_SITL_GAZEBO,
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PRECLAND_TYPE_SITL,
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};
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// perform any required initialisation of landing controllers
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void init();
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// returns true if precision landing is healthy
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bool healthy() const { return _backend_state.healthy; }
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// returns true if precision landing is enabled (used only for logging)
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bool enabled() const { return _enabled.get(); }
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// returns time of last update
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uint32_t last_update_ms() const { return _last_update_ms; }
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// give chance to driver to get updates from sensor, should be called at 400hz
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void update(float rangefinder_alt_cm, bool rangefinder_alt_valid);
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// returns target position relative to the EKF origin
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bool get_target_position_cm(Vector2f& ret);
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// returns target position relative to vehicle
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bool get_target_position_relative_cm(Vector2f& ret);
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// returns target velocity relative to vehicle
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bool get_target_velocity_relative_cms(Vector2f& ret);
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// returns true when the landing target has been detected
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bool target_acquired();
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// process a LANDING_TARGET mavlink message
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void handle_msg(mavlink_message_t* msg);
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// parameter var table
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static const struct AP_Param::GroupInfo var_info[];
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private:
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enum estimator_type_t {
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ESTIMATOR_TYPE_RAW_SENSOR = 0,
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ESTIMATOR_TYPE_KALMAN_FILTER = 1
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};
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// returns enabled parameter as an behaviour
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enum PrecLandBehaviour get_behaviour() const { return (enum PrecLandBehaviour)(_enabled.get()); }
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// run target position estimator
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void run_estimator(float rangefinder_alt_m, bool rangefinder_alt_valid);
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// If a new measurement was retreived, sets _target_pos_rel_meas_NED and returns true
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bool construct_pos_meas_using_rangefinder(float rangefinder_alt_m, bool rangefinder_alt_valid);
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// get vehicle body frame 3D vector from vehicle to target. returns true on success, false on failure
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bool retrieve_los_meas(Vector3f& target_vec_unit_body);
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// calculate target's position and velocity relative to the vehicle (used as input to position controller)
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// results are stored in_target_pos_rel_out_NE, _target_vel_rel_out_NE
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void run_output_prediction();
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// references to inertial nav and ahrs libraries
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const AP_AHRS& _ahrs;
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const AP_InertialNav& _inav;
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// parameters
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AP_Int8 _enabled; // enabled/disabled and behaviour
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AP_Int8 _type; // precision landing sensor type
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AP_Int8 _bus; // which sensor bus
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AP_Int8 _estimator_type; // precision landing estimator type
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AP_Float _yaw_align; // Yaw angle from body x-axis to sensor x-axis.
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AP_Float _land_ofs_cm_x; // Desired landing position of the camera forward of the target in vehicle body frame
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AP_Float _land_ofs_cm_y; // Desired landing position of the camera right of the target in vehicle body frame
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AP_Float _accel_noise; // accelometer process noise
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AP_Vector3f _cam_offset; // Position of the camera relative to the CG
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uint32_t _last_update_ms; // system time in millisecond when update was last called
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bool _target_acquired; // true if target has been seen recently
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uint32_t _last_backend_los_meas_ms; // system time target was last seen
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PosVelEKF _ekf_x, _ekf_y; // Kalman Filter for x and y axis
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uint32_t _outlier_reject_count; // mini-EKF's outlier counter (3 consecutive outliers lead to EKF accepting updates)
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Vector3f _target_pos_rel_meas_NED; // target's relative position as 3D vector
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Vector2f _target_pos_rel_est_NE; // target's position relative to the IMU, not compensated for lag
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Vector2f _target_vel_rel_est_NE; // target's velocity relative to the IMU, not compensated for lag
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Vector2f _target_pos_rel_out_NE; // target's position relative to the camera, fed into position controller
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Vector2f _target_vel_rel_out_NE; // target's velocity relative to the CG, fed into position controller
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// structure and buffer to hold a short history of vehicle velocity
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struct inertial_data_frame_s {
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Matrix3f Tbn; // dcm rotation matrix to rotate body frame to north
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Vector3f correctedVehicleDeltaVelocityNED;
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Vector3f inertialNavVelocity;
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bool inertialNavVelocityValid;
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float dt;
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};
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AP_Buffer<inertial_data_frame_s,8> _inertial_history;
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// backend state
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struct precland_state {
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bool healthy;
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} _backend_state;
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AC_PrecLand_Backend *_backend; // pointers to backend precision landing driver
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};
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